Turns out supporting GSL.natvis perfectly is quite difficult.
There is no universal way to consume .natvis files that would satisfy everyone.
I thought the solution was to use the /NATVIS linker option. But it turns out that actually embeds information into the PDB. So I'm not sure how to properly support the Ninja generator...
That's not even accounting for the fact target_link_options doesn't play nicely with /NATVIS
When you just add the file via target_sources the visual studio solution will just pick it up and recognize it without adding it to the PDB file. Which won't affect the binary and is what most devs want.
This all comes down to the fact that /NATVIS files have native integration with visual studio that makes it difficult to use with non-visual studio solutions. /NATVIS almost works but embeds itself into the PDB which not everyone wants, and not everyone generates PDBs either.
Docs for natvis files and /NATVIS
- https://learn.microsoft.com/en-us/visualstudio/debugger/create-custom-views-of-native-objects?view=vs-2022
- https://learn.microsoft.com/en-us/cpp/build/reference/natvis-add-natvis-to-pdb?view=msvc-170
So my current solution is to just simplify the existing CMake code, and install the natvis so the user can decide.
closes#1084
This avoids propagating -std=c++14 as a compile option
Currently if you use less than CMake 3.8 and you install the project
`-std=c++14` gets added to the INTERFACE_COMPILE_OPTIONS. This forces
users to use C++ 14 or remove the property from the imported target.
The solution is to raise the minimum and use `cxx_std_14`
- Move all install logic inside gsl_install.cmake
- This makes reading the logic easier, and avoids the enable language
issue with `GNUInstallDirs` by having it included after the project
call
- Have all functions inside gsl_functions.cmake
- Use CMake idiom PROJECT_IS_TOP_LEVEL
- Update README.md
* Update pipeline build tag
The build status was still looking for a "master" branch, updated it to point to "main"
* Update ios.yml
* Update android.yml
* Update azure-pipelines.yml
* Update CONTRIBUTING.md
* Added c++17 test configurations for clang5.0 and clang6.0
* Fix#739 correct cppcorecheck warnings for clang-cl
* Add clang-cl configurations
* Corrections Appveyor;
Temporarily disable msvc compilation for faster testing (#741)
* Add path to clang-cl.exe (#741)
* Escape backslash in path (#741)
* Update vcpkg (#741)
* Check vcpkg version; try without building vcpkg; use latest clang-cl from path (#741)
* Fix blocks in ps script (#741)
* Try accessing APPVEYOR_BUILD_FOLDER variable (#471)
* Update span size() bug confirmation test for GCC 6.5 (#741)
* MSVC flags to Clang-cl; disable c++98-compat and undefined macro warnings (#741)
* Suppress clang warning on tests (missing-prototypes) (#741)
* Fix clang warning -Wnewline-eof (#741)
* Fix clang warning -Wdouble-promotion (#741)
* Set linker explicitly
* Clean condition statement
* For Clang, fallback to the AppVeyor installed version of CMake
* Fix clang warning -Wmissing-variable-declarations
* Fallback to the MSVC linker until vcpkg has been updated
* Revert "Fallback to the MSVC linker until vcpkg has been updated"
This reverts commit 7263f3289e.
* Fix clang warning -Wunused-member-function
* Fix clang warning -Wmissing-noreturn
* Fix clang warning -Winvalid-noreturn on Windows
* Add macro block end comment on large #if blocks
* Workaround: fallback to mscv link.exe
* Workaround: get msvc paths into PowerShell through intermediate file
* Workaround: fix, remove "PATH=" from text
* Workaround: try with full-path; and return user PATH
* Workaround: fix, escape backslashes
* Revert all since "Workaround: fallback to mscv link.exe" did not work on AppVeyor
This reverts the commits:
bda3d6a42897062933ac0f4fb04bac1b0c19afd1a5739ea5f0
* Suppress output of git pull; remove vcpkg from cache
* Re-enable AppVeyor builds for all platforms
* Correct typo
Co-Authored-By: Farwaykorse <Farwaykorse@users.noreply.github.com>
* Add Clang-cl 7.0.0 to the supported platforms
* Revert "Fix clang warning -Wunused-member-function"
This reverts commit 6fe1a42035.
* Fix or locally suppress clang warning -Wunused-member-function
* format touched code and correct comment
* git pull --quiet
* fix logic error in workaround
* fix missing bracket
* Suppress output of mkdir
* Replace MSBuild with Ninja
* Suppress output of 7z
* Add architecture flags for Clang
* Drop workaround for lld-link
* 7-zip Overwrite and Alternative output suppression without suppressing errors
Replaces 3c1c0794dd
* AppVeyor setup and CMake before build
* reorder compiler configuration
* remove unnecessary
* remove -fno-strict-aliasing
* remove -Wsign-conversion, since before v4.0 part of -Wconversion
* -Wctor-dtor-privacy is GCC only
* remove -Woverloaded-virtual part of -Wmost, part of -Wall
* add -Wmissing-noreturn
* remove the pragmas for -Wunused-member-function
* Re-add MSBuild generator on AppVeyor
* Print CMake commands
* Add MSBuild toolset selection
* Separate Architecture setting
* clang-cl: add -Weverything
* clang-cl -Wno-c++98-compat
* clang-cl -Wno-c++98-compat-pedantic
* clang-cl -Wno-missing-prototypes
* clang-cl C++14 -Wno-unused-member-function
* clang-cl -Wundef __GNUC__
* clang++: add -Weverything
* clang++ -Wno-c++98-compat
* clang++ -Wno-c++98-compat-pedantic
* clang++ -Wno-missing-prototypes
* clang++ -Wno-weak-vtables
* clang++ C++14 -Wno-unused-member-function
* clang++ fix -Wundef _MSC_VER
* clang++ -Wno-padded
* clang++ solve -Wdeprecated
* Add AppleClang compiler target
Since CMake v3.0 use of Clang for both is deprecated
* clang++ v5.0 C++17 -Wno-undefined-func-template
* Add VS2015 + LLVM/clang-cl to AppVeyor
* Do not disable constexpr when compiling with clang-cl on Windows
* Clean-up clang-only warnings (now under -Weverything)
* Revert "Fix clang warning -Winvalid-noreturn on Windows"
This reverts commit 2238c4760e.
* Suppress -Winvalid-noreturn for the MS STL noexception workaround
* CMake: put preprocessor definition in target_compile_definitions
* Solve compiler warning C4668: __GNUC__ not defined
changes:
- minimal cmake version updated to 3.7(first version with .natvis file handling)
- updated cmake version in readme file
- GSL.natvis file is added only to VS projects