зеркало из https://github.com/microsoft/FX11.git
Updated nuspec files
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<owners>microsoft,directxtk</owners>
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<owners>microsoft,directxtk</owners>
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<summary>Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.</summary>
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<summary>Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.</summary>
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<description>This version is for Win32 desktop applications using Visual Studio 2017 or Visual Studio 2019.</description>
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<description>This version is for Win32 desktop applications using Visual Studio 2017 or Visual Studio 2019.</description>
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<releaseNotes>Matches the April 26, 2019 release on GitHub.</releaseNotes>
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<releaseNotes>Matches the February 7, 2021 release on GitHub.</releaseNotes>
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<projectUrl>http://go.microsoft.com/fwlink/p/?LinkId=271568</projectUrl>
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<projectUrl>http://go.microsoft.com/fwlink/p/?LinkId=271568</projectUrl>
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<icon>images\icon.jpg</icon>
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<icon>images\icon.jpg</icon>
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<license type="expression">MIT</license>
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<license type="expression">MIT</license>
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<file target="docs" src="Readme.*" />
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<file target="docs" src="Readme.*" />
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<file target="include" src="Inc\*" />
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<file target="include" src="Inc\d3dx11effect.h" />
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<file target="native\lib\Win32\Debug" src="Bin\Desktop_2017_Win10\Win32\Debug\*.lib" />
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<file target="native\lib\Win32\Debug" src="Bin\Desktop_2017_Win10\Win32\Debug\*.lib" />
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<file target="native\lib\Win32\Debug" src="Bin\Desktop_2017_Win10\Win32\Debug\*.pdb" />
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<file target="native\lib\Win32\Debug" src="Bin\Desktop_2017_Win10\Win32\Debug\*.pdb" />
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