DirectXTK12/Src
Chuck Walbourn fbdc800ea2 Minor code review 2017-06-07 11:01:50 -07:00
..
Shaders NormalMapEffect fix for specularMap shader usage 2017-04-24 17:24:05 -07:00
AlignedNew.h Normalize line endings 2016-08-22 11:17:57 -07:00
AlphaTestEffect.cpp Minor code review 2017-06-07 11:01:50 -07:00
BasicEffect.cpp Minor code review 2017-06-07 11:01:50 -07:00
Bezier.h Normalize line endings 2016-08-22 11:17:57 -07:00
BinaryReader.cpp Code review feedback 2016-10-28 16:02:21 -07:00
BinaryReader.h Normalize line endings 2016-08-22 11:17:57 -07:00
CommonStates.cpp SpriteBatch default rasterizer state now matches DX11 version 2017-01-18 18:05:40 -08:00
DDSTextureLoader.cpp dx12 planar resource support 2017-01-31 14:22:31 -08:00
DemandCreate.h Normalize line endings 2016-08-22 11:17:57 -07:00
DescriptorHeap.cpp Add more debug names 2016-08-27 00:07:29 -07:00
DirectXHelpers.cpp Minor code cleanup 2017-01-20 15:40:23 -08:00
DualTextureEffect.cpp Minor code review 2017-06-07 11:01:50 -07:00
EffectCommon.cpp Minor code review 2017-06-07 11:01:50 -07:00
EffectCommon.h Minor code review 2017-06-07 11:01:50 -07:00
EffectFactory.cpp Support for compressed vertex normals with biasing 2016-10-05 14:35:54 -07:00
EffectPipelineStateDescription.cpp Split out EffectPipelineStateDescription 2016-08-26 15:45:09 -07:00
EffectTextureFactory.cpp Code review feedback 2016-10-28 16:02:21 -07:00
EnvironmentMapEffect.cpp Minor code review 2017-06-07 11:01:50 -07:00
GamePad.cpp Handle the case that a controller could have no user bind to. (#18) 2017-04-16 22:31:07 -07:00
GeometricPrimitive.cpp Constify GeometricPrimitive and Model 2016-09-27 18:14:07 -07:00
Geometry.cpp Normalize line endings 2016-08-22 11:17:57 -07:00
Geometry.h Normalize line endings 2016-08-22 11:17:57 -07:00
GraphicsMemory.cpp GraphicsMemory default alignment is now 16-byte 2016-08-26 15:52:32 -07:00
Keyboard.cpp Keyboard and Mouse IsConnected method 2016-11-18 15:10:56 -08:00
LinearAllocator.cpp Missing error-detection cases 2016-10-03 12:34:05 -07:00
LinearAllocator.h Code review feedback 2016-08-29 17:32:37 -07:00
LoaderHelpers.h DDS support for L8A8 with bitcount 8 instead of 16 2016-12-08 13:12:41 -08:00
Model.cpp Constify GeometricPrimitive and Model 2016-09-27 18:14:07 -07:00
ModelLoadSDKMESH.cpp Support for compressed vertex normals with biasing 2016-10-05 14:35:54 -07:00
ModelLoadVBO.cpp Minor code review feedback 2016-09-26 16:53:46 -07:00
Mouse.cpp Keyboard and Mouse IsConnected method 2016-11-18 15:10:56 -08:00
NormalMapEffect.cpp Minor code review 2017-06-07 11:01:50 -07:00
PlatformHelpers.h Normalize line endings 2016-08-22 11:17:57 -07:00
PrimitiveBatch.cpp Code review feedback 2016-10-28 16:02:21 -07:00
ResourceUploadBatch.cpp Fixed validation errors with Creators Update 2017-04-24 13:56:09 -07:00
SDKMesh.h Support for compressed vertex normals with biasing 2016-10-05 14:35:54 -07:00
ScreenGrab.cpp dx12 planar resource support 2017-01-31 14:22:31 -08:00
SharedResourcePool.h Normalize line endings 2016-08-22 11:17:57 -07:00
SimpleMath.cpp Normalize line endings 2016-08-22 11:17:57 -07:00
SkinnedEffect.cpp Minor code review 2017-06-07 11:01:50 -07:00
SpriteBatch.cpp Minor code review 2017-06-07 11:01:50 -07:00
SpriteFont.cpp Code review feedback 2016-10-28 16:02:21 -07:00
TeapotData.inc Normalize line endings 2016-08-22 11:17:57 -07:00
VertexTypes.cpp Normalize line endings 2016-08-22 11:17:57 -07:00
WICTextureLoader.cpp 40bppCMYKAlpha should be read as R8G8B8A8 2017-01-12 11:13:03 -08:00
XboxDDSTextureLoader.cpp XboxDDSTextureLoader updates 2017-02-14 15:53:58 -08:00
d3dx12.h Updated for latest d3dx12.h (10.0.15063) 2017-04-19 18:17:31 -07:00
dds.h Normalize line endings 2016-08-22 11:17:57 -07:00
pch.cpp Normalize line endings 2016-08-22 11:17:57 -07:00
pch.h VS 2017 updated for Windows Creators Update SDK (15063) 2017-04-07 23:52:46 -07:00
vbo.h Normalize line endings 2016-08-22 11:17:57 -07:00