RockPaperScissorsLizardSpock/Deploy
OriolBonjoch e48b9213e7
Feature/all multiplayer (#5)
* Playfab Queue first approach

* Created token validation

* Added configurable token settings wait time

* Added Twitter login

* Fetch opponent name and store multiplayer game at cosmosdb.

* Refactored proto services names

* Removed Validate token after its request, no needed

* Done server multiplayer part.

* Added a background runner at the web project

* Added multiplayer

* Added account info

* Fixed stats

* Don't allow to confirm selection more than one time. (#3)

* Don't allow to confirm selection more than one time.

* Rollback unnecessary changes.

* Deleted blank lines.

* Feature/improve joining calls (#4)

* Don't allow to confirm selection more than one time.

* Rollback unnecessary changes.

* Deleted blank lines.

* Open status stream on creating pairing.

* Helm updated for multiplayer features

* Added play again logic

* Match join done

* Added multiplayer for Twitter and no Twitter

* Leaderboard page done

* Leaderboard done

* Leaderboard

* Multiplayer done

* Feedback + multiplayer done

Co-authored-by: ivilches <vilchesvalle@gmail.com>
2020-02-14 16:21:09 +01:00
..
arm Initial commit 2019-11-05 08:04:14 -05:00
helm Feature/all multiplayer (#5) 2020-02-14 16:21:09 +01:00
powershell Feature/all multiplayer (#5) 2020-02-14 16:21:09 +01:00
Deploy-Unified.ps1 Feature/all multiplayer (#5) 2020-02-14 16:21:09 +01:00