Updated ModelMeshPart (markdown)

Chuck Walbourn 2021-09-29 23:49:19 -07:00
Родитель 8bee0e788d
Коммит 49fde2f471
1 изменённых файлов: 1 добавлений и 1 удалений

@ -43,7 +43,7 @@ All members of ModelMeshPart are public to facilitate writing custom model loade
* _vertexStride_ - Stride in bytes for each vertex in the vertex buffer associated with this submesh. This is used when calling Direct3D 12's ``IASetVertexBuffers`` method.
* _vertexCount_ - Number of vertices in the vertex buffer associated with this submesh.
* _vertexCount_ - Number of vertices in the vertex buffer associated with this submesh. *This is optional metadata and can be 0 if unknown.*
* _vertexBufferSize_ - Size of the vertex buffer. This is used when calling Direct3D12's ``IASetVertexBuffers`` method.