diff --git a/CHANGELOG.md b/CHANGELOG.md index 4df3dab4..be56af8e 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -4,6 +4,25 @@ All notable changes to the SDK NuGet package and it's supporting scripts will be The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/) and the SDK NuGet package adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html). +## 0.3.0 - 2019-08-26 +### Maps SDK +#### Added +- Ability to increase or decrease the terrain quality of the `MapRenderer`. +- Ability to disable high-res 3D terrain models, i.e. only use height-map based elevation. +- Ability to render only a flat map surface by disabling aforementioned 3D terrain sources. +- In-editor mouse controls to drag the center of the `MapRenderer` and adjust it's zoom level. Similar mouse controls added for `MapPins` to allow for adjusting a pin's position relative to the map. + +#### Changed +- Copyright settings for `MapRenderer` now managed by separate component, `MapCopyrightLayer`. This component is auto-added to `GameObjects` with a `MapRenderer` component. + +### Supporting Scripts +#### Added +- Initial Bing Maps service API. Currently supports geocoding and reverse geocoding via the `LocationFinder`. +- Editor scripts for various components have been moved out of the DLL and are now available in the supporting scripts. + +#### Changed +- Editor UI refresh for MapRenderer. Among other visual improvements, the developer key field acts as a password field and the value is now hidden by asterisks. + ## 0.2.3 - 2019-07-15 ### Maps SDK #### Added