diff --git a/Assets/AppPrefabs/Support/Scripts/AttachToController.cs b/Assets/AppPrefabs/Support/Scripts/AttachToController.cs index 03f1141..ba79381 100644 --- a/Assets/AppPrefabs/Support/Scripts/AttachToController.cs +++ b/Assets/AppPrefabs/Support/Scripts/AttachToController.cs @@ -7,7 +7,7 @@ using HoloToolkit.Unity.InputModule; using UnityEngine; using UnityEngine.XR.WSA.Input; -namespace MRDL.Controllers +namespace HoloToolkit.Unity.Controllers { /// /// Waits for a controller to be instantiated, then attaches itself to a specified element diff --git a/Assets/AppPrefabs/Support/Scripts/Brush.cs b/Assets/AppPrefabs/Support/Scripts/Brush.cs index 1c7a73b..7e440ea 100644 --- a/Assets/AppPrefabs/Support/Scripts/Brush.cs +++ b/Assets/AppPrefabs/Support/Scripts/Brush.cs @@ -4,7 +4,7 @@ using System.Collections; using UnityEngine; -namespace MRDL.ControllerExamples +namespace HoloToolkit.Unity.ControllerExamples { public class Brush : MonoBehaviour { diff --git a/Assets/AppPrefabs/Support/Scripts/BrushController.cs b/Assets/AppPrefabs/Support/Scripts/BrushController.cs index 6df850c..d4448fd 100644 --- a/Assets/AppPrefabs/Support/Scripts/BrushController.cs +++ b/Assets/AppPrefabs/Support/Scripts/BrushController.cs @@ -5,7 +5,7 @@ using System.Collections; using UnityEngine; using UnityEngine.XR.WSA.Input; -namespace MRDL.ControllerExamples +namespace HoloToolkit.Unity.ControllerExamples { public class BrushController : MonoBehaviour { diff --git a/Assets/AppPrefabs/Support/Scripts/BrushSelector.cs b/Assets/AppPrefabs/Support/Scripts/BrushSelector.cs index 7564cd9..59e7428 100644 --- a/Assets/AppPrefabs/Support/Scripts/BrushSelector.cs +++ b/Assets/AppPrefabs/Support/Scripts/BrushSelector.cs @@ -2,12 +2,12 @@ // Licensed under the MIT License. See LICENSE in the project root for license information. using HoloToolkit.Unity.InputModule; -using MRDL.Design; +using HoloToolkit.Unity.Design; using System.Collections; using UnityEngine; using UnityEngine.XR.WSA.Input; -namespace MRDL.ControllerExamples +namespace HoloToolkit.Unity.ControllerExamples { public class BrushSelector : MonoBehaviour { diff --git a/Assets/AppPrefabs/Support/Scripts/ColorPickerWheel.cs b/Assets/AppPrefabs/Support/Scripts/ColorPickerWheel.cs index 0b2e0aa..24eb12e 100644 --- a/Assets/AppPrefabs/Support/Scripts/ColorPickerWheel.cs +++ b/Assets/AppPrefabs/Support/Scripts/ColorPickerWheel.cs @@ -2,12 +2,12 @@ // Licensed under the MIT License. See LICENSE in the project root for license information. using HoloToolkit.Unity.InputModule; -using MRDL.Controllers; +using HoloToolkit.Unity.Controllers; using System.Collections; using UnityEngine; using UnityEngine.XR.WSA.Input; -namespace MRDL.ControllerExamples +namespace HoloToolkit.Unity.ControllerExamples { public class ColorPickerWheel : MonoBehaviour, IPointerTarget { diff --git a/Assets/AppPrefabs/Support/Scripts/Distorter.cs b/Assets/AppPrefabs/Support/Scripts/Distorter.cs index 8967499..8a8d757 100644 --- a/Assets/AppPrefabs/Support/Scripts/Distorter.cs +++ b/Assets/AppPrefabs/Support/Scripts/Distorter.cs @@ -3,7 +3,7 @@ using UnityEngine; -namespace MRDL.Design +namespace HoloToolkit.Unity.Design { public interface IDistorter { diff --git a/Assets/AppPrefabs/Support/Scripts/Editor/LineBaseInspector.cs b/Assets/AppPrefabs/Support/Scripts/Editor/LineBaseInspector.cs index 4f14b96..b173757 100644 --- a/Assets/AppPrefabs/Support/Scripts/Editor/LineBaseInspector.cs +++ b/Assets/AppPrefabs/Support/Scripts/Editor/LineBaseInspector.cs @@ -4,7 +4,7 @@ using UnityEditor; using UnityEngine; -namespace MRDL.Design +namespace HoloToolkit.Unity.Design { public class LineBaseInspector : Editor { diff --git a/Assets/AppPrefabs/Support/Scripts/Ellipse.cs b/Assets/AppPrefabs/Support/Scripts/Ellipse.cs index 9a08e5f..b2e7940 100644 --- a/Assets/AppPrefabs/Support/Scripts/Ellipse.cs +++ b/Assets/AppPrefabs/Support/Scripts/Ellipse.cs @@ -3,7 +3,7 @@ using UnityEngine; -namespace MRDL.Design +namespace HoloToolkit.Unity.Design { public class Ellipse : LineBase { diff --git a/Assets/AppPrefabs/Support/Scripts/Eraser.cs b/Assets/AppPrefabs/Support/Scripts/Eraser.cs index 5d82805..580755e 100644 --- a/Assets/AppPrefabs/Support/Scripts/Eraser.cs +++ b/Assets/AppPrefabs/Support/Scripts/Eraser.cs @@ -5,7 +5,7 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; -namespace MRDL.ControllerExamples +namespace HoloToolkit.Unity.ControllerExamples { public class Eraser : Brush { diff --git a/Assets/AppPrefabs/Support/Scripts/Line.cs b/Assets/AppPrefabs/Support/Scripts/Line.cs index bb1b37f..859edcb 100644 --- a/Assets/AppPrefabs/Support/Scripts/Line.cs +++ b/Assets/AppPrefabs/Support/Scripts/Line.cs @@ -3,7 +3,7 @@ using UnityEngine; -namespace MRDL.Design +namespace HoloToolkit.Unity.Design { public class Line : LineBase { diff --git a/Assets/AppPrefabs/Support/Scripts/LineBase.cs b/Assets/AppPrefabs/Support/Scripts/LineBase.cs index 2e8bc85..dbf1222 100644 --- a/Assets/AppPrefabs/Support/Scripts/LineBase.cs +++ b/Assets/AppPrefabs/Support/Scripts/LineBase.cs @@ -4,7 +4,7 @@ using System.Collections.Generic; using UnityEngine; -namespace MRDL.Design +namespace HoloToolkit.Unity.Design { public abstract class LineBase : MonoBehaviour { diff --git a/Assets/AppPrefabs/Support/Scripts/LineObjectCollection.cs b/Assets/AppPrefabs/Support/Scripts/LineObjectCollection.cs index 1483d72..413e0d3 100644 --- a/Assets/AppPrefabs/Support/Scripts/LineObjectCollection.cs +++ b/Assets/AppPrefabs/Support/Scripts/LineObjectCollection.cs @@ -4,7 +4,7 @@ using System.Collections.Generic; using UnityEngine; -namespace MRDL.Design +namespace HoloToolkit.Unity.Design { public class LineObjectCollection : MonoBehaviour { diff --git a/Assets/AppPrefabs/Support/Scripts/LinePointer.cs b/Assets/AppPrefabs/Support/Scripts/LinePointer.cs index e306063..4d05856 100644 --- a/Assets/AppPrefabs/Support/Scripts/LinePointer.cs +++ b/Assets/AppPrefabs/Support/Scripts/LinePointer.cs @@ -1,10 +1,10 @@ // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. -using MRDL.Design; +using HoloToolkit.Unity.Design; using UnityEngine; -namespace MRDL.Controllers +namespace HoloToolkit.Unity.Controllers { [RequireComponent(typeof(Line))] [ExecuteInEditMode] diff --git a/Assets/AppPrefabs/Support/Scripts/LineRenderer.cs b/Assets/AppPrefabs/Support/Scripts/LineRenderer.cs index ba67816..db15a6b 100644 --- a/Assets/AppPrefabs/Support/Scripts/LineRenderer.cs +++ b/Assets/AppPrefabs/Support/Scripts/LineRenderer.cs @@ -3,7 +3,7 @@ using UnityEngine; -namespace MRDL.Design +namespace HoloToolkit.Unity.Design { public abstract class LineRenderer : MonoBehaviour { diff --git a/Assets/AppPrefabs/Support/Scripts/LineUnity.cs b/Assets/AppPrefabs/Support/Scripts/LineUnity.cs index d708e07..76eeec2 100644 --- a/Assets/AppPrefabs/Support/Scripts/LineUnity.cs +++ b/Assets/AppPrefabs/Support/Scripts/LineUnity.cs @@ -4,7 +4,7 @@ using System.Collections; using UnityEngine; -namespace MRDL.Design +namespace HoloToolkit.Unity.Design { public class LineUnity : LineRenderer { diff --git a/Assets/AppPrefabs/Support/Scripts/LineUtility.cs b/Assets/AppPrefabs/Support/Scripts/LineUtility.cs index ed70088..8415f9f 100644 --- a/Assets/AppPrefabs/Support/Scripts/LineUtility.cs +++ b/Assets/AppPrefabs/Support/Scripts/LineUtility.cs @@ -5,7 +5,7 @@ using System; using System.Collections.Generic; using UnityEngine; -namespace MRDL.Design +namespace HoloToolkit.Unity.Design { #region structs [Serializable] diff --git a/Assets/AppPrefabs/Support/Scripts/NavigationHotSpot.cs b/Assets/AppPrefabs/Support/Scripts/NavigationHotSpot.cs index 8e7091f..b975303 100644 --- a/Assets/AppPrefabs/Support/Scripts/NavigationHotSpot.cs +++ b/Assets/AppPrefabs/Support/Scripts/NavigationHotSpot.cs @@ -3,7 +3,7 @@ using UnityEngine; -namespace MRDL.Controllers +namespace HoloToolkit.Unity.Controllers { public class NavigationHotSpot : MonoBehaviour { diff --git a/Assets/AppPrefabs/Support/Scripts/ObjectSpawner.cs b/Assets/AppPrefabs/Support/Scripts/ObjectSpawner.cs index 21236e0..8249dbb 100644 --- a/Assets/AppPrefabs/Support/Scripts/ObjectSpawner.cs +++ b/Assets/AppPrefabs/Support/Scripts/ObjectSpawner.cs @@ -7,7 +7,7 @@ using System.Collections; using UnityEngine; using UnityEngine.XR.WSA.Input; -namespace MRDL.ControllerExamples +namespace HoloToolkit.Unity.ControllerExamples { public class ObjectSpawner : MonoBehaviour { diff --git a/Assets/AppPrefabs/Support/Scripts/PhysicsPointer.cs b/Assets/AppPrefabs/Support/Scripts/PhysicsPointer.cs index 0d586e4..ea45652 100644 --- a/Assets/AppPrefabs/Support/Scripts/PhysicsPointer.cs +++ b/Assets/AppPrefabs/Support/Scripts/PhysicsPointer.cs @@ -3,7 +3,7 @@ using UnityEngine; -namespace MRDL.Controllers +namespace HoloToolkit.Unity.Controllers { public interface IPointerTarget { diff --git a/Assets/AppPrefabs/Support/Scripts/PointerCursor.cs b/Assets/AppPrefabs/Support/Scripts/PointerCursor.cs index fe5df2f..3df1c80 100644 --- a/Assets/AppPrefabs/Support/Scripts/PointerCursor.cs +++ b/Assets/AppPrefabs/Support/Scripts/PointerCursor.cs @@ -3,7 +3,7 @@ using UnityEngine; -namespace MRDL.Controllers +namespace HoloToolkit.Unity.Controllers { [ExecuteInEditMode] public class PointerCursor : MonoBehaviour diff --git a/Assets/AppPrefabs/Support/Scripts/PointerInput.cs b/Assets/AppPrefabs/Support/Scripts/PointerInput.cs index 546fadf..1d49dee 100644 --- a/Assets/AppPrefabs/Support/Scripts/PointerInput.cs +++ b/Assets/AppPrefabs/Support/Scripts/PointerInput.cs @@ -4,7 +4,7 @@ using UnityEngine; using UnityEngine.XR.WSA.Input; -namespace MRDL.Controllers +namespace HoloToolkit.Unity.Controllers { /// /// Routes controller input to a physics pointer