WSL2-Linux-Kernel/net/vmw_vsock/vmci_transport_notify.h

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/* SPDX-License-Identifier: GPL-2.0-only */
VSOCK: Introduce VM Sockets VM Sockets allows communication between virtual machines and the hypervisor. User level applications both in a virtual machine and on the host can use the VM Sockets API, which facilitates fast and efficient communication between guest virtual machines and their host. A socket address family, designed to be compatible with UDP and TCP at the interface level, is provided. Today, VM Sockets is used by various VMware Tools components inside the guest for zero-config, network-less access to VMware host services. In addition to this, VMware's users are using VM Sockets for various applications, where network access of the virtual machine is restricted or non-existent. Examples of this are VMs communicating with device proxies for proprietary hardware running as host applications and automated testing of applications running within virtual machines. The VMware VM Sockets are similar to other socket types, like Berkeley UNIX socket interface. The VM Sockets module supports both connection-oriented stream sockets like TCP, and connectionless datagram sockets like UDP. The VM Sockets protocol family is defined as "AF_VSOCK" and the socket operations split for SOCK_DGRAM and SOCK_STREAM. For additional information about the use of VM Sockets, please refer to the VM Sockets Programming Guide available at: https://www.vmware.com/support/developer/vmci-sdk/ Signed-off-by: George Zhang <georgezhang@vmware.com> Signed-off-by: Dmitry Torokhov <dtor@vmware.com> Signed-off-by: Andy king <acking@vmware.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2013-02-06 18:23:56 +04:00
/*
* VMware vSockets Driver
*
* Copyright (C) 2009-2013 VMware, Inc. All rights reserved.
*/
#ifndef __VMCI_TRANSPORT_NOTIFY_H__
#define __VMCI_TRANSPORT_NOTIFY_H__
#include <linux/types.h>
#include <linux/vmw_vmci_defs.h>
#include <linux/vmw_vmci_api.h>
#include <linux/vm_sockets.h>
#include "vmci_transport.h"
/* Comment this out to compare with old protocol. */
#define VSOCK_OPTIMIZATION_WAITING_NOTIFY 1
#if defined(VSOCK_OPTIMIZATION_WAITING_NOTIFY)
/* Comment this out to remove flow control for "new" protocol */
#define VSOCK_OPTIMIZATION_FLOW_CONTROL 1
#endif
#define VMCI_TRANSPORT_MAX_DGRAM_RESENDS 10
struct vmci_transport_recv_notify_data {
u64 consume_head;
u64 produce_tail;
bool notify_on_block;
};
struct vmci_transport_send_notify_data {
u64 consume_head;
u64 produce_tail;
};
/* Socket notification callbacks. */
struct vmci_transport_notify_ops {
void (*socket_init) (struct sock *sk);
void (*socket_destruct) (struct vsock_sock *vsk);
int (*poll_in) (struct sock *sk, size_t target,
bool *data_ready_now);
int (*poll_out) (struct sock *sk, size_t target,
bool *space_avail_now);
void (*handle_notify_pkt) (struct sock *sk,
struct vmci_transport_packet *pkt,
bool bottom_half, struct sockaddr_vm *dst,
struct sockaddr_vm *src,
bool *pkt_processed);
int (*recv_init) (struct sock *sk, size_t target,
struct vmci_transport_recv_notify_data *data);
int (*recv_pre_block) (struct sock *sk, size_t target,
struct vmci_transport_recv_notify_data *data);
int (*recv_pre_dequeue) (struct sock *sk, size_t target,
struct vmci_transport_recv_notify_data *data);
int (*recv_post_dequeue) (struct sock *sk, size_t target,
ssize_t copied, bool data_read,
struct vmci_transport_recv_notify_data *data);
int (*send_init) (struct sock *sk,
struct vmci_transport_send_notify_data *data);
int (*send_pre_block) (struct sock *sk,
struct vmci_transport_send_notify_data *data);
int (*send_pre_enqueue) (struct sock *sk,
struct vmci_transport_send_notify_data *data);
int (*send_post_enqueue) (struct sock *sk, ssize_t written,
struct vmci_transport_send_notify_data *data);
void (*process_request) (struct sock *sk);
void (*process_negotiate) (struct sock *sk);
};
extern const struct vmci_transport_notify_ops vmci_transport_notify_pkt_ops;
extern const
struct vmci_transport_notify_ops vmci_transport_notify_pkt_q_state_ops;
VSOCK: Introduce VM Sockets VM Sockets allows communication between virtual machines and the hypervisor. User level applications both in a virtual machine and on the host can use the VM Sockets API, which facilitates fast and efficient communication between guest virtual machines and their host. A socket address family, designed to be compatible with UDP and TCP at the interface level, is provided. Today, VM Sockets is used by various VMware Tools components inside the guest for zero-config, network-less access to VMware host services. In addition to this, VMware's users are using VM Sockets for various applications, where network access of the virtual machine is restricted or non-existent. Examples of this are VMs communicating with device proxies for proprietary hardware running as host applications and automated testing of applications running within virtual machines. The VMware VM Sockets are similar to other socket types, like Berkeley UNIX socket interface. The VM Sockets module supports both connection-oriented stream sockets like TCP, and connectionless datagram sockets like UDP. The VM Sockets protocol family is defined as "AF_VSOCK" and the socket operations split for SOCK_DGRAM and SOCK_STREAM. For additional information about the use of VM Sockets, please refer to the VM Sockets Programming Guide available at: https://www.vmware.com/support/developer/vmci-sdk/ Signed-off-by: George Zhang <georgezhang@vmware.com> Signed-off-by: Dmitry Torokhov <dtor@vmware.com> Signed-off-by: Andy king <acking@vmware.com> Signed-off-by: David S. Miller <davem@davemloft.net>
2013-02-06 18:23:56 +04:00
#endif /* __VMCI_TRANSPORT_NOTIFY_H__ */