From 752873fa6a1aa59e14a97b97d0ac07a6499c1831 Mon Sep 17 00:00:00 2001 From: Clint Woon Date: Thu, 24 Jun 2021 11:48:18 -0700 Subject: [PATCH] Update README.MD --- README.MD | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.MD b/README.MD index fb125d5..6a762bf 100644 --- a/README.MD +++ b/README.MD @@ -37,7 +37,7 @@ Windows game development has a history going back 40+ years which means that the - [Get started setting up your developer environment here!](https://docs.microsoft.com/gaming/gdk/_content/gc/getstarted/dev-pc-setup) - Using [Win32 + GDK](https://docs.microsoft.com/gaming/gdk/_content/gc/get-started-with-pc-dev/overviews/gr-getting-started) is the primary, supported app model to build games for Xbox console, Xbox Game Pass (both Xbox and PC), and [Xbox Game Streaming]( https://developer.microsoft.com/en-us/games/products/project-xcloud/)**. - Key Feature is that only Win32 + GDK fully supports all Microsoft Gameplay Services (Xbox Live identity, multiplayer, chat, leaderboards, achievements, commerce, etc.), and is *required for Xbox Game Pass(1) on both console and PC.* -- [For developers building Win32 games on PC today](https://docs.microsoft.com/en-us/gaming/gdk/_content/gc/get-started-with-pc-dev/gr-get-started-with-pc-dev-toc), Win32 + GDK builds on the Win32 C/C++ programming models to unify development across Xbox consoles and Windows 10 PCs with the Microsoft Game Development Kit ([GDK](https://aka.ms/gdk)). +- [For developers building Win32 games on PC today](https://docs.microsoft.com/gaming/gdk/_content/gc/get-started-with-pc-dev/test-your-installation/gr-add-to-existing-project), Win32 + GDK builds on the Win32 C/C++ programming models to unify development across Xbox consoles and Windows 10 PCs with the Microsoft Game Development Kit ([GDK](https://aka.ms/gdk)). **(1) Requires software and licensing which only available via an NDA Xbox program (e.g. ID@Xbox program).**