WSL2-Linux-Kernel/fs/btrfs/Makefile

18 строки
746 B
Makefile
Исходник Обычный вид История

obj-$(CONFIG_BTRFS_FS) := btrfs.o
btrfs-y += super.o ctree.o extent-tree.o print-tree.o root-tree.o dir-item.o \
file-item.o inode-item.o inode-map.o disk-io.o \
transaction.o inode.o file.o tree-defrag.o \
extent_map.o sysfs.o struct-funcs.o xattr.o ordered-data.o \
extent_io.o volumes.o async-thread.o ioctl.o locking.o orphan.o \
export.o tree-log.o free-space-cache.o zlib.o lzo.o \
btrfs: initial readahead code and prototypes This is the implementation for the generic read ahead framework. To trigger a readahead, btrfs_reada_add must be called. It will start a read ahead for the given range [start, end) on tree root. The returned handle can either be used to wait on the readahead to finish (btrfs_reada_wait), or to send it to the background (btrfs_reada_detach). The read ahead works as follows: On btrfs_reada_add, the root of the tree is inserted into a radix_tree. reada_start_machine will then search for extents to prefetch and trigger some reads. When a read finishes for a node, all contained node/leaf pointers that lie in the given range will also be enqueued. The reads will be triggered in sequential order, thus giving a big win over a naive enumeration. It will also make use of multi-device layouts. Each disk will have its on read pointer and all disks will by utilized in parallel. Also will no two disks read both sides of a mirror simultaneously, as this would waste seeking capacity. Instead both disks will read different parts of the filesystem. Any number of readaheads can be started in parallel. The read order will be determined globally, i.e. 2 parallel readaheads will normally finish faster than the 2 started one after another. Changes v2: - protect root->node by transaction instead of node_lock - fix missed branches: The readahead had a too simple check to determine if a branch from a node should be checked or not. It now also records the upper bound of each node to see if the requested RA range lies within. - use KERN_CONT to debug output, to avoid line breaks - defer reada_start_machine to worker to avoid deadlock Changes v3: - protect root->node by rcu Changes v5: - changed EIO-semantics of reada_tree_block_flagged - remove spin_lock from reada_control and make elems an atomic_t - remove unused read_total from reada_control - kill reada_key_cmp, use btrfs_comp_cpu_keys instead - use kref-style release functions where possible - return struct reada_control * instead of void * from btrfs_reada_add Signed-off-by: Arne Jansen <sensille@gmx.net>
2011-05-23 16:33:49 +04:00
compression.o delayed-ref.o relocation.o delayed-inode.o scrub.o \
Btrfs: introduce a tree for items that map UUIDs to something Mapping UUIDs to subvolume IDs is an operation with a high effort today. Today, the algorithm even has quadratic effort (based on the number of existing subvolumes), which means, that it takes minutes to send/receive a single subvolume if 10,000 subvolumes exist. But even linear effort would be too much since it is a waste. And these data structures to allow mapping UUIDs to subvolume IDs are created every time a btrfs send/receive instance is started. It is much more efficient to maintain a searchable persistent data structure in the filesystem, one that is updated whenever a subvolume/snapshot is created and deleted, and when the received subvolume UUID is set by the btrfs-receive tool. Therefore kernel code is added with this commit that is able to maintain data structures in the filesystem that allow to quickly search for a given UUID and to retrieve data that is assigned to this UUID, like which subvolume ID is related to this UUID. This commit adds a new tree to hold UUID-to-data mapping items. The key of the items is the full UUID plus the key type BTRFS_UUID_KEY. Multiple data blocks can be stored for a given UUID, a type/length/ value scheme is used. Now follows the lengthy justification, why a new tree was added instead of using the existing root tree: The first approach was to not create another tree that holds UUID items. Instead, the items should just go into the top root tree. Unfortunately this confused the algorithm to assign the objectid of subvolumes and snapshots. The reason is that btrfs_find_free_objectid() calls btrfs_find_highest_objectid() for the first created subvol or snapshot after mounting a filesystem, and this function simply searches for the largest used objectid in the root tree keys to pick the next objectid to assign. Of course, the UUID keys have always been the ones with the highest offset value, and the next assigned subvol ID was wastefully huge. To use any other existing tree did not look proper. To apply a workaround such as setting the objectid to zero in the UUID item key and to implement collision handling would either add limitations (in case of a btrfs_extend_item() approach to handle the collisions) or a lot of complexity and source code (in case a key would be looked up that is free of collisions). Adding new code that introduces limitations is not good, and adding code that is complex and lengthy for no good reason is also not good. That's the justification why a completely new tree was introduced. Signed-off-by: Stefan Behrens <sbehrens@giantdisaster.de> Signed-off-by: Josef Bacik <jbacik@fusionio.com> Signed-off-by: Chris Mason <chris.mason@fusionio.com>
2013-08-15 19:11:17 +04:00
reada.o backref.o ulist.o qgroup.o send.o dev-replace.o raid56.o \
uuid-tree.o
btrfs-$(CONFIG_BTRFS_FS_POSIX_ACL) += acl.o
btrfs-$(CONFIG_BTRFS_FS_CHECK_INTEGRITY) += check-integrity.o
btrfs-$(CONFIG_BTRFS_FS_RUN_SANITY_TESTS) += tests/free-space-tests.o