2020-05-12 23:40:02 +03:00
|
|
|
## Ignore Visual Studio temporary files, build results, and
|
|
|
|
## files generated by popular Visual Studio add-ons.
|
|
|
|
##
|
|
|
|
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
|
|
|
|
|
|
|
|
# User-specific files
|
|
|
|
*.rsuser
|
|
|
|
*.suo
|
|
|
|
*.user
|
|
|
|
*.userosscache
|
|
|
|
*.sln.docstates
|
|
|
|
|
2022-08-31 01:45:22 +03:00
|
|
|
# full nuget directory
|
|
|
|
[Bb]uild/FullNuget
|
|
|
|
|
2020-05-12 23:40:02 +03:00
|
|
|
# User-specific files (MonoDevelop/Xamarin Studio)
|
|
|
|
*.userprefs
|
|
|
|
|
|
|
|
# Mono auto generated files
|
|
|
|
mono_crash.*
|
|
|
|
|
|
|
|
# Build results
|
|
|
|
[Dd]ebug/
|
|
|
|
[Dd]ebugPublic/
|
|
|
|
[Rr]elease/
|
|
|
|
[Rr]eleases/
|
|
|
|
x64/
|
|
|
|
x86/
|
2021-04-26 21:59:20 +03:00
|
|
|
[Ww][Ii][Nn]32/
|
2020-05-12 23:40:02 +03:00
|
|
|
[Aa][Rr][Mm]/
|
|
|
|
[Aa][Rr][Mm]64/
|
|
|
|
bld/
|
|
|
|
[Bb]in/
|
|
|
|
[Oo]bj/
|
|
|
|
[Ll]og/
|
|
|
|
[Ll]ogs/
|
|
|
|
|
|
|
|
# Visual Studio 2015/2017 cache/options directory
|
|
|
|
.vs/
|
|
|
|
# Uncomment if you have tasks that create the project's static files in wwwroot
|
|
|
|
#wwwroot/
|
|
|
|
|
2020-07-06 23:27:12 +03:00
|
|
|
# Visual Studio code
|
|
|
|
.vscode/
|
|
|
|
|
2020-05-12 23:40:02 +03:00
|
|
|
# Visual Studio 2017 auto generated files
|
|
|
|
Generated\ Files/
|
|
|
|
|
|
|
|
# MSTest test Results
|
|
|
|
[Tt]est[Rr]esult*/
|
|
|
|
[Bb]uild[Ll]og.*
|
|
|
|
|
|
|
|
# NUnit
|
|
|
|
*.VisualState.xml
|
|
|
|
TestResult.xml
|
|
|
|
nunit-*.xml
|
|
|
|
|
|
|
|
# Build Results of an ATL Project
|
|
|
|
[Dd]ebugPS/
|
|
|
|
[Rr]eleasePS/
|
|
|
|
dlldata.c
|
|
|
|
|
|
|
|
# Benchmark Results
|
|
|
|
BenchmarkDotNet.Artifacts/
|
|
|
|
|
|
|
|
# .NET Core
|
|
|
|
project.lock.json
|
|
|
|
project.fragment.lock.json
|
|
|
|
artifacts/
|
2021-04-26 21:59:20 +03:00
|
|
|
# ASP.NET Scaffolding
|
|
|
|
ScaffoldingReadMe.txt
|
2020-05-12 23:40:02 +03:00
|
|
|
|
|
|
|
# StyleCop
|
|
|
|
StyleCopReport.xml
|
|
|
|
|
|
|
|
# Files built by Visual Studio
|
|
|
|
*_i.c
|
|
|
|
*_p.c
|
|
|
|
*_h.h
|
|
|
|
*.ilk
|
|
|
|
*.meta
|
|
|
|
*.obj
|
|
|
|
*.iobj
|
|
|
|
*.pch
|
|
|
|
*.pdb
|
|
|
|
*.ipdb
|
|
|
|
*.pgc
|
|
|
|
*.pgd
|
|
|
|
*.rsp
|
|
|
|
*.sbr
|
|
|
|
*.tlb
|
|
|
|
*.tli
|
|
|
|
*.tlh
|
|
|
|
*.tmp
|
|
|
|
*.tmp_proj
|
|
|
|
*_wpftmp.csproj
|
2021-04-23 06:01:12 +03:00
|
|
|
*.binlog
|
2020-05-12 23:40:02 +03:00
|
|
|
*.log
|
|
|
|
*.vspscc
|
|
|
|
*.vssscc
|
|
|
|
.builds
|
|
|
|
*.pidb
|
|
|
|
*.svclog
|
|
|
|
*.scc
|
|
|
|
|
|
|
|
# Chutzpah Test files
|
|
|
|
_Chutzpah*
|
|
|
|
|
|
|
|
# Visual C++ cache files
|
|
|
|
ipch/
|
|
|
|
*.aps
|
|
|
|
*.ncb
|
|
|
|
*.opendb
|
|
|
|
*.opensdf
|
|
|
|
*.sdf
|
|
|
|
*.cachefile
|
|
|
|
*.VC.db
|
|
|
|
*.VC.VC.opendb
|
|
|
|
|
|
|
|
# Visual Studio profiler
|
|
|
|
*.psess
|
|
|
|
*.vsp
|
|
|
|
*.vspx
|
|
|
|
*.sap
|
|
|
|
|
|
|
|
# Visual Studio Trace Files
|
|
|
|
*.e2e
|
|
|
|
|
|
|
|
# TFS 2012 Local Workspace
|
|
|
|
$tf/
|
|
|
|
|
|
|
|
# Guidance Automation Toolkit
|
|
|
|
*.gpState
|
|
|
|
|
|
|
|
# ReSharper is a .NET coding add-in
|
|
|
|
_ReSharper*/
|
|
|
|
*.[Rr]e[Ss]harper
|
|
|
|
*.DotSettings.user
|
|
|
|
|
|
|
|
# TeamCity is a build add-in
|
|
|
|
_TeamCity*
|
|
|
|
|
|
|
|
# DotCover is a Code Coverage Tool
|
|
|
|
*.dotCover
|
|
|
|
|
|
|
|
# AxoCover is a Code Coverage Tool
|
|
|
|
.axoCover/*
|
|
|
|
!.axoCover/settings.json
|
|
|
|
|
|
|
|
# Coverlet is a free, cross platform Code Coverage Tool
|
2021-04-26 21:59:20 +03:00
|
|
|
coverage*.json
|
|
|
|
coverage*.xml
|
|
|
|
coverage*.info
|
2020-05-12 23:40:02 +03:00
|
|
|
|
|
|
|
# Visual Studio code coverage results
|
|
|
|
*.coverage
|
|
|
|
*.coveragexml
|
|
|
|
|
|
|
|
# NCrunch
|
|
|
|
_NCrunch_*
|
|
|
|
.*crunch*.local.xml
|
|
|
|
nCrunchTemp_*
|
|
|
|
|
|
|
|
# MightyMoose
|
|
|
|
*.mm.*
|
|
|
|
AutoTest.Net/
|
|
|
|
|
|
|
|
# Web workbench (sass)
|
|
|
|
.sass-cache/
|
|
|
|
|
|
|
|
# Installshield output folder
|
|
|
|
[Ee]xpress/
|
|
|
|
|
|
|
|
# DocProject is a documentation generator add-in
|
|
|
|
DocProject/buildhelp/
|
|
|
|
DocProject/Help/*.HxT
|
|
|
|
DocProject/Help/*.HxC
|
|
|
|
DocProject/Help/*.hhc
|
|
|
|
DocProject/Help/*.hhk
|
|
|
|
DocProject/Help/*.hhp
|
|
|
|
DocProject/Help/Html2
|
|
|
|
DocProject/Help/html
|
|
|
|
|
|
|
|
# Click-Once directory
|
|
|
|
publish/
|
|
|
|
|
|
|
|
# Publish Web Output
|
|
|
|
*.[Pp]ublish.xml
|
|
|
|
*.azurePubxml
|
|
|
|
# Note: Comment the next line if you want to checkin your web deploy settings,
|
|
|
|
# but database connection strings (with potential passwords) will be unencrypted
|
|
|
|
*.pubxml
|
|
|
|
*.publishproj
|
|
|
|
|
|
|
|
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
|
|
|
# checkin your Azure Web App publish settings, but sensitive information contained
|
|
|
|
# in these scripts will be unencrypted
|
|
|
|
PublishScripts/
|
|
|
|
|
|
|
|
# NuGet Packages
|
|
|
|
*.nupkg
|
|
|
|
# NuGet Symbol Packages
|
|
|
|
*.snupkg
|
|
|
|
# The packages folder can be ignored because of Package Restore
|
|
|
|
**/[Pp]ackages/*
|
|
|
|
# except build/, which is used as an MSBuild target.
|
|
|
|
!**/[Pp]ackages/build/
|
|
|
|
# Uncomment if necessary however generally it will be regenerated when needed
|
|
|
|
#!**/[Pp]ackages/repositories.config
|
|
|
|
# NuGet v3's project.json files produces more ignorable files
|
|
|
|
*.nuget.props
|
|
|
|
*.nuget.targets
|
Add initial Protobuf support (#3448)
**Add support for Google's [Protocol Buffers](https://protobuf.dev/) (aka protobuf)**
Using protobuf requires 3 components:
1. protoc.exe -- 'Compiles' *.proto files generating *.pb.cc and *.pb.h code
2. headers -- Needed to compile generated *.pb.cc
3. libs -- Needed to link compiled bits from 2
Google provides a nuget containing a compiled protoc.exe but doesn't make headers or libs available via nuget. TL;DR we create a nuget for our use (Microsoft.WindowsAppSDK.Protobuf.3.21.12.nupkg). Details of what, why and how are in `tools\nuget\protobuf\README.md`.
TL;DR Developers working in WinAppSDK only need to know there's a nuget providing protobuf support. The messy details how to create that are only relevant to the developer creating the nuget (moi) or future devs if/when a new version is needed.
**Added `KozaniProtocol`** containing Kozani's protobuf messages and related definitions. The purpose of KozaniManageProtocol project is to contain all of Kozani's protobuf definitions and compile them to produce the generated code for use by other projects.
**Updated `KozaniManager`** to consume the protobuf code from KozaniProtocol and added wrappers showing how to use it.
**Updated `KozaniRemoteManager`** to reference to consume the protobuf code from KozaniProtocol.
General structure of our protobuf usage:
1. **Define a message in KozaniProtocol**.
* Split up by functional roles across *.proto files e.g. Kozani.Activation.proto for activation, Kozani.Process.proto for process management (e.g. if TaskManager kills local KozaniHostRuntime.exe we need to send message to server to terminate the associated back end process), etc.
* Any sort of 'synchronous communication' would involve a pair of request+response messages. KozaniManager sends 'request' to server and KozaniRemoteManager sends a related 'response'.
* The 'cookie' field is an example of a correlating id to match a request with a response. A 'conversionid', 'channelid', etc are other examples how to xref 2+ messages together into a larger context.
2. **Define a namespace with functions that internally use protobuf messages**
* Keep all protobuf usage internal to code using them. Protobuf is an implementation detail. Provide appropriate strongly typed functions for callers to drive activity which internally happen to use the protobuf generated code.
* If you need context spanning multiple messages you can create a class with methods which internally use protobuf messages, plus additional attributes for any additional data needed for the context.
3. Serialize messages to `std::string`
* Protobuf can serialize messages to `std::string` or `std::ostream`. NOTE: The serialized data's just bytes, `string` is just a convenient container to pass the data around.
* `std::string` is recommend when serializing a message to bytes.
* `std::string` or `std::istream` is recommended when deserializing a message from bytes. Large messages may be more efficient via `std::istream`; either works well enough for small messages so use whichever is more convenient.
4. Always encode strings as UTF8 before serialization.
* Protobuf expresses message `string` fields as `std::string`. It does not do wide<->narrow conversions for you (unlike, say, SQLite) - that's the developer's responsibility. If you have a wide string (`std::wstring`, `PCWSTR`, `HSTRING`, etc) convert it to a UTF-8 string before assigning it to a protobuf field. Use functions in `\dev\common\Microsoft.Utf8.h` to convert wide->utf8 e.g.
```c++
PCWSTR appUserModelId{ L"LolzCatzVidz" };
const std::string appUserModelIdUtf8{ ::Microsoft::Utf8::ToUtf8(appUserModelId) };
```
* When deserializing wide strings from protobuf serialized bytes don't forget to convert the UTF-8 bytes to a wide string. Use functions in `\dev\common\Microsoft.Utf8.h` to do this e.g.
```
Some::Protobuf::Message::Kitteh kitteh;
kitteh.ParseFromString(stream_containing_serialized_bytes);
const std::wstring name{ kitten.get_name() };
```
5. Avoid making classes inherit from protobuf's generated classes.
* Protobuf docs counsel against against inheriting and extending the generated classes. Treat protobuf's generated classes as structs of data you can access but not extend (use composition esp private composition, not inheritance).
6. We use protobuf as a static library.
* Protobuf can provide support code via libprotobuf.dll but recommends against it as that must have a compatible version as the generated code. To minimize complications we use protobuf as a static lib. This may be revisited in the future.
Everything compiles and links. `dev\Kozani\KozaniManager\main.cpp` has an example serializing a protobuf message to bytes (as a `std::string`). Changing and extending that for all the rest of our functionality and likewise parsing bytes to protobuf messages in KozaniRemoteManager (or vice versa) is left as an exercise for the reader :-)
2023-02-18 02:38:25 +03:00
|
|
|
# except our intentionally checked in local repository
|
|
|
|
!tools/nuget/*.nupkg
|
2020-05-12 23:40:02 +03:00
|
|
|
|
|
|
|
# Microsoft Azure Build Output
|
|
|
|
csx/
|
|
|
|
*.build.csdef
|
|
|
|
|
|
|
|
# Microsoft Azure Emulator
|
|
|
|
ecf/
|
|
|
|
rcf/
|
|
|
|
|
|
|
|
# Windows Store app package directories and files
|
|
|
|
AppPackages/
|
|
|
|
BundleArtifacts/
|
|
|
|
Package.StoreAssociation.xml
|
|
|
|
_pkginfo.txt
|
|
|
|
*.appx
|
|
|
|
*.appxbundle
|
|
|
|
*.appxupload
|
|
|
|
|
|
|
|
# Visual Studio cache files
|
|
|
|
# files ending in .cache can be ignored
|
|
|
|
*.[Cc]ache
|
|
|
|
# but keep track of directories ending in .cache
|
|
|
|
!?*.[Cc]ache/
|
|
|
|
|
|
|
|
# Others
|
|
|
|
ClientBin/
|
|
|
|
~$*
|
|
|
|
*~
|
|
|
|
*.dbmdl
|
|
|
|
*.dbproj.schemaview
|
|
|
|
*.jfm
|
|
|
|
*.pfx
|
|
|
|
*.publishsettings
|
|
|
|
orleans.codegen.cs
|
|
|
|
|
|
|
|
# Including strong name files can present a security risk
|
|
|
|
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
|
|
|
#*.snk
|
|
|
|
|
|
|
|
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
|
|
|
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
|
|
|
#bower_components/
|
|
|
|
|
|
|
|
# RIA/Silverlight projects
|
|
|
|
Generated_Code/
|
|
|
|
|
|
|
|
# Backup & report files from converting an old project file
|
|
|
|
# to a newer Visual Studio version. Backup files are not needed,
|
|
|
|
# because we have git ;-)
|
|
|
|
_UpgradeReport_Files/
|
|
|
|
Backup*/
|
|
|
|
UpgradeLog*.XML
|
|
|
|
UpgradeLog*.htm
|
|
|
|
ServiceFabricBackup/
|
|
|
|
*.rptproj.bak
|
|
|
|
|
|
|
|
# SQL Server files
|
|
|
|
*.mdf
|
|
|
|
*.ldf
|
|
|
|
*.ndf
|
|
|
|
|
|
|
|
# Business Intelligence projects
|
|
|
|
*.rdl.data
|
|
|
|
*.bim.layout
|
|
|
|
*.bim_*.settings
|
|
|
|
*.rptproj.rsuser
|
|
|
|
*- [Bb]ackup.rdl
|
|
|
|
*- [Bb]ackup ([0-9]).rdl
|
|
|
|
*- [Bb]ackup ([0-9][0-9]).rdl
|
|
|
|
|
|
|
|
# Microsoft Fakes
|
|
|
|
FakesAssemblies/
|
|
|
|
|
|
|
|
# GhostDoc plugin setting file
|
|
|
|
*.GhostDoc.xml
|
|
|
|
|
|
|
|
# Node.js Tools for Visual Studio
|
|
|
|
.ntvs_analysis.dat
|
|
|
|
node_modules/
|
|
|
|
|
|
|
|
# Visual Studio 6 build log
|
|
|
|
*.plg
|
|
|
|
|
|
|
|
# Visual Studio 6 workspace options file
|
|
|
|
*.opt
|
|
|
|
|
|
|
|
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
|
|
|
*.vbw
|
|
|
|
|
|
|
|
# Visual Studio LightSwitch build output
|
|
|
|
**/*.HTMLClient/GeneratedArtifacts
|
|
|
|
**/*.DesktopClient/GeneratedArtifacts
|
|
|
|
**/*.DesktopClient/ModelManifest.xml
|
|
|
|
**/*.Server/GeneratedArtifacts
|
|
|
|
**/*.Server/ModelManifest.xml
|
|
|
|
_Pvt_Extensions
|
|
|
|
|
|
|
|
# Paket dependency manager
|
|
|
|
.paket/paket.exe
|
|
|
|
paket-files/
|
|
|
|
|
|
|
|
# FAKE - F# Make
|
|
|
|
.fake/
|
|
|
|
|
|
|
|
# CodeRush personal settings
|
|
|
|
.cr/personal
|
|
|
|
|
|
|
|
# Python Tools for Visual Studio (PTVS)
|
|
|
|
__pycache__/
|
|
|
|
*.pyc
|
|
|
|
|
|
|
|
# Cake - Uncomment if you are using it
|
|
|
|
# tools/**
|
|
|
|
# !tools/packages.config
|
|
|
|
|
|
|
|
# Tabs Studio
|
|
|
|
*.tss
|
|
|
|
|
2021-04-26 21:59:20 +03:00
|
|
|
# Telerik's JustMock configuration file
|
|
|
|
*.jmconfig
|
|
|
|
|
|
|
|
# BizTalk build output
|
|
|
|
*.btp.cs
|
|
|
|
*.btm.cs
|
|
|
|
*.odx.cs
|
|
|
|
*.xsd.cs
|
|
|
|
|
|
|
|
# OpenCover UI analysis results
|
|
|
|
OpenCover/
|
|
|
|
|
|
|
|
# Azure Stream Analytics local run output
|
|
|
|
ASALocalRun/
|
|
|
|
|
|
|
|
# MSBuild Binary and Structured Log
|
|
|
|
*.binlog
|
|
|
|
|
|
|
|
# NVidia Nsight GPU debugger configuration file
|
|
|
|
*.nvuser
|
|
|
|
|
|
|
|
# MFractors (Xamarin productivity tool) working folder
|
|
|
|
.mfractor/
|
|
|
|
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# Local History for Visual Studio
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.localhistory/
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# BeatPulse healthcheck temp database
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healthchecksdb
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# Backup folder for Package Reference Convert tool in Visual Studio 2017
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MigrationBackup/
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# Ionide (cross platform F# VS Code tools) working folder
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.ionide/
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# Fody - auto-generated XML schema
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FodyWeavers.xsd
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2020-07-06 23:27:12 +03:00
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# Dump files
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[Dd]ump[Ff]iles/
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*.dmp
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2020-05-12 23:40:02 +03:00
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2020-07-06 23:27:12 +03:00
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# Build output root
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BuildOutput/
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.nuget/
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2021-03-04 01:01:38 +03:00
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2021-03-05 00:33:47 +03:00
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# Installer build configuration header
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2021-07-16 08:30:19 +03:00
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installer/dev/windowsappsdk_definitions_override.h
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2021-03-05 00:33:47 +03:00
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# Installer test packages
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2021-03-11 02:23:00 +03:00
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installer/test/testpackages/
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2021-03-05 00:33:47 +03:00
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MSIX Dynamic Dependencies (#393)
* Added initial skeleton of DynamicDepedencies Flat-C APIs
More expansive skeleton. Fixed some build errors
Updated per API Review
Updated to match API changes
Updated per spec
Restructured DynDep API + Test layout
New dyndep dirs
Added WinRT API. Skeleton, but get past the project-isms. Compiles clean!
Changed /W3 to /W4
Implemented most of the WinRT API
Removed CreateForUser as WinRT has no Windows.System.User to SID conversion :-(
Removed CreateForUser
Added ProjectReunion_BootstrapDLL
Added MIDL generated .h file
Added Detours
Added README.md to track when we forked Detours (since they don't provide a nuget package or like artifact we can cleanly consume)
Fixed build configurations. Tests don't build for ARM64 due to CppTest not supporting ARM64, otherwise should all be good now
Started filling out e.g. Detours initialization for ProjectReunion_DLL. Almost ready to start some testing
Added wil::DLLMain() calls to ProjectReunion_[Boostrap]DLL projects
Forgot to add new dllmain.cpp. Moved ProjectReunion_BootstrapDLL project under dev in ProjectReunion.sln's view (no change to filesystem layout)
Added test Framework packages
Got MakeMSIX working!
An absolute path sneaked into the sln. Fixed
Incorporated feedback
Moved makemsix.cmd to the tools directory
Updated makemsix.cmd to also sign the generated package
Adding tests for Bootstrap API
Added Main.Sidecar test project
Added Main.Sidecar package for testing. Updating Bootstrap API to find the framework via a dependency of the package providing the LifetimeManager implementation (e.g. Main.Sidecar). Minor build-ism/makefile (well, vcxproj) corrections
Added comment about the LifetimeManager's implementation
Fixed absolute-ish relative path that snuck in (must have been inserted via VS' Add dialog)
Fixed absolute-ish path the snuck into the .sln
Simplified nested namespace statements
Incorporated feedback
Update Main.Sidecar's appxmanifest with COM registration info and other minor corrections
Fixed header filename
Simplified namespace'ing syntax
Incorproated feedback
Moved implementation bits into MddCore namespace. Pulled remaining code and pseudocode from spec. Marked work to come with TODO, often pseudocode blocked in #if defined(TODO_Stuff)...#endif so as not to break the build; will be revised shortly as I finish the implementation and light up tests
Added FAILFAST checks in MddBootstrapInitialize() to detect multiple initialization
Added missing end-tag
Fixed Main.Sidecar's manifest and logos. Updated makemsix.cmd to copy Assets\* if exists, and make logo.png optional (should have one or the other, but probably not both)
Started to exceptionalize error handling; more to come. Bootstrap test framing in place. But...Main.Sidecar manifest creation fails because there's no typelib :-( More vcxproj hackery needed...
Added message loop to Main.Sidecar exe to solve the need-to-live-until-told-to-quit problem. Removed typelib from appxmanifest as unnecessary
Removed leftover end-tag in appxmanifest.xml
Manifest tweaks. Added Main.Sidecar2 as a WRL alternative to Main.Sidecar, which is incomplete as you can't make a pure C++/WinRT OOP Server today you need a hybrid of C++/WinRT plus WRL; Main.Sidecar's incomplete; ignoring for now while focusing on getting Sidecar2 working. Build fails because the manifest can't find the proxystub dll. The project needs to be split into 3 -- make exe, make proxystub dll, make msix
Added Main.Sidecar3*. ProxyStub mostly in place (needs dlldata.c?). More to come
Main.Sidecar3 progress
Closer to working - Main.Sidecar3.exe looks almost right
More tweaks. Almost ther
Fiddling with msix makefile. Need more structural changes
It's alive! Aliiiiiive! Cleaned up Main.Sidecar variants.
Added new files missed in previous commit
Bootstrap test almost working! Did some HRESULT->Exception conversion; more to come
Force out test thread to be MTA despite CppUnitTest 'conveniently' initializing us as STA
First blood! ShutdownWithoutInitialize() passes! And there was much rejoicing
Updated Main.Sidecar's PackagedCOM OOP Server. It works (at last)! Minor related improvements. More to come
Add .def file for the Main.Sidecar's exe
Incorporated a stand-in for ProjectReunion's Framework package so we can test the Bootstrap API before the (real) framework package is created
Small tweaks per testing
More code cleanup. Bootstrap tests pass!
Added TODOs for follow up
DUpdated samples to match API
Added DynDep tests against current API implementation (e.g. return E_NOTIMPL); update coming with API implementation. Worked out test environment issues where we need packages for product code but don't have packages with locally built binaries like real product code (chicken/egg problems).
Changed Detours initialization to FAIL_FAST if anything goes wrong. Keeping HRESULT return for future extensibility so callers are prepared to handle it
Implement dynamic package graph
Lit up Create+Delete
Dialed down the chattiness of nmake projects
Fixed up more build errors
Checkingpoint
Fixed compile errors
More checkpointing
Add DataStore
Cleaned up build warnings. Incorporated DataStore into the UT
Implemented GetApplicationData
Fixed and enhanced tests. Fixed runtime. It works. Wow. It's aliiiive....
More verification in tests. Remove leaves an extra ';', need to fix
Fixed UpdatePath to produce the same PATH after Add+Remove (i.e. same as when we started)
Changed Framework.Math.* packages to be trivial Win32 compiled dlls w/no dependencies (save for kernel32.dll) to simplify testing
Added Detour'ing functions when ProjectReunion.dll is loaded (DllMain). Fixed Detour'd GetCurrentPackageInfo* to work as expected (bit fiddling is fun for the whole family!). Expanded verifications to include the package graph (GetCurrentPackageInfo*)
Fixed test to properly #include Math.*.h
Expanded tests to verify Add(ProjectReunion) works as expected
Test refinments
Generate context ids. Extend tests to a 2-fwk scenario
Partial DataStore support
Expanded the test suite. Fixed some warnings
Expanded test suite. Validating
Cleaned up some old style syntax
Fixed warnings. Fixing lifetimeKind=FilePath|RegistryKey expiry. Revised the no-static-package-graph detection
Expanded the test suite. All tests pass!
Remvoed obsolete comment
Updated per rebase
Fixed warnings only visible in Release builds. Fixed some build issues in some flavors; working on the rest
Partial vcxproj/Build fixes - x64=OK. ARM=Fail because MIDL generates #if defined(_ARM_) but VC++ defines _M_ARM_; should we just /D_ARM_ for ARM builds? ARM64=Fail because of some problem in dlldata.c. x86=Fail because 'LNK2001unresolved external symbol _ObjectStublessClient3' in the DynamicDependency.DataStore.ProxyStub project; need to #define something (_MERGE_PROXYSTUB)? Discussing with folks who know more
Removed MinimumTargetSystem=NT100 to fix the ObjectStublessClient problem; defaults to NT60 which 'doesn't need to link with ole32 for ObjectStublessClient'. How cryptic
LifetimeKind=RegistryKey didn't properly detect if a regkey was missing vs error (outofmemory, etc)
Fixed incorrect calling convention on Detour'd functions. x86 tests detected; x64 and compiler didn't
Start of DynamicDependencyLifetimeManager - create DDLM based on Main.Sidecar
Added appextension to DDLM manifest
Fixed ProjectReunion_BootstrapDLL to use MIDL output per-configuration/architecture (not checked in an shared across)
Revised Bootstrap API to support hunt for DDLM. Refactored VS projects to play nice (gah!). Now to update the tests to match
Bootstrap tests pass! TODO: Update other tests to match and cleanup
Fixed Win32 test syntax
Fixed test (fake) Reunion framework version to be >= test LifetimeManager <sheepish grin>. Twewaking tests to play nice with DDLM
Updated Create_Add_Architectures_Current test. Streamlined bootstrap logic
More test update sync for DDLM. Likewise updated some project references
More test sync-up-age for DDLM
Changed some old HRESULT-error based code to exceptions
More exception-ification
Removed the Main.Sidecar test projects/artifacts (superseded/formalized as the DDLM)
Removed some debugging hackery
Revamped WinRT tests for parity with Win32's more extensive tests
Fixed an inverted log message check
Added MddGetIdForPackageDependencyContext() so WinRT API could work, and generally useful for debugging, troubleshooting and testability. Implemented ScopeIsSystem. Cleanup up some leftover cruft
* Preparing to remove obsolete skeletal samples
* VS updated the sln after loading
* Removed dead entry leftover from a prior bad merge
* Added start of UndockedRegFreeWinRT to ProjectReunion_DLL
* Reworked URFW #includes to cull out redudancies and consolidate with ProjectReunion existing plumbing. Switched the few WRL uses to WIL
* Incorproated URFW's DllMain setup logic. Reverted ComPtr usage to minimize forkage. Baseline looks good as a URFW-fork. Now to add AppxManifest.xml support and test
* Reworking WinRT support to better fit with Mdd + URFW architectures
* Parse appxmanifest.xml for WinRT inproc servers
* Added slightly improved error reporting to makemsix.cmd
* Grabbed updated test cert
* WinRT support in progress but running into reentrancy issues. Need to refactor the WinRT data to be independent of the PackageGraph data (can't lock non-reentrant mutex and call GetActivationFactory which in turn does a GetActivationFactory and grab the lock already locked...
* Reworking WinRT support to avoid reentrancy problems
* Checkpointing while revising the WinRT support
* Corrected AppxManifest parsing and cleaned up some error reporting
* Tweaked error logging to avoid false spew to the debug output
* Updated appxmanifest parsing to produce absolute filenames (not package-relative) as needed for use at runtime
* Fix WinRT not passing down lifetimeArtifact
* Fixed PSID user support. Fixed WinRT's GetFromId(). Added WinRT's missing GetFromIdForSystem() to complement GetFromId() to match Create+CreateForSystem. Fixed some glitches in the WinRT test code. WinRT tests are passing!
* Small fix in text code. Something's wrong with the exception throw/catch/something causing process termination in Test::DynamicDependency::Test_WinRT::Create_RegistryLifetime_NoExist and Test::DynamicDependency::Test_WinRT::Create_FileLifetime_NoExist, but I don't see what. Will ping some folks in the morning
* Doh! Catching hresult_error, not hresult! Tests now pass as expected. Huzzah!
* Removed or fixed up some dated comments. Added thread safeto to WinRTModuleManager.
* Updated WinRTPInprocModule.Load handling of m_dll to be threadsafe. Fixed GetActivationLocation to NOT override inbox (Windows.*) namespaced types - aside from the obvious badness, it also results in deadlock during MddBootstrapInitialize() as that needs Windows.Management.Deployment.PackageManager to find the DDLM packages to choose from
* Switched PackageGraphNode to use MDD_PACKAGEDEPENDENCY_CONTEXT instead of wil::unique_package_dependency_context to avoid redundant reentrancy foolishness - when we're inside MddRemovePackageDependency should should be using the WIL smart type where its destructor calls MddRemovePackageDependency... The WIL type is for use OUTSIDE the DynamicDependencies implementation, not inside it. Sheepish grin :P
* Fixed a lock reentrancy error
* Updated spec with DDLM info
* Incorporated feedback
* Incorporated feedback
* TAEF and CppUnitTest can't both be used by a project (incompatible definitions) and CppTest project uses TAEF. Removed the unnecessary CppUnitTest header from CppTest's pch.h
* Fixed build break by removing OutDir in Release|x64 flavor of DynamicDependencyLifetimeManager.ProxyStub project (no other flavor specifies this)
* Fix IDynamicDependencyLifetimeManager's Makefile.mak support for Win32 (aka x86)
* Fixed ARM builds. Partially fixed ARM64 builds (less broken; something still very wrong)
* Added References to Framework.Math.Add/Multiply projects so DynDep Test_Win32/WinRT ensure correct build order (fix failures on github CI/pipeline)
* Removed dead commented code (leftover from earlier debugging)
* Fixed a typo
* Fixed AppLifecycle namespace. Fixed project references/dependencies to not (falsely) need or try to use Microsoft.ProjectReunion.winmd
* Minor correction of test MSIX manifests
* Fixed a regression in Add. Updated Remove to ignore context=null (just like Delete ignores id=null) - NOOP rather than error
* Added #include <appmodel.h> to MddBootstrap.h to make it more self-contained
* Wired up AppLifecycleTests for Dynamic Dependencies! Genericized (and TAEF'd) the DynDep/Bootstrap test plumbing for reuse across TAEF tests; see inc\ProjectReunion.Test.*.h. Most AppLifecycleFunctionalTests pass - GetACtivatedEventArgsIsNull, GetActivatedEventArgsForProtocol_Win32 and GetActivatedEventArgsForFile_Win32 fail because AppLifecycleTestApp.exe can't find the bootstrapper. Supposed to be in the directory next to the exe; probably something wrong in AppLifecycleTestApp.vcxproj
* Updated AppLifecycle tests to use DynamicDependencies. Changed DynamicDependencyLifetimeManager.Msix to use a templated/generated manfiest to match the current build architecture. All tests are passing!
* Added files missing from previous commit. Refactored supporting test APIs to be more shrinkwrapped and easier to use (and misuse :P)
* Refactored Test APIs to be more shrinkwrapped (easier to use, harder to misuse)
* Fixed ARM64 dlldata.c compile error (Hint: -DWIN32 is needed for dlldata.c in ARM64 builds). Removed CppUnitTestFramework-based tests from ConfigurationManager for ARM+ARM64 (CppUnit doesn't support ARM)
* Added 'Install Test Certificate' step to the build pipeline. Fingers crossed it's right
* Experimenting with a fix to the pipeline adding Install Test Certificates. TBD if we use it or an another solution. This is just experimenting with AzureDevOps to determine options. Will be reverted shortly
* Fixed typo
* Moved Boostrap packages Setup/Cleanup from Class- to Method-Setup/Cleanup to fix failure during the CI/Pipeline
* Added SetupPackages to CLASS_SETUP as an experiment to fix AppLifeCycle's GetActivatedEventArgsIsNull in the github CI/Pipeline. Currently fails because tthe tests METHOD_SETUP declares a custom manifest in TEST_METHOD_PROPERTY with a dependency on the Framework package (to get at the AppLifeCycle API). Theory is adding this during ClassSetup will make the framework available on the machine so when TAEF does the pkgmgr.RegisterPackage() Deployment will be able to resolve the <PackageDependency> and the rest will happily proceed
* Shuffled some fixture work and sprinkled in an ugly smattering of printf debuggery to track down how the CI/Pipeline runs tests to figure out what the ultimate fix needs to be. Don't stare at the current code unless you've got a strong stomach <g>
* Yet more debug hackery. And the hunt continues
* More testery
* Expanded printf-debugging logic to provide more execution context (poor man's windbg !token + !peb).
* Can't 'include' a manifest when it's also Copied
* Rejiggered the GetActivatedEventArgsIsNull (UAP) test to behave as expected
* Restored IsolationLevel=Method for UAP tests
* Yet more test hackery
* Narrowing tests
* Yet more narrowing of test to identify solutions
* Modified to test fixes for the Protocol test
* Added DevCheck.cmd/ps1 to check and (if necessary) fix the development environment
* Fixed DevCheck error counting/reporting
* Moved diagnostic aids into ProjectReunion.Test.Diagnostics.h
* Added -Check... options to DevCheck (specify nothing is equivalent to -CheckAll). Improve DevCheck help. Add 'Setup TAEF Service' to build pipeline
* Updated build pipeline command's arguments to setup TAEF service to match the recent change to DevCheck's parameter syntax
* Removed accidental duped task
* Removed some old debugging code
* Disabled the AppLifecycleTests task in the CI/Pipeline as github runs as a built-in Administrator account (Elevated and not a split token) which prevents TAEF RunAs:RestrictedUser from working. Given the CI/Pipeline running as a built-in Administrator account TAEF provides no way for us to work around it thus all AppLifecycleTests are Failed or Blocked (despite passing when run locally), and DynamicDependencies doesn't support Elevation so we can have passing tests that don't verify the actual primary target environment (DynDep, MediumIL) or failing tests that block all checkins. This problem will be solved when test execution (the whole pipeline?) is moved to Helix. When that happens we can reenable these tests.
* Add temp/ to .gitignore for temporary files. Added temp\MSTest.pfx generation for inner-loop development needing signed MSIX. NOTE: This will be updated in a future PR to pull MSTest.pfx from the Azure Key Vault.
* Added temporary file to unblock development. Will be deleted when DevCheck.cmd is updated to pull MSTest.pfx from the Azure Key Vault
* updated projects to use temp\MSTest.pfx to sign packages
* Moved temp .pfx generation to BEFORE building projectreunion.sln (as it's needed to build some of the tests). Removed a debugging statement from DevCheck.ps1
* Removed investigation code from AppLifecycleTests
* Incorporated Scott's feedback
2021-03-09 11:04:43 +03:00
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# Local temp storage
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temp/
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2022-01-26 09:41:38 +03:00
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# Local per-user storage
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.user/
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2021-04-23 06:01:12 +03:00
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# Build Pipeline override
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build/override/
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2021-07-16 08:30:19 +03:00
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# WindowsAppSDK specific files
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2021-03-04 01:01:38 +03:00
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Microsoft.WinUI.AppX.targets
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2021-03-05 00:33:47 +03:00
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!dev/vsix/**/*.pubxml
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