Initial refactoring efforts in AttachToController
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@ -35,7 +35,7 @@ GameObject:
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@ -275,7 +275,7 @@ Animator:
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@ -286,14 +286,18 @@ MonoBehaviour:
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element: 5
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rotationOffset: {x: 0, y: 0, z: 0}
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scale: {x: 1, y: 1, z: 1}
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setScaleOnAttach: 0
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visible: 1
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selectorTransform: {fileID: 4679133003569798}
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inputScale: 1.1
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selectorPosition: {x: 0, y: 0}
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timeout: 2
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handedness: 1
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@ -286,6 +286,12 @@ MonoBehaviour:
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positionOffset: {x: 0, y: 0, z: 0}
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rotationOffset: {x: 0, y: 0, z: 0}
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scale: {x: 1, y: 1, z: 1}
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setScaleOnAttach: 0
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displayParent: {fileID: 4019373725975686}
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scaleParent: {fileID: 4867629368935554}
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spawnParent: {fileID: 4986731351061256}
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@ -322,5 +328,3 @@ MonoBehaviour:
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m_PostInfinity: 2
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m_RotationOrder: 0
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growTime: 2
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handedness: 1
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element: 6
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@ -1,9 +1,8 @@
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License. See LICENSE in the project root for license information.
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using System;
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using System.Collections;
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using HoloToolkit.Unity.InputModule;
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using System;
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using UnityEngine;
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using UnityEngine.XR.WSA.Input;
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@ -14,65 +13,107 @@ namespace HoloToolkit.Unity.Controllers
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/// </summary>
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public class AttachToController : MonoBehaviour
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{
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public Action OnAttach;
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[Header("AttachToController Elements")]
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protected InteractionSourceHandedness handedness = InteractionSourceHandedness.Left;
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[SerializeField]
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protected MotionControllerInfo.ControllerElementEnum element = MotionControllerInfo.ControllerElementEnum.PointingPose;
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[SerializeField]
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protected Vector3 positionOffset = Vector3.zero;
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[SerializeField]
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protected Vector3 rotationOffset = Vector3.zero;
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[SerializeField]
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protected Vector3 scale = Vector3.one;
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[SerializeField]
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protected bool setScaleOnAttach = false;
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public bool IsAttached { get; private set; }
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public Transform Element { get { return elementTransform; } }
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private MotionControllerInfo controller;
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public MotionControllerInfo Controller { get { return controller; } }
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public InteractionSourceHandedness Handedness { set { handedness = value; } }
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public event Action<MotionControllerInfo> OnAttachToController;
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public event Action<MotionControllerInfo> OnDetachFromController;
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[SerializeField]
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private Vector3 positionOffset = Vector3.zero;
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[SerializeField]
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private Vector3 rotationOffset = Vector3.zero;
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[SerializeField]
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private bool setScaleOnAttach = false;
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[SerializeField]
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private Vector3 scale = Vector3.one;
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[SerializeField]
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private InteractionSourceHandedness handedness = InteractionSourceHandedness.Left;
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[SerializeField]
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private MotionControllerInfo.ControllerElementEnum element = MotionControllerInfo.ControllerElementEnum.PointingPose;
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private MotionControllerInfo controller;
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private Transform elementTransform;
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private IEnumerator Start()
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private void OnEnable()
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{
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// Wait for our controller to appear
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while (!MotionControllerVisualizer.Instance.TryGetControllerModel(handedness, out controller))
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// Look if the controller has loaded.
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if (MotionControllerVisualizer.Instance.TryGetControllerModel(handedness, out controller))
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{
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yield return null;
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AttachElementToController(controller);
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}
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if (!controller.TryGetElement(element, out elementTransform))
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MotionControllerVisualizer.Instance.OnControllerModelLoaded += AttachElementToController;
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MotionControllerVisualizer.Instance.OnControllerModelUnloaded += DetachElementFromController;
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}
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private void OnDisable()
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{
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if (MotionControllerVisualizer.IsInitialized)
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{
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Debug.LogError("Unable to find element of type " + element + " under controller " + controller.ControllerParent.name + ", not attaching.");
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yield break;
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MotionControllerVisualizer.Instance.OnControllerModelLoaded -= AttachElementToController;
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MotionControllerVisualizer.Instance.OnControllerModelUnloaded -= DetachElementFromController;
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}
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}
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private void OnDestroy()
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{
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if (MotionControllerVisualizer.IsInitialized)
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{
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MotionControllerVisualizer.Instance.OnControllerModelLoaded -= AttachElementToController;
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MotionControllerVisualizer.Instance.OnControllerModelUnloaded -= DetachElementFromController;
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}
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}
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private void AttachElementToController(MotionControllerInfo controller)
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{
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if (!IsAttached)
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{
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if (!controller.TryGetElement(element, out elementTransform))
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{
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Debug.LogError("Unable to find element of type " + element + " under controller " + controller.ControllerParent.name + "; not attaching.");
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return;
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}
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// Parent ourselves under the element and set our offsets
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transform.parent = elementTransform;
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transform.localPosition = positionOffset;
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transform.localEulerAngles = rotationOffset;
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if (setScaleOnAttach)
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{
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transform.localScale = scale;
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}
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// Announce that we're attached
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if (OnAttachToController != null)
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{
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OnAttachToController(controller);
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}
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IsAttached = true;
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}
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else
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{
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Debug.Log(name + " is already attached.");
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}
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}
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private void DetachElementFromController(MotionControllerInfo e)
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{
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if (OnDetachFromController != null)
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{
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OnDetachFromController(e);
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}
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// Parent ourselves under the element and set our offsets
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transform.parent = elementTransform;
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transform.localPosition = positionOffset;
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transform.localEulerAngles = rotationOffset;
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if (setScaleOnAttach)
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{
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transform.localScale = scale;
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}
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// Announce that we're attached
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if (OnAttach != null)
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{
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OnAttach();
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}
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yield break;
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IsAttached = false;
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}
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}
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}
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@ -1,21 +1,23 @@
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License. See LICENSE in the project root for license information.
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using HoloToolkit.Unity.InputModule;
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using HoloToolkit.Unity.Controllers;
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using HoloToolkit.Unity.Design;
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using HoloToolkit.Unity.InputModule;
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using System.Collections;
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using UnityEngine;
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using UnityEngine.XR.WSA.Input;
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namespace HoloToolkit.Unity.ControllerExamples
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{
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[RequireComponent(typeof(AttachToController))]
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public class BrushSelector : MonoBehaviour
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{
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public enum SwipeEnum
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{
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None,
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Left,
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Right,
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Right
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}
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[SerializeField]
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@ -214,14 +216,17 @@ namespace HoloToolkit.Unity.ControllerExamples
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{
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if (obj.state.source.handedness == handedness)
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{
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if (obj.state.touchpadPressed)
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{
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// Check which side we clicked
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if (obj.state.touchpadPosition.x < 0)
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{
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currentAction = SwipeEnum.Left;
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}
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else
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{
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currentAction = SwipeEnum.Right;
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}
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// Ping the touchpad material so it gets bright
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touchpadTouchTime = Time.unscaledTime;
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|
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@ -1,15 +1,14 @@
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License. See LICENSE in the project root for license information.
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using HoloToolkit.Unity.InputModule;
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using HoloToolkit.Unity.Controllers;
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using System.Collections;
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using HoloToolkit.Unity.InputModule;
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using UnityEngine;
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using UnityEngine.XR.WSA.Input;
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namespace HoloToolkit.Unity.ControllerExamples
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{
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public class ColorPickerWheel : MonoBehaviour, IPointerTarget
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public class ColorPickerWheel : AttachToController, IPointerTarget
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{
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public bool Visible
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{
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@ -54,37 +53,20 @@ namespace HoloToolkit.Unity.ControllerExamples
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[SerializeField]
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private float timeout = 2f;
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/*[Header("Color Dabs")]
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[SerializeField]
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private Color[] colorDabs = new Color[8];*/
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private float lastTimeVisible;
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private bool visibleLastFrame = false;
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[SerializeField]
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private InteractionSourceHandedness handedness = InteractionSourceHandedness.Left;
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[SerializeField]
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private MotionControllerInfo.ControllerElementEnum element = MotionControllerInfo.ControllerElementEnum.Touchpad;
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private MotionControllerInfo controller;
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public void OnPointerTarget(PhysicsPointer source)
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private void Awake()
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{
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Visible = true;
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OnAttachToController += This_OnAttachToController;
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OnDetachFromController += This_OnDetachFromController;
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// If we're opening or closing, don't set the color value
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AnimatorStateInfo stateInfo = animator.GetCurrentAnimatorStateInfo(0);
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if (stateInfo.IsName("Show") || stateInfo.IsName("Hide"))
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{
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return;
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}
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Vector3 localHitPoint = selectorTransform.parent.InverseTransformPoint(source.TargetPoint);
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SelectorPosition = new Vector2(localHitPoint.x, localHitPoint.z);
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visible = false;
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}
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private void Update()
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{
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if (controller == null)
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if (Controller == null)
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{
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return;
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}
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@ -133,40 +115,39 @@ namespace HoloToolkit.Unity.ControllerExamples
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}
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}
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private IEnumerator Start()
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private void This_OnAttachToController(MotionControllerInfo e)
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{
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while (!MotionControllerVisualizer.Instance.TryGetControllerModel(handedness, out controller))
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{
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visible = false;
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yield return null;
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}
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// Parent the picker wheel under the element of choice
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Transform elementTransform;
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if (!controller.TryGetElement(element, out elementTransform))
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{
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Debug.LogError("Element " + element.ToString() + " not found in controller, can't proceed.");
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gameObject.SetActive(false);
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yield break;
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}
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transform.parent = elementTransform;
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transform.localPosition = Vector3.zero;
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transform.localRotation = Quaternion.identity;
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// Subscribe to input now that we're parented under the controller
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InteractionManager.InteractionSourceUpdated += InteractionSourceUpdated;
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}
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private void This_OnDetachFromController(MotionControllerInfo e)
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{
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// Unsubscribe from input now that we've detached from the controller
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InteractionManager.InteractionSourceUpdated -= InteractionSourceUpdated;
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}
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public void OnPointerTarget(PhysicsPointer source)
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{
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Visible = true;
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// If we're opening or closing, don't set the color value
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AnimatorStateInfo stateInfo = animator.GetCurrentAnimatorStateInfo(0);
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if (stateInfo.IsName("Show") || stateInfo.IsName("Hide"))
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{
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return;
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}
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Vector3 localHitPoint = selectorTransform.parent.InverseTransformPoint(source.TargetPoint);
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SelectorPosition = new Vector2(localHitPoint.x, localHitPoint.z);
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}
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private void InteractionSourceUpdated(InteractionSourceUpdatedEventArgs obj)
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{
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if (obj.state.source.handedness == handedness)
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if (obj.state.source.handedness == handedness && obj.state.touchpadTouched)
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{
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if (obj.state.touchpadTouched)
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{
|
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Visible = true;
|
||||
SelectorPosition = obj.state.touchpadPosition;
|
||||
}
|
||||
Visible = true;
|
||||
SelectorPosition = obj.state.touchpadPosition;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
// Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
// Licensed under the MIT License. See LICENSE in the project root for license information.
|
||||
|
||||
using HoloToolkit.Unity.Controllers;
|
||||
using HoloToolkit.Unity.InputModule;
|
||||
using System;
|
||||
using System.Collections;
|
||||
|
@ -9,19 +10,19 @@ using UnityEngine.XR.WSA.Input;
|
|||
|
||||
namespace HoloToolkit.Unity.ControllerExamples
|
||||
{
|
||||
public class ObjectSpawner : MonoBehaviour
|
||||
public class ObjectSpawner : AttachToController
|
||||
{
|
||||
public enum StateEnum
|
||||
{
|
||||
Uninitialized,
|
||||
Idle,
|
||||
Switching,
|
||||
Spawning,
|
||||
Spawning
|
||||
}
|
||||
|
||||
public int MeshIndex
|
||||
{
|
||||
get { return meshIndex; }
|
||||
get { return meshIndex; }
|
||||
set
|
||||
{
|
||||
if (state != StateEnum.Idle)
|
||||
|
@ -67,58 +68,16 @@ namespace HoloToolkit.Unity.ControllerExamples
|
|||
[SerializeField]
|
||||
private float growTime = 2f;
|
||||
|
||||
[SerializeField]
|
||||
private InteractionSourceHandedness handedness = InteractionSourceHandedness.Left;
|
||||
[SerializeField]
|
||||
private MotionControllerInfo.ControllerElementEnum element = MotionControllerInfo.ControllerElementEnum.PointingPose;
|
||||
private MotionControllerInfo controller;
|
||||
|
||||
private int meshIndex = 0;
|
||||
private StateEnum state = StateEnum.Uninitialized;
|
||||
private Material instantiatedMaterial;
|
||||
private bool released;
|
||||
private float timePressed;
|
||||
|
||||
private void SpawnObject()
|
||||
private void Awake()
|
||||
{
|
||||
if (state != StateEnum.Idle)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
state = StateEnum.Spawning;
|
||||
StartCoroutine(SpawnOverTime());
|
||||
}
|
||||
|
||||
private IEnumerator Start()
|
||||
{
|
||||
while (!MotionControllerVisualizer.Instance.TryGetControllerModel(handedness, out controller))
|
||||
{
|
||||
yield return null;
|
||||
}
|
||||
|
||||
instantiatedMaterial = new Material(objectMaterial);
|
||||
displayObject.sharedMesh = availableMeshes[meshIndex];
|
||||
displayObject.GetComponent<Renderer>().sharedMaterial = instantiatedMaterial;
|
||||
|
||||
// Parent the picker wheel under the element of choice
|
||||
Transform elementTransform;
|
||||
if (!controller.TryGetElement(element, out elementTransform))
|
||||
{
|
||||
Debug.LogError("Element " + element.ToString() + " not found in controller, can't proceed.");
|
||||
gameObject.SetActive(false);
|
||||
yield break;
|
||||
}
|
||||
|
||||
transform.parent = elementTransform;
|
||||
transform.localPosition = Vector3.zero;
|
||||
transform.localRotation = Quaternion.identity;
|
||||
|
||||
// Subscribe to input now that we're parented under the controller
|
||||
InteractionManager.InteractionSourcePressed += InteractionSourcePressed;
|
||||
InteractionManager.InteractionSourceReleased += InteractionSourceReleased;
|
||||
|
||||
state = StateEnum.Idle;
|
||||
OnAttachToController += This_OnAttachToController;
|
||||
OnDetachFromController += This_OnDetachFromController;
|
||||
}
|
||||
|
||||
private void Update()
|
||||
|
@ -137,6 +96,44 @@ namespace HoloToolkit.Unity.ControllerExamples
|
|||
instantiatedMaterial.color = colorSource.SelectedColor;
|
||||
}
|
||||
|
||||
private void SpawnObject()
|
||||
{
|
||||
if (state != StateEnum.Idle)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
state = StateEnum.Spawning;
|
||||
StartCoroutine(SpawnOverTime());
|
||||
}
|
||||
|
||||
private void This_OnAttachToController(MotionControllerInfo controllerInfo)
|
||||
{
|
||||
gameObject.SetActive(true);
|
||||
|
||||
instantiatedMaterial = new Material(objectMaterial);
|
||||
displayObject.sharedMesh = availableMeshes[meshIndex];
|
||||
displayObject.GetComponent<Renderer>().sharedMaterial = instantiatedMaterial;
|
||||
|
||||
// Subscribe to input now that we're parented under the controller
|
||||
InteractionManager.InteractionSourcePressed += InteractionSourcePressed;
|
||||
InteractionManager.InteractionSourceReleased += InteractionSourceReleased;
|
||||
|
||||
state = StateEnum.Idle;
|
||||
}
|
||||
|
||||
private void This_OnDetachFromController(MotionControllerInfo controllerInfo)
|
||||
{
|
||||
// Unsubscribe from input now that we've detached from the controller
|
||||
InteractionManager.InteractionSourcePressed -= InteractionSourcePressed;
|
||||
InteractionManager.InteractionSourceReleased -= InteractionSourceReleased;
|
||||
|
||||
Destroy(instantiatedMaterial);
|
||||
//displayObject.sharedMesh = null;
|
||||
|
||||
state = StateEnum.Uninitialized;
|
||||
}
|
||||
|
||||
private IEnumerator SwitchOverTime()
|
||||
{
|
||||
animator.SetTrigger("Switch");
|
||||
|
@ -225,7 +222,9 @@ namespace HoloToolkit.Unity.ControllerExamples
|
|||
case InteractionSourcePressType.Select:
|
||||
meshIndex++;
|
||||
if (meshIndex >= NumAvailableMeshes)
|
||||
{
|
||||
meshIndex = 0;
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
// Copyright (c) Microsoft Corporation. All rights reserved.
|
||||
// Licensed under the MIT License. See LICENSE in the project root for license information.
|
||||
|
||||
using HoloToolkit.Unity.InputModule;
|
||||
using UnityEngine;
|
||||
using UnityEngine.XR.WSA.Input;
|
||||
|
||||
|
@ -9,23 +10,16 @@ namespace HoloToolkit.Unity.Controllers
|
|||
/// <summary>
|
||||
/// Routes controller input to a physics pointer
|
||||
/// </summary>
|
||||
[RequireComponent(typeof(AttachToController))]
|
||||
public class PointerInput : MonoBehaviour
|
||||
public class PointerInput : AttachToController
|
||||
{
|
||||
[SerializeField]
|
||||
private PhysicsPointer pointer = null;
|
||||
[SerializeField]
|
||||
private InteractionSourcePressType activePressType = InteractionSourcePressType.Select;
|
||||
[SerializeField]
|
||||
private InteractionSourceHandedness handedness = InteractionSourceHandedness.Left;
|
||||
|
||||
private AttachToController attachToController;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
attachToController = GetComponent<AttachToController>();
|
||||
attachToController.Handedness = handedness;
|
||||
attachToController.OnAttach += OnAttach;
|
||||
OnAttachToController += This_OnAttachToController;
|
||||
|
||||
if (pointer == null)
|
||||
{
|
||||
|
@ -35,7 +29,7 @@ namespace HoloToolkit.Unity.Controllers
|
|||
pointer.Active = false;
|
||||
}
|
||||
|
||||
private void OnAttach()
|
||||
private void This_OnAttachToController(MotionControllerInfo controllerInfo)
|
||||
{
|
||||
// Subscribe to interaction events
|
||||
InteractionManager.InteractionSourceUpdated += InteractionSourceUpdated;
|
||||
|
|
|
@ -155,7 +155,7 @@ Prefab:
|
|||
type: 2}
|
||||
propertyPath: colorSource
|
||||
value:
|
||||
objectReference: {fileID: 301956525}
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||||
objectReference: {fileID: 790017090}
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m_RemovedComponents: []
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m_ParentPrefab: {fileID: 100100000, guid: c0ccc611baa955a4080f09f3434d9d6e, type: 2}
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||||
m_IsPrefabParent: 0
|
||||
|
@ -218,12 +218,6 @@ Transform:
|
|||
m_PrefabParentObject: {fileID: 4333231778490866, guid: a71041be74ebc5546895208261bbc326,
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||||
type: 2}
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||||
m_PrefabInternal: {fileID: 291685366}
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||||
--- !u!114 &301956525 stripped
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||||
MonoBehaviour:
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||||
m_PrefabParentObject: {fileID: 114639197955965534, guid: 56a934385f12cbd4db6dfaa5bdcb9f9f,
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||||
type: 2}
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m_PrefabInternal: {fileID: 790017089}
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m_Script: {fileID: 11500000, guid: c867040d80ee6c54ba5482735391537d, type: 3}
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||||
--- !u!1001 &790017089
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||||
Prefab:
|
||||
m_ObjectHideFlags: 0
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||||
|
@ -263,49 +257,15 @@ Prefab:
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|||
propertyPath: m_RootOrder
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||||
value: 6
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||||
objectReference: {fileID: 0}
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propertyPath: colorDabs.Array.data[0].a
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 114639197955965534, guid: 56a934385f12cbd4db6dfaa5bdcb9f9f,
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propertyPath: colorDabs.Array.data[1].a
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||||
value: 1
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objectReference: {fileID: 0}
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||||
- target: {fileID: 114639197955965534, guid: 56a934385f12cbd4db6dfaa5bdcb9f9f,
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type: 2}
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propertyPath: colorDabs.Array.data[2].a
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 114639197955965534, guid: 56a934385f12cbd4db6dfaa5bdcb9f9f,
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propertyPath: colorDabs.Array.data[3].a
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 114639197955965534, guid: 56a934385f12cbd4db6dfaa5bdcb9f9f,
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propertyPath: colorDabs.Array.data[4].a
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 114639197955965534, guid: 56a934385f12cbd4db6dfaa5bdcb9f9f,
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propertyPath: colorDabs.Array.data[5].a
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 114639197955965534, guid: 56a934385f12cbd4db6dfaa5bdcb9f9f,
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type: 2}
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propertyPath: colorDabs.Array.data[6].a
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 114639197955965534, guid: 56a934385f12cbd4db6dfaa5bdcb9f9f,
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type: 2}
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||||
propertyPath: colorDabs.Array.data[7].a
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value: 1
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_ParentPrefab: {fileID: 100100000, guid: 56a934385f12cbd4db6dfaa5bdcb9f9f, type: 2}
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m_IsPrefabParent: 0
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--- !u!114 &790017090 stripped
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||||
MonoBehaviour:
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m_PrefabParentObject: {fileID: 114032642240435876, guid: 56a934385f12cbd4db6dfaa5bdcb9f9f,
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type: 2}
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m_PrefabInternal: {fileID: 790017089}
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m_Script: {fileID: 11500000, guid: c867040d80ee6c54ba5482735391537d, type: 3}
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--- !u!1001 &817233150
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||||
Prefab:
|
||||
m_ObjectHideFlags: 0
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||||
|
@ -518,6 +478,21 @@ Prefab:
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|||
propertyPath: m_Enabled
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 114668976894459158, guid: 073f5fc18f8dd3f43bfc0a26a586fdca,
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type: 2}
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propertyPath: End.x
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 114668976894459158, guid: 073f5fc18f8dd3f43bfc0a26a586fdca,
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type: 2}
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propertyPath: End.y
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 114668976894459158, guid: 073f5fc18f8dd3f43bfc0a26a586fdca,
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type: 2}
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propertyPath: End.z
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value: 100
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_ParentPrefab: {fileID: 100100000, guid: 073f5fc18f8dd3f43bfc0a26a586fdca, type: 2}
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||||
m_IsPrefabParent: 0
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||||
|
@ -594,7 +569,7 @@ Prefab:
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|||
type: 2}
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||||
propertyPath: colorPicker
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||||
value:
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objectReference: {fileID: 301956525}
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_ParentPrefab: {fileID: 100100000, guid: 54018739d95b963469324ffd1b785e1b, type: 2}
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m_IsPrefabParent: 0
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||||
|
@ -896,6 +871,11 @@ Prefab:
|
|||
value:
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||||
objectReference: {fileID: 1430356196732642, guid: 58f27e3d07d02114d9feb8eb5448261a,
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type: 2}
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- target: {fileID: 114895734277317420, guid: fa4aec5413103264c884daee464826d9,
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type: 2}
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propertyPath: AlwaysUseAlternateRightModel
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value: 0
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_ParentPrefab: {fileID: 100100000, guid: fa4aec5413103264c884daee464826d9, type: 2}
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m_IsPrefabParent: 0
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||||
|
|
|
@ -1 +1 @@
|
|||
m_EditorVersion: 2017.2.0f3-MRTP3
|
||||
m_EditorVersion: 2017.2.0p1-MRTP4
|
||||
|
|
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