Fixing up "using" statements
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// Licensed under the MIT License. See LICENSE in the project root for license information.
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using HoloToolkit.Unity.InputModule;
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using System;
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using UnityEngine;
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using UnityEngine.XR.WSA.Input;
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@ -4,7 +4,6 @@
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using HoloToolkit.Unity.Controllers;
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using HoloToolkit.Unity.Design;
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using HoloToolkit.Unity.InputModule;
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using System.Collections;
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using UnityEngine;
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using UnityEngine.XR.WSA.Input;
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// Licensed under the MIT License. See LICENSE in the project root for license information.
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using HoloToolkit.Unity.Controllers;
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using HoloToolkit.Unity.InputModule;
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using UnityEngine;
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using UnityEngine.XR.WSA.Input;
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// Licensed under the MIT License. See LICENSE in the project root for license information.
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using HoloToolkit.Unity.Controllers;
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using HoloToolkit.Unity.InputModule;
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using System;
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using System.Collections;
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using UnityEngine;
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@ -1,7 +1,6 @@
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License. See LICENSE in the project root for license information.
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using HoloToolkit.Unity.InputModule;
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using UnityEngine;
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using UnityEngine.XR.WSA.Input;
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