DirectXTK12/Src/Shaders
Chuck Walbourn 2bf72c09d0 NormalMapEffect fix for specularMap shader usage 2017-04-24 17:24:05 -07:00
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Compiled NormalMapEffect fix for specularMap shader usage 2017-04-24 17:24:05 -07:00
AlphaTestEffect.fx Normalize line endings 2016-08-22 11:17:57 -07:00
BasicEffect.fx Support for compressed vertex normals with biasing 2016-10-05 14:35:54 -07:00
Common.fxh Support for compressed vertex normals with biasing 2016-10-05 14:35:54 -07:00
CompileShaders.cmd NormalMapEffect fix for specularMap shader usage 2017-04-24 17:24:05 -07:00
DualTextureEffect.fx Normalize line endings 2016-08-22 11:17:57 -07:00
EnvironmentMapEffect.fx Support for compressed vertex normals with biasing 2016-10-05 14:35:54 -07:00
GenerateMips.hlsl Better genmips compatibility with lower tier hardware 2016-08-26 18:21:51 -07:00
Lighting.fxh Normalize line endings 2016-08-22 11:17:57 -07:00
NormalMapEffect.fx NormalMapEffect fix for specularMap shader usage 2017-04-24 17:24:05 -07:00
RootSig.fxh NormalMapEffect fix for specularMap shader usage 2017-04-24 17:24:05 -07:00
SkinnedEffect.fx Support for compressed vertex normals with biasing 2016-10-05 14:35:54 -07:00
SpriteEffect.fx Normalize line endings 2016-08-22 11:17:57 -07:00
Structures.fxh Normalize line endings 2016-08-22 11:17:57 -07:00