diff --git a/Bundler/Processor/Unity/Assets/TestScene/LoadBundle.cs b/Bundler/Processor/Unity/Assets/TestScene/LoadBundle.cs index eaef2652..e70861e6 100644 --- a/Bundler/Processor/Unity/Assets/TestScene/LoadBundle.cs +++ b/Bundler/Processor/Unity/Assets/TestScene/LoadBundle.cs @@ -9,10 +9,6 @@ public class LoadBundle : MonoBehaviour { string bundleName = ".unity3d"; string assetPath; - void Start() - { - - } private void OnGUI() { @@ -26,11 +22,6 @@ public class LoadBundle : MonoBehaviour { } } - void Update() - { - //transform.Translate(0, .01f, 0); - } - IEnumerator LoadTheBundle() { if (Application.isEditor)