Add instructions to update plugin's engine version
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@ -37,6 +37,15 @@ through the installation, core concepts, and usage of the Microsoft OpenXR plugi
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# Using the Microsoft OpenXR plugin
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## Use the plugin from GitHub source
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1. Copy MsftOpenXRGame/Plugins/MicrosoftOpenXR to your game's Plugins directory. Skip this step if using the example MsftOpenXRGame project.
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This plugin maintains compatibility with older engine versions, so using the source directly may not work as expected in the latest engine release. If you are prompted that "**The 'MicrosoftOpenXR' plugin was designed for build 4.26.0. Attempt to load it anyway?**", follow these steps to ensure that the plugin's EngineVersion is updated to match your engine version:
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2. Modify the "EngineVersion" string in Plugins/MicrosoftOpenXR/MicrosoftOpenXR.uplugin to match the engine version you are using.
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1. For example, if you are using UE **4.27**, change the line to: **"EngineVersion": "4.27.0"**
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## Install the plugin from the Unreal Marketplace
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1. Install the [Microsoft OpenXR](https://www.unrealengine.com/marketplace/product/ef8930ca860148c498b46887da196239) plugin from the Unreal Engine Marketplace to your engine.
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