This commit is contained in:
Kenny Kerr 2019-10-17 06:57:31 -07:00
Родитель 46e242f359
Коммит bb367962b2
21 изменённых файлов: 594 добавлений и 330 удалений

336
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## Ignore Visual Studio temporary files, build results, and
## files generated by popular Visual Studio add-ons.
##
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
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Console/Console.vcxproj Normal file
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\packages\Microsoft.Windows.CppWinRT.2.0.190730.2\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.190730.2\build\native\Microsoft.Windows.CppWinRT.props')" />
<PropertyGroup Label="Globals">
<CppWinRTOptimized>true</CppWinRTOptimized>
<CppWinRTRootNamespaceAutoMerge>true</CppWinRTRootNamespaceAutoMerge>
<MinimalCoreWin>true</MinimalCoreWin>
<VCProjectVersion>15.0</VCProjectVersion>
<ProjectGuid>{8ab80bfd-185a-452d-aad2-97b38aed3e4b}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>Console</RootNamespace>
<WindowsTargetPlatformVersion Condition=" '$(WindowsTargetPlatformVersion)' == '' ">10.0.18362.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformMinVersion>10.0.17134.0</WindowsTargetPlatformMinVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '15.0'">v141</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '16.0'">v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<UseDebugLibraries>true</UseDebugLibraries>
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup>
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
<PreprocessorDefinitions>_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<WarningLevel>Level4</WarningLevel>
<AdditionalOptions>%(AdditionalOptions) /permissive- /bigobj</AdditionalOptions>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
<ClCompile>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Platform)'=='Win32'">
<ClCompile>
<PreprocessorDefinitions>WIN32;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ClCompile>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateWindowsMetadata>false</GenerateWindowsMetadata>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="pch.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="activation.cpp" />
<ClCompile Include="main.cpp" />
<ClCompile Include="pch.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\TestComponent\TestComponent.vcxproj">
<Project>{2954f343-85a7-46f5-a3f3-f106fdd13900}</Project>
</ProjectReference>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="..\packages\Microsoft.Windows.CppWinRT.2.0.190730.2\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.190730.2\build\native\Microsoft.Windows.CppWinRT.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.190730.2\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.Windows.CppWinRT.2.0.190730.2\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.190730.2\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.Windows.CppWinRT.2.0.190730.2\build\native\Microsoft.Windows.CppWinRT.targets'))" />
</Target>
</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="main.cpp" />
<ClCompile Include="pch.cpp" />
<ClCompile Include="activation.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="pch.h" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
</ItemGroup>
</Project>

Двоичные данные
Console/Console_TemporaryKey.pfx Normal file

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Console/activation.cpp Normal file
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#include "pch.h"
#include <Windows.h>
using namespace winrt;
extern "C"
{
int32_t __stdcall OS_RoGetActivationFactory(void* classId, guid const& iid, void** factory) noexcept;
}
#ifdef _M_IX86
#pragma comment(linker, "/alternatename:_OS_RoGetActivationFactory@12=_RoGetActivationFactory@12")
#else
#pragma comment(linker, "/alternatename:OS_RoGetActivationFactory=RoGetActivationFactory")
#endif
bool starts_with(std::wstring_view value, std::wstring_view match) noexcept
{
return 0 == value.compare(0, match.size(), match);
}
int32_t __stdcall WINRT_RoGetActivationFactory(void* classId, guid const& iid, void** factory) noexcept
{
*factory = nullptr;
std::wstring_view name{ WINRT_WindowsGetStringRawBuffer(classId, nullptr) };
HMODULE library{ nullptr };
if (starts_with(name, L"TestComponent."))
{
library = LoadLibraryW(L"TestComponent.dll");
}
else
{
return OS_RoGetActivationFactory(classId, iid, factory);
}
if (!library)
{
return HRESULT_FROM_WIN32(GetLastError());
}
using DllGetActivationFactory = HRESULT __stdcall(void* classId, void** factory);
auto call = reinterpret_cast<DllGetActivationFactory*>(GetProcAddress(library, "DllGetActivationFactory"));
if (!call)
{
HRESULT const hr = HRESULT_FROM_WIN32(GetLastError());
WINRT_VERIFY(FreeLibrary(library));
return hr;
}
com_ptr<Windows::Foundation::IActivationFactory> activation_factory;
HRESULT const hr = call(classId, activation_factory.put_void());
if (FAILED(hr))
{
WINRT_VERIFY(FreeLibrary(library));
return hr;
}
if (iid != guid_of<Windows::Foundation::IActivationFactory>())
{
return activation_factory->QueryInterface(iid, factory);
}
*factory = activation_factory.detach();
return S_OK;
}

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Console/main.cpp Normal file
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#include "pch.h"
#include "..\Tests.h"
using namespace winrt;
using namespace TestComponent;
int main()
{
try
{
TestRunner::TestCallee(make<Tests>());
uint32_t percentage = TestRunner::TestCaller([](ITests const& tests)
{
RunTests(tests);
});
printf("Test passed: %d%%\n", percentage);
percentage = TestRunner::TestCaller([](auto&&){});
assert(percentage == 0);
percentage = TestRunner::TestCaller([](ITests const& tests)
{
tests.T1_Simple();
});
assert(percentage > 0 && percentage < 100);
}
catch (hresult_error const& e)
{
printf("Test failed: %ls\n", e.message().c_str());
}
}

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<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Windows.CppWinRT" version="2.0.190730.2" targetFramework="native" />
</packages>

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Console/pch.cpp Normal file
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#include "pch.h"

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Console/pch.h Normal file
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#pragma once
#include <winrt/Windows.Foundation.Collections.h>
#include <winrt/TestComponent.h>

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Test.sln Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.29319.158
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TestComponent", "TestComponent\TestComponent.vcxproj", "{2954F343-85A7-46F5-A3F3-F106FDD13900}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Console", "Console\Console.vcxproj", "{8AB80BFD-185A-452D-AAD2-97B38AED3E4B}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|ARM = Debug|ARM
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|ARM = Release|ARM
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{2954F343-85A7-46F5-A3F3-F106FDD13900}.Debug|ARM.ActiveCfg = Debug|ARM
{2954F343-85A7-46F5-A3F3-F106FDD13900}.Debug|ARM.Build.0 = Debug|ARM
{2954F343-85A7-46F5-A3F3-F106FDD13900}.Debug|x64.ActiveCfg = Debug|x64
{2954F343-85A7-46F5-A3F3-F106FDD13900}.Debug|x64.Build.0 = Debug|x64
{2954F343-85A7-46F5-A3F3-F106FDD13900}.Debug|x86.ActiveCfg = Debug|Win32
{2954F343-85A7-46F5-A3F3-F106FDD13900}.Debug|x86.Build.0 = Debug|Win32
{2954F343-85A7-46F5-A3F3-F106FDD13900}.Release|ARM.ActiveCfg = Release|ARM
{2954F343-85A7-46F5-A3F3-F106FDD13900}.Release|ARM.Build.0 = Release|ARM
{2954F343-85A7-46F5-A3F3-F106FDD13900}.Release|x64.ActiveCfg = Release|x64
{2954F343-85A7-46F5-A3F3-F106FDD13900}.Release|x64.Build.0 = Release|x64
{2954F343-85A7-46F5-A3F3-F106FDD13900}.Release|x86.ActiveCfg = Release|Win32
{2954F343-85A7-46F5-A3F3-F106FDD13900}.Release|x86.Build.0 = Release|Win32
{8AB80BFD-185A-452D-AAD2-97B38AED3E4B}.Debug|ARM.ActiveCfg = Debug|Win32
{8AB80BFD-185A-452D-AAD2-97B38AED3E4B}.Debug|x64.ActiveCfg = Debug|x64
{8AB80BFD-185A-452D-AAD2-97B38AED3E4B}.Debug|x64.Build.0 = Debug|x64
{8AB80BFD-185A-452D-AAD2-97B38AED3E4B}.Debug|x86.ActiveCfg = Debug|Win32
{8AB80BFD-185A-452D-AAD2-97B38AED3E4B}.Debug|x86.Build.0 = Debug|Win32
{8AB80BFD-185A-452D-AAD2-97B38AED3E4B}.Release|ARM.ActiveCfg = Release|Win32
{8AB80BFD-185A-452D-AAD2-97B38AED3E4B}.Release|x64.ActiveCfg = Release|x64
{8AB80BFD-185A-452D-AAD2-97B38AED3E4B}.Release|x64.Build.0 = Release|x64
{8AB80BFD-185A-452D-AAD2-97B38AED3E4B}.Release|x86.ActiveCfg = Release|Win32
{8AB80BFD-185A-452D-AAD2-97B38AED3E4B}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {BA654F56-6CA9-47DD-84D2-3826252A71DF}
EndGlobalSection
EndGlobal

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EXPORTS
DllCanUnloadNow = WINRT_CanUnloadNow PRIVATE
DllGetActivationFactory = WINRT_GetActivationFactory PRIVATE

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namespace TestComponent
{
interface ITests
{
void T1_Simple();
Boolean T2_Bool(Boolean a, out Boolean b);
UInt8 T3_UInt8(UInt8 a, out UInt8 b);
}
delegate void TestHandler(ITests tests);
runtimeclass TestRunner
{
static void TestCallee(ITests callee);
static UInt32 TestCaller(TestHandler caller);
}
}

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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\packages\Microsoft.Windows.CppWinRT.2.0.190730.2\build\native\Microsoft.Windows.CppWinRT.props" Condition="Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.190730.2\build\native\Microsoft.Windows.CppWinRT.props')" />
<PropertyGroup Label="Globals">
<CppWinRTOptimized>true</CppWinRTOptimized>
<CppWinRTRootNamespaceAutoMerge>true</CppWinRTRootNamespaceAutoMerge>
<MinimalCoreWin>true</MinimalCoreWin>
<ProjectGuid>{2954f343-85a7-46f5-a3f3-f106fdd13900}</ProjectGuid>
<ProjectName>TestComponent</ProjectName>
<RootNamespace>TestComponent</RootNamespace>
<DefaultLanguage>en-US</DefaultLanguage>
<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
<WindowsTargetPlatformVersion Condition=" '$(WindowsTargetPlatformVersion)' == '' ">10.0.18362.0</WindowsTargetPlatformVersion>
<WindowsTargetPlatformMinVersion>10.0.17134.0</WindowsTargetPlatformMinVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM">
<Configuration>Debug</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM">
<Configuration>Release</Configuration>
<Platform>ARM</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<PlatformToolset>v140</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '15.0'">v141</PlatformToolset>
<PlatformToolset Condition="'$(VisualStudioVersion)' == '16.0'">v142</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
<GenerateManifest>false</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
<UseDebugLibraries>true</UseDebugLibraries>
<LinkIncremental>true</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'" Label="Configuration">
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
<ItemDefinitionGroup>
<ClCompile>
<PrecompiledHeader>Use</PrecompiledHeader>
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
<PrecompiledHeaderOutputFile>$(IntDir)pch.pch</PrecompiledHeaderOutputFile>
<WarningLevel>Level4</WarningLevel>
<AdditionalOptions>%(AdditionalOptions) /bigobj</AdditionalOptions>
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<AdditionalOptions Condition="'$(CppWinRTHeapEnforcement)'==''">/DWINRT_NO_MAKE_DETECTION %(AdditionalOptions)</AdditionalOptions>
<DisableSpecificWarnings>28204</DisableSpecificWarnings>
<PreprocessorDefinitions>_WINRT_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalUsingDirectories>$(WindowsSDK_WindowsMetadata);$(AdditionalUsingDirectories)</AdditionalUsingDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateWindowsMetadata>true</GenerateWindowsMetadata>
<ModuleDefinitionFile>TestComponent.def</ModuleDefinitionFile>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
<ClCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ClCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClInclude Include="..\Tests.h" />
<ClInclude Include="pch.h" />
<ClInclude Include="TestRunner.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="pch.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="$(GeneratedFilesDir)module.g.cpp" />
<ClCompile Include="TestRunner.cpp" />
</ItemGroup>
<ItemGroup>
<Midl Include="TestComponent.idl" />
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />
<None Include="TestComponent.def" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
<Import Project="..\packages\Microsoft.Windows.CppWinRT.2.0.190730.2\build\native\Microsoft.Windows.CppWinRT.targets" Condition="Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.190730.2\build\native\Microsoft.Windows.CppWinRT.targets')" />
</ImportGroup>
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them. For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.190730.2\build\native\Microsoft.Windows.CppWinRT.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.Windows.CppWinRT.2.0.190730.2\build\native\Microsoft.Windows.CppWinRT.props'))" />
<Error Condition="!Exists('..\packages\Microsoft.Windows.CppWinRT.2.0.190730.2\build\native\Microsoft.Windows.CppWinRT.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Microsoft.Windows.CppWinRT.2.0.190730.2\build\native\Microsoft.Windows.CppWinRT.targets'))" />
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</Project>

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Resources">
<UniqueIdentifier>accd3aa8-1ba0-4223-9bbe-0c431709210b</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tga;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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<Filter Include="Generated Files">
<UniqueIdentifier>{926ab91d-31b4-48c3-b9a4-e681349f27f0}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="pch.cpp" />
<ClCompile Include="$(GeneratedFilesDir)module.g.cpp" />
<ClCompile Include="TestRunner.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="pch.h" />
<ClInclude Include="TestRunner.h" />
<ClInclude Include="..\Tests.h" />
</ItemGroup>
<ItemGroup>
<Midl Include="TestComponent.idl" />
</ItemGroup>
<ItemGroup>
<None Include="TestComponent.def" />
<None Include="packages.config" />
</ItemGroup>
</Project>

Двоичные данные
TestComponent/TestComponent_TemporaryKey.pfx Normal file

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#include "pch.h"
#include "TestRunner.h"
#include "TestRunner.g.cpp"
#include "..\Tests.h"
namespace winrt::TestComponent::implementation
{
void TestRunner::TestCallee(ITests const& tests)
{
RunTests(tests);
}
uint32_t TestRunner::TestCaller(TestHandler const& caller)
{
auto tests = make_self<Tests>();
caller(*tests);
return tests->Percentage();
}
}

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#pragma once
#include "TestRunner.g.h"
namespace winrt::TestComponent::implementation
{
struct TestRunner
{
TestRunner() = default;
static void TestCallee(ITests const& callee);
static uint32_t TestCaller(TestHandler const& caller);
};
}
namespace winrt::TestComponent::factory_implementation
{
struct TestRunner : TestRunnerT<TestRunner, implementation::TestRunner>
{
};
}

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<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="Microsoft.Windows.CppWinRT" version="2.0.190730.2" targetFramework="native" />
</packages>

1
TestComponent/pch.cpp Normal file
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#include "pch.h"

3
TestComponent/pch.h Normal file
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#pragma once
#include <winrt/Windows.Foundation.Collections.h>
#include <winrt/TestComponent.h>

61
Tests.h Normal file
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#pragma once
#include <winrt/TestComponent.h>
#define TEST_REQUIRE(name, expression) { if (!(expression)) throw winrt::hresult_invalid_argument(name); }
namespace winrt
{
using namespace TestComponent;
}
struct Tests : winrt::implements<Tests, winrt::ITests>
{
private:
uint32_t m_counter{};
const uint32_t m_total{ 3 };
public:
void abi_enter()
{
++m_counter;
}
uint32_t Percentage() const
{
return m_counter * 100 / m_total;
}
void T1_Simple()
{
}
bool T2_Bool(bool a, bool& b)
{
b = a;
return a;
}
int8_t T3_UInt8(uint8_t a, uint8_t& b)
{
b = a;
return a;
}
};
inline void RunTests(winrt::ITests const& tests)
{
tests.T1_Simple();
{
bool const a = true;
bool b;
bool c = tests.T2_Bool(true, b);
TEST_REQUIRE(L"T2_Bool", b && c);
}
{
uint8_t a = 123;
uint8_t b;
uint8_t c = tests.T3_UInt8(a, b);
TEST_REQUIRE(L"T3_UInt8", a == b && a == c);
}
}