WSL2-Linux-Kernel/net/packet/internal.h

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License cleanup: add SPDX GPL-2.0 license identifier to files with no license Many source files in the tree are missing licensing information, which makes it harder for compliance tools to determine the correct license. By default all files without license information are under the default license of the kernel, which is GPL version 2. Update the files which contain no license information with the 'GPL-2.0' SPDX license identifier. The SPDX identifier is a legally binding shorthand, which can be used instead of the full boiler plate text. This patch is based on work done by Thomas Gleixner and Kate Stewart and Philippe Ombredanne. How this work was done: Patches were generated and checked against linux-4.14-rc6 for a subset of the use cases: - file had no licensing information it it. - file was a */uapi/* one with no licensing information in it, - file was a */uapi/* one with existing licensing information, Further patches will be generated in subsequent months to fix up cases where non-standard license headers were used, and references to license had to be inferred by heuristics based on keywords. The analysis to determine which SPDX License Identifier to be applied to a file was done in a spreadsheet of side by side results from of the output of two independent scanners (ScanCode & Windriver) producing SPDX tag:value files created by Philippe Ombredanne. Philippe prepared the base worksheet, and did an initial spot review of a few 1000 files. The 4.13 kernel was the starting point of the analysis with 60,537 files assessed. Kate Stewart did a file by file comparison of the scanner results in the spreadsheet to determine which SPDX license identifier(s) to be applied to the file. She confirmed any determination that was not immediately clear with lawyers working with the Linux Foundation. Criteria used to select files for SPDX license identifier tagging was: - Files considered eligible had to be source code files. - Make and config files were included as candidates if they contained >5 lines of source - File already had some variant of a license header in it (even if <5 lines). All documentation files were explicitly excluded. The following heuristics were used to determine which SPDX license identifiers to apply. - when both scanners couldn't find any license traces, file was considered to have no license information in it, and the top level COPYING file license applied. For non */uapi/* files that summary was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 11139 and resulted in the first patch in this series. If that file was a */uapi/* path one, it was "GPL-2.0 WITH Linux-syscall-note" otherwise it was "GPL-2.0". Results of that was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 WITH Linux-syscall-note 930 and resulted in the second patch in this series. - if a file had some form of licensing information in it, and was one of the */uapi/* ones, it was denoted with the Linux-syscall-note if any GPL family license was found in the file or had no licensing in it (per prior point). Results summary: SPDX license identifier # files ---------------------------------------------------|------ GPL-2.0 WITH Linux-syscall-note 270 GPL-2.0+ WITH Linux-syscall-note 169 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause) 21 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause) 17 LGPL-2.1+ WITH Linux-syscall-note 15 GPL-1.0+ WITH Linux-syscall-note 14 ((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) 5 LGPL-2.0+ WITH Linux-syscall-note 4 LGPL-2.1 WITH Linux-syscall-note 3 ((GPL-2.0 WITH Linux-syscall-note) OR MIT) 3 ((GPL-2.0 WITH Linux-syscall-note) AND MIT) 1 and that resulted in the third patch in this series. - when the two scanners agreed on the detected license(s), that became the concluded license(s). - when there was disagreement between the two scanners (one detected a license but the other didn't, or they both detected different licenses) a manual inspection of the file occurred. - In most cases a manual inspection of the information in the file resulted in a clear resolution of the license that should apply (and which scanner probably needed to revisit its heuristics). - When it was not immediately clear, the license identifier was confirmed with lawyers working with the Linux Foundation. - If there was any question as to the appropriate license identifier, the file was flagged for further research and to be revisited later in time. In total, over 70 hours of logged manual review was done on the spreadsheet to determine the SPDX license identifiers to apply to the source files by Kate, Philippe, Thomas and, in some cases, confirmation by lawyers working with the Linux Foundation. Kate also obtained a third independent scan of the 4.13 code base from FOSSology, and compared selected files where the other two scanners disagreed against that SPDX file, to see if there was new insights. The Windriver scanner is based on an older version of FOSSology in part, so they are related. Thomas did random spot checks in about 500 files from the spreadsheets for the uapi headers and agreed with SPDX license identifier in the files he inspected. For the non-uapi files Thomas did random spot checks in about 15000 files. In initial set of patches against 4.14-rc6, 3 files were found to have copy/paste license identifier errors, and have been fixed to reflect the correct identifier. Additionally Philippe spent 10 hours this week doing a detailed manual inspection and review of the 12,461 patched files from the initial patch version early this week with: - a full scancode scan run, collecting the matched texts, detected license ids and scores - reviewing anything where there was a license detected (about 500+ files) to ensure that the applied SPDX license was correct - reviewing anything where there was no detection but the patch license was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied SPDX license was correct This produced a worksheet with 20 files needing minor correction. This worksheet was then exported into 3 different .csv files for the different types of files to be modified. These .csv files were then reviewed by Greg. Thomas wrote a script to parse the csv files and add the proper SPDX tag to the file, in the format that the file expected. This script was further refined by Greg based on the output to detect more types of files automatically and to distinguish between header and source .c files (which need different comment types.) Finally Greg ran the script using the .csv files to generate the patches. Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org> Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2017-11-01 17:07:57 +03:00
/* SPDX-License-Identifier: GPL-2.0 */
#ifndef __PACKET_INTERNAL_H__
#define __PACKET_INTERNAL_H__
#include <linux/refcount.h>
struct packet_mclist {
struct packet_mclist *next;
int ifindex;
int count;
unsigned short type;
unsigned short alen;
unsigned char addr[MAX_ADDR_LEN];
};
/* kbdq - kernel block descriptor queue */
struct tpacket_kbdq_core {
struct pgv *pkbdq;
unsigned int feature_req_word;
unsigned int hdrlen;
unsigned char reset_pending_on_curr_blk;
unsigned char delete_blk_timer;
unsigned short kactive_blk_num;
unsigned short blk_sizeof_priv;
/* last_kactive_blk_num:
* trick to see if user-space has caught up
* in order to avoid refreshing timer when every single pkt arrives.
*/
unsigned short last_kactive_blk_num;
char *pkblk_start;
char *pkblk_end;
int kblk_size;
unsigned int max_frame_len;
unsigned int knum_blocks;
uint64_t knxt_seq_num;
char *prev;
char *nxt_offset;
struct sk_buff *skb;
atomic_t blk_fill_in_prog;
/* Default is set to 8ms */
#define DEFAULT_PRB_RETIRE_TOV (8)
unsigned short retire_blk_tov;
unsigned short version;
unsigned long tov_in_jiffies;
/* timer to retire an outstanding block */
struct timer_list retire_blk_timer;
};
struct pgv {
char *buffer;
};
struct packet_ring_buffer {
struct pgv *pg_vec;
unsigned int head;
unsigned int frames_per_block;
unsigned int frame_size;
unsigned int frame_max;
unsigned int pg_vec_order;
unsigned int pg_vec_pages;
unsigned int pg_vec_len;
packet: use percpu mmap tx frame pending refcount In PF_PACKET's packet mmap(), we can avoid using one atomic_inc() and one atomic_dec() call in skb destructor and use a percpu reference count instead in order to determine if packets are still pending to be sent out. Micro-benchmark with [1] that has been slightly modified (that is, protcol = 0 in socket(2) and bind(2)), example on a rather crappy testing machine; I expect it to scale and have even better results on bigger machines: ./packet_mm_tx -s7000 -m7200 -z700000 em1, avg over 2500 runs: With patch: 4,022,015 cyc Without patch: 4,812,994 cyc time ./packet_mm_tx -s64 -c10000000 em1 > /dev/null, stable: With patch: real 1m32.241s user 0m0.287s sys 1m29.316s Without patch: real 1m38.386s user 0m0.265s sys 1m35.572s In function tpacket_snd(), it is okay to use packet_read_pending() since in fast-path we short-circuit the condition already with ph != NULL, since we have next frames to process. In case we have MSG_DONTWAIT, we also do not execute this path as need_wait is false here anyway, and in case of _no_ MSG_DONTWAIT flag, it is okay to call a packet_read_pending(), because when we ever reach that path, we're done processing outgoing frames anyway and only look if there are skbs still outstanding to be orphaned. We can stay lockless in this percpu counter since it's acceptable when we reach this path for the sum to be imprecise first, but we'll level out at 0 after all pending frames have reached the skb destructor eventually through tx reclaim. When people pin a tx process to particular CPUs, we expect overflows to happen in the reference counter as on one CPU we expect heavy increase; and distributed through ksoftirqd on all CPUs a decrease, for example. As David Laight points out, since the C language doesn't define the result of signed int overflow (i.e. rather than wrap, it is allowed to saturate as a possible outcome), we have to use unsigned int as reference count. The sum over all CPUs when tx is complete will result in 0 again. The BUG_ON() in tpacket_destruct_skb() we can remove as well. It can _only_ be set from inside tpacket_snd() path and we made sure to increase tx_ring.pending in any case before we called po->xmit(skb). So testing for tx_ring.pending == 0 is not too useful. Instead, it would rather have been useful to test if lower layers didn't orphan the skb so that we're missing ring slots being put back to TP_STATUS_AVAILABLE. But such a bug will be caught in user space already as we end up realizing that we do not have any TP_STATUS_AVAILABLE slots left anymore. Therefore, we're all set. Btw, in case of RX_RING path, we do not make use of the pending member, therefore we also don't need to use up any percpu memory here. Also note that __alloc_percpu() already returns a zero-filled percpu area, so initialization is done already. [1] http://wiki.ipxwarzone.com/index.php5?title=Linux_packet_mmap Signed-off-by: Daniel Borkmann <dborkman@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2014-01-15 19:25:36 +04:00
unsigned int __percpu *pending_refcnt;
struct tpacket_kbdq_core prb_bdqc;
};
extern struct mutex fanout_mutex;
#define PACKET_FANOUT_MAX 256
struct packet_fanout {
possible_net_t net;
unsigned int num_members;
u16 id;
u8 type;
packet: packet fanout rollover during socket overload Changes: v3->v2: rebase (no other changes) passes selftest v2->v1: read f->num_members only once fix bug: test rollover mode + flag Minimize packet drop in a fanout group. If one socket is full, roll over packets to another from the group. Maintain flow affinity during normal load using an rxhash fanout policy, while dispersing unexpected traffic storms that hit a single cpu, such as spoofed-source DoS flows. Rollover breaks affinity for flows arriving at saturated sockets during those conditions. The patch adds a fanout policy ROLLOVER that rotates between sockets, filling each socket before moving to the next. It also adds a fanout flag ROLLOVER. If passed along with any other fanout policy, the primary policy is applied until the chosen socket is full. Then, rollover selects another socket, to delay packet drop until the entire system is saturated. Probing sockets is not free. Selecting the last used socket, as rollover does, is a greedy approach that maximizes chance of success, at the cost of extreme load imbalance. In practice, with sufficiently long queues to absorb bursts, sockets are drained in parallel and load balance looks uniform in `top`. To avoid contention, scales counters with number of sockets and accesses them lockfree. Values are bounds checked to ensure correctness. Tested using an application with 9 threads pinned to CPUs, one socket per thread and sufficient busywork per packet operation to limits each thread to handling 32 Kpps. When sent 500 Kpps single UDP stream packets, a FANOUT_CPU setup processes 32 Kpps in total without this patch, 270 Kpps with the patch. Tested with read() and with a packet ring (V1). Also, passes psock_fanout.c unit test added to selftests. Signed-off-by: Willem de Bruijn <willemb@google.com> Reviewed-by: Eric Dumazet <edumazet@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2013-03-19 14:18:11 +04:00
u8 flags;
union {
atomic_t rr_cur;
struct bpf_prog __rcu *bpf_prog;
};
struct list_head list;
struct sock *arr[PACKET_FANOUT_MAX];
spinlock_t lock;
refcount_t sk_ref;
struct packet_type prot_hook ____cacheline_aligned_in_smp;
};
struct packet_rollover {
int sock;
atomic_long_t num;
atomic_long_t num_huge;
atomic_long_t num_failed;
#define ROLLOVER_HLEN (L1_CACHE_BYTES / sizeof(u32))
u32 history[ROLLOVER_HLEN] ____cacheline_aligned;
} ____cacheline_aligned_in_smp;
struct packet_sock {
/* struct sock has to be the first member of packet_sock */
struct sock sk;
struct packet_fanout *fanout;
union tpacket_stats_u stats;
struct packet_ring_buffer rx_ring;
struct packet_ring_buffer tx_ring;
int copy_thresh;
spinlock_t bind_lock;
struct mutex pg_vec_lock;
unsigned int running; /* bind_lock must be held */
unsigned int auxdata:1, /* writer must hold sock lock */
origdev:1,
has_vnet_hdr:1,
tp_loss:1,
tp_tx_has_off:1;
packet: rollover lock contention avoidance Rollover has to call packet_rcv_has_room on sockets in the fanout group to find a socket to migrate to. This operation is expensive especially if the packet sockets use rings, when a lock has to be acquired. Avoid pounding on the lock by all sockets by temporarily marking a socket as "under memory pressure" when such pressure is detected. While set, only the socket owner may call packet_rcv_has_room on the socket. Once it detects normal conditions, it clears the flag. The socket is not used as a victim by any other socket in the meantime. Under reasonably balanced load, each socket writer frequently calls packet_rcv_has_room and clears its own pressure field. As a backup for when the socket is rarely written to, also clear the flag on reading (packet_recvmsg, packet_poll) if this can be done cheaply (i.e., without calling packet_rcv_has_room). This is only for edge cases. Tested: Ran bench_rollover: a process with 8 sockets in a single fanout group, each pinned to a single cpu that receives one nic recv interrupt. RPS and RFS are disabled. The benchmark uses packet rx_ring, which has to take a lock when determining whether a socket has room. Sent 3.5 Mpps of UDP traffic with sufficient entropy to spread uniformly across the packet sockets (and inserted an iptables rule to drop in PREROUTING to avoid protocol stack processing). Without this patch, all sockets try to migrate traffic to neighbors, causing lock contention when searching for a non- empty neighbor. The lock is the top 9 entries. perf record -a -g sleep 5 - 17.82% bench_rollover [kernel.kallsyms] [k] _raw_spin_lock - _raw_spin_lock - 99.00% spin_lock + 81.77% packet_rcv_has_room.isra.41 + 18.23% tpacket_rcv + 0.84% packet_rcv_has_room.isra.41 + 5.20% ksoftirqd/6 [kernel.kallsyms] [k] _raw_spin_lock + 5.15% ksoftirqd/1 [kernel.kallsyms] [k] _raw_spin_lock + 5.14% ksoftirqd/2 [kernel.kallsyms] [k] _raw_spin_lock + 5.12% ksoftirqd/7 [kernel.kallsyms] [k] _raw_spin_lock + 5.12% ksoftirqd/5 [kernel.kallsyms] [k] _raw_spin_lock + 5.10% ksoftirqd/4 [kernel.kallsyms] [k] _raw_spin_lock + 4.66% ksoftirqd/0 [kernel.kallsyms] [k] _raw_spin_lock + 4.45% ksoftirqd/3 [kernel.kallsyms] [k] _raw_spin_lock + 1.55% bench_rollover [kernel.kallsyms] [k] packet_rcv_has_room.isra.41 On net-next with this patch, this lock contention is no longer a top entry. Most time is spent in the actual read function. Next up are other locks: + 15.52% bench_rollover bench_rollover [.] reader + 4.68% swapper [kernel.kallsyms] [k] memcpy_erms + 2.77% swapper [kernel.kallsyms] [k] packet_lookup_frame.isra.51 + 2.56% ksoftirqd/1 [kernel.kallsyms] [k] memcpy_erms + 2.16% swapper [kernel.kallsyms] [k] tpacket_rcv + 1.93% swapper [kernel.kallsyms] [k] mlx4_en_process_rx_cq Looking closer at the remaining _raw_spin_lock, the cost of probing in rollover is now comparable to the cost of taking the lock later in tpacket_rcv. - 1.51% swapper [kernel.kallsyms] [k] _raw_spin_lock - _raw_spin_lock + 33.41% packet_rcv_has_room + 28.15% tpacket_rcv + 19.54% enqueue_to_backlog + 6.45% __free_pages_ok + 2.78% packet_rcv_fanout + 2.13% fanout_demux_rollover + 2.01% netif_receive_skb_internal Signed-off-by: Willem de Bruijn <willemb@google.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2015-05-12 18:56:48 +03:00
int pressure;
int ifindex; /* bound device */
__be16 num;
struct packet_rollover *rollover;
struct packet_mclist *mclist;
atomic_t mapped;
enum tpacket_versions tp_version;
unsigned int tp_hdrlen;
unsigned int tp_reserve;
unsigned int tp_tstamp;
af_packet: Block execution of tasks waiting for transmit to complete in AF_PACKET When an application is run that: a) Sets its scheduler to be SCHED_FIFO and b) Opens a memory mapped AF_PACKET socket, and sends frames with the MSG_DONTWAIT flag cleared, its possible for the application to hang forever in the kernel. This occurs because when waiting, the code in tpacket_snd calls schedule, which under normal circumstances allows other tasks to run, including ksoftirqd, which in some cases is responsible for freeing the transmitted skb (which in AF_PACKET calls a destructor that flips the status bit of the transmitted frame back to available, allowing the transmitting task to complete). However, when the calling application is SCHED_FIFO, its priority is such that the schedule call immediately places the task back on the cpu, preventing ksoftirqd from freeing the skb, which in turn prevents the transmitting task from detecting that the transmission is complete. We can fix this by converting the schedule call to a completion mechanism. By using a completion queue, we force the calling task, when it detects there are no more frames to send, to schedule itself off the cpu until such time as the last transmitted skb is freed, allowing forward progress to be made. Tested by myself and the reporter, with good results Change Notes: V1->V2: Enhance the sleep logic to support being interruptible and allowing for honoring to SK_SNDTIMEO (Willem de Bruijn) V2->V3: Rearrage the point at which we wait for the completion queue, to avoid needing to check for ph/skb being null at the end of the loop. Also move the complete call to the skb destructor to avoid needing to modify __packet_set_status. Also gate calling complete on packet_read_pending returning zero to avoid multiple calls to complete. (Willem de Bruijn) Move timeo computation within loop, to re-fetch the socket timeout since we also use the timeo variable to record the return code from the wait_for_complete call (Neil Horman) V3->V4: Willem has requested that the control flow be restored to the previous state. Doing so lets us eliminate the need for the po->wait_on_complete flag variable, and lets us get rid of the packet_next_frame function, but introduces another complexity. Specifically, but using the packet pending count, we can, if an applications calls sendmsg multiple times with MSG_DONTWAIT set, each set of transmitted frames, when complete, will cause tpacket_destruct_skb to issue a complete call, for which there will never be a wait_on_completion call. This imbalance will lead to any future call to wait_for_completion here to return early, when the frames they sent may not have completed. To correct this, we need to re-init the completion queue on every call to tpacket_snd before we enter the loop so as to ensure we wait properly for the frames we send in this iteration. Change the timeout and interrupted gotos to out_put rather than out_status so that we don't try to free a non-existant skb Clean up some extra newlines (Willem de Bruijn) Reviewed-by: Willem de Bruijn <willemb@google.com> Signed-off-by: Neil Horman <nhorman@tuxdriver.com> Reported-by: Matteo Croce <mcroce@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2019-06-26 00:57:49 +03:00
struct completion skb_completion;
packet: fix use after free race in send path when dev is released Salam reported a use after free bug in PF_PACKET that occurs when we're sending out frames on a socket bound device and suddenly the net device is being unregistered. It appears that commit 827d9780 introduced a possible race condition between {t,}packet_snd() and packet_notifier(). In the case of a bound socket, packet_notifier() can drop the last reference to the net_device and {t,}packet_snd() might end up suddenly sending a packet over a freed net_device. To avoid reverting 827d9780 and thus introducing a performance regression compared to the current state of things, we decided to hold a cached RCU protected pointer to the net device and maintain it on write side via bind spin_lock protected register_prot_hook() and __unregister_prot_hook() calls. In {t,}packet_snd() path, we access this pointer under rcu_read_lock through packet_cached_dev_get() that holds reference to the device to prevent it from being freed through packet_notifier() while we're in send path. This is okay to do as dev_put()/dev_hold() are per-cpu counters, so this should not be a performance issue. Also, the code simplifies a bit as we don't need need_rls_dev anymore. Fixes: 827d978037d7 ("af-packet: Use existing netdev reference for bound sockets.") Reported-by: Salam Noureddine <noureddine@aristanetworks.com> Signed-off-by: Daniel Borkmann <dborkman@redhat.com> Signed-off-by: Salam Noureddine <noureddine@aristanetworks.com> Cc: Ben Greear <greearb@candelatech.com> Cc: Eric Dumazet <eric.dumazet@gmail.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2013-11-21 19:50:58 +04:00
struct net_device __rcu *cached_dev;
packet: introduce PACKET_QDISC_BYPASS socket option This patch introduces a PACKET_QDISC_BYPASS socket option, that allows for using a similar xmit() function as in pktgen instead of taking the dev_queue_xmit() path. This can be very useful when PF_PACKET applications are required to be used in a similar scenario as pktgen, but with full, flexible packet payload that needs to be provided, for example. On default, nothing changes in behaviour for normal PF_PACKET TX users, so everything stays as is for applications. New users, however, can now set PACKET_QDISC_BYPASS if needed to prevent own packets from i) reentering packet_rcv() and ii) to directly push the frame to the driver. In doing so we can increase pps (here 64 byte packets) for PF_PACKET a bit: # CPUs -- QDISC_BYPASS -- qdisc path -- qdisc path[**] 1 CPU == 1,509,628 pps -- 1,208,708 -- 1,247,436 2 CPUs == 3,198,659 pps -- 2,536,012 -- 1,605,779 3 CPUs == 4,787,992 pps -- 3,788,740 -- 1,735,610 4 CPUs == 6,173,956 pps -- 4,907,799 -- 1,909,114 5 CPUs == 7,495,676 pps -- 5,956,499 -- 2,014,422 6 CPUs == 9,001,496 pps -- 7,145,064 -- 2,155,261 7 CPUs == 10,229,776 pps -- 8,190,596 -- 2,220,619 8 CPUs == 11,040,732 pps -- 9,188,544 -- 2,241,879 9 CPUs == 12,009,076 pps -- 10,275,936 -- 2,068,447 10 CPUs == 11,380,052 pps -- 11,265,337 -- 1,578,689 11 CPUs == 11,672,676 pps -- 11,845,344 -- 1,297,412 [...] 20 CPUs == 11,363,192 pps -- 11,014,933 -- 1,245,081 [**]: qdisc path with packet_rcv(), how probably most people seem to use it (hopefully not anymore if not needed) The test was done using a modified trafgen, sending a simple static 64 bytes packet, on all CPUs. The trick in the fast "qdisc path" case, is to avoid reentering packet_rcv() by setting the RAW socket protocol to zero, like: socket(PF_PACKET, SOCK_RAW, 0); Tradeoffs are documented as well in this patch, clearly, if queues are busy, we will drop more packets, tc disciplines are ignored, and these packets are not visible to taps anymore. For a pktgen like scenario, we argue that this is acceptable. The pointer to the xmit function has been placed in packet socket structure hole between cached_dev and prot_hook that is hot anyway as we're working on cached_dev in each send path. Done in joint work together with Jesper Dangaard Brouer. Signed-off-by: Daniel Borkmann <dborkman@redhat.com> Signed-off-by: Jesper Dangaard Brouer <brouer@redhat.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2013-12-06 14:36:17 +04:00
int (*xmit)(struct sk_buff *skb);
struct packet_type prot_hook ____cacheline_aligned_in_smp;
atomic_t tp_drops ____cacheline_aligned_in_smp;
};
static struct packet_sock *pkt_sk(struct sock *sk)
{
return (struct packet_sock *)sk;
}
#endif