зеркало из https://github.com/microsoft/FX11.git
December 10, 2022 (#15)
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cmake_minimum_required (VERSION 3.20)
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set(FX_VERSION 11.28)
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set(FX_VERSION 11.29)
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project (Effects11
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VERSION ${FX_VERSION}
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@ -4,6 +4,10 @@ http://go.microsoft.com/fwlink/?LinkId=271568
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## Release History
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## December 10, 2022 (11.29)
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* CMake project updated to require 3.20 or later
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* Added Azure Dev Ops Pipeline YAML files
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## August 17, 2022 (11.28)
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* CMake and MSBuild project updates
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@ -6,7 +6,7 @@ http://go.microsoft.com/fwlink/?LinkId=271568
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Copyright (c) Microsoft Corporation. All rights reserved.
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**August 17, 2022**
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**December 10, 2022**
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Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.
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#pragma once
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#define D3DX11_EFFECTS_VERSION 1128
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#define D3DX11_EFFECTS_VERSION 1129
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#if defined(_XBOX_ONE) && defined(_TITLE)
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#include <d3d11_x.h>
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