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This is a tutorial to understand how to use motion controllers in your Windows Mixed Reality application. Link to documentation is forthcoming.
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**Current Unity Editor Project Version: Unity 2017.2f2 beta.**
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**Current Unity Editor Project Version: Unity 2017.2.0f3-MRTP3 beta.**
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## Prerequisites:
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1. See [Development PC specs](https://developer.microsoft.com/en-us/windows/mixed-reality/install_the_tools#developing_for_immersive_headsets) for tips on developing for immersive headsets.
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5. [Visual Studio 2017](https://www.visualstudio.com/downloads/).
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This project has adopted the [Microsoft Open Source Code of Conduct](https://opensource.microsoft.com/codeofconduct/).
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For more information see the [Code of Conduct FAQ](https://opensource.microsoft.com/codeofconduct/faq/) or contact [opencode@microsoft.com](mailto:opencode@microsoft.com) with any additional questions or comments.
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For more information see the [Code of Conduct FAQ](https://opensource.microsoft.com/codeofconduct/faq/) or contact [opencode@microsoft.com](mailto:opencode@microsoft.com) with any additional questions or comments.
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