[Peek]Fix using the correct Monaco assets at runtime (#36890)
This commit is contained in:
Родитель
5bb9855768
Коммит
315059fc3b
|
@ -38,7 +38,11 @@ namespace Microsoft.PowerToys.FilePreviewCommon
|
|||
{
|
||||
string baseDirectory = AppContext.BaseDirectory ?? string.Empty;
|
||||
|
||||
// AppContext.BaseDirectory returns a stray \\ so we want to remove that.
|
||||
baseDirectory = Path.TrimEndingDirectorySeparator(baseDirectory);
|
||||
|
||||
// If the executable is within "WinUI3Apps", correct the path first.
|
||||
// The idea of GetFileName here is getting the last directory in the path.
|
||||
if (Path.GetFileName(baseDirectory) == "WinUI3Apps")
|
||||
{
|
||||
baseDirectory = Path.Combine(baseDirectory, "..");
|
||||
|
|
Загрузка…
Ссылка в новой задаче