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@ -9,7 +9,23 @@ To learn more about Scene Understanding SDK, please visit this link: https://doc
# Prerequisites
Unity 2019.2.21f1 or greater.
Visual Studio 2017 or 2019 with Universal Windows Platform components.
Windows SDK version 10.0.18362.0 or greater.
Windows SDK version 10.0.18362.0 or greater.
Up to date version of Unity Hub.
# Opening the project, verifying Nuget packages, Setting up Unity Scenes for build.
After cloning the project or extracting the project from a zip. Open Unity Hub, select 'Add' and add your project folder from where you extracted it or cloned it.
Wait for the project to load, after the project loaded you should see the following messages in the Unity Console
'Added DLL directory C:\<YOUR-PATH>\MixedReality-SceneUnderstanding-Samples\Assets\Packages\Microsoft.VCRTForwarders.140.1.0.6\Unity\<ARCHITECTURE> to the user search path.'
'Added DLL directory C:\<YOUR-PATH>\MixedReality-SceneUnderstanding-Samples\Assets\Packages\Microsoft.MixedReality.SceneUnderstanding.0.5.2065\Unity\<ARCHITECTURE> to the user search path.'
If for whatever reason this messages don't show on your project, try closing and opening the project again.
To verify your Nuget Packages are correctly installed. Open the Nuget Menu in Unity Nuget-> Manage Nuget Packages -> Installed. Verify Microsoft.MixReality.SceneUnderstanding and Microsoft.VCRTFowarders nugets are both installed.
# Running Prerequisites
Before trying to build the project, verify the all the relevant unity scenes are loaded in the Unity Build Settings, go to File->Build Settings. All the samples scenes are under SceneUnderstanding/Examples folder inside the project. The 'Home-Examples' scene is not a SceneUnderstanding Scene per se, but rather a Menu Scene from which you can load the other example scenes.
# Running on HoloLens 2
To run this sample on the HoloLens 2, please follow the instructions below:
@ -33,3 +49,9 @@ To run this sample on the PC, please follow the instructions below:
# Additional Notes
This sample relies on NuGetForUnity package (https://github.com/GlitchEnzo/NuGetForUnity) to bring NuGet support inside Unity.
When you first launch the sample in Unity, NuGetForUnity will restore the Microsoft.MixedReality.SceneUnderstanding NuGet package and place the contents under Assets\Packages.
Note that when running on your Hololens all the interactive commands are voice commands, you are require to speak to interact with the scene when running on Hololens.
Say 'Scene Objects Wireframe' , 'Load NavMesh' , 'Toggle Auto Refresh' etc.