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Shaders
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NormalMapEffect fix for specularMap shader usage
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2017-04-24 17:24:05 -07:00 |
AlignedNew.h
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
AlphaTestEffect.cpp
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Minor code review
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2017-06-07 11:01:50 -07:00 |
BasicEffect.cpp
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Minor code review
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2017-06-07 11:01:50 -07:00 |
Bezier.h
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
BinaryReader.cpp
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Code review feedback
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2016-10-28 16:02:21 -07:00 |
BinaryReader.h
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
CommonStates.cpp
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SpriteBatch default rasterizer state now matches DX11 version
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2017-01-18 18:05:40 -08:00 |
DDSTextureLoader.cpp
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dx12 planar resource support
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2017-01-31 14:22:31 -08:00 |
DemandCreate.h
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
DescriptorHeap.cpp
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Add more debug names
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2016-08-27 00:07:29 -07:00 |
DirectXHelpers.cpp
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Minor code cleanup
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2017-01-20 15:40:23 -08:00 |
DualTextureEffect.cpp
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Minor code review
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2017-06-07 11:01:50 -07:00 |
EffectCommon.cpp
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Minor code review
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2017-06-07 11:01:50 -07:00 |
EffectCommon.h
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Minor code review
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2017-06-07 11:01:50 -07:00 |
EffectFactory.cpp
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Support for compressed vertex normals with biasing
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2016-10-05 14:35:54 -07:00 |
EffectPipelineStateDescription.cpp
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Split out EffectPipelineStateDescription
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2016-08-26 15:45:09 -07:00 |
EffectTextureFactory.cpp
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Code review feedback
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2016-10-28 16:02:21 -07:00 |
EnvironmentMapEffect.cpp
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Minor code review
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2017-06-07 11:01:50 -07:00 |
GamePad.cpp
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Handle the case that a controller could have no user bind to. (#18)
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2017-04-16 22:31:07 -07:00 |
GeometricPrimitive.cpp
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Constify GeometricPrimitive and Model
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2016-09-27 18:14:07 -07:00 |
Geometry.cpp
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
Geometry.h
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
GraphicsMemory.cpp
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GraphicsMemory default alignment is now 16-byte
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2016-08-26 15:52:32 -07:00 |
Keyboard.cpp
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Keyboard and Mouse IsConnected method
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2016-11-18 15:10:56 -08:00 |
LinearAllocator.cpp
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Missing error-detection cases
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2016-10-03 12:34:05 -07:00 |
LinearAllocator.h
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Code review feedback
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2016-08-29 17:32:37 -07:00 |
LoaderHelpers.h
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DDS support for L8A8 with bitcount 8 instead of 16
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2016-12-08 13:12:41 -08:00 |
Model.cpp
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Constify GeometricPrimitive and Model
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2016-09-27 18:14:07 -07:00 |
ModelLoadSDKMESH.cpp
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Support for compressed vertex normals with biasing
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2016-10-05 14:35:54 -07:00 |
ModelLoadVBO.cpp
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Minor code review feedback
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2016-09-26 16:53:46 -07:00 |
Mouse.cpp
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Keyboard and Mouse IsConnected method
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2016-11-18 15:10:56 -08:00 |
NormalMapEffect.cpp
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Minor code review
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2017-06-07 11:01:50 -07:00 |
PlatformHelpers.h
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
PrimitiveBatch.cpp
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Code review feedback
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2016-10-28 16:02:21 -07:00 |
ResourceUploadBatch.cpp
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Fixed validation errors with Creators Update
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2017-04-24 13:56:09 -07:00 |
SDKMesh.h
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Support for compressed vertex normals with biasing
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2016-10-05 14:35:54 -07:00 |
ScreenGrab.cpp
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dx12 planar resource support
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2017-01-31 14:22:31 -08:00 |
SharedResourcePool.h
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
SimpleMath.cpp
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
SkinnedEffect.cpp
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Minor code review
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2017-06-07 11:01:50 -07:00 |
SpriteBatch.cpp
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Minor code review
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2017-06-07 11:01:50 -07:00 |
SpriteFont.cpp
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Code review feedback
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2016-10-28 16:02:21 -07:00 |
TeapotData.inc
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
VertexTypes.cpp
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
WICTextureLoader.cpp
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40bppCMYKAlpha should be read as R8G8B8A8
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2017-01-12 11:13:03 -08:00 |
XboxDDSTextureLoader.cpp
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XboxDDSTextureLoader updates
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2017-02-14 15:53:58 -08:00 |
d3dx12.h
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Updated for latest d3dx12.h (10.0.15063)
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2017-04-19 18:17:31 -07:00 |
dds.h
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
pch.cpp
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |
pch.h
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VS 2017 updated for Windows Creators Update SDK (15063)
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2017-04-07 23:52:46 -07:00 |
vbo.h
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Normalize line endings
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2016-08-22 11:17:57 -07:00 |