Added Unity AR Map Example Scene and upgraded SampleProject to Unity 2019.4 (#62)
* Added UnityARMapExampleScene * Add back VR support and remove/ignore vscode file. Co-authored-by: Brian Kircher <briank@microsoft.com>
This commit is contained in:
Родитель
a3009540c6
Коммит
8e4228791e
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@ -22,6 +22,7 @@ obj/
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License.
|
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|
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using UnityEngine;
|
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using Microsoft.Geospatial;
|
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using Microsoft.Maps.Unity;
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|
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public class SettingsController : MonoBehaviour
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{
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public MapRenderer map;
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public void ModelsToggleHandler(bool toggle)
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{
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map.MapTerrainType = toggle ? MapTerrainType.Default : MapTerrainType.Elevated;
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}
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public void MapShapeHandler(int shape)
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{
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if (shape == 0)
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{
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}
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else
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{
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map.MapShape = MapShape.Cylinder;
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}
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}
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public void AnimateToPlace(string location)
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{
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if (location == "Space Needle")
|
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{
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map.SetMapScene(new MapSceneOfLocationAndZoomLevel(new LatLon(47.62051, -122.349303), 17.5f));
|
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}
|
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else if (location == "NYC")
|
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{
|
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map.SetMapScene(new MapSceneOfLocationAndZoomLevel(new LatLon(40.708707, -74.010632), 15.0f));
|
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}
|
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else if (location == "Golden Gate")
|
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{
|
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|
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}
|
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else if (location == "Colosseum")
|
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{
|
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|
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}
|
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else if (location == "Atomium")
|
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{
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Загрузка…
Ссылка в новой задаче