Update SampleProject to 0.7.0.
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Родитель
a5b3686fe0
Коммит
0840836f13
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@ -28,9 +28,9 @@ Shader "MapsSDK/CustomTerrainShader"
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#pragma multi_compile __ ENABLE_CIRCULAR_CLIPPING
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// Shader paths are non-ideal and will need to be udpated on each version change.
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#include "..\..\..\Packages\Microsoft.Maps.Unity.0.6.1\lib\unity\Map\SupportingScripts\Shaders\ClippingVolume-MapsSDK.cginc"
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#include "..\..\..\Packages\Microsoft.Maps.Unity.0.6.1\lib\unity\Map\SupportingScripts\Shaders\ContourLines-MapsSDK.cginc"
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#include "..\..\..\Packages\Microsoft.Maps.Unity.0.6.1\lib\unity\Map\SupportingScripts\Shaders\ElevationOffset-MapsSDK.cginc"
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#include "..\..\..\Packages\Microsoft.Maps.Unity.0.7.0\lib\unity\Map\SupportingScripts\Shaders\ClippingVolume-MapsSDK.cginc"
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#include "..\..\..\Packages\Microsoft.Maps.Unity.0.7.0\lib\unity\Map\SupportingScripts\Shaders\ContourLines-MapsSDK.cginc"
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#include "..\..\..\Packages\Microsoft.Maps.Unity.0.7.0\lib\unity\Map\SupportingScripts\Shaders\ElevationOffset-MapsSDK.cginc"
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#pragma surface surf StandardSpecular vertex:vert addshadow
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@ -1,4 +1,4 @@
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="Microsoft.Maps.Unity" version="0.6.1" />
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<package id="Microsoft.Maps.Unity" version="0.7.0" />
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</packages>
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@ -12,7 +12,7 @@ PluginImporter:
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validateReferences: 1
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platformData:
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- first:
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'': Any
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: Any
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second:
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enabled: 0
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settings:
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@ -67,7 +67,7 @@ PluginImporter:
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second:
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enabled: 0
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settings:
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CPU: x86_64
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CPU: AnyCPU
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- first:
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Standalone: OSXUniversal
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second:
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