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Chuck Walbourn 2017-05-02 10:52:10 -07:00
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@ -31,15 +31,24 @@ Texconv\
from the DirectX SDK utilizing DirectXTex rather than D3DX. from the DirectX SDK utilizing DirectXTex rather than D3DX.
It supports the same arguments as the Texture Conversion Tool Extended (texconvex.exe) DirectX It supports the same arguments as the Texture Conversion Tool Extended (texconvex.exe) DirectX
SDK utility. See <http://msdn.microsoft.com/en-us/library/ee422506.aspx>. The primary differences SDK utility. The primary differences are the -10 and -11 arguments are not applicable and the
are the -10 and -11 arguments are not applicable and the filter names (POINT, LINEAR, CUBIC, filter names (POINT, LINEAR, CUBIC, FANT or BOX, TRIANGLE, *_DITHER, *_DITHER_DIFFUSION).
FANT or BOX, TRIANGLE, *_DITHER, *_DITHER_DIFFUSION). This also includes support for the JPEG XR This also includes support for the JPEG XR (HD Photo) bitmap format.
(HD Photo) bitmap format.
(see <http://blogs.msdn.com/b/chuckw/archive/2011/01/19/known-issue-texconvex.aspx>) (see <http://blogs.msdn.com/b/chuckw/archive/2011/01/19/known-issue-texconvex.aspx>)
See <https://github.com/Microsoft/DirectXTex/wiki/Texconv> for details.
Texassemble\ Texassemble\
This DirectXTex sample is a command-line utility for creating cubemaps, volume maps, or This DirectXTex sample is a command-line utility for creating cubemaps, volume maps, or
texture arrays from a set of individual input image files. texture arrays from a set of individual input image files.
See <https://github.com/Microsoft/DirectXTex/wiki/Texassemble> for details.
Texdiag\
This DirectXTex sample is a command-line utility for analyzing image contents, primarily for
debugging purposes.
See <https://github.com/Microsoft/DirectXTex/wiki/Texdiag>
DDSView\ DDSView\
This DirectXTex sample is a simple Direct3D 11-based viewer for DDS files. For array textures This DirectXTex sample is a simple Direct3D 11-based viewer for DDS files. For array textures