This commit is contained in:
Brian Kircher 2021-09-17 13:38:45 -07:00
Родитель 7ba19cf077
Коммит 07826e7256
12 изменённых файлов: 48 добавлений и 13 удалений

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@ -1 +1 @@
ver: 0
ver: 1

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@ -142,6 +142,7 @@ Shader "Mixed Reality Toolkit/Standard"
#pragma multi_compile_instancing
#pragma multi_compile _ LIGHTMAP_ON
#pragma multi_compile _ UNITY_UI_CLIP_RECT
#pragma multi_compile _ _HOVER_LIGHT_MEDIUM _HOVER_LIGHT_HIGH
#pragma multi_compile _ _CLIPPING_PLANE _CLIPPING_SPHERE _CLIPPING_BOX
@ -186,6 +187,7 @@ Shader "Mixed Reality Toolkit/Standard"
#define IF(a, b, c) lerp(b, c, step((fixed) (a), 0.0));
#include "UnityCG.cginc"
#include "UnityUI.cginc"
#include "UnityStandardConfig.cginc"
#include "UnityStandardUtils.cginc"
#include "MixedRealityShaderUtils.cginc"
@ -211,7 +213,13 @@ Shader "Mixed Reality Toolkit/Standard"
#undef _WORLD_POSITION
#endif
#if defined(_ALPHATEST_ON) || defined(_CLIPPING_PRIMITIVE) || defined(_ROUND_CORNERS)
#if defined(UNITY_UI_CLIP_RECT)
#define _LOCAL_POSITION
#else
#undef _LOCAL_POSITION
#endif
#if defined(_ALPHATEST_ON) || defined(UNITY_UI_CLIP_RECT) || defined(_CLIPPING_PRIMITIVE) || defined(_ROUND_CORNERS)
#define _ALPHA_CLIP
#else
#undef _ALPHA_CLIP
@ -298,6 +306,9 @@ Shader "Mixed Reality Toolkit/Standard"
float3 worldPosition : TEXCOORD2;
#endif
#endif
#if defined(_LOCAL_POSITION)
float3 localPosition : TEXCOORD7;
#endif
#if defined(_SCALE)
float3 scale : TEXCOORD3;
#endif
@ -345,6 +356,10 @@ Shader "Mixed Reality Toolkit/Standard"
fixed _Cutoff;
#endif
#if defined(UNITY_UI_CLIP_RECT)
float4 _ClipRect;
#endif
fixed _Metallic;
fixed _Smoothness;
@ -623,6 +638,10 @@ Shader "Mixed Reality Toolkit/Standard"
o.worldPosition.xyz = worldVertexPosition;
#endif
#if defined(_LOCAL_POSITION)
o.localPosition.xyz = vertexPosition;
#endif
#if defined(_NEAR_PLANE_FADE)
float rangeInverse = 1.0 / (_FadeBeginDistance - _FadeCompleteDistance);
#if defined(_NEAR_LIGHT_FADE)
@ -1029,6 +1048,10 @@ Shader "Mixed Reality Toolkit/Standard"
pointToLight *= roundCornerClip;
#endif
#ifdef UNITY_UI_CLIP_RECT
albedo.a *= UnityGet2DClipping(i.localPosition.xy, _ClipRect);
#endif
#if defined(_ALPHA_CLIP)
#if !defined(_ALPHATEST_ON)
_Cutoff = 0.5;

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@ -220,6 +220,7 @@ MonoBehaviour:
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@ -2361,6 +2361,7 @@ MonoBehaviour:
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m_Name:
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--- !u!114 &1276686191
@ -2523,6 +2524,7 @@ MonoBehaviour:
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@ -648,6 +648,7 @@ MonoBehaviour:
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m_Name:
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@ -1100,7 +1100,7 @@ MonoBehaviour:
visualizationObject: {fileID: 0}
interactableObject: {fileID: 0}
autoFollowAtDistance: 0
autoFollowDistance: 2
autoFollowDistance: 3
autoFollowTransformTarget: {fileID: 0}
autoFollowTriggered:
m_PersistentCalls:
@ -1733,6 +1733,9 @@ MonoBehaviour:
oneHandRotationModeNear: 1
oneHandRotationModeFar: 1
releaseBehavior: 3
transformSmoothingLogicType:
reference: Microsoft.MixedReality.Toolkit.Utilities.DefaultTransformSmoothingLogic,
Microsoft.MixedReality.Toolkit.SDK
smoothingFar: 1
smoothingNear: 1
moveLerpTime: 0.001

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@ -1443,6 +1443,7 @@ MonoBehaviour:
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@ -47,6 +47,7 @@ Shader "Maps SDK/Custom Terrain Shader"
sampler2D _MainTex3;
float4 _TexScaleAndOffset[4];
float _UseSolidColor;
float4 _TexOpacity;
struct Input
{
@ -91,8 +92,9 @@ Shader "Maps SDK/Custom Terrain Shader"
v.tangent = float4(1, 0, 0, -1);
}
fixed4 blend(fixed4 dst, fixed4 src)
fixed4 blend(fixed4 dst, fixed4 src, float additionalAlpha)
{
src.a *= additionalAlpha;
return fixed4(src.rgb * src.a + dst.rgb * (1.0 - src.a), 1);
}
@ -107,7 +109,7 @@ Shader "Maps SDK/Custom Terrain Shader"
color = tex2D(_MainTex0, IN.uv_MainTex);
if (_MainTexCount > 1)
{
color = blend(color, tex2D(_MainTex1, IN.uv_MainTex1));
color = blend(color, tex2D(_MainTex1, IN.uv_MainTex1), _TexOpacity.y);
}
}

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@ -819,6 +819,7 @@ MonoBehaviour:
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@ -686,6 +686,7 @@ MonoBehaviour:
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@ -17,16 +17,16 @@
}
],
"dependencies": {
"com.microsoft.maps.unity": "0.11.0",
"com.microsoft.mixedreality.toolkit.examples": "2.6.2",
"com.microsoft.mixedreality.toolkit.foundation": "2.6.2",
"com.microsoft.mixedreality.toolkit.tools": "2.6.2",
"com.microsoft.maps.unity": "0.11.1",
"com.microsoft.mixedreality.toolkit.examples": "2.7.2",
"com.microsoft.mixedreality.toolkit.foundation": "2.7.2",
"com.microsoft.mixedreality.toolkit.tools": "2.7.2",
"com.unity.2d.sprite": "1.0.0",
"com.unity.2d.tilemap": "1.0.0",
"com.unity.ide.rider": "1.2.1",
"com.unity.ide.vscode": "1.2.3",
"com.unity.ide.vscode": "1.2.4",
"com.unity.multiplayer-hlapi": "1.0.8",
"com.unity.test-framework": "1.1.27",
"com.unity.test-framework": "1.1.29",
"com.unity.textmeshpro": "2.1.6",
"com.unity.timeline": "1.2.18",
"com.unity.ugui": "1.0.0",

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@ -1,2 +1,2 @@
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