diff --git a/DDSTextureLoader/DDSTextureLoader9.cpp b/DDSTextureLoader/DDSTextureLoader9.cpp index 68a9561..2f460e9 100644 --- a/DDSTextureLoader/DDSTextureLoader9.cpp +++ b/DDSTextureLoader/DDSTextureLoader9.cpp @@ -733,6 +733,8 @@ namespace _In_ const DDS_HEADER* header, _In_reads_bytes_(bitSize) const uint8_t* bitData, _In_ size_t bitSize, + _In_ DWORD usage, + _In_ D3DPOOL pool, _Outptr_ LPDIRECT3DBASETEXTURE9* texture, bool generateMipsIfMissing) noexcept { @@ -776,15 +778,22 @@ namespace // Create the volume texture (let the runtime do the validation) ComPtr pTexture; hr = device->CreateVolumeTexture(iWidth, iHeight, iDepth, iMipCount, - 0, fmt, D3DPOOL_DEFAULT, pTexture.GetAddressOf(), nullptr); + usage, fmt, pool, pTexture.GetAddressOf(), nullptr); if (FAILED(hr)) return hr; ComPtr pStagingTexture; - hr = device->CreateVolumeTexture(iWidth, iHeight, iDepth, iMipCount, - 0, fmt, D3DPOOL_SYSTEMMEM, pStagingTexture.GetAddressOf(), nullptr); - if (FAILED(hr)) - return hr; + if (pool == D3DPOOL_DEFAULT) + { + hr = device->CreateVolumeTexture(iWidth, iHeight, iDepth, iMipCount, + 0u, fmt, D3DPOOL_SYSTEMMEM, pStagingTexture.GetAddressOf(), nullptr); + if (FAILED(hr)) + return hr; + } + else + { + pStagingTexture = pTexture; + } // Lock, fill, unlock size_t NumBytes = 0; @@ -841,9 +850,12 @@ namespace iDepth = 1; } - hr = device->UpdateTexture(pStagingTexture.Get(), pTexture.Get()); - if (FAILED(hr)) - return hr; + if (pool == D3DPOOL_DEFAULT) + { + hr = device->UpdateTexture(pStagingTexture.Get(), pTexture.Get()); + if (FAILED(hr)) + return hr; + } *texture = pTexture.Detach(); } @@ -864,15 +876,22 @@ namespace // Create the cubemap (let the runtime do the validation) ComPtr pTexture; hr = device->CreateCubeTexture(iWidth, iMipCount, - 0, fmt, D3DPOOL_DEFAULT, pTexture.GetAddressOf(), nullptr); + usage, fmt, pool, pTexture.GetAddressOf(), nullptr); if (FAILED(hr)) return hr; ComPtr pStagingTexture; - hr = device->CreateCubeTexture(iWidth, iMipCount, - 0, fmt, D3DPOOL_SYSTEMMEM, pStagingTexture.GetAddressOf(), nullptr); - if (FAILED(hr)) - return hr; + if (pool == D3DPOOL_DEFAULT) + { + hr = device->CreateCubeTexture(iWidth, iMipCount, + 0u, fmt, D3DPOOL_SYSTEMMEM, pStagingTexture.GetAddressOf(), nullptr); + if (FAILED(hr)) + return hr; + } + else + { + pStagingTexture = pTexture; + } // Lock, fill, unlock size_t NumBytes = 0; @@ -926,9 +945,12 @@ namespace } } - hr = device->UpdateTexture(pStagingTexture.Get(), pTexture.Get()); - if (FAILED(hr)) - return hr; + if (pool == D3DPOOL_DEFAULT) + { + hr = device->UpdateTexture(pStagingTexture.Get(), pTexture.Get()); + if (FAILED(hr)) + return hr; + } *texture = pTexture.Detach(); } @@ -941,19 +963,28 @@ namespace } // Create the texture (let the runtime do the validation) + if (generateMipsIfMissing) + usage |= D3DUSAGE_AUTOGENMIPMAP; + ComPtr pTexture; hr = device->CreateTexture(iWidth, iHeight, iMipCount, - generateMipsIfMissing ? D3DUSAGE_AUTOGENMIPMAP : 0u, - fmt, D3DPOOL_DEFAULT, + usage, fmt, pool, pTexture.GetAddressOf(), nullptr); if (FAILED(hr)) return hr; ComPtr pStagingTexture; - hr = device->CreateTexture(iWidth, iHeight, iMipCount, - 0u, fmt, D3DPOOL_SYSTEMMEM, pStagingTexture.GetAddressOf(), nullptr); - if (FAILED(hr)) - return hr; + if (pool == D3DPOOL_DEFAULT) + { + hr = device->CreateTexture(iWidth, iHeight, iMipCount, + 0u, fmt, D3DPOOL_SYSTEMMEM, pStagingTexture.GetAddressOf(), nullptr); + if (FAILED(hr)) + return hr; + } + else + { + pStagingTexture = pTexture; + } // Lock, fill, unlock size_t NumBytes = 0; @@ -998,9 +1029,12 @@ namespace iHeight = 1; } - hr = device->UpdateTexture(pStagingTexture.Get(), pTexture.Get()); - if (FAILED(hr)) - return hr; + if (pool == D3DPOOL_DEFAULT) + { + hr = device->UpdateTexture(pStagingTexture.Get(), pTexture.Get()); + if (FAILED(hr)) + return hr; + } *texture = pTexture.Detach(); } @@ -1017,6 +1051,19 @@ HRESULT DirectX::CreateDDSTextureFromMemory( size_t ddsDataSize, LPDIRECT3DBASETEXTURE9* texture, bool generateMipsIfMissing) noexcept +{ + return CreateDDSTextureFromMemoryEx(d3dDevice, ddsData, ddsDataSize, 0u, D3DPOOL_DEFAULT, generateMipsIfMissing, texture); +} + +_Use_decl_annotations_ +HRESULT DirectX::CreateDDSTextureFromMemoryEx( + LPDIRECT3DDEVICE9 d3dDevice, + const uint8_t* ddsData, + size_t ddsDataSize, + _In_ DWORD usage, + _In_ D3DPOOL pool, + bool generateMipsIfMissing, + LPDIRECT3DBASETEXTURE9* texture) noexcept { if (texture) { @@ -1046,11 +1093,13 @@ HRESULT DirectX::CreateDDSTextureFromMemory( header, bitData, bitSize, + usage, + pool, texture, generateMipsIfMissing); } -// Type-specific versions +// Type-specific standard versions _Use_decl_annotations_ HRESULT DirectX::CreateDDSTextureFromMemory( LPDIRECT3DDEVICE9 d3dDevice, @@ -1068,7 +1117,7 @@ HRESULT DirectX::CreateDDSTextureFromMemory( return E_INVALIDARG; ComPtr tex; - HRESULT hr = CreateDDSTextureFromMemory(d3dDevice, ddsData, ddsDataSize, tex.GetAddressOf(), generateMipsIfMissing); + HRESULT hr = CreateDDSTextureFromMemoryEx(d3dDevice, ddsData, ddsDataSize, 0u, D3DPOOL_DEFAULT, generateMipsIfMissing, tex.GetAddressOf()); if (SUCCEEDED(hr)) { hr = E_FAIL; @@ -1098,7 +1147,7 @@ HRESULT DirectX::CreateDDSTextureFromMemory( return E_INVALIDARG; ComPtr tex; - HRESULT hr = CreateDDSTextureFromMemory(d3dDevice, ddsData, ddsDataSize, tex.GetAddressOf(), false); + HRESULT hr = CreateDDSTextureFromMemoryEx(d3dDevice, ddsData, ddsDataSize, 0u, D3DPOOL_DEFAULT, false, tex.GetAddressOf()); if (SUCCEEDED(hr)) { hr = E_FAIL; @@ -1128,7 +1177,105 @@ HRESULT DirectX::CreateDDSTextureFromMemory( return E_INVALIDARG; ComPtr tex; - HRESULT hr = CreateDDSTextureFromMemory(d3dDevice, ddsData, ddsDataSize, tex.GetAddressOf(), false); + HRESULT hr = CreateDDSTextureFromMemoryEx(d3dDevice, ddsData, ddsDataSize, 0u, D3DPOOL_DEFAULT, false, tex.GetAddressOf()); + if (SUCCEEDED(hr)) + { + hr = E_FAIL; + if (tex->GetType() == D3DRTYPE_VOLUMETEXTURE) + { + *texture = static_cast(tex.Detach()); + return S_OK; + } + } + + return hr; +} + +// Type-specific extended versions +_Use_decl_annotations_ +HRESULT DirectX::CreateDDSTextureFromMemoryEx( + LPDIRECT3DDEVICE9 d3dDevice, + const uint8_t* ddsData, + size_t ddsDataSize, + DWORD usage, + D3DPOOL pool, + bool generateMipsIfMissing, + LPDIRECT3DTEXTURE9* texture) noexcept +{ + if (texture) + { + *texture = nullptr; + } + + if (!d3dDevice || !ddsData || !ddsDataSize || !texture) + return E_INVALIDARG; + + ComPtr tex; + HRESULT hr = CreateDDSTextureFromMemoryEx(d3dDevice, ddsData, ddsDataSize, usage, pool, generateMipsIfMissing, tex.GetAddressOf()); + if (SUCCEEDED(hr)) + { + hr = E_FAIL; + if (tex->GetType() == D3DRTYPE_TEXTURE) + { + *texture = static_cast(tex.Detach()); + return S_OK; + } + } + + return hr; +} + +_Use_decl_annotations_ +HRESULT DirectX::CreateDDSTextureFromMemoryEx( + LPDIRECT3DDEVICE9 d3dDevice, + const uint8_t* ddsData, + size_t ddsDataSize, + DWORD usage, + D3DPOOL pool, + LPDIRECT3DCUBETEXTURE9* texture) noexcept +{ + if (texture) + { + *texture = nullptr; + } + + if (!d3dDevice || !ddsData || !ddsDataSize || !texture) + return E_INVALIDARG; + + ComPtr tex; + HRESULT hr = CreateDDSTextureFromMemoryEx(d3dDevice, ddsData, ddsDataSize, usage, pool, false, tex.GetAddressOf()); + if (SUCCEEDED(hr)) + { + hr = E_FAIL; + if (tex->GetType() == D3DRTYPE_CUBETEXTURE) + { + *texture = static_cast(tex.Detach()); + return S_OK; + } + } + + return hr; +} + +_Use_decl_annotations_ +HRESULT DirectX::CreateDDSTextureFromMemoryEx( + LPDIRECT3DDEVICE9 d3dDevice, + const uint8_t* ddsData, + size_t ddsDataSize, + DWORD usage, + D3DPOOL pool, + LPDIRECT3DVOLUMETEXTURE9* texture) noexcept +{ + if (texture) + { + *texture = nullptr; + } + + if (!d3dDevice || !ddsData || !ddsDataSize || !texture) + return E_INVALIDARG; + + ComPtr tex; + HRESULT hr = CreateDDSTextureFromMemoryEx(d3dDevice, ddsData, ddsDataSize, usage, pool, false, tex.GetAddressOf()); if (SUCCEEDED(hr)) { hr = E_FAIL; @@ -1150,6 +1297,18 @@ HRESULT DirectX::CreateDDSTextureFromFile( const wchar_t* fileName, LPDIRECT3DBASETEXTURE9* texture, bool generateMipsIfMissing) noexcept +{ + return CreateDDSTextureFromFileEx(d3dDevice, fileName, 0u, D3DPOOL_DEFAULT, generateMipsIfMissing, texture); +} + +_Use_decl_annotations_ +HRESULT DirectX::CreateDDSTextureFromFileEx( + LPDIRECT3DDEVICE9 d3dDevice, + const wchar_t* fileName, + _In_ DWORD usage, + _In_ D3DPOOL pool, + bool generateMipsIfMissing, + LPDIRECT3DBASETEXTURE9* texture) noexcept { if (texture) { @@ -1180,11 +1339,13 @@ HRESULT DirectX::CreateDDSTextureFromFile( header, bitData, bitSize, + usage, + pool, texture, generateMipsIfMissing); } -// Type-specific versions +// Type-specific standard versions _Use_decl_annotations_ HRESULT DirectX::CreateDDSTextureFromFile( LPDIRECT3DDEVICE9 d3dDevice, @@ -1201,7 +1362,7 @@ HRESULT DirectX::CreateDDSTextureFromFile( return E_INVALIDARG; ComPtr tex; - HRESULT hr = CreateDDSTextureFromFile(d3dDevice, fileName, tex.GetAddressOf(), generateMipsIfMissing); + HRESULT hr = CreateDDSTextureFromFileEx(d3dDevice, fileName, 0u, D3DPOOL_DEFAULT, generateMipsIfMissing, tex.GetAddressOf()); if (SUCCEEDED(hr)) { hr = E_FAIL; @@ -1230,7 +1391,7 @@ HRESULT DirectX::CreateDDSTextureFromFile( return E_INVALIDARG; ComPtr tex; - HRESULT hr = CreateDDSTextureFromFile(d3dDevice, fileName, tex.GetAddressOf(), false); + HRESULT hr = CreateDDSTextureFromFileEx(d3dDevice, fileName, 0u, D3DPOOL_DEFAULT, false, tex.GetAddressOf()); if (SUCCEEDED(hr)) { hr = E_FAIL; @@ -1259,7 +1420,102 @@ HRESULT DirectX::CreateDDSTextureFromFile( return E_INVALIDARG; ComPtr tex; - HRESULT hr = CreateDDSTextureFromFile(d3dDevice, szFileName, tex.GetAddressOf(), false); + HRESULT hr = CreateDDSTextureFromFileEx(d3dDevice, szFileName, 0u, D3DPOOL_DEFAULT, false, tex.GetAddressOf()); + if (SUCCEEDED(hr)) + { + hr = E_FAIL; + if (tex->GetType() == D3DRTYPE_VOLUMETEXTURE) + { + *texture = static_cast(tex.Detach()); + return S_OK; + } + } + + return hr; +} + +// Type-specific extended versions +_Use_decl_annotations_ +HRESULT DirectX::CreateDDSTextureFromFileEx( + LPDIRECT3DDEVICE9 d3dDevice, + const wchar_t* fileName, + DWORD usage, + D3DPOOL pool, + bool generateMipsIfMissing, + LPDIRECT3DTEXTURE9* texture) noexcept +{ + if (texture) + { + *texture = nullptr; + } + + if (!d3dDevice || !fileName || !texture) + return E_INVALIDARG; + + ComPtr tex; + HRESULT hr = CreateDDSTextureFromFileEx(d3dDevice, fileName, usage, pool, generateMipsIfMissing, tex.GetAddressOf()); + if (SUCCEEDED(hr)) + { + hr = E_FAIL; + if (tex->GetType() == D3DRTYPE_TEXTURE) + { + *texture = static_cast(tex.Detach()); + return S_OK; + } + } + + return hr; +} + +_Use_decl_annotations_ +HRESULT DirectX::CreateDDSTextureFromFileEx( + LPDIRECT3DDEVICE9 d3dDevice, + const wchar_t* fileName, + DWORD usage, + D3DPOOL pool, + LPDIRECT3DCUBETEXTURE9* texture) noexcept +{ + if (texture) + { + *texture = nullptr; + } + + if (!d3dDevice || !fileName || !texture) + return E_INVALIDARG; + + ComPtr tex; + HRESULT hr = CreateDDSTextureFromFileEx(d3dDevice, fileName, usage, pool, false, tex.GetAddressOf()); + if (SUCCEEDED(hr)) + { + hr = E_FAIL; + if (tex->GetType() == D3DRTYPE_CUBETEXTURE) + { + *texture = static_cast(tex.Detach()); + return S_OK; + } + } + + return hr; +} + +_Use_decl_annotations_ +HRESULT DirectX::CreateDDSTextureFromFileEx( + LPDIRECT3DDEVICE9 d3dDevice, + const wchar_t* szFileName, + DWORD usage, + D3DPOOL pool, + LPDIRECT3DVOLUMETEXTURE9* texture) noexcept +{ + if (texture) + { + *texture = nullptr; + } + + if (!d3dDevice || !szFileName || !texture) + return E_INVALIDARG; + + ComPtr tex; + HRESULT hr = CreateDDSTextureFromFileEx(d3dDevice, szFileName, usage, pool, false, tex.GetAddressOf()); if (SUCCEEDED(hr)) { hr = E_FAIL; diff --git a/DDSTextureLoader/DDSTextureLoader9.h b/DDSTextureLoader/DDSTextureLoader9.h index d94eaa9..57166da 100644 --- a/DDSTextureLoader/DDSTextureLoader9.h +++ b/DDSTextureLoader/DDSTextureLoader9.h @@ -40,7 +40,25 @@ namespace DirectX _Outptr_ LPDIRECT3DBASETEXTURE9* texture, bool generateMipsIfMissing = false) noexcept; - // Type-specific versions + // Extended version + HRESULT CreateDDSTextureFromMemoryEx( + _In_ LPDIRECT3DDEVICE9 d3dDevice, + _In_reads_bytes_(ddsDataSize) const uint8_t* ddsData, + _In_ size_t ddsDataSize, + _In_ DWORD usage, + _In_ D3DPOOL pool, + bool generateMipsIfMissing, + _Outptr_ LPDIRECT3DBASETEXTURE9* texture) noexcept; + + HRESULT CreateDDSTextureFromFileEx( + _In_ LPDIRECT3DDEVICE9 d3dDevice, + _In_z_ const wchar_t* fileName, + _In_ DWORD usage, + _In_ D3DPOOL pool, + bool generateMipsIfMissing, + _Outptr_ LPDIRECT3DBASETEXTURE9* texture) noexcept; + + // Type-specific standard versions HRESULT CreateDDSTextureFromMemory( _In_ LPDIRECT3DDEVICE9 d3dDevice, _In_reads_bytes_(ddsDataSize) const uint8_t* ddsData, @@ -75,4 +93,52 @@ namespace DirectX _In_ LPDIRECT3DDEVICE9 d3dDevice, _In_z_ const wchar_t* fileName, _Outptr_ LPDIRECT3DVOLUMETEXTURE9* texture) noexcept; + + // Type-specific extended versions + HRESULT CreateDDSTextureFromMemoryEx( + _In_ LPDIRECT3DDEVICE9 d3dDevice, + _In_reads_bytes_(ddsDataSize) const uint8_t* ddsData, + _In_ size_t ddsDataSize, + _In_ DWORD usage, + _In_ D3DPOOL pool, + bool generateMipsIfMissing, + _Outptr_ LPDIRECT3DTEXTURE9* texture) noexcept; + + HRESULT CreateDDSTextureFromFileEx( + _In_ LPDIRECT3DDEVICE9 d3dDevice, + _In_z_ const wchar_t* fileName, + _In_ DWORD usage, + _In_ D3DPOOL pool, + bool generateMipsIfMissing, + _Outptr_ LPDIRECT3DTEXTURE9* texture) noexcept; + + HRESULT CreateDDSTextureFromMemoryEx( + _In_ LPDIRECT3DDEVICE9 d3dDevice, + _In_reads_bytes_(ddsDataSize) const uint8_t* ddsData, + _In_ size_t ddsDataSize, + _In_ DWORD usage, + _In_ D3DPOOL pool, + _Outptr_ LPDIRECT3DCUBETEXTURE9* texture) noexcept; + + HRESULT CreateDDSTextureFromFileEx( + _In_ LPDIRECT3DDEVICE9 d3dDevice, + _In_z_ const wchar_t* fileName, + _In_ DWORD usage, + _In_ D3DPOOL pool, + _Outptr_ LPDIRECT3DCUBETEXTURE9* texture) noexcept; + + HRESULT CreateDDSTextureFromMemoryEx( + _In_ LPDIRECT3DDEVICE9 d3dDevice, + _In_reads_bytes_(ddsDataSize) const uint8_t* ddsData, + _In_ size_t ddsDataSize, + _In_ DWORD usage, + _In_ D3DPOOL pool, + _Outptr_ LPDIRECT3DVOLUMETEXTURE9* texture) noexcept; + + HRESULT CreateDDSTextureFromFileEx( + _In_ LPDIRECT3DDEVICE9 d3dDevice, + _In_z_ const wchar_t* fileName, + _In_ DWORD usage, + _In_ D3DPOOL pool, + _Outptr_ LPDIRECT3DVOLUMETEXTURE9* texture) noexcept; } diff --git a/WICTextureLoader/WICTextureLoader9.cpp b/WICTextureLoader/WICTextureLoader9.cpp index 2083216..9ab977c 100644 --- a/WICTextureLoader/WICTextureLoader9.cpp +++ b/WICTextureLoader/WICTextureLoader9.cpp @@ -261,6 +261,8 @@ namespace _In_ LPDIRECT3DDEVICE9 device, _In_ IWICBitmapFrameDecode* frame, _In_ size_t maxsize, + _In_ DWORD usage, + _In_ D3DPOOL pool, _In_ unsigned int loadFlags, _Outptr_ LPDIRECT3DTEXTURE9* texture) noexcept { @@ -344,21 +346,30 @@ namespace } // Create texture + if (loadFlags & WIC_LOADER_MIP_AUTOGEN) + usage |= D3DUSAGE_AUTOGENMIPMAP; + ComPtr pTexture; hr = device->CreateTexture(twidth, theight, 1u, - (loadFlags & WIC_LOADER_MIP_AUTOGEN) ? D3DUSAGE_AUTOGENMIPMAP : 0u, - format, D3DPOOL_DEFAULT, + usage, format, pool, pTexture.GetAddressOf(), nullptr); if (FAILED(hr)) return hr; // Create staging texture memory ComPtr pStagingTexture; - hr = device->CreateTexture(twidth, theight, 1u, - 0u, format, D3DPOOL_SYSTEMMEM, - pStagingTexture.GetAddressOf(), nullptr); - if (FAILED(hr)) - return hr; + if (pool == D3DPOOL_DEFAULT) + { + hr = device->CreateTexture(twidth, theight, 1u, + 0u, format, D3DPOOL_SYSTEMMEM, + pStagingTexture.GetAddressOf(), nullptr); + if (FAILED(hr)) + return hr; + } + else + { + pStagingTexture = pTexture; + } D3DLOCKED_RECT LockedRect = {}; hr = pStagingTexture->LockRect(0, &LockedRect, nullptr, 0); @@ -495,9 +506,12 @@ namespace return hr; } - hr = device->UpdateTexture(pStagingTexture.Get(), pTexture.Get()); - if (FAILED(hr)) - return hr; + if (pool == D3DPOOL_DEFAULT) + { + hr = device->UpdateTexture(pStagingTexture.Get(), pTexture.Get()); + if (FAILED(hr)) + return hr; + } *texture = pTexture.Detach(); @@ -514,6 +528,21 @@ HRESULT DirectX::CreateWICTextureFromMemory( LPDIRECT3DTEXTURE9* texture, size_t maxsize, unsigned int loadFlags) noexcept +{ + return CreateWICTextureFromMemoryEx(d3dDevice, wicData, wicDataSize, maxsize, 0u, D3DPOOL_DEFAULT, loadFlags, texture); +} + + +_Use_decl_annotations_ +HRESULT DirectX::CreateWICTextureFromMemoryEx( + LPDIRECT3DDEVICE9 d3dDevice, + const uint8_t* wicData, + size_t wicDataSize, + _In_ size_t maxsize, + _In_ DWORD usage, + _In_ D3DPOOL pool, + _In_ unsigned int loadFlags, + LPDIRECT3DTEXTURE9* texture) noexcept { if (texture) { @@ -554,7 +583,7 @@ HRESULT DirectX::CreateWICTextureFromMemory( if (FAILED(hr)) return hr; - return CreateTextureFromWIC(d3dDevice, frame.Get(), maxsize, loadFlags, texture); + return CreateTextureFromWIC(d3dDevice, frame.Get(), maxsize, usage, pool, loadFlags, texture); } //-------------------------------------------------------------------------------------- @@ -565,6 +594,19 @@ HRESULT DirectX::CreateWICTextureFromFile( LPDIRECT3DTEXTURE9* texture, size_t maxsize, unsigned int loadFlags) noexcept +{ + return CreateWICTextureFromFileEx(d3dDevice, fileName, maxsize, 0u, D3DPOOL_DEFAULT, loadFlags, texture); +} + +_Use_decl_annotations_ +HRESULT DirectX::CreateWICTextureFromFileEx( + LPDIRECT3DDEVICE9 d3dDevice, + const wchar_t* fileName, + size_t maxsize, + DWORD usage, + D3DPOOL pool, + unsigned int loadFlags, + LPDIRECT3DTEXTURE9* texture) noexcept { if (texture) { @@ -593,5 +635,5 @@ HRESULT DirectX::CreateWICTextureFromFile( if (FAILED(hr)) return hr; - return CreateTextureFromWIC(d3dDevice, frame.Get(), maxsize, loadFlags, texture); + return CreateTextureFromWIC(d3dDevice, frame.Get(), maxsize, usage, pool, loadFlags, texture); } diff --git a/WICTextureLoader/WICTextureLoader9.h b/WICTextureLoader/WICTextureLoader9.h index c47bddf..bbe5e5d 100644 --- a/WICTextureLoader/WICTextureLoader9.h +++ b/WICTextureLoader/WICTextureLoader9.h @@ -55,4 +55,24 @@ namespace DirectX _Outptr_ LPDIRECT3DTEXTURE9* texture, _In_ size_t maxsize = 0, _In_ unsigned int loadFlags = 0) noexcept; + + // Extended version + HRESULT CreateWICTextureFromMemoryEx( + _In_ LPDIRECT3DDEVICE9 d3dDevice, + _In_reads_bytes_(wicDataSize) const uint8_t* wicData, + _In_ size_t wicDataSize, + _In_ size_t maxsize, + _In_ DWORD usage, + _In_ D3DPOOL pool, + _In_ unsigned int loadFlags, + _Outptr_ LPDIRECT3DTEXTURE9* texture) noexcept; + + HRESULT CreateWICTextureFromFileEx( + _In_ LPDIRECT3DDEVICE9 d3dDevice, + _In_z_ const wchar_t* fileName, + _In_ size_t maxsize, + _In_ DWORD usage, + _In_ D3DPOOL pool, + _In_ unsigned int loadFlags, + _Outptr_ LPDIRECT3DTEXTURE9* texture) noexcept; }