Add YAML Azure Pipelines
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Коммит
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|
@ -185,7 +185,7 @@ install(TARGETS ${PROJECT_NAME}
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|||
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
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||||
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
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||||
|
||||
configure_package_config_file(${CMAKE_CURRENT_SOURCE_DIR}/.nuget/${PROJECT_NAME}-config.cmake.in
|
||||
configure_package_config_file(${CMAKE_CURRENT_SOURCE_DIR}/build/${PROJECT_NAME}-config.cmake.in
|
||||
${CMAKE_CURRENT_BINARY_DIR}/${PACKAGE_NAME}-config.cmake
|
||||
INSTALL_DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/${PACKAGE_NAME})
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||||
|
||||
|
|
|
@ -0,0 +1,138 @@
|
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# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library using CMake.
|
||||
|
||||
schedules:
|
||||
- cron: "0 5 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
trigger: none
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
variables:
|
||||
VS_GENERATOR: 'Visual Studio 17 2022'
|
||||
WIN10_SDK: '10.0.19041.0'
|
||||
WIN11_SDK: '10.0.22000.0'
|
||||
|
||||
pool:
|
||||
vmImage: windows-2022
|
||||
|
||||
jobs:
|
||||
- job: CMAKE_BUILD
|
||||
displayName: CMake using VS Generator
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x64'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -B out -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_DX12=OFF'
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Debug'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Release'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x86'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: '-G "$(VS_GENERATOR)" -A Win32 -B out2 -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_DX12=OFF'
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x86 Debug'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out2 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x86 Release'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out2 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config ARM64'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: '-G "$(VS_GENERATOR)" -A ARM64 -B out3 -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_DX12=OFF'
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build ARM64 Debug'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out3 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build ARM64 Release'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out3 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (UWP): Config x64'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -B out4 -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION=10.0'
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (UWP): Build x64'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out4 -v
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (UWP): Config ARM'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: '-G "$(VS_GENERATOR)" -A ARM -B out5 -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION=10.0'
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (UWP): Build ARM'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out5 -v
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Config x64'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -T clangcl -B out6 -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)'
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Build x64 Debug'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out6 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Build x64 Release'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out6 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Config ARM64'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: '-G "$(VS_GENERATOR)" -A ARM64 -T clangcl -B out7 -DCMAKE_SYSTEM_VERSION=$(WIN11_SDK)'
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Build ARM64'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out7 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (Win10): Config'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -B out8 -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_DX12=ON'
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (Win10): Build'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out8 -v --config Debug
|
|
@ -0,0 +1,138 @@
|
|||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library using CMake.
|
||||
|
||||
schedules:
|
||||
- cron: "0 5 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
trigger: none
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
variables:
|
||||
VS_GENERATOR: 'Visual Studio 16 2019'
|
||||
WIN10_SDK: '10.0.19041.0'
|
||||
WIN11_SDK: '10.0.22000.0'
|
||||
|
||||
pool:
|
||||
vmImage: windows-2019
|
||||
|
||||
jobs:
|
||||
- job: CMAKE_BUILD
|
||||
displayName: CMake using VS Generator
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x64'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -B out -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_DX12=OFF'
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Debug'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x64 Release'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config x86'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: '-G "$(VS_GENERATOR)" -A Win32 -B out2 -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_DX12=OFF'
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x86 Debug'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out2 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build x86 Release'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out2 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Config ARM64'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: '-G "$(VS_GENERATOR)" -A ARM64 -B out3 -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_DX12=OFF'
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build ARM64 Debug'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out3 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (MSVC): Build ARM64 Release'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out3 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (UWP): Config x64'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -B out4 -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION=10.0'
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (UWP): Build x64'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out4 -v
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (UWP): Config ARM'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: '-G "$(VS_GENERATOR)" -A ARM -B out5 -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_SYSTEM_VERSION=10.0'
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (UWP): Build ARM'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out5 -v
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Config x64'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -T clangcl -B out6 -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)'
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Build x64 Debug'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out6 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Build x64 Release'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out6 -v --config RelWithDebInfo
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Config ARM64'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: '-G "$(VS_GENERATOR)" -A ARM64 -T clangcl -B out7 -DCMAKE_SYSTEM_VERSION=$(WIN11_SDK)'
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (ClangCl): Build ARM64'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out7 -v --config Debug
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (Win10): Config'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -B out8 -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_DX12=ON'
|
||||
- task: CMake@1
|
||||
displayName: 'CMake (Win10): Build'
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out8 -v --config Debug
|
|
@ -0,0 +1,189 @@
|
|||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library for Windows Desktop and UWP.
|
||||
|
||||
schedules:
|
||||
- cron: "0 3 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
trigger:
|
||||
- main
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
pool:
|
||||
vmImage: windows-2022
|
||||
|
||||
jobs:
|
||||
- job: DESKTOP_BUILD
|
||||
displayName: 'Win32 Desktop'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022.sln 32dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022.sln 32rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022.sln 64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022.sln 64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln 32dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln 32rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln 64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln 64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln arm64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2022_Win10.sln arm64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2022_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
|
||||
- job: UWP_BUILD
|
||||
displayName: 'Universal Windows Platform (UWP)'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln 32dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln 32rel
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln 64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln 64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln armdbg
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln armrel
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln arm64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2022.sln arm64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2022.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
|
@ -0,0 +1,226 @@
|
|||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library and test suite using the MinGW compiler.
|
||||
|
||||
schedules:
|
||||
- cron: "0 5 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
trigger: none
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
pool:
|
||||
vmImage: windows-2022
|
||||
|
||||
variables:
|
||||
VCPKG_CMAKE_DIR: '$(VCPKG_ROOT)/scripts/buildsystems/vcpkg.cmake'
|
||||
GITHUB_PAT: $(GITHUBPUBLICTOKEN)
|
||||
WIN11_SDK: '10.0.22000.0'
|
||||
URL_MINGW32: https://github.com/brechtsanders/winlibs_mingw/releases/download/12.2.0-14.0.6-10.0.0-ucrt-r2/winlibs-i686-posix-dwarf-gcc-12.2.0-llvm-14.0.6-mingw-w64ucrt-10.0.0-r2.zip
|
||||
HASH_MINGW32: 'fcd1e11b896190da01c83d5b5fb0d37b7c61585e53446c2dab0009debc3915e757213882c35e35396329338de6f0222ba012e23a5af86932db45186a225d1272'
|
||||
URL_MINGW64: https://github.com/brechtsanders/winlibs_mingw/releases/download/12.2.0-14.0.6-10.0.0-ucrt-r2/winlibs-x86_64-posix-seh-gcc-12.2.0-llvm-14.0.6-mingw-w64ucrt-10.0.0-r2.zip
|
||||
HASH_MINGW64: '6694e552d73195b57f283645ab78cb0180f4d957b5501a83e6b4f2679dfad13a8e85e1df6f7b061ea4431fbd2bb0c8f2ac3a1dd810489c1a8d1665b226df8092'
|
||||
|
||||
jobs:
|
||||
- job: MINGW32_BUILD
|
||||
displayName: 'Minimalist GNU for Windows (MinGW32)'
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: CmdLine@2
|
||||
# We can use the preinstalled vcpkg instead of the latest when MS Hosted updates their vcpkg to the newer DirectX-Headers
|
||||
displayName: Fetch VCPKG
|
||||
inputs:
|
||||
script: git clone --quiet https://%GITHUB_PAT%@github.com/microsoft/vcpkg.git
|
||||
workingDirectory: $(Build.SourcesDirectory)
|
||||
- task: CmdLine@2
|
||||
displayName: VCPKG Bootstrap
|
||||
inputs:
|
||||
script: |
|
||||
call bootstrap-vcpkg.bat
|
||||
echo ##vso[task.setvariable variable=VCPKG_DEFAULT_TRIPLET;]x86-mingw-static
|
||||
echo ##vso[task.setvariable variable=VCPKG_DEFAULT_HOST_TRIPLET;]x86-mingw-static
|
||||
|
||||
workingDirectory: $(Build.SourcesDirectory)\vcpkg
|
||||
- task: PowerShell@2
|
||||
# We install GCC 12.2 as the MS Hosted only offers 11.2
|
||||
displayName: Install MinGW32
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$ProgressPreference = 'SilentlyContinue'
|
||||
Write-Host "Downloading winlibs..."
|
||||
Invoke-WebRequest -Uri "$(URL_MINGW32)" -OutFile "gw32.zip"
|
||||
Write-Host "Downloaded."
|
||||
$fileHash = Get-FileHash -Algorithm SHA512 gw32.zip | ForEach { $_.Hash} | Out-String
|
||||
$filehash = $fileHash.Trim()
|
||||
Write-Host "##[debug]SHA512: " $fileHash
|
||||
if ($fileHash -ne '$(HASH_MINGW32)') {
|
||||
Write-Error -Message "##[error]Computed hash does not match!" -ErrorAction Stop
|
||||
}
|
||||
Write-Host "Extracting winlibs..."
|
||||
Expand-Archive -LiteralPath 'gw32.zip'
|
||||
Write-Host "Extracted."
|
||||
Write-Host "Added to path: $env:BUILD_SOURCESDIRECTORY\gw32\mingw32\bin"
|
||||
Write-Host "##vso[task.prependpath]$env:BUILD_SOURCESDIRECTORY\gw32\mingw32\bin"
|
||||
$sdkroot = Get-ItemProperty -Path 'HKLM:\SOFTWARE\Wow6432Node\Microsoft\Windows Kits\Installed Roots' | Select-Object -ExpandProperty KitsRoot10
|
||||
$windows11sdk = "{0}bin\$(WIN11_SDK)\" -f $sdkroot
|
||||
if (Test-Path "$windows11sdk") {
|
||||
Write-Host "##vso[task.setvariable variable=WindowsSdkVerBinPath;]$windows11sdk"
|
||||
}
|
||||
else {
|
||||
Write-Error -Message "##[error]Can't find Windows SDK ($(WIN11_SDK))" -ErrorAction Stop
|
||||
}
|
||||
|
||||
workingDirectory: $(Build.SourcesDirectory)
|
||||
- task: BatchScript@1
|
||||
displayName: CompileShaders
|
||||
inputs:
|
||||
filename: DirectXTex/Shaders/CompileShaders.cmd
|
||||
workingFolder: $(Build.SourcesDirectory)\DirectXTex\Shaders
|
||||
- task: BatchScript@1
|
||||
displayName: HLSL
|
||||
inputs:
|
||||
filename: DDSView/hlsl.cmd
|
||||
workingFolder: $(Build.SourcesDirectory)\DDSView
|
||||
- task: CmdLine@2
|
||||
displayName: GCC version
|
||||
inputs:
|
||||
script: g++ --version
|
||||
- task: CmdLine@2
|
||||
# The error checks are commented out due to a bug with vcpkg not returning 0 on success.
|
||||
displayName: VCPKG install headers
|
||||
inputs:
|
||||
script: |
|
||||
call vcpkg install directxmath
|
||||
REM @if ERRORLEVEL 1 goto error
|
||||
call vcpkg install directx-headers
|
||||
REM @if ERRORLEVEL 1 goto error
|
||||
:finish
|
||||
@echo --- VCPKG COMPLETE ---
|
||||
exit /b 0
|
||||
:error
|
||||
@echo --- ERROR: VCPKG FAILED ---
|
||||
exit /b 1
|
||||
|
||||
workingDirectory: $(Build.SourcesDirectory)\vcpkg
|
||||
- task: CMake@1
|
||||
displayName: CMake (MinGW32)
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: -B out -DCMAKE_BUILD_TYPE="Debug" -DDIRECTX_ARCH=x86 -DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DCMAKE_CXX_COMPILER="g++.exe" -G "MinGW Makefiles" -DVCPKG_TARGET_TRIPLET=x86-mingw-static -DUSE_PREBUILT_SHADERS=ON -DCOMPILED_SHADERS=$(Build.SourcesDirectory)\DirectXTex\Shaders\Compiled -DCOMPILED_DDSVIEW_SHADERS=$(Build.SourcesDirectory)\DDSView\Shaders
|
||||
- task: CMake@1
|
||||
displayName: CMake (MinGW32) Build
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out
|
||||
|
||||
- job: MINGW64_BUILD
|
||||
displayName: 'Minimalist GNU for Windows (MinGW-W64) BUILD_TESTING=ON'
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: CmdLine@2
|
||||
displayName: Fetch VCPKG
|
||||
inputs:
|
||||
script: git clone --quiet https://%GITHUB_PAT%@github.com/microsoft/vcpkg.git
|
||||
workingDirectory: $(Build.SourcesDirectory)
|
||||
- task: CmdLine@2
|
||||
displayName: Fetch Tests
|
||||
inputs:
|
||||
script: git clone --quiet https://%GITHUB_PAT%@github.com/walbourn/directxtextest.git Tests
|
||||
- task: CmdLine@2
|
||||
displayName: VCPKG Bootstrap
|
||||
inputs:
|
||||
script: |
|
||||
call bootstrap-vcpkg.bat
|
||||
echo ##vso[task.setvariable variable=VCPKG_DEFAULT_TRIPLET;]x64-mingw-static
|
||||
echo ##vso[task.setvariable variable=VCPKG_DEFAULT_HOST_TRIPLET;]x64-mingw-static
|
||||
|
||||
workingDirectory: $(Build.SourcesDirectory)\vcpkg
|
||||
- task: PowerShell@2
|
||||
displayName: Install MinGW-W64
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$ProgressPreference = 'SilentlyContinue'
|
||||
Write-Host "Downloading winlibs..."
|
||||
Invoke-WebRequest -Uri "$(URL_MINGW64)" -OutFile "gw64.zip"
|
||||
Write-Host "Downloaded."
|
||||
$fileHash = Get-FileHash -Algorithm SHA512 gw64.zip | ForEach { $_.Hash} | Out-String
|
||||
$filehash = $fileHash.Trim()
|
||||
Write-Host "##[debug]SHA512: " $fileHash
|
||||
if ($fileHash -ne '$(HASH_MINGW64)') {
|
||||
Write-Error -Message "##[error]Computed hash does not match!" -ErrorAction Stop
|
||||
}
|
||||
Write-Host "Extracting winlibs..."
|
||||
Expand-Archive -LiteralPath 'gw64.zip'
|
||||
Write-Host "Extracted."
|
||||
Write-Host "Added to path: $env:BUILD_SOURCESDIRECTORY\gw64\mingw64\bin"
|
||||
Write-Host "##vso[task.prependpath]$env:BUILD_SOURCESDIRECTORY\gw64\mingw64\bin"
|
||||
$sdkroot = Get-ItemProperty -Path 'HKLM:\SOFTWARE\Wow6432Node\Microsoft\Windows Kits\Installed Roots' | Select-Object -ExpandProperty KitsRoot10
|
||||
$windows11sdk = "{0}bin\$(WIN11_SDK)\" -f $sdkroot
|
||||
$windows11x64sdk = "{0}bin\$(WIN11_SDK)\x64" -f $sdkroot
|
||||
if (Test-Path "$windows11sdk") {
|
||||
Write-Host "##vso[task.setvariable variable=WindowsSdkVerBinPath;]$windows11sdk"
|
||||
Write-Host "##vso[task.prependpath]$windows11x64sdk"
|
||||
}
|
||||
else {
|
||||
Write-Error -Message "##[error]Can't find Windows SDK ($(WIN11_SDK))" -ErrorAction Stop
|
||||
}
|
||||
|
||||
workingDirectory: $(Build.SourcesDirectory)
|
||||
- task: BatchScript@1
|
||||
displayName: CompileShaders.cmd
|
||||
inputs:
|
||||
filename: DirectXTex/Shaders/CompileShaders.cmd
|
||||
workingFolder: $(Build.SourcesDirectory)\DirectXTex\Shaders
|
||||
- task: BatchScript@1
|
||||
displayName: HLSL
|
||||
inputs:
|
||||
filename: DDSView/hlsl.cmd
|
||||
workingFolder: $(Build.SourcesDirectory)\DDSView
|
||||
- task: CmdLine@2
|
||||
displayName: GCC version
|
||||
inputs:
|
||||
script: g++ --version
|
||||
- task: CmdLine@2
|
||||
displayName: VCPKG install headers
|
||||
inputs:
|
||||
script: |
|
||||
call vcpkg install directxmath
|
||||
REM @if ERRORLEVEL 1 goto error
|
||||
call vcpkg install directx-headers
|
||||
REM @if ERRORLEVEL 1 goto error
|
||||
:finish
|
||||
@echo --- VCPKG COMPLETE ---
|
||||
exit /b 0
|
||||
:error
|
||||
@echo --- ERROR: VCPKG FAILED ---
|
||||
exit /b 1
|
||||
|
||||
workingDirectory: $(Build.SourcesDirectory)\vcpkg
|
||||
- task: CMake@1
|
||||
displayName: CMake (MinGW-W64)
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: -B out -DCMAKE_BUILD_TYPE="Debug" -DDIRECTX_ARCH=x64 -DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DCMAKE_CXX_COMPILER="g++.exe" -G "MinGW Makefiles" -DVCPKG_TARGET_TRIPLET=x64-mingw-static -DUSE_PREBUILT_SHADERS=ON -DCOMPILED_SHADERS=$(Build.SourcesDirectory)\DirectXTex\Shaders\Compiled -DCOMPILED_DDSVIEW_SHADERS=$(Build.SourcesDirectory)\DDSView\Shaders
|
||||
- task: CMake@1
|
||||
displayName: CMake (MinGW-W64) Build
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out
|
|
@ -0,0 +1,250 @@
|
|||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library and test suite.
|
||||
|
||||
schedules:
|
||||
- cron: "30 3 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
trigger: none
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
pool:
|
||||
vmImage: windows-2022
|
||||
|
||||
variables:
|
||||
GITHUB_PAT: $(GITHUBPUBLICTOKEN)
|
||||
|
||||
jobs:
|
||||
- job: DESKTOP_BUILD
|
||||
displayName: 'Win32 Desktop for x64/x86'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: DeleteFiles@1
|
||||
displayName: Delete files from Tests
|
||||
inputs:
|
||||
SourceFolder: Tests
|
||||
Contents: '**'
|
||||
RemoveSourceFolder: true
|
||||
RemoveDotFiles: true
|
||||
- task: CmdLine@2
|
||||
displayName: Fetch Tests
|
||||
inputs:
|
||||
script: git clone --quiet https://%GITHUB_PAT%@github.com/walbourn/directxtextest.git Tests
|
||||
workingDirectory: $(Build.SourcesDirectory)
|
||||
failOnStderr: true
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2022.sln 32dbg
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2022.sln
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2022.sln 32rel
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2022.sln
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2022.sln 64dbg
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2022.sln
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2022.sln 64rel
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2022.sln
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2022_Win10.sln 32dbg
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2022_Win10.sln
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2022_Win10.sln 32rel
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2022_Win10.sln
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2022_Win10.sln 64dbg
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2022_Win10.sln
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2022_Win10.sln 64rel
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2022_Win10.sln
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2022_Win10.sln arm64dbg
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2022_Win10.sln
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM64
|
||||
configuration: Debug
|
||||
msbuildArchitecture: x64
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2022_Win10.sln arm64rel
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2022_Win10.sln
|
||||
vsVersion: 17.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM64
|
||||
configuration: Release
|
||||
msbuildArchitecture: x64
|
||||
|
||||
- job: CMAKE_BUILD
|
||||
displayName: 'CMake BUILD_TESTING=ON'
|
||||
timeoutInMinutes: 120
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: DeleteFiles@1
|
||||
displayName: Delete files from Tests
|
||||
inputs:
|
||||
SourceFolder: Tests
|
||||
Contents: '**'
|
||||
RemoveSourceFolder: true
|
||||
RemoveDotFiles: true
|
||||
- task: CmdLine@2
|
||||
displayName: Fetch Tests
|
||||
inputs:
|
||||
script: git clone --quiet https://%GITHUB_PAT%@github.com/walbourn/directxtextest.git Tests
|
||||
workingDirectory: $(Build.SourcesDirectory)
|
||||
failOnStderr: true
|
||||
- task: CmdLine@2
|
||||
displayName: Setup environment for CMake to use VS
|
||||
inputs:
|
||||
script: |
|
||||
@echo off
|
||||
pushd "C:\Program Files (x86)\Microsoft Visual Studio\Installer\"
|
||||
for /f "delims=" %%x in ('.\vswhere.exe -latest -property InstallationPath') do set VSPATH=%%x
|
||||
popd
|
||||
call "%VSPATH%\VC\Auxiliary\Build\vcvarsall.bat" x64
|
||||
echo ##vso[task.prependpath]%VCINSTALLDIR%Tools\Llvm\x64\bin
|
||||
echo ##vso[task.prependpath]%WindowsSdkBinPath%x64
|
||||
echo ##vso[task.prependpath]%WindowsSdkVerBinPath%x64
|
||||
echo ##vso[task.prependpath]%VCToolsInstallDir%bin\Hostx64\x64
|
||||
echo ##vso[task.setvariable variable=EXTERNAL_INCLUDE;]%EXTERNAL_INCLUDE%
|
||||
echo ##vso[task.setvariable variable=INCLUDE;]%INCLUDE%
|
||||
echo ##vso[task.setvariable variable=LIB;]%LIB%
|
||||
|
||||
- task: CMake@1
|
||||
displayName: CMake (MSVC; x64-Debug) Config
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --preset=x64-Debug
|
||||
- task: CMake@1
|
||||
displayName: CMake (MSVC; x64-Debug) Build
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out/build/x64-Debug -v
|
||||
- task: CMake@1
|
||||
displayName: CMake (MSVC; x64-Release) Config
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --preset=x64-Release
|
||||
- task: CMake@1
|
||||
displayName: CMake (MSVC; x64-Release) Build
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out/build/x64-Release -v
|
||||
- task: CMake@1
|
||||
displayName: CMake (clang/LLVM; x64-Debug) Config
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --preset=x64-Debug-Clang
|
||||
- task: CMake@1
|
||||
displayName: CMake (clang/LLVM; x64-Debug) Build
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out/build/x64-Debug-Clang -v
|
||||
- task: CMake@1
|
||||
displayName: CMake (clang/LLVM; x64-Release) Config
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --preset=x64-Release-Clang
|
||||
- task: CMake@1
|
||||
displayName: CMake (clang/LLVM; x64-Release) Build
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out/build/x64-Release-Clang -v
|
||||
- task: CmdLine@2
|
||||
displayName: Set LIB for ARM64
|
||||
inputs:
|
||||
script: |
|
||||
@echo off
|
||||
pushd "C:\Program Files (x86)\Microsoft Visual Studio\Installer\"
|
||||
for /f "delims=" %%x in ('.\vswhere.exe -latest -property InstallationPath') do set VSPATH=%%x
|
||||
popd
|
||||
call "%VSPATH%\VC\Auxiliary\Build\vcvarsall.bat" arm64
|
||||
echo ##vso[task.setvariable variable=LIB;]%LIB%
|
||||
|
||||
- task: CMake@1
|
||||
displayName: CMake (clang/LLVM; arm64-Debug) Config
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --preset=arm64-Debug-Clang
|
||||
- task: CMake@1
|
||||
displayName: CMake (clang/LLVM; arm64-Debug) Build
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out/build/arm64-Debug-Clang -v
|
||||
- task: CMake@1
|
||||
displayName: CMake (clang/LLVM; arm64-Release) Config
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --preset=arm64-Release-Clang
|
||||
- task: CMake@1
|
||||
displayName: CMake (clang/LLVM; arm64-Release) Build
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out/build/arm64-Release-Clang -v
|
|
@ -0,0 +1,131 @@
|
|||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library and test suite.
|
||||
|
||||
schedules:
|
||||
- cron: "30 3 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
trigger: none
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
pool:
|
||||
vmImage: windows-2019
|
||||
|
||||
variables:
|
||||
GITHUB_PAT: $(GITHUBPUBLICTOKEN)
|
||||
|
||||
jobs:
|
||||
- job: DESKTOP_BUILD
|
||||
displayName: 'Win32 Desktop for x64/x86'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: DeleteFiles@1
|
||||
displayName: Delete files from Tests
|
||||
inputs:
|
||||
SourceFolder: Tests
|
||||
Contents: '**'
|
||||
RemoveSourceFolder: true
|
||||
RemoveDotFiles: true
|
||||
- task: CmdLine@2
|
||||
displayName: Fetch Tests
|
||||
inputs:
|
||||
script: git clone --quiet https://%GITHUB_PAT%@github.com/walbourn/directxtextest.git Tests
|
||||
workingDirectory: $(Build.SourcesDirectory)
|
||||
failOnStderr: true
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2019.sln 32dbg
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2019.sln
|
||||
vsVersion: 16.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2019.sln 32rel
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2019.sln
|
||||
vsVersion: 16.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Release
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2019.sln 64dbg
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2019.sln
|
||||
vsVersion: 16.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2019.sln 64rel
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2019.sln
|
||||
vsVersion: 16.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Release
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2019_Win10.sln 32dbg
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2019_Win10.sln
|
||||
vsVersion: 16.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2019_Win10.sln 32rel
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2019_Win10.sln
|
||||
vsVersion: 16.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Release
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2019_Win10.sln 64dbg
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2019_Win10.sln
|
||||
vsVersion: 16.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2019_Win10.sln 64rel
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2019_Win10.sln
|
||||
vsVersion: 16.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Release
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2019_Win10.sln arm64dbg
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2019_Win10.sln
|
||||
vsVersion: 16.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM64
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Tests_Desktop_2019_Win10.sln arm64rel
|
||||
inputs:
|
||||
solution: Tests/DirectXTex_Tests_Desktop_2019_Win10.sln
|
||||
vsVersion: 16.0
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM64
|
||||
configuration: Release
|
|
@ -0,0 +1,101 @@
|
|||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library for Windows Subsystem for Linux (WSL)
|
||||
|
||||
schedules:
|
||||
- cron: "0 3 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
trigger: none
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
pool:
|
||||
vmImage: ubuntu-22.04
|
||||
|
||||
variables:
|
||||
GITHUB_PAT: $(GITHUBPUBLICTOKEN)
|
||||
DEST_DIR: $(DESTDIR)
|
||||
|
||||
jobs:
|
||||
- job: BUILD_WSL
|
||||
displayName: 'Windows Subsystem for Linux (WSL)'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: CmdLine@2
|
||||
displayName: Fetch directx-headers
|
||||
inputs:
|
||||
script: git clone --quiet https://%GITHUB_PAT%@github.com/microsoft/DirectX-Headers.git directx-headers
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectX-Headers
|
||||
inputs:
|
||||
cwd: directx-headers
|
||||
cmakeArgs: . -DDXHEADERS_BUILD_TEST=OFF -DDXHEADERS_BUILD_GOOGLE_TEST=OFF
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectX-Headers (Build)
|
||||
inputs:
|
||||
cwd: directx-headers
|
||||
cmakeArgs: --build . -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectX-Headers (Install)
|
||||
inputs:
|
||||
cwd: directx-headers
|
||||
cmakeArgs: --install .
|
||||
- task: CmdLine@2
|
||||
displayName: Fetch directxmath
|
||||
inputs:
|
||||
script: git clone --quiet https://%GITHUB_PAT%@github.com/microsoft/DirectXMath.git directxmath
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXMath
|
||||
inputs:
|
||||
cwd: directxmath
|
||||
cmakeArgs: .
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXMath (Build)
|
||||
inputs:
|
||||
cwd: directxmath
|
||||
cmakeArgs: --build . -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXMath (Install)
|
||||
inputs:
|
||||
cwd: directxmath
|
||||
cmakeArgs: --install .
|
||||
- task: PowerShell@2
|
||||
displayName: Fetch SAL.H
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$ProgressPreference = 'SilentlyContinue'
|
||||
Invoke-WebRequest -Uri https://raw.githubusercontent.com/dotnet/corert/master/src/Native/inc/unix/sal.h -o $(DEST_DIR)usr/local/include/sal.h
|
||||
$fileHash = Get-FileHash -Algorithm SHA512 $(DEST_DIR)usr/local/include/sal.h | ForEach { $_.Hash} | Out-String
|
||||
$filehash = $fileHash.Trim()
|
||||
Write-Host "##[debug]SHA512: " $filehash
|
||||
if ($fileHash -ne "1643571673195d9eb892d2f2ac76eac7113ef7aa0ca116d79f3e4d3dc9df8a31600a9668b7e7678dfbe5a76906f9e0734ef8d6db0903ccc68fc742dd8238d8b0") {
|
||||
Write-Error -Message "##[error]Computed hash does not match!" -ErrorAction Stop
|
||||
}
|
||||
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: -B out -DCMAKE_PREFIX_PATH=$(DEST_DIR)usr/local/share;$(DEST_DIR)usr/local/cmake
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build)
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out -v
|
|
@ -0,0 +1,101 @@
|
|||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library for Windows Subsystem for Linux (WSL)
|
||||
|
||||
schedules:
|
||||
- cron: "0 3 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
trigger: none
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
pool:
|
||||
vmImage: ubuntu-20.04
|
||||
|
||||
variables:
|
||||
GITHUB_PAT: $(GITHUBPUBLICTOKEN)
|
||||
DEST_DIR: $(DESTDIR)
|
||||
|
||||
jobs:
|
||||
- job: BUILD_WSL
|
||||
displayName: 'Windows Subsystem for Linux (WSL)'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: CmdLine@2
|
||||
displayName: Fetch directx-headers
|
||||
inputs:
|
||||
script: git clone --quiet https://%GITHUB_PAT%@github.com/microsoft/DirectX-Headers.git directx-headers
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectX-Headers
|
||||
inputs:
|
||||
cwd: directx-headers
|
||||
cmakeArgs: . -DDXHEADERS_BUILD_TEST=OFF -DDXHEADERS_BUILD_GOOGLE_TEST=OFF
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectX-Headers (Build)
|
||||
inputs:
|
||||
cwd: directx-headers
|
||||
cmakeArgs: --build . -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectX-Headers (Install)
|
||||
inputs:
|
||||
cwd: directx-headers
|
||||
cmakeArgs: --install .
|
||||
- task: CmdLine@2
|
||||
displayName: Fetch directxmath
|
||||
inputs:
|
||||
script: git clone --quiet https://%GITHUB_PAT%@github.com/microsoft/DirectXMath.git directxmath
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXMath
|
||||
inputs:
|
||||
cwd: directxmath
|
||||
cmakeArgs: .
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXMath (Build)
|
||||
inputs:
|
||||
cwd: directxmath
|
||||
cmakeArgs: --build . -v
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXMath (Install)
|
||||
inputs:
|
||||
cwd: directxmath
|
||||
cmakeArgs: --install .
|
||||
- task: PowerShell@2
|
||||
displayName: Fetch SAL.H
|
||||
inputs:
|
||||
targetType: inline
|
||||
script: |
|
||||
$ProgressPreference = 'SilentlyContinue'
|
||||
Invoke-WebRequest -Uri https://raw.githubusercontent.com/dotnet/corert/master/src/Native/inc/unix/sal.h -o $(DEST_DIR)usr/local/include/sal.h
|
||||
$fileHash = Get-FileHash -Algorithm SHA512 $(DEST_DIR)usr/local/include/sal.h | ForEach { $_.Hash} | Out-String
|
||||
$filehash = $fileHash.Trim()
|
||||
Write-Host "##[debug]SHA512: " $filehash
|
||||
if ($fileHash -ne "1643571673195d9eb892d2f2ac76eac7113ef7aa0ca116d79f3e4d3dc9df8a31600a9668b7e7678dfbe5a76906f9e0734ef8d6db0903ccc68fc742dd8238d8b0") {
|
||||
Write-Error -Message "##[error]Computed hash does not match!" -ErrorAction Stop
|
||||
}
|
||||
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: -B out -DCMAKE_PREFIX_PATH=$(DEST_DIR)usr/local/share;$(DEST_DIR)usr/local/cmake
|
||||
- task: CMake@1
|
||||
displayName: CMake DirectXTex (Build)
|
||||
inputs:
|
||||
cwd: ''
|
||||
cmakeArgs: --build out -v
|
|
@ -0,0 +1,171 @@
|
|||
# Copyright (c) Microsoft Corporation.
|
||||
# Licensed under the MIT License.
|
||||
#
|
||||
# http://go.microsoft.com/fwlink/?LinkId=248926
|
||||
|
||||
# Builds the library for Windows Desktop and UWP.
|
||||
|
||||
schedules:
|
||||
- cron: "0 3 * * *"
|
||||
displayName: 'Nightly build'
|
||||
branches:
|
||||
include:
|
||||
- main
|
||||
|
||||
resources:
|
||||
repositories:
|
||||
- repository: self
|
||||
type: git
|
||||
ref: refs/heads/main
|
||||
trigger:
|
||||
- main
|
||||
|
||||
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
|
||||
|
||||
pool:
|
||||
vmImage: windows-2019
|
||||
|
||||
jobs:
|
||||
- job: DESKTOP_BUILD
|
||||
displayName: 'Win32 Desktop'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019.sln 32dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019.sln 32rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Release
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019.sln 64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019.sln 64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Release
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019_Win10.sln 32dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019_Win10.sln 32rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Release
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019_Win10.sln 64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019_Win10.sln 64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Release
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019_Win10.sln arm64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM64
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Desktop_2019_Win10.sln arm64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Desktop_2019_Win10.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM64
|
||||
configuration: Release
|
||||
|
||||
- job: UWP_BUILD
|
||||
displayName: 'Universal Windows Platform (UWP)'
|
||||
timeoutInMinutes: 120
|
||||
cancelTimeoutInMinutes: 1
|
||||
steps:
|
||||
- checkout: self
|
||||
clean: true
|
||||
fetchTags: false
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2019.sln 32dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2019.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2019.sln 32rel
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2019.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x86
|
||||
configuration: Release
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2019.sln 64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2019.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2019.sln 64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2019.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: x64
|
||||
configuration: Release
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2019.sln armdbg
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2019.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2019.sln armrel
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2019.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM
|
||||
configuration: Release
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2019.sln arm64dbg
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2019.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM64
|
||||
configuration: Debug
|
||||
- task: VSBuild@1
|
||||
displayName: Build solution DirectXTex_Windows10_2019.sln arm64rel
|
||||
inputs:
|
||||
solution: DirectXTex_Windows10_2019.sln
|
||||
msbuildArgs: /p:PreferredToolArchitecture=x64
|
||||
platform: ARM64
|
||||
configuration: Release
|
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