Update lua binding code according to interface change.
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39e71c9e0c
Коммит
6f8d3f5fed
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@ -24,7 +24,7 @@ ffi.cdef[[
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void MV_GetMatrixTableAll(TableHandler handler, float* data, int size);
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void MV_AddMatrixTableAll(TableHandler handler, float* data, int size);
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void MV_GetMatrixTableByRows(TableHandler handler, int row_ids[], int row_ids_n, int num_col, float** data);
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void MV_AddMatrixTableByRows(TableHandler handler, int row_ids[], int row_ids_n, int num_col, float* data[]);
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void MV_AddMatrixTableByRows(TableHandler handler, float* data, int num_col, int row_ids[], int row_ids_n);
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]]
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package.cpath = "../../build/src/?.so;" .. package.cpath
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@ -134,7 +134,8 @@ function mv.MatrixTableHandler:add(data, row_ids)
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crow_ids = util.array2cdata(row_ids, #row_ids, "int[?]")
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crow_ids_n = ffi.new("int", #row_ids)
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cdata = util.matrix2cdata(data, #row_ids, tonumber(self._num_col))
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libmv.MV_AddMatrixTableByRows(self._handler[0], crow_ids, crow_ids_n, self._num_col, cdata)
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libmv.MV_AddMatrixTableByRows(self._handler[0], cdata, self._num_col,
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crow_ids, crow_ids_n)
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end
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end
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