146 строки
4.9 KiB
C++
146 строки
4.9 KiB
C++
//--------------------------------------------------------------------------------------
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// File: DDSTextureLoader9.h
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//
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// Functions for loading a DDS texture and creating a Direct3D runtime resource for it
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//
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// Note these functions are useful as a light-weight runtime loader for DDS files. For
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// a full-featured DDS file reader, writer, and texture processing pipeline see
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// the 'Texconv' sample and the 'DirectXTex' library.
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//
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// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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//
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// http://go.microsoft.com/fwlink/?LinkId=248926
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//--------------------------------------------------------------------------------------
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#pragma once
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#ifndef DIRECT3D_VERSION
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#define DIRECT3D_VERSION 0x900
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#endif
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#include <d3d9.h>
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#include <cstddef>
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#include <cstdint>
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namespace DirectX
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{
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// Standard version
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HRESULT CreateDDSTextureFromMemory(
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_In_ LPDIRECT3DDEVICE9 d3dDevice,
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_In_reads_bytes_(ddsDataSize) const uint8_t* ddsData,
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_In_ size_t ddsDataSize,
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_Outptr_ LPDIRECT3DBASETEXTURE9* texture,
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bool generateMipsIfMissing = false) noexcept;
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HRESULT CreateDDSTextureFromFile(
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_In_ LPDIRECT3DDEVICE9 d3dDevice,
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_In_z_ const wchar_t* fileName,
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_Outptr_ LPDIRECT3DBASETEXTURE9* texture,
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bool generateMipsIfMissing = false) noexcept;
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// Extended version
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HRESULT CreateDDSTextureFromMemoryEx(
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_In_ LPDIRECT3DDEVICE9 d3dDevice,
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_In_reads_bytes_(ddsDataSize) const uint8_t* ddsData,
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_In_ size_t ddsDataSize,
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_In_ DWORD usage,
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_In_ D3DPOOL pool,
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bool generateMipsIfMissing,
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_Outptr_ LPDIRECT3DBASETEXTURE9* texture) noexcept;
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HRESULT CreateDDSTextureFromFileEx(
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_In_ LPDIRECT3DDEVICE9 d3dDevice,
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_In_z_ const wchar_t* fileName,
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_In_ DWORD usage,
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_In_ D3DPOOL pool,
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bool generateMipsIfMissing,
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_Outptr_ LPDIRECT3DBASETEXTURE9* texture) noexcept;
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// Type-specific standard versions
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HRESULT CreateDDSTextureFromMemory(
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_In_ LPDIRECT3DDEVICE9 d3dDevice,
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_In_reads_bytes_(ddsDataSize) const uint8_t* ddsData,
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_In_ size_t ddsDataSize,
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_Outptr_ LPDIRECT3DTEXTURE9* texture,
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bool generateMipsIfMissing = false) noexcept;
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HRESULT CreateDDSTextureFromFile(
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_In_ LPDIRECT3DDEVICE9 d3dDevice,
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_In_z_ const wchar_t* fileName,
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_Outptr_ LPDIRECT3DTEXTURE9* texture,
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bool generateMipsIfMissing = false) noexcept;
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HRESULT CreateDDSTextureFromMemory(
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_In_ LPDIRECT3DDEVICE9 d3dDevice,
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_In_reads_bytes_(ddsDataSize) const uint8_t* ddsData,
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_In_ size_t ddsDataSize,
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_Outptr_ LPDIRECT3DCUBETEXTURE9* texture) noexcept;
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HRESULT CreateDDSTextureFromFile(
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_In_ LPDIRECT3DDEVICE9 d3dDevice,
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_In_z_ const wchar_t* fileName,
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_Outptr_ LPDIRECT3DCUBETEXTURE9* texture) noexcept;
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HRESULT CreateDDSTextureFromMemory(
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_In_ LPDIRECT3DDEVICE9 d3dDevice,
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_In_reads_bytes_(ddsDataSize) const uint8_t* ddsData,
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_In_ size_t ddsDataSize,
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_Outptr_ LPDIRECT3DVOLUMETEXTURE9* texture) noexcept;
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HRESULT CreateDDSTextureFromFile(
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_In_ LPDIRECT3DDEVICE9 d3dDevice,
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_In_z_ const wchar_t* fileName,
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_Outptr_ LPDIRECT3DVOLUMETEXTURE9* texture) noexcept;
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// Type-specific extended versions
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HRESULT CreateDDSTextureFromMemoryEx(
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_In_ LPDIRECT3DDEVICE9 d3dDevice,
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_In_reads_bytes_(ddsDataSize) const uint8_t* ddsData,
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_In_ size_t ddsDataSize,
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_In_ DWORD usage,
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_In_ D3DPOOL pool,
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bool generateMipsIfMissing,
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_Outptr_ LPDIRECT3DTEXTURE9* texture) noexcept;
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HRESULT CreateDDSTextureFromFileEx(
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_In_ LPDIRECT3DDEVICE9 d3dDevice,
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_In_z_ const wchar_t* fileName,
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_In_ DWORD usage,
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_In_ D3DPOOL pool,
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bool generateMipsIfMissing,
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_Outptr_ LPDIRECT3DTEXTURE9* texture) noexcept;
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HRESULT CreateDDSTextureFromMemoryEx(
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_In_ LPDIRECT3DDEVICE9 d3dDevice,
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_In_reads_bytes_(ddsDataSize) const uint8_t* ddsData,
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_In_ size_t ddsDataSize,
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_In_ DWORD usage,
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_In_ D3DPOOL pool,
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_Outptr_ LPDIRECT3DCUBETEXTURE9* texture) noexcept;
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HRESULT CreateDDSTextureFromFileEx(
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_In_ LPDIRECT3DDEVICE9 d3dDevice,
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_In_z_ const wchar_t* fileName,
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_In_ DWORD usage,
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_In_ D3DPOOL pool,
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_Outptr_ LPDIRECT3DCUBETEXTURE9* texture) noexcept;
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HRESULT CreateDDSTextureFromMemoryEx(
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_In_ LPDIRECT3DDEVICE9 d3dDevice,
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_In_reads_bytes_(ddsDataSize) const uint8_t* ddsData,
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_In_ size_t ddsDataSize,
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_In_ DWORD usage,
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_In_ D3DPOOL pool,
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_Outptr_ LPDIRECT3DVOLUMETEXTURE9* texture) noexcept;
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HRESULT CreateDDSTextureFromFileEx(
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_In_ LPDIRECT3DDEVICE9 d3dDevice,
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_In_z_ const wchar_t* fileName,
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_In_ DWORD usage,
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_In_ D3DPOOL pool,
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_Outptr_ LPDIRECT3DVOLUMETEXTURE9* texture) noexcept;
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}
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