Fix Meta File, update to Unity 2019.4, Remove Gesture Recognizer

This commit is contained in:
Jorge Andres Gonzalez Borboa 2020-11-23 12:10:30 -08:00
Родитель ad9f58a977
Коммит 144131dc76
6 изменённых файлов: 368 добавлений и 31 удалений

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@ -10,13 +10,12 @@ Material:
m_Name: SceneObjectMesh
m_Shader: {fileID: 4800000, guid: 5E52DA1E25154EF190E90542F3D8F21A, type: 3}
m_ShaderKeywords: _DIRECTIONAL_LIGHT _HOVER_LIGHT _LOCAL_SPACE_TRIPLANAR_MAPPING
_TRIPLANAR_MAPPING
_SPECULARHIGHLIGHTS_OFF _TRIPLANAR_MAPPING
m_LightmapFlags: 4
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
@ -69,6 +68,10 @@ Material:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlbedoAlphaMode: 0
- _AlbedoAssignedAtRuntime: 0
@ -164,3 +167,4 @@ Material:
- _HoverColorOverride: {r: 1, g: 1, b: 1, a: 1}
- _InnerGlowColor: {r: 1, g: 1, b: 1, a: 0.75}
- _RimColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}

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@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: 5bdea20278144b11916d77503ba1467a
guid: 5E52DA1E25154EF190E90542F3D8F21A
timeCreated: 1519154700
licenseType: Pro
ShaderImporter:

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@ -92,7 +92,6 @@
public class SampleInputManager : MonoBehaviour
{
#region Member Variables
private GestureRecognizer gestureRecognizer;
private bool isEnabled;
private KeywordRecognizer keywordRecognizer;
private Dictionary<KeyCode, InputAction> keyMap = new Dictionary<KeyCode, InputAction>();
@ -423,12 +422,6 @@
keywordRecognizer.OnPhraseRecognized += OnPhraseRecognized;
keywordRecognizer.Start();
// Start listening for gestures
gestureRecognizer = new GestureRecognizer();
gestureRecognizer.SetRecognizableGestures(GestureSettings.Tap);
gestureRecognizer.Tapped += TapCallBack;
gestureRecognizer.StartCapturingGestures();
// Notify
InputEnabled.Invoke();
}
@ -452,14 +445,6 @@
keywordRecognizer = null;
}
// Stop listening for gestures
if (gestureRecognizer != null)
{
gestureRecognizer.StopCapturingGestures();
gestureRecognizer.Tapped -= TapCallBack;
gestureRecognizer = null;
}
// Clear input maps
speechMap.Clear();
keyMap.Clear();

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@ -3,16 +3,15 @@
"com.unity.2d.sprite": "1.0.0",
"com.unity.2d.tilemap": "1.0.0",
"com.unity.ext.nunit": "1.0.0",
"com.unity.ide.rider": "1.1.0",
"com.unity.ide.vscode": "1.1.3",
"com.unity.multiplayer-hlapi": "1.0.2",
"com.unity.package-manager-ui": "2.2.0",
"com.unity.test-framework": "1.0.13",
"com.unity.textmeshpro": "2.0.0",
"com.unity.timeline": "1.1.0",
"com.unity.ide.rider": "1.1.4",
"com.unity.ide.vscode": "1.2.1",
"com.unity.multiplayer-hlapi": "1.0.6",
"com.unity.test-framework": "1.1.16",
"com.unity.textmeshpro": "2.0.1",
"com.unity.timeline": "1.2.6",
"com.unity.ugui": "1.0.0",
"com.unity.xr.legacyinputhelpers": "2.0.2",
"com.unity.xr.windowsmr.metro": "3.0.6",
"com.unity.xr.legacyinputhelpers": "2.1.4",
"com.unity.xr.windowsmr.metro": "4.2.1",
"com.unity.modules.ai": "1.0.0",
"com.unity.modules.androidjni": "1.0.0",
"com.unity.modules.animation": "1.0.0",

349
Packages/packages-lock.json Normal file
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@ -0,0 +1,349 @@
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}
}

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@ -1,2 +1,2 @@
m_EditorVersion: 2019.2.21f1
m_EditorVersionWithRevision: 2019.2.21f1 (9d528d026557)
m_EditorVersion: 2019.4.11f1
m_EditorVersionWithRevision: 2019.4.11f1 (2d9804dddde7)