DirectXTex/build/DirectXTex-GitHub-CMake.yml

295 строки
10 KiB
YAML

# Copyright (c) Microsoft Corporation.
# Licensed under the MIT License.
#
# http://go.microsoft.com/fwlink/?LinkId=248926
# Builds the library using CMake with VS Generator (GitHub Actions covers Ninja).
schedules:
- cron: "0 5 * * *"
displayName: 'Nightly build'
branches:
include:
- main
trigger:
branches:
include:
- main
paths:
exclude:
- '*.md'
- LICENSE
- '.github/*'
- '.nuget/*'
- build/*.cmd
- build/*.json
- build/*.props
- build/*.ps1
- build/*.targets
pr:
branches:
include:
- main
paths:
exclude:
- '*.md'
- LICENSE
- '.github/*'
- '.nuget/*'
- build/*.cmd
- build/*.json
- build/*.props
- build/*.ps1
- build/*.targets
drafts: false
resources:
repositories:
- repository: self
type: git
ref: refs/heads/main
name: $(Year:yyyy).$(Month).$(DayOfMonth)$(Rev:.r)
variables:
Codeql.Enabled: false
VCPKG_CMAKE_DIR: '$(VCPKG_ROOT)/scripts/buildsystems/vcpkg.cmake'
GITHUB_PAT: $(GITHUBPUBLICTOKEN)
VS_GENERATOR: 'Visual Studio 16 2019'
WIN10_SDK: '10.0.19041.0'
WIN11_SDK: '10.0.22000.0'
pool:
vmImage: windows-2019
jobs:
- job: CMAKE_BUILD
displayName: CMake using VS Generator
steps:
- checkout: self
clean: true
fetchTags: false
- task: CMake@1
displayName: 'CMake (MSVC): Config x64'
inputs:
cwd: '$(Build.SourcesDirectory)'
cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -B out -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_DX12=OFF'
- task: CMake@1
displayName: 'CMake (MSVC): Build x64 Debug'
inputs:
cwd: '$(Build.SourcesDirectory)'
cmakeArgs: --build out -v --config Debug
- task: CMake@1
displayName: 'CMake (MSVC): Build x64 Release'
inputs:
cwd: '$(Build.SourcesDirectory)'
cmakeArgs: --build out -v --config RelWithDebInfo
- task: CMake@1
displayName: 'CMake (MSVC): Config x86'
inputs:
cwd: '$(Build.SourcesDirectory)'
cmakeArgs: '-G "$(VS_GENERATOR)" -A Win32 -B out2 -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_DX12=OFF'
- task: CMake@1
displayName: 'CMake (MSVC): Build x86 Debug'
inputs:
cwd: '$(Build.SourcesDirectory)'
cmakeArgs: --build out2 -v --config Debug
- task: CMake@1
displayName: 'CMake (MSVC): Build x86 Release'
inputs:
cwd: '$(Build.SourcesDirectory)'
cmakeArgs: --build out2 -v --config RelWithDebInfo
- task: CMake@1
displayName: 'CMake (MSVC): Config ARM64'
inputs:
cwd: '$(Build.SourcesDirectory)'
cmakeArgs: '-G "$(VS_GENERATOR)" -A ARM64 -B out3 -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_DX12=OFF'
- task: CMake@1
displayName: 'CMake (MSVC): Build ARM64 Debug'
inputs:
cwd: '$(Build.SourcesDirectory)'
cmakeArgs: --build out3 -v --config Debug
- task: CMake@1
displayName: 'CMake (MSVC): Build ARM64 Release'
inputs:
cwd: '$(Build.SourcesDirectory)'
cmakeArgs: --build out3 -v --config RelWithDebInfo
- task: CMake@1
displayName: 'CMake (UWP): Config x64'
inputs:
cwd: '$(Build.SourcesDirectory)'
cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -B out4 -DCMAKE_SYSTEM_NAME=WindowsStore -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=10.0'
- task: CMake@1
displayName: 'CMake (UWP): Build x64'
inputs:
cwd: '$(Build.SourcesDirectory)'
cmakeArgs: --build out4 -v
- task: CMake@1
displayName: 'CMake (ClangCl): Config x64'
inputs:
cwd: '$(Build.SourcesDirectory)'
cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -T clangcl -B out6 -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)'
- task: CMake@1
displayName: 'CMake (ClangCl): Build x64 Debug'
inputs:
cwd: '$(Build.SourcesDirectory)'
cmakeArgs: --build out6 -v --config Debug
- task: CMake@1
displayName: 'CMake (ClangCl): Build x64 Release'
inputs:
cwd: '$(Build.SourcesDirectory)'
cmakeArgs: --build out6 -v --config RelWithDebInfo
- task: CMake@1
displayName: 'CMake (ClangCl): Config ARM64'
inputs:
cwd: '$(Build.SourcesDirectory)'
cmakeArgs: '-G "$(VS_GENERATOR)" -A ARM64 -T clangcl -B out7 -DCMAKE_SYSTEM_VERSION=$(WIN11_SDK)'
- task: CMake@1
displayName: 'CMake (ClangCl): Build ARM64'
inputs:
cwd: '$(Build.SourcesDirectory)'
cmakeArgs: --build out7 -v --config Debug
- task: CMake@1
displayName: 'CMake (Win10): Config'
inputs:
cwd: '$(Build.SourcesDirectory)'
cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -B out8 -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_DX12=ON'
- task: CMake@1
displayName: 'CMake (Win10): Build'
inputs:
cwd: '$(Build.SourcesDirectory)'
cmakeArgs: --build out8 -v --config Debug
- task: CMake@1
displayName: 'CMake (MSVC Spectre): Config x64'
inputs:
cwd: '$(Build.SourcesDirectory)'
cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -B out9 -DENABLE_SPECTRE_MITIGATION=ON -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_DX12=OFF'
- task: CMake@1
displayName: 'CMake (MSVC Spectre): Build x64 Debug'
inputs:
cwd: '$(Build.SourcesDirectory)'
cmakeArgs: --build out9 -v --config Debug
- task: CMake@1
displayName: 'CMake (MSVC Spectre): Build x64 Release'
inputs:
cwd: '$(Build.SourcesDirectory)'
cmakeArgs: --build out9 -v --config RelWithDebInfo
- task: CMake@1
displayName: 'CMake (MSVC Spectre): Config ARM64'
inputs:
cwd: '$(Build.SourcesDirectory)'
cmakeArgs: '-G "$(VS_GENERATOR)" -A ARM64 -B out10 -DENABLE_SPECTRE_MITIGATION=ON -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_DX12=OFF'
- task: CMake@1
displayName: 'CMake (MSVC Spectre): Build ARM64 Debug'
inputs:
cwd: '$(Build.SourcesDirectory)'
cmakeArgs: --build out10 -v --config Debug
- task: CMake@1
displayName: 'CMake (MSVC Spectre): Build ARM64 Release'
inputs:
cwd: '$(Build.SourcesDirectory)'
cmakeArgs: --build out10 -v --config RelWithDebInfo
- task: CMake@1
displayName: 'CMake (Win10 Spectre): Config'
inputs:
cwd: '$(Build.SourcesDirectory)'
cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -B out11 -DENABLE_SPECTRE_MITIGATION=ON -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK) -DBUILD_DX12=ON'
- task: CMake@1
displayName: 'CMake (Win10 Spectre): Build'
inputs:
cwd: '$(Build.SourcesDirectory)'
cmakeArgs: --build out11 -v --config Debug
- task: CMake@1
displayName: 'CMake (NO_WCHAR_T): Config'
inputs:
cwd: '$(Build.SourcesDirectory)'
cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -B out12 -DNO_WCHAR_T=ON -DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON -DCMAKE_SYSTEM_VERSION=$(WIN11_SDK) -DBUILD_DX12=ON'
- task: CMake@1
displayName: 'CMake (NO_WCHAR_T): Build'
inputs:
cwd: '$(Build.SourcesDirectory)'
cmakeArgs: --build out12 -v --config Debug
- job: CMAKE_BUILD_VCPKG
displayName: CMake using VCPKG
steps:
- checkout: self
clean: true
fetchTags: false
- task: CmdLine@2
# We can use the preinstalled vcpkg instead of the latest when MS Hosted updates their vcpkg to the newer DirectX-Headers
displayName: Fetch VCPKG
inputs:
script: git clone --quiet --no-tags https://%GITHUB_PAT%@github.com/microsoft/vcpkg.git
workingDirectory: $(Build.SourcesDirectory)
- task: CmdLine@2
displayName: VCPKG Bootstrap
inputs:
script: call bootstrap-vcpkg.bat
workingDirectory: $(Build.SourcesDirectory)\vcpkg
- task: CmdLine@2
displayName: VCPKG install headers
inputs:
script: |
call vcpkg install directxmath
@if ERRORLEVEL 1 goto error
call vcpkg install directx-headers
@if ERRORLEVEL 1 goto error
call vcpkg install openexr
@if ERRORLEVEL 1 goto error
call vcpkg install libpng
@if ERRORLEVEL 1 goto error
call vcpkg install libjpeg-turbo
@if ERRORLEVEL 1 goto error
:finish
@echo --- VCPKG COMPLETE ---
exit /b 0
:error
@echo --- ERROR: VCPKG FAILED ---
exit /b 1
workingDirectory: $(Build.SourcesDirectory)\vcpkg
- task: CMake@1
displayName: 'CMake (MSVC): Config x64'
inputs:
cwd: '$(Build.SourcesDirectory)'
cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -B out -DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)'
- task: CMake@1
displayName: 'CMake (MSVC): Build x64 Debug'
inputs:
cwd: '$(Build.SourcesDirectory)'
cmakeArgs: --build out -v --config Debug
- task: CMake@1
displayName: 'CMake (MSVC): Config x64 w/ OpenEXR'
inputs:
cwd: '$(Build.SourcesDirectory)'
cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -B out2 -DENABLE_OPENEXR_SUPPORT=ON -DBUILD_TESTING=OFF -DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)'
- task: CMake@1
displayName: 'CMake (MSVC): Build x64 Debug w/ OpenEXR'
inputs:
cwd: '$(Build.SourcesDirectory)'
cmakeArgs: --build out2 -v --config Debug
- task: CMake@1
displayName: 'CMake (MSVC): Config x64 w/ libjpeg'
inputs:
cwd: '$(Build.SourcesDirectory)'
cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -B out3 -DENABLE_LIBJPEG_SUPPORT=ON -DBUILD_TESTING=OFF -DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)'
- task: CMake@1
displayName: 'CMake (MSVC): Build x64 Debug w/ libjpeg'
inputs:
cwd: '$(Build.SourcesDirectory)'
cmakeArgs: --build out3 -v --config Debug
- task: CMake@1
displayName: 'CMake (MSVC): Config x64 w/ libpng'
inputs:
cwd: '$(Build.SourcesDirectory)'
cmakeArgs: '-G "$(VS_GENERATOR)" -A x64 -B out4 -DENABLE_LIBPNG_SUPPORT=ON -DBUILD_TESTING=OFF -DCMAKE_TOOLCHAIN_FILE="$(VCPKG_CMAKE_DIR)" -DCMAKE_SYSTEM_VERSION=$(WIN10_SDK)'
- task: CMake@1
displayName: 'CMake (MSVC): Build x64 Debug w/ libpng'
inputs:
cwd: '$(Build.SourcesDirectory)'
cmakeArgs: --build out4 -v --config Debug