FX11/CMakeLists.txt

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4.6 KiB
CMake

# Copyright (c) Microsoft Corporation.
# Licensed under the MIT License.
cmake_minimum_required (VERSION 3.20)
set(FX_VERSION 11.30)
project (Effects11
VERSION ${FX_VERSION}
DESCRIPTION "Effects for DirectX 11"
HOMEPAGE_URL "http://go.microsoft.com/fwlink/?LinkId=271568"
LANGUAGES CXX)
# https://devblogs.microsoft.com/cppblog/spectre-mitigations-in-msvc/
option(ENABLE_SPECTRE_MITIGATION "Build using /Qspectre for MSVC" OFF)
option(DISABLE_MSVC_ITERATOR_DEBUGGING "Disable iterator debugging in Debug configurations with the MSVC CRT" OFF)
option(ENABLE_CODE_ANALYSIS "Use Static Code Analysis on build" OFF)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib")
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/lib")
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/bin")
include(GNUInstallDirs)
#--- Library
set(LIBRARY_HEADERS
Effect.h
EffectLoad.h
IUnknownImp.h
EffectVariable.inl
Binary/EffectBinaryFormat.h
Binary/EffectStateBase11.h
Binary/EffectStates11.h
Binary/SOParser.h
inc/d3dx11effect.h
inc/d3dxGlobal.h
)
set(LIBRARY_SOURCES
d3dxGlobal.cpp
EffectAPI.cpp
EffectLoad.cpp
EffectNonRuntime.cpp
EffectReflection.cpp
EffectRuntime.cpp
)
add_library(${PROJECT_NAME} STATIC ${LIBRARY_SOURCES} ${LIBRARY_HEADERS})
target_precompile_headers(${PROJECT_NAME} PRIVATE pchfx.h)
target_include_directories(${PROJECT_NAME} PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/inc>
$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}/${PROJECT_NAME}>
PRIVATE Binary/)
target_compile_features(${PROJECT_NAME} PUBLIC cxx_std_11)
#--- Package
include(CMakePackageConfigHelpers)
string(TOLOWER ${PROJECT_NAME} PACKAGE_NAME)
write_basic_package_version_file(
${PACKAGE_NAME}-config-version.cmake
VERSION ${FX_VERSION}
COMPATIBILITY AnyNewerVersion)
install(TARGETS ${PROJECT_NAME}
EXPORT ${PROJECT_NAME}-targets
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
configure_package_config_file(${CMAKE_CURRENT_SOURCE_DIR}/build/${PROJECT_NAME}-config.cmake.in
${CMAKE_CURRENT_BINARY_DIR}/${PACKAGE_NAME}-config.cmake
INSTALL_DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/${PACKAGE_NAME})
install(EXPORT ${PROJECT_NAME}-targets
FILE ${PROJECT_NAME}-targets.cmake
NAMESPACE Microsoft::
DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/${PACKAGE_NAME})
install(FILES inc/d3dx11effect.h
DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/${PROJECT_NAME})
install(FILES
${CMAKE_CURRENT_BINARY_DIR}/${PACKAGE_NAME}-config.cmake
${CMAKE_CURRENT_BINARY_DIR}/${PACKAGE_NAME}-config-version.cmake
DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/${PACKAGE_NAME})
if(MSVC)
target_compile_options(${PROJECT_NAME} PRIVATE /W4 /EHsc /GR-)
endif()
include(build/CompilerAndLinker.cmake)
target_compile_definitions(${PROJECT_NAME} PRIVATE ${COMPILER_DEFINES})
target_compile_options(${PROJECT_NAME} PRIVATE ${COMPILER_SWITCHES})
target_link_options(${PROJECT_NAME} PRIVATE ${LINKER_SWITCHES})
if(CMAKE_CXX_COMPILER_ID MATCHES "Clang|IntelLLVM")
set(WarningsLib "-Wno-microsoft-exception-spec" "-Wno-microsoft-goto" "-Wno-switch"
"-Wno-unused-value" "-Wno-unused-function" "-Wno-dynamic-class-memaccess"
"-Wno-tautological-constant-out-of-range-compare" "-Wno-invalid-offsetof")
target_compile_options(${PROJECT_NAME} PRIVATE ${WarningsLib})
elseif( CMAKE_CXX_COMPILER_ID MATCHES "MSVC" )
if(CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 19.34)
target_compile_options(${PROJECT_NAME} PRIVATE /wd5262)
endif()
if(ENABLE_CODE_ANALYSIS)
target_compile_options(${PROJECT_NAME} PRIVATE /analyze /WX)
endif()
if(ENABLE_SPECTRE_MITIGATION
AND (CMAKE_CXX_COMPILER_VERSION VERSION_GREATER_EQUAL 19.13))
message(STATUS "Building Spectre-mitigated libraries")
target_compile_options(${PROJECT_NAME} PRIVATE "/Qspectre")
endif()
endif()
if(WIN32)
if(WINDOWS_STORE OR (${DIRECTX_ARCH} MATCHES "^arm64"))
message(STATUS "Building for Windows 10/Windows 11.")
set(WINVER 0x0A00)
elseif(${DIRECTX_ARCH} MATCHES "^arm")
message(STATUS "Building for Windows 8.")
set(WINVER 0x0602)
else()
message(STATUS "Building for Windows 7.")
set(WINVER 0x0601)
endif()
target_compile_definitions(${PROJECT_NAME} PRIVATE _WIN32_WINNT=${WINVER})
if(DISABLE_MSVC_ITERATOR_DEBUGGING)
target_compile_definitions(${PROJECT_NAME} PRIVATE _ITERATOR_DEBUG_LEVEL=0)
endif()
endif()