diff --git a/Texassemble.md b/Texassemble.md index ded95dc..d483b3f 100644 --- a/Texassemble.md +++ b/Texassemble.md @@ -83,7 +83,7 @@ The file-name parameter indicates the file(s) to use to create the assembled ima **-bgcolor**: When doing the ``gif`` command, by default it always uses a transparent background color which is consistent with most browsers. You can choose to use the background color metadata in the file with this switch instead, but the results are not likely to match most viewers. -**-swizzle _rgbamask_**: When doing the ``merge`` command, by default it uses the Blue channel from the second image as the Alpha channel for the output; pulling Red, Green, and Blue from the original image which is same as the mask ``rgbB``. This option lets you provide alternative channel patterns using [HLSL-style](https://docs.microsoft.com/en-us/windows/win32/direct3dhlsl/dx9-graphics-reference-asm-ps-registers-modifiers-source-register-swizzling) swizzle masks. Lowercase letters indicate channels pulled from the first image (``rgbaxyzw``), and uppercase letters indicate the second image (``RGBAXYZW``). The mask is 1 to 4 characters in length. +**-swizzle _rgbamask_**: When doing the ``merge`` command, by default it uses the Blue channel from the second image as the Alpha channel for the output; pulling Red, Green, and Blue from the first image which is same as the mask ``rgbB``. This option lets you provide alternative channel patterns using [HLSL-style](https://docs.microsoft.com/en-us/windows/win32/direct3dhlsl/dx9-graphics-reference-asm-ps-registers-modifiers-source-register-swizzling) swizzle masks. Lowercase letters indicate channels pulled from the first image (``rgbaxyzw``), and uppercase letters indicate the second image (``RGBAXYZW``). The mask is 1 to 4 characters in length. > The ``merge`` command default swizzle mask matches the legacy DirectX Texture Tool behavior when doing "Open Alpha onto Surface..."