WSL2-Linux-Kernel/include/linux/bpf-cgroup.h

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License cleanup: add SPDX GPL-2.0 license identifier to files with no license Many source files in the tree are missing licensing information, which makes it harder for compliance tools to determine the correct license. By default all files without license information are under the default license of the kernel, which is GPL version 2. Update the files which contain no license information with the 'GPL-2.0' SPDX license identifier. The SPDX identifier is a legally binding shorthand, which can be used instead of the full boiler plate text. This patch is based on work done by Thomas Gleixner and Kate Stewart and Philippe Ombredanne. How this work was done: Patches were generated and checked against linux-4.14-rc6 for a subset of the use cases: - file had no licensing information it it. - file was a */uapi/* one with no licensing information in it, - file was a */uapi/* one with existing licensing information, Further patches will be generated in subsequent months to fix up cases where non-standard license headers were used, and references to license had to be inferred by heuristics based on keywords. The analysis to determine which SPDX License Identifier to be applied to a file was done in a spreadsheet of side by side results from of the output of two independent scanners (ScanCode & Windriver) producing SPDX tag:value files created by Philippe Ombredanne. Philippe prepared the base worksheet, and did an initial spot review of a few 1000 files. The 4.13 kernel was the starting point of the analysis with 60,537 files assessed. Kate Stewart did a file by file comparison of the scanner results in the spreadsheet to determine which SPDX license identifier(s) to be applied to the file. She confirmed any determination that was not immediately clear with lawyers working with the Linux Foundation. Criteria used to select files for SPDX license identifier tagging was: - Files considered eligible had to be source code files. - Make and config files were included as candidates if they contained >5 lines of source - File already had some variant of a license header in it (even if <5 lines). All documentation files were explicitly excluded. The following heuristics were used to determine which SPDX license identifiers to apply. - when both scanners couldn't find any license traces, file was considered to have no license information in it, and the top level COPYING file license applied. For non */uapi/* files that summary was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 11139 and resulted in the first patch in this series. If that file was a */uapi/* path one, it was "GPL-2.0 WITH Linux-syscall-note" otherwise it was "GPL-2.0". Results of that was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 WITH Linux-syscall-note 930 and resulted in the second patch in this series. - if a file had some form of licensing information in it, and was one of the */uapi/* ones, it was denoted with the Linux-syscall-note if any GPL family license was found in the file or had no licensing in it (per prior point). Results summary: SPDX license identifier # files ---------------------------------------------------|------ GPL-2.0 WITH Linux-syscall-note 270 GPL-2.0+ WITH Linux-syscall-note 169 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause) 21 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause) 17 LGPL-2.1+ WITH Linux-syscall-note 15 GPL-1.0+ WITH Linux-syscall-note 14 ((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) 5 LGPL-2.0+ WITH Linux-syscall-note 4 LGPL-2.1 WITH Linux-syscall-note 3 ((GPL-2.0 WITH Linux-syscall-note) OR MIT) 3 ((GPL-2.0 WITH Linux-syscall-note) AND MIT) 1 and that resulted in the third patch in this series. - when the two scanners agreed on the detected license(s), that became the concluded license(s). - when there was disagreement between the two scanners (one detected a license but the other didn't, or they both detected different licenses) a manual inspection of the file occurred. - In most cases a manual inspection of the information in the file resulted in a clear resolution of the license that should apply (and which scanner probably needed to revisit its heuristics). - When it was not immediately clear, the license identifier was confirmed with lawyers working with the Linux Foundation. - If there was any question as to the appropriate license identifier, the file was flagged for further research and to be revisited later in time. In total, over 70 hours of logged manual review was done on the spreadsheet to determine the SPDX license identifiers to apply to the source files by Kate, Philippe, Thomas and, in some cases, confirmation by lawyers working with the Linux Foundation. Kate also obtained a third independent scan of the 4.13 code base from FOSSology, and compared selected files where the other two scanners disagreed against that SPDX file, to see if there was new insights. The Windriver scanner is based on an older version of FOSSology in part, so they are related. Thomas did random spot checks in about 500 files from the spreadsheets for the uapi headers and agreed with SPDX license identifier in the files he inspected. For the non-uapi files Thomas did random spot checks in about 15000 files. In initial set of patches against 4.14-rc6, 3 files were found to have copy/paste license identifier errors, and have been fixed to reflect the correct identifier. Additionally Philippe spent 10 hours this week doing a detailed manual inspection and review of the 12,461 patched files from the initial patch version early this week with: - a full scancode scan run, collecting the matched texts, detected license ids and scores - reviewing anything where there was a license detected (about 500+ files) to ensure that the applied SPDX license was correct - reviewing anything where there was no detection but the patch license was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied SPDX license was correct This produced a worksheet with 20 files needing minor correction. This worksheet was then exported into 3 different .csv files for the different types of files to be modified. These .csv files were then reviewed by Greg. Thomas wrote a script to parse the csv files and add the proper SPDX tag to the file, in the format that the file expected. This script was further refined by Greg based on the output to detect more types of files automatically and to distinguish between header and source .c files (which need different comment types.) Finally Greg ran the script using the .csv files to generate the patches. Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org> Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2017-11-01 17:07:57 +03:00
/* SPDX-License-Identifier: GPL-2.0 */
#ifndef _BPF_CGROUP_H
#define _BPF_CGROUP_H
#include <linux/bpf.h>
#include <linux/errno.h>
#include <linux/jump_label.h>
#include <linux/percpu.h>
bpf: decouple the lifetime of cgroup_bpf from cgroup itself Currently the lifetime of bpf programs attached to a cgroup is bound to the lifetime of the cgroup itself. It means that if a user forgets (or intentionally avoids) to detach a bpf program before removing the cgroup, it will stay attached up to the release of the cgroup. Since the cgroup can stay in the dying state (the state between being rmdir()'ed and being released) for a very long time, it leads to a waste of memory. Also, it blocks a possibility to implement the memcg-based memory accounting for bpf objects, because a circular reference dependency will occur. Charged memory pages are pinning the corresponding memory cgroup, and if the memory cgroup is pinning the attached bpf program, nothing will be ever released. A dying cgroup can not contain any processes, so the only chance for an attached bpf program to be executed is a live socket associated with the cgroup. So in order to release all bpf data early, let's count associated sockets using a new percpu refcounter. On cgroup removal the counter is transitioned to the atomic mode, and as soon as it reaches 0, all bpf programs are detached. Because cgroup_bpf_release() can block, it can't be called from the percpu ref counter callback directly, so instead an asynchronous work is scheduled. The reference counter is not socket specific, and can be used for any other types of programs, which can be executed from a cgroup-bpf hook outside of the process context, had such a need arise in the future. Signed-off-by: Roman Gushchin <guro@fb.com> Cc: jolsa@redhat.com Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2019-05-25 19:37:39 +03:00
#include <linux/percpu-refcount.h>
#include <linux/rbtree.h>
#include <uapi/linux/bpf.h>
struct sock;
bpf: Hooks for sys_bind == The problem == There is a use-case when all processes inside a cgroup should use one single IP address on a host that has multiple IP configured. Those processes should use the IP for both ingress and egress, for TCP and UDP traffic. So TCP/UDP servers should be bound to that IP to accept incoming connections on it, and TCP/UDP clients should make outgoing connections from that IP. It should not require changing application code since it's often not possible. Currently it's solved by intercepting glibc wrappers around syscalls such as `bind(2)` and `connect(2)`. It's done by a shared library that is preloaded for every process in a cgroup so that whenever TCP/UDP server calls `bind(2)`, the library replaces IP in sockaddr before passing arguments to syscall. When application calls `connect(2)` the library transparently binds the local end of connection to that IP (`bind(2)` with `IP_BIND_ADDRESS_NO_PORT` to avoid performance penalty). Shared library approach is fragile though, e.g.: * some applications clear env vars (incl. `LD_PRELOAD`); * `/etc/ld.so.preload` doesn't help since some applications are linked with option `-z nodefaultlib`; * other applications don't use glibc and there is nothing to intercept. == The solution == The patch provides much more reliable in-kernel solution for the 1st part of the problem: binding TCP/UDP servers on desired IP. It does not depend on application environment and implementation details (whether glibc is used or not). It adds new eBPF program type `BPF_PROG_TYPE_CGROUP_SOCK_ADDR` and attach types `BPF_CGROUP_INET4_BIND` and `BPF_CGROUP_INET6_BIND` (similar to already existing `BPF_CGROUP_INET_SOCK_CREATE`). The new program type is intended to be used with sockets (`struct sock`) in a cgroup and provided by user `struct sockaddr`. Pointers to both of them are parts of the context passed to programs of newly added types. The new attach types provides hooks in `bind(2)` system call for both IPv4 and IPv6 so that one can write a program to override IP addresses and ports user program tries to bind to and apply such a program for whole cgroup. == Implementation notes == [1] Separate attach types for `AF_INET` and `AF_INET6` are added intentionally to prevent reading/writing to offsets that don't make sense for corresponding socket family. E.g. if user passes `sockaddr_in` it doesn't make sense to read from / write to `user_ip6[]` context fields. [2] The write access to `struct bpf_sock_addr_kern` is implemented using special field as an additional "register". There are just two registers in `sock_addr_convert_ctx_access`: `src` with value to write and `dst` with pointer to context that can't be changed not to break later instructions. But the fields, allowed to write to, are not available directly and to access them address of corresponding pointer has to be loaded first. To get additional register the 1st not used by `src` and `dst` one is taken, its content is saved to `bpf_sock_addr_kern.tmp_reg`, then the register is used to load address of pointer field, and finally the register's content is restored from the temporary field after writing `src` value. Signed-off-by: Andrey Ignatov <rdna@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-31 01:08:02 +03:00
struct sockaddr;
struct cgroup;
struct sk_buff;
struct bpf_map;
struct bpf_prog;
bpf: BPF support for sock_ops Created a new BPF program type, BPF_PROG_TYPE_SOCK_OPS, and a corresponding struct that allows BPF programs of this type to access some of the socket's fields (such as IP addresses, ports, etc.). It uses the existing bpf cgroups infrastructure so the programs can be attached per cgroup with full inheritance support. The program will be called at appropriate times to set relevant connections parameters such as buffer sizes, SYN and SYN-ACK RTOs, etc., based on connection information such as IP addresses, port numbers, etc. Alghough there are already 3 mechanisms to set parameters (sysctls, route metrics and setsockopts), this new mechanism provides some distinct advantages. Unlike sysctls, it can set parameters per connection. In contrast to route metrics, it can also use port numbers and information provided by a user level program. In addition, it could set parameters probabilistically for evaluation purposes (i.e. do something different on 10% of the flows and compare results with the other 90% of the flows). Also, in cases where IPv6 addresses contain geographic information, the rules to make changes based on the distance (or RTT) between the hosts are much easier than route metric rules and can be global. Finally, unlike setsockopt, it oes not require application changes and it can be updated easily at any time. Although the bpf cgroup framework already contains a sock related program type (BPF_PROG_TYPE_CGROUP_SOCK), I created the new type (BPF_PROG_TYPE_SOCK_OPS) beccause the existing type expects to be called only once during the connections's lifetime. In contrast, the new program type will be called multiple times from different places in the network stack code. For example, before sending SYN and SYN-ACKs to set an appropriate timeout, when the connection is established to set congestion control, etc. As a result it has "op" field to specify the type of operation requested. The purpose of this new program type is to simplify setting connection parameters, such as buffer sizes, TCP's SYN RTO, etc. For example, it is easy to use facebook's internal IPv6 addresses to determine if both hosts of a connection are in the same datacenter. Therefore, it is easy to write a BPF program to choose a small SYN RTO value when both hosts are in the same datacenter. This patch only contains the framework to support the new BPF program type, following patches add the functionality to set various connection parameters. This patch defines a new BPF program type: BPF_PROG_TYPE_SOCKET_OPS and a new bpf syscall command to load a new program of this type: BPF_PROG_LOAD_SOCKET_OPS. Two new corresponding structs (one for the kernel one for the user/BPF program): /* kernel version */ struct bpf_sock_ops_kern { struct sock *sk; __u32 op; union { __u32 reply; __u32 replylong[4]; }; }; /* user version * Some fields are in network byte order reflecting the sock struct * Use the bpf_ntohl helper macro in samples/bpf/bpf_endian.h to * convert them to host byte order. */ struct bpf_sock_ops { __u32 op; union { __u32 reply; __u32 replylong[4]; }; __u32 family; __u32 remote_ip4; /* In network byte order */ __u32 local_ip4; /* In network byte order */ __u32 remote_ip6[4]; /* In network byte order */ __u32 local_ip6[4]; /* In network byte order */ __u32 remote_port; /* In network byte order */ __u32 local_port; /* In host byte horder */ }; Currently there are two types of ops. The first type expects the BPF program to return a value which is then used by the caller (or a negative value to indicate the operation is not supported). The second type expects state changes to be done by the BPF program, for example through a setsockopt BPF helper function, and they ignore the return value. The reply fields of the bpf_sockt_ops struct are there in case a bpf program needs to return a value larger than an integer. Signed-off-by: Lawrence Brakmo <brakmo@fb.com> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-07-01 06:02:40 +03:00
struct bpf_sock_ops_kern;
struct bpf_cgroup_storage;
struct ctl_table;
struct ctl_table_header;
#ifdef CONFIG_CGROUP_BPF
extern struct static_key_false cgroup_bpf_enabled_key;
#define cgroup_bpf_enabled static_branch_unlikely(&cgroup_bpf_enabled_key)
DECLARE_PER_CPU(struct bpf_cgroup_storage*,
bpf_cgroup_storage[MAX_BPF_CGROUP_STORAGE_TYPE]);
#define for_each_cgroup_storage_type(stype) \
for (stype = 0; stype < MAX_BPF_CGROUP_STORAGE_TYPE; stype++)
struct bpf_cgroup_storage_map;
struct bpf_storage_buffer {
struct rcu_head rcu;
char data[];
};
struct bpf_cgroup_storage {
union {
struct bpf_storage_buffer *buf;
void __percpu *percpu_buf;
};
struct bpf_cgroup_storage_map *map;
struct bpf_cgroup_storage_key key;
bpf: Make cgroup storages shared between programs on the same cgroup This change comes in several parts: One, the restriction that the CGROUP_STORAGE map can only be used by one program is removed. This results in the removal of the field 'aux' in struct bpf_cgroup_storage_map, and removal of relevant code associated with the field, and removal of now-noop functions bpf_free_cgroup_storage and bpf_cgroup_storage_release. Second, we permit a key of type u64 as the key to the map. Providing such a key type indicates that the map should ignore attach type when comparing map keys. However, for simplicity newly linked storage will still have the attach type at link time in its key struct. cgroup_storage_check_btf is adapted to accept u64 as the type of the key. Third, because the storages are now shared, the storages cannot be unconditionally freed on program detach. There could be two ways to solve this issue: * A. Reference count the usage of the storages, and free when the last program is detached. * B. Free only when the storage is impossible to be referred to again, i.e. when either the cgroup_bpf it is attached to, or the map itself, is freed. Option A has the side effect that, when the user detach and reattach a program, whether the program gets a fresh storage depends on whether there is another program attached using that storage. This could trigger races if the user is multi-threaded, and since nondeterminism in data races is evil, go with option B. The both the map and the cgroup_bpf now tracks their associated storages, and the storage unlink and free are removed from cgroup_bpf_detach and added to cgroup_bpf_release and cgroup_storage_map_free. The latter also new holds the cgroup_mutex to prevent any races with the former. Fourth, on attach, we reuse the old storage if the key already exists in the map, via cgroup_storage_lookup. If the storage does not exist yet, we create a new one, and publish it at the last step in the attach process. This does not create a race condition because for the whole attach the cgroup_mutex is held. We keep track of an array of new storages that was allocated and if the process fails only the new storages would get freed. Signed-off-by: YiFei Zhu <zhuyifei@google.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Link: https://lore.kernel.org/bpf/d5401c6106728a00890401190db40020a1f84ff1.1595565795.git.zhuyifei@google.com
2020-07-24 07:47:43 +03:00
struct list_head list_map;
struct list_head list_cg;
struct rb_node node;
struct rcu_head rcu;
};
bpf: Implement bpf_link-based cgroup BPF program attachment Implement new sub-command to attach cgroup BPF programs and return FD-based bpf_link back on success. bpf_link, once attached to cgroup, cannot be replaced, except by owner having its FD. Cgroup bpf_link supports only BPF_F_ALLOW_MULTI semantics. Both link-based and prog-based BPF_F_ALLOW_MULTI attachments can be freely intermixed. To prevent bpf_cgroup_link from keeping cgroup alive past the point when no BPF program can be executed, implement auto-detachment of link. When cgroup_bpf_release() is called, all attached bpf_links are forced to release cgroup refcounts, but they leave bpf_link otherwise active and allocated, as well as still owning underlying bpf_prog. This is because user-space might still have FDs open and active, so bpf_link as a user-referenced object can't be freed yet. Once last active FD is closed, bpf_link will be freed and underlying bpf_prog refcount will be dropped. But cgroup refcount won't be touched, because cgroup is released already. The inherent race between bpf_cgroup_link release (from closing last FD) and cgroup_bpf_release() is resolved by both operations taking cgroup_mutex. So the only additional check required is when bpf_cgroup_link attempts to detach itself from cgroup. At that time we need to check whether there is still cgroup associated with that link. And if not, exit with success, because bpf_cgroup_link was already successfully detached. Signed-off-by: Andrii Nakryiko <andriin@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Roman Gushchin <guro@fb.com> Link: https://lore.kernel.org/bpf/20200330030001.2312810-2-andriin@fb.com
2020-03-30 05:59:58 +03:00
struct bpf_cgroup_link {
struct bpf_link link;
struct cgroup *cgroup;
enum bpf_attach_type type;
};
bpf: multi program support for cgroup+bpf introduce BPF_F_ALLOW_MULTI flag that can be used to attach multiple bpf programs to a cgroup. The difference between three possible flags for BPF_PROG_ATTACH command: - NONE(default): No further bpf programs allowed in the subtree. - BPF_F_ALLOW_OVERRIDE: If a sub-cgroup installs some bpf program, the program in this cgroup yields to sub-cgroup program. - BPF_F_ALLOW_MULTI: If a sub-cgroup installs some bpf program, that cgroup program gets run in addition to the program in this cgroup. NONE and BPF_F_ALLOW_OVERRIDE existed before. This patch doesn't change their behavior. It only clarifies the semantics in relation to new flag. Only one program is allowed to be attached to a cgroup with NONE or BPF_F_ALLOW_OVERRIDE flag. Multiple programs are allowed to be attached to a cgroup with BPF_F_ALLOW_MULTI flag. They are executed in FIFO order (those that were attached first, run first) The programs of sub-cgroup are executed first, then programs of this cgroup and then programs of parent cgroup. All eligible programs are executed regardless of return code from earlier programs. To allow efficient execution of multiple programs attached to a cgroup and to avoid penalizing cgroups without any programs attached introduce 'struct bpf_prog_array' which is RCU protected array of pointers to bpf programs. Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Martin KaFai Lau <kafai@fb.com> for cgroup bits Acked-by: Tejun Heo <tj@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-03 08:50:21 +03:00
struct bpf_prog_list {
struct list_head node;
struct bpf_prog *prog;
bpf: Implement bpf_link-based cgroup BPF program attachment Implement new sub-command to attach cgroup BPF programs and return FD-based bpf_link back on success. bpf_link, once attached to cgroup, cannot be replaced, except by owner having its FD. Cgroup bpf_link supports only BPF_F_ALLOW_MULTI semantics. Both link-based and prog-based BPF_F_ALLOW_MULTI attachments can be freely intermixed. To prevent bpf_cgroup_link from keeping cgroup alive past the point when no BPF program can be executed, implement auto-detachment of link. When cgroup_bpf_release() is called, all attached bpf_links are forced to release cgroup refcounts, but they leave bpf_link otherwise active and allocated, as well as still owning underlying bpf_prog. This is because user-space might still have FDs open and active, so bpf_link as a user-referenced object can't be freed yet. Once last active FD is closed, bpf_link will be freed and underlying bpf_prog refcount will be dropped. But cgroup refcount won't be touched, because cgroup is released already. The inherent race between bpf_cgroup_link release (from closing last FD) and cgroup_bpf_release() is resolved by both operations taking cgroup_mutex. So the only additional check required is when bpf_cgroup_link attempts to detach itself from cgroup. At that time we need to check whether there is still cgroup associated with that link. And if not, exit with success, because bpf_cgroup_link was already successfully detached. Signed-off-by: Andrii Nakryiko <andriin@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Roman Gushchin <guro@fb.com> Link: https://lore.kernel.org/bpf/20200330030001.2312810-2-andriin@fb.com
2020-03-30 05:59:58 +03:00
struct bpf_cgroup_link *link;
struct bpf_cgroup_storage *storage[MAX_BPF_CGROUP_STORAGE_TYPE];
bpf: multi program support for cgroup+bpf introduce BPF_F_ALLOW_MULTI flag that can be used to attach multiple bpf programs to a cgroup. The difference between three possible flags for BPF_PROG_ATTACH command: - NONE(default): No further bpf programs allowed in the subtree. - BPF_F_ALLOW_OVERRIDE: If a sub-cgroup installs some bpf program, the program in this cgroup yields to sub-cgroup program. - BPF_F_ALLOW_MULTI: If a sub-cgroup installs some bpf program, that cgroup program gets run in addition to the program in this cgroup. NONE and BPF_F_ALLOW_OVERRIDE existed before. This patch doesn't change their behavior. It only clarifies the semantics in relation to new flag. Only one program is allowed to be attached to a cgroup with NONE or BPF_F_ALLOW_OVERRIDE flag. Multiple programs are allowed to be attached to a cgroup with BPF_F_ALLOW_MULTI flag. They are executed in FIFO order (those that were attached first, run first) The programs of sub-cgroup are executed first, then programs of this cgroup and then programs of parent cgroup. All eligible programs are executed regardless of return code from earlier programs. To allow efficient execution of multiple programs attached to a cgroup and to avoid penalizing cgroups without any programs attached introduce 'struct bpf_prog_array' which is RCU protected array of pointers to bpf programs. Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Martin KaFai Lau <kafai@fb.com> for cgroup bits Acked-by: Tejun Heo <tj@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-03 08:50:21 +03:00
};
struct bpf_prog_array;
struct cgroup_bpf {
bpf: multi program support for cgroup+bpf introduce BPF_F_ALLOW_MULTI flag that can be used to attach multiple bpf programs to a cgroup. The difference between three possible flags for BPF_PROG_ATTACH command: - NONE(default): No further bpf programs allowed in the subtree. - BPF_F_ALLOW_OVERRIDE: If a sub-cgroup installs some bpf program, the program in this cgroup yields to sub-cgroup program. - BPF_F_ALLOW_MULTI: If a sub-cgroup installs some bpf program, that cgroup program gets run in addition to the program in this cgroup. NONE and BPF_F_ALLOW_OVERRIDE existed before. This patch doesn't change their behavior. It only clarifies the semantics in relation to new flag. Only one program is allowed to be attached to a cgroup with NONE or BPF_F_ALLOW_OVERRIDE flag. Multiple programs are allowed to be attached to a cgroup with BPF_F_ALLOW_MULTI flag. They are executed in FIFO order (those that were attached first, run first) The programs of sub-cgroup are executed first, then programs of this cgroup and then programs of parent cgroup. All eligible programs are executed regardless of return code from earlier programs. To allow efficient execution of multiple programs attached to a cgroup and to avoid penalizing cgroups without any programs attached introduce 'struct bpf_prog_array' which is RCU protected array of pointers to bpf programs. Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Martin KaFai Lau <kafai@fb.com> for cgroup bits Acked-by: Tejun Heo <tj@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-03 08:50:21 +03:00
/* array of effective progs in this cgroup */
struct bpf_prog_array __rcu *effective[MAX_BPF_ATTACH_TYPE];
/* attached progs to this cgroup and attach flags
* when flags == 0 or BPF_F_ALLOW_OVERRIDE the progs list will
* have either zero or one element
* when BPF_F_ALLOW_MULTI the list can have up to BPF_CGROUP_MAX_PROGS
*/
bpf: multi program support for cgroup+bpf introduce BPF_F_ALLOW_MULTI flag that can be used to attach multiple bpf programs to a cgroup. The difference between three possible flags for BPF_PROG_ATTACH command: - NONE(default): No further bpf programs allowed in the subtree. - BPF_F_ALLOW_OVERRIDE: If a sub-cgroup installs some bpf program, the program in this cgroup yields to sub-cgroup program. - BPF_F_ALLOW_MULTI: If a sub-cgroup installs some bpf program, that cgroup program gets run in addition to the program in this cgroup. NONE and BPF_F_ALLOW_OVERRIDE existed before. This patch doesn't change their behavior. It only clarifies the semantics in relation to new flag. Only one program is allowed to be attached to a cgroup with NONE or BPF_F_ALLOW_OVERRIDE flag. Multiple programs are allowed to be attached to a cgroup with BPF_F_ALLOW_MULTI flag. They are executed in FIFO order (those that were attached first, run first) The programs of sub-cgroup are executed first, then programs of this cgroup and then programs of parent cgroup. All eligible programs are executed regardless of return code from earlier programs. To allow efficient execution of multiple programs attached to a cgroup and to avoid penalizing cgroups without any programs attached introduce 'struct bpf_prog_array' which is RCU protected array of pointers to bpf programs. Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Martin KaFai Lau <kafai@fb.com> for cgroup bits Acked-by: Tejun Heo <tj@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-03 08:50:21 +03:00
struct list_head progs[MAX_BPF_ATTACH_TYPE];
u32 flags[MAX_BPF_ATTACH_TYPE];
bpf: Make cgroup storages shared between programs on the same cgroup This change comes in several parts: One, the restriction that the CGROUP_STORAGE map can only be used by one program is removed. This results in the removal of the field 'aux' in struct bpf_cgroup_storage_map, and removal of relevant code associated with the field, and removal of now-noop functions bpf_free_cgroup_storage and bpf_cgroup_storage_release. Second, we permit a key of type u64 as the key to the map. Providing such a key type indicates that the map should ignore attach type when comparing map keys. However, for simplicity newly linked storage will still have the attach type at link time in its key struct. cgroup_storage_check_btf is adapted to accept u64 as the type of the key. Third, because the storages are now shared, the storages cannot be unconditionally freed on program detach. There could be two ways to solve this issue: * A. Reference count the usage of the storages, and free when the last program is detached. * B. Free only when the storage is impossible to be referred to again, i.e. when either the cgroup_bpf it is attached to, or the map itself, is freed. Option A has the side effect that, when the user detach and reattach a program, whether the program gets a fresh storage depends on whether there is another program attached using that storage. This could trigger races if the user is multi-threaded, and since nondeterminism in data races is evil, go with option B. The both the map and the cgroup_bpf now tracks their associated storages, and the storage unlink and free are removed from cgroup_bpf_detach and added to cgroup_bpf_release and cgroup_storage_map_free. The latter also new holds the cgroup_mutex to prevent any races with the former. Fourth, on attach, we reuse the old storage if the key already exists in the map, via cgroup_storage_lookup. If the storage does not exist yet, we create a new one, and publish it at the last step in the attach process. This does not create a race condition because for the whole attach the cgroup_mutex is held. We keep track of an array of new storages that was allocated and if the process fails only the new storages would get freed. Signed-off-by: YiFei Zhu <zhuyifei@google.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Link: https://lore.kernel.org/bpf/d5401c6106728a00890401190db40020a1f84ff1.1595565795.git.zhuyifei@google.com
2020-07-24 07:47:43 +03:00
/* list of cgroup shared storages */
struct list_head storages;
bpf: multi program support for cgroup+bpf introduce BPF_F_ALLOW_MULTI flag that can be used to attach multiple bpf programs to a cgroup. The difference between three possible flags for BPF_PROG_ATTACH command: - NONE(default): No further bpf programs allowed in the subtree. - BPF_F_ALLOW_OVERRIDE: If a sub-cgroup installs some bpf program, the program in this cgroup yields to sub-cgroup program. - BPF_F_ALLOW_MULTI: If a sub-cgroup installs some bpf program, that cgroup program gets run in addition to the program in this cgroup. NONE and BPF_F_ALLOW_OVERRIDE existed before. This patch doesn't change their behavior. It only clarifies the semantics in relation to new flag. Only one program is allowed to be attached to a cgroup with NONE or BPF_F_ALLOW_OVERRIDE flag. Multiple programs are allowed to be attached to a cgroup with BPF_F_ALLOW_MULTI flag. They are executed in FIFO order (those that were attached first, run first) The programs of sub-cgroup are executed first, then programs of this cgroup and then programs of parent cgroup. All eligible programs are executed regardless of return code from earlier programs. To allow efficient execution of multiple programs attached to a cgroup and to avoid penalizing cgroups without any programs attached introduce 'struct bpf_prog_array' which is RCU protected array of pointers to bpf programs. Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Martin KaFai Lau <kafai@fb.com> for cgroup bits Acked-by: Tejun Heo <tj@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-03 08:50:21 +03:00
/* temp storage for effective prog array used by prog_attach/detach */
struct bpf_prog_array *inactive;
bpf: decouple the lifetime of cgroup_bpf from cgroup itself Currently the lifetime of bpf programs attached to a cgroup is bound to the lifetime of the cgroup itself. It means that if a user forgets (or intentionally avoids) to detach a bpf program before removing the cgroup, it will stay attached up to the release of the cgroup. Since the cgroup can stay in the dying state (the state between being rmdir()'ed and being released) for a very long time, it leads to a waste of memory. Also, it blocks a possibility to implement the memcg-based memory accounting for bpf objects, because a circular reference dependency will occur. Charged memory pages are pinning the corresponding memory cgroup, and if the memory cgroup is pinning the attached bpf program, nothing will be ever released. A dying cgroup can not contain any processes, so the only chance for an attached bpf program to be executed is a live socket associated with the cgroup. So in order to release all bpf data early, let's count associated sockets using a new percpu refcounter. On cgroup removal the counter is transitioned to the atomic mode, and as soon as it reaches 0, all bpf programs are detached. Because cgroup_bpf_release() can block, it can't be called from the percpu ref counter callback directly, so instead an asynchronous work is scheduled. The reference counter is not socket specific, and can be used for any other types of programs, which can be executed from a cgroup-bpf hook outside of the process context, had such a need arise in the future. Signed-off-by: Roman Gushchin <guro@fb.com> Cc: jolsa@redhat.com Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2019-05-25 19:37:39 +03:00
/* reference counter used to detach bpf programs after cgroup removal */
struct percpu_ref refcnt;
/* cgroup_bpf is released using a work queue */
struct work_struct release_work;
};
bpf: multi program support for cgroup+bpf introduce BPF_F_ALLOW_MULTI flag that can be used to attach multiple bpf programs to a cgroup. The difference between three possible flags for BPF_PROG_ATTACH command: - NONE(default): No further bpf programs allowed in the subtree. - BPF_F_ALLOW_OVERRIDE: If a sub-cgroup installs some bpf program, the program in this cgroup yields to sub-cgroup program. - BPF_F_ALLOW_MULTI: If a sub-cgroup installs some bpf program, that cgroup program gets run in addition to the program in this cgroup. NONE and BPF_F_ALLOW_OVERRIDE existed before. This patch doesn't change their behavior. It only clarifies the semantics in relation to new flag. Only one program is allowed to be attached to a cgroup with NONE or BPF_F_ALLOW_OVERRIDE flag. Multiple programs are allowed to be attached to a cgroup with BPF_F_ALLOW_MULTI flag. They are executed in FIFO order (those that were attached first, run first) The programs of sub-cgroup are executed first, then programs of this cgroup and then programs of parent cgroup. All eligible programs are executed regardless of return code from earlier programs. To allow efficient execution of multiple programs attached to a cgroup and to avoid penalizing cgroups without any programs attached introduce 'struct bpf_prog_array' which is RCU protected array of pointers to bpf programs. Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Martin KaFai Lau <kafai@fb.com> for cgroup bits Acked-by: Tejun Heo <tj@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-03 08:50:21 +03:00
int cgroup_bpf_inherit(struct cgroup *cgrp);
bpf: decouple the lifetime of cgroup_bpf from cgroup itself Currently the lifetime of bpf programs attached to a cgroup is bound to the lifetime of the cgroup itself. It means that if a user forgets (or intentionally avoids) to detach a bpf program before removing the cgroup, it will stay attached up to the release of the cgroup. Since the cgroup can stay in the dying state (the state between being rmdir()'ed and being released) for a very long time, it leads to a waste of memory. Also, it blocks a possibility to implement the memcg-based memory accounting for bpf objects, because a circular reference dependency will occur. Charged memory pages are pinning the corresponding memory cgroup, and if the memory cgroup is pinning the attached bpf program, nothing will be ever released. A dying cgroup can not contain any processes, so the only chance for an attached bpf program to be executed is a live socket associated with the cgroup. So in order to release all bpf data early, let's count associated sockets using a new percpu refcounter. On cgroup removal the counter is transitioned to the atomic mode, and as soon as it reaches 0, all bpf programs are detached. Because cgroup_bpf_release() can block, it can't be called from the percpu ref counter callback directly, so instead an asynchronous work is scheduled. The reference counter is not socket specific, and can be used for any other types of programs, which can be executed from a cgroup-bpf hook outside of the process context, had such a need arise in the future. Signed-off-by: Roman Gushchin <guro@fb.com> Cc: jolsa@redhat.com Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2019-05-25 19:37:39 +03:00
void cgroup_bpf_offline(struct cgroup *cgrp);
bpf: Implement bpf_link-based cgroup BPF program attachment Implement new sub-command to attach cgroup BPF programs and return FD-based bpf_link back on success. bpf_link, once attached to cgroup, cannot be replaced, except by owner having its FD. Cgroup bpf_link supports only BPF_F_ALLOW_MULTI semantics. Both link-based and prog-based BPF_F_ALLOW_MULTI attachments can be freely intermixed. To prevent bpf_cgroup_link from keeping cgroup alive past the point when no BPF program can be executed, implement auto-detachment of link. When cgroup_bpf_release() is called, all attached bpf_links are forced to release cgroup refcounts, but they leave bpf_link otherwise active and allocated, as well as still owning underlying bpf_prog. This is because user-space might still have FDs open and active, so bpf_link as a user-referenced object can't be freed yet. Once last active FD is closed, bpf_link will be freed and underlying bpf_prog refcount will be dropped. But cgroup refcount won't be touched, because cgroup is released already. The inherent race between bpf_cgroup_link release (from closing last FD) and cgroup_bpf_release() is resolved by both operations taking cgroup_mutex. So the only additional check required is when bpf_cgroup_link attempts to detach itself from cgroup. At that time we need to check whether there is still cgroup associated with that link. And if not, exit with success, because bpf_cgroup_link was already successfully detached. Signed-off-by: Andrii Nakryiko <andriin@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Roman Gushchin <guro@fb.com> Link: https://lore.kernel.org/bpf/20200330030001.2312810-2-andriin@fb.com
2020-03-30 05:59:58 +03:00
int __cgroup_bpf_attach(struct cgroup *cgrp,
struct bpf_prog *prog, struct bpf_prog *replace_prog,
struct bpf_cgroup_link *link,
bpf: multi program support for cgroup+bpf introduce BPF_F_ALLOW_MULTI flag that can be used to attach multiple bpf programs to a cgroup. The difference between three possible flags for BPF_PROG_ATTACH command: - NONE(default): No further bpf programs allowed in the subtree. - BPF_F_ALLOW_OVERRIDE: If a sub-cgroup installs some bpf program, the program in this cgroup yields to sub-cgroup program. - BPF_F_ALLOW_MULTI: If a sub-cgroup installs some bpf program, that cgroup program gets run in addition to the program in this cgroup. NONE and BPF_F_ALLOW_OVERRIDE existed before. This patch doesn't change their behavior. It only clarifies the semantics in relation to new flag. Only one program is allowed to be attached to a cgroup with NONE or BPF_F_ALLOW_OVERRIDE flag. Multiple programs are allowed to be attached to a cgroup with BPF_F_ALLOW_MULTI flag. They are executed in FIFO order (those that were attached first, run first) The programs of sub-cgroup are executed first, then programs of this cgroup and then programs of parent cgroup. All eligible programs are executed regardless of return code from earlier programs. To allow efficient execution of multiple programs attached to a cgroup and to avoid penalizing cgroups without any programs attached introduce 'struct bpf_prog_array' which is RCU protected array of pointers to bpf programs. Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Martin KaFai Lau <kafai@fb.com> for cgroup bits Acked-by: Tejun Heo <tj@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-03 08:50:21 +03:00
enum bpf_attach_type type, u32 flags);
int __cgroup_bpf_detach(struct cgroup *cgrp, struct bpf_prog *prog,
bpf: Implement bpf_link-based cgroup BPF program attachment Implement new sub-command to attach cgroup BPF programs and return FD-based bpf_link back on success. bpf_link, once attached to cgroup, cannot be replaced, except by owner having its FD. Cgroup bpf_link supports only BPF_F_ALLOW_MULTI semantics. Both link-based and prog-based BPF_F_ALLOW_MULTI attachments can be freely intermixed. To prevent bpf_cgroup_link from keeping cgroup alive past the point when no BPF program can be executed, implement auto-detachment of link. When cgroup_bpf_release() is called, all attached bpf_links are forced to release cgroup refcounts, but they leave bpf_link otherwise active and allocated, as well as still owning underlying bpf_prog. This is because user-space might still have FDs open and active, so bpf_link as a user-referenced object can't be freed yet. Once last active FD is closed, bpf_link will be freed and underlying bpf_prog refcount will be dropped. But cgroup refcount won't be touched, because cgroup is released already. The inherent race between bpf_cgroup_link release (from closing last FD) and cgroup_bpf_release() is resolved by both operations taking cgroup_mutex. So the only additional check required is when bpf_cgroup_link attempts to detach itself from cgroup. At that time we need to check whether there is still cgroup associated with that link. And if not, exit with success, because bpf_cgroup_link was already successfully detached. Signed-off-by: Andrii Nakryiko <andriin@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Roman Gushchin <guro@fb.com> Link: https://lore.kernel.org/bpf/20200330030001.2312810-2-andriin@fb.com
2020-03-30 05:59:58 +03:00
struct bpf_cgroup_link *link,
enum bpf_attach_type type);
int __cgroup_bpf_query(struct cgroup *cgrp, const union bpf_attr *attr,
union bpf_attr __user *uattr);
bpf: multi program support for cgroup+bpf introduce BPF_F_ALLOW_MULTI flag that can be used to attach multiple bpf programs to a cgroup. The difference between three possible flags for BPF_PROG_ATTACH command: - NONE(default): No further bpf programs allowed in the subtree. - BPF_F_ALLOW_OVERRIDE: If a sub-cgroup installs some bpf program, the program in this cgroup yields to sub-cgroup program. - BPF_F_ALLOW_MULTI: If a sub-cgroup installs some bpf program, that cgroup program gets run in addition to the program in this cgroup. NONE and BPF_F_ALLOW_OVERRIDE existed before. This patch doesn't change their behavior. It only clarifies the semantics in relation to new flag. Only one program is allowed to be attached to a cgroup with NONE or BPF_F_ALLOW_OVERRIDE flag. Multiple programs are allowed to be attached to a cgroup with BPF_F_ALLOW_MULTI flag. They are executed in FIFO order (those that were attached first, run first) The programs of sub-cgroup are executed first, then programs of this cgroup and then programs of parent cgroup. All eligible programs are executed regardless of return code from earlier programs. To allow efficient execution of multiple programs attached to a cgroup and to avoid penalizing cgroups without any programs attached introduce 'struct bpf_prog_array' which is RCU protected array of pointers to bpf programs. Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Martin KaFai Lau <kafai@fb.com> for cgroup bits Acked-by: Tejun Heo <tj@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-03 08:50:21 +03:00
/* Wrapper for __cgroup_bpf_*() protected by cgroup_mutex */
bpf: Implement bpf_link-based cgroup BPF program attachment Implement new sub-command to attach cgroup BPF programs and return FD-based bpf_link back on success. bpf_link, once attached to cgroup, cannot be replaced, except by owner having its FD. Cgroup bpf_link supports only BPF_F_ALLOW_MULTI semantics. Both link-based and prog-based BPF_F_ALLOW_MULTI attachments can be freely intermixed. To prevent bpf_cgroup_link from keeping cgroup alive past the point when no BPF program can be executed, implement auto-detachment of link. When cgroup_bpf_release() is called, all attached bpf_links are forced to release cgroup refcounts, but they leave bpf_link otherwise active and allocated, as well as still owning underlying bpf_prog. This is because user-space might still have FDs open and active, so bpf_link as a user-referenced object can't be freed yet. Once last active FD is closed, bpf_link will be freed and underlying bpf_prog refcount will be dropped. But cgroup refcount won't be touched, because cgroup is released already. The inherent race between bpf_cgroup_link release (from closing last FD) and cgroup_bpf_release() is resolved by both operations taking cgroup_mutex. So the only additional check required is when bpf_cgroup_link attempts to detach itself from cgroup. At that time we need to check whether there is still cgroup associated with that link. And if not, exit with success, because bpf_cgroup_link was already successfully detached. Signed-off-by: Andrii Nakryiko <andriin@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Roman Gushchin <guro@fb.com> Link: https://lore.kernel.org/bpf/20200330030001.2312810-2-andriin@fb.com
2020-03-30 05:59:58 +03:00
int cgroup_bpf_attach(struct cgroup *cgrp,
struct bpf_prog *prog, struct bpf_prog *replace_prog,
struct bpf_cgroup_link *link, enum bpf_attach_type type,
bpf: Support replacing cgroup-bpf program in MULTI mode The common use-case in production is to have multiple cgroup-bpf programs per attach type that cover multiple use-cases. Such programs are attached with BPF_F_ALLOW_MULTI and can be maintained by different people. Order of programs usually matters, for example imagine two egress programs: the first one drops packets and the second one counts packets. If they're swapped the result of counting program will be different. It brings operational challenges with updating cgroup-bpf program(s) attached with BPF_F_ALLOW_MULTI since there is no way to replace a program: * One way to update is to detach all programs first and then attach the new version(s) again in the right order. This introduces an interruption in the work a program is doing and may not be acceptable (e.g. if it's egress firewall); * Another way is attach the new version of a program first and only then detach the old version. This introduces the time interval when two versions of same program are working, what may not be acceptable if a program is not idempotent. It also imposes additional burden on program developers to make sure that two versions of their program can co-exist. Solve the problem by introducing a "replace" mode in BPF_PROG_ATTACH command for cgroup-bpf programs being attached with BPF_F_ALLOW_MULTI flag. This mode is enabled by newly introduced BPF_F_REPLACE attach flag and bpf_attr.replace_bpf_fd attribute to pass fd of the old program to replace That way user can replace any program among those attached with BPF_F_ALLOW_MULTI flag without the problems described above. Details of the new API: * If BPF_F_REPLACE is set but replace_bpf_fd doesn't have valid descriptor of BPF program, BPF_PROG_ATTACH will return corresponding error (EINVAL or EBADF). * If replace_bpf_fd has valid descriptor of BPF program but such a program is not attached to specified cgroup, BPF_PROG_ATTACH will return ENOENT. BPF_F_REPLACE is introduced to make the user intent clear, since replace_bpf_fd alone can't be used for this (its default value, 0, is a valid fd). BPF_F_REPLACE also makes it possible to extend the API in the future (e.g. add BPF_F_BEFORE and BPF_F_AFTER if needed). Signed-off-by: Andrey Ignatov <rdna@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Martin KaFai Lau <kafai@fb.com> Acked-by: Andrii Narkyiko <andriin@fb.com> Link: https://lore.kernel.org/bpf/30cd850044a0057bdfcaaf154b7d2f39850ba813.1576741281.git.rdna@fb.com
2019-12-19 10:44:35 +03:00
u32 flags);
bpf: multi program support for cgroup+bpf introduce BPF_F_ALLOW_MULTI flag that can be used to attach multiple bpf programs to a cgroup. The difference between three possible flags for BPF_PROG_ATTACH command: - NONE(default): No further bpf programs allowed in the subtree. - BPF_F_ALLOW_OVERRIDE: If a sub-cgroup installs some bpf program, the program in this cgroup yields to sub-cgroup program. - BPF_F_ALLOW_MULTI: If a sub-cgroup installs some bpf program, that cgroup program gets run in addition to the program in this cgroup. NONE and BPF_F_ALLOW_OVERRIDE existed before. This patch doesn't change their behavior. It only clarifies the semantics in relation to new flag. Only one program is allowed to be attached to a cgroup with NONE or BPF_F_ALLOW_OVERRIDE flag. Multiple programs are allowed to be attached to a cgroup with BPF_F_ALLOW_MULTI flag. They are executed in FIFO order (those that were attached first, run first) The programs of sub-cgroup are executed first, then programs of this cgroup and then programs of parent cgroup. All eligible programs are executed regardless of return code from earlier programs. To allow efficient execution of multiple programs attached to a cgroup and to avoid penalizing cgroups without any programs attached introduce 'struct bpf_prog_array' which is RCU protected array of pointers to bpf programs. Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Martin KaFai Lau <kafai@fb.com> for cgroup bits Acked-by: Tejun Heo <tj@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-03 08:50:21 +03:00
int cgroup_bpf_detach(struct cgroup *cgrp, struct bpf_prog *prog,
bpf: Implement bpf_link-based cgroup BPF program attachment Implement new sub-command to attach cgroup BPF programs and return FD-based bpf_link back on success. bpf_link, once attached to cgroup, cannot be replaced, except by owner having its FD. Cgroup bpf_link supports only BPF_F_ALLOW_MULTI semantics. Both link-based and prog-based BPF_F_ALLOW_MULTI attachments can be freely intermixed. To prevent bpf_cgroup_link from keeping cgroup alive past the point when no BPF program can be executed, implement auto-detachment of link. When cgroup_bpf_release() is called, all attached bpf_links are forced to release cgroup refcounts, but they leave bpf_link otherwise active and allocated, as well as still owning underlying bpf_prog. This is because user-space might still have FDs open and active, so bpf_link as a user-referenced object can't be freed yet. Once last active FD is closed, bpf_link will be freed and underlying bpf_prog refcount will be dropped. But cgroup refcount won't be touched, because cgroup is released already. The inherent race between bpf_cgroup_link release (from closing last FD) and cgroup_bpf_release() is resolved by both operations taking cgroup_mutex. So the only additional check required is when bpf_cgroup_link attempts to detach itself from cgroup. At that time we need to check whether there is still cgroup associated with that link. And if not, exit with success, because bpf_cgroup_link was already successfully detached. Signed-off-by: Andrii Nakryiko <andriin@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Roman Gushchin <guro@fb.com> Link: https://lore.kernel.org/bpf/20200330030001.2312810-2-andriin@fb.com
2020-03-30 05:59:58 +03:00
enum bpf_attach_type type);
int cgroup_bpf_query(struct cgroup *cgrp, const union bpf_attr *attr,
union bpf_attr __user *uattr);
int __cgroup_bpf_run_filter_skb(struct sock *sk,
struct sk_buff *skb,
enum bpf_attach_type type);
int __cgroup_bpf_run_filter_sk(struct sock *sk,
enum bpf_attach_type type);
bpf: Hooks for sys_bind == The problem == There is a use-case when all processes inside a cgroup should use one single IP address on a host that has multiple IP configured. Those processes should use the IP for both ingress and egress, for TCP and UDP traffic. So TCP/UDP servers should be bound to that IP to accept incoming connections on it, and TCP/UDP clients should make outgoing connections from that IP. It should not require changing application code since it's often not possible. Currently it's solved by intercepting glibc wrappers around syscalls such as `bind(2)` and `connect(2)`. It's done by a shared library that is preloaded for every process in a cgroup so that whenever TCP/UDP server calls `bind(2)`, the library replaces IP in sockaddr before passing arguments to syscall. When application calls `connect(2)` the library transparently binds the local end of connection to that IP (`bind(2)` with `IP_BIND_ADDRESS_NO_PORT` to avoid performance penalty). Shared library approach is fragile though, e.g.: * some applications clear env vars (incl. `LD_PRELOAD`); * `/etc/ld.so.preload` doesn't help since some applications are linked with option `-z nodefaultlib`; * other applications don't use glibc and there is nothing to intercept. == The solution == The patch provides much more reliable in-kernel solution for the 1st part of the problem: binding TCP/UDP servers on desired IP. It does not depend on application environment and implementation details (whether glibc is used or not). It adds new eBPF program type `BPF_PROG_TYPE_CGROUP_SOCK_ADDR` and attach types `BPF_CGROUP_INET4_BIND` and `BPF_CGROUP_INET6_BIND` (similar to already existing `BPF_CGROUP_INET_SOCK_CREATE`). The new program type is intended to be used with sockets (`struct sock`) in a cgroup and provided by user `struct sockaddr`. Pointers to both of them are parts of the context passed to programs of newly added types. The new attach types provides hooks in `bind(2)` system call for both IPv4 and IPv6 so that one can write a program to override IP addresses and ports user program tries to bind to and apply such a program for whole cgroup. == Implementation notes == [1] Separate attach types for `AF_INET` and `AF_INET6` are added intentionally to prevent reading/writing to offsets that don't make sense for corresponding socket family. E.g. if user passes `sockaddr_in` it doesn't make sense to read from / write to `user_ip6[]` context fields. [2] The write access to `struct bpf_sock_addr_kern` is implemented using special field as an additional "register". There are just two registers in `sock_addr_convert_ctx_access`: `src` with value to write and `dst` with pointer to context that can't be changed not to break later instructions. But the fields, allowed to write to, are not available directly and to access them address of corresponding pointer has to be loaded first. To get additional register the 1st not used by `src` and `dst` one is taken, its content is saved to `bpf_sock_addr_kern.tmp_reg`, then the register is used to load address of pointer field, and finally the register's content is restored from the temporary field after writing `src` value. Signed-off-by: Andrey Ignatov <rdna@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-31 01:08:02 +03:00
int __cgroup_bpf_run_filter_sock_addr(struct sock *sk,
struct sockaddr *uaddr,
bpf: Hooks for sys_sendmsg In addition to already existing BPF hooks for sys_bind and sys_connect, the patch provides new hooks for sys_sendmsg. It leverages existing BPF program type `BPF_PROG_TYPE_CGROUP_SOCK_ADDR` that provides access to socket itlself (properties like family, type, protocol) and user-passed `struct sockaddr *` so that BPF program can override destination IP and port for system calls such as sendto(2) or sendmsg(2) and/or assign source IP to the socket. The hooks are implemented as two new attach types: `BPF_CGROUP_UDP4_SENDMSG` and `BPF_CGROUP_UDP6_SENDMSG` for UDPv4 and UDPv6 correspondingly. UDPv4 and UDPv6 separate attach types for same reason as sys_bind and sys_connect hooks, i.e. to prevent reading from / writing to e.g. user_ip6 fields when user passes sockaddr_in since it'd be out-of-bound. The difference with already existing hooks is sys_sendmsg are implemented only for unconnected UDP. For TCP it doesn't make sense to change user-provided `struct sockaddr *` at sendto(2)/sendmsg(2) time since socket either was already connected and has source/destination set or wasn't connected and call to sendto(2)/sendmsg(2) would lead to ENOTCONN anyway. Connected UDP is already handled by sys_connect hooks that can override source/destination at connect time and use fast-path later, i.e. these hooks don't affect UDP fast-path. Rewriting source IP is implemented differently than that in sys_connect hooks. When sys_sendmsg is used with unconnected UDP it doesn't work to just bind socket to desired local IP address since source IP can be set on per-packet basis by using ancillary data (cmsg(3)). So no matter if socket is bound or not, source IP has to be rewritten on every call to sys_sendmsg. To do so two new fields are added to UAPI `struct bpf_sock_addr`; * `msg_src_ip4` to set source IPv4 for UDPv4; * `msg_src_ip6` to set source IPv6 for UDPv6. Signed-off-by: Andrey Ignatov <rdna@fb.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Martin KaFai Lau <kafai@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-05-25 18:55:23 +03:00
enum bpf_attach_type type,
void *t_ctx);
bpf: Hooks for sys_bind == The problem == There is a use-case when all processes inside a cgroup should use one single IP address on a host that has multiple IP configured. Those processes should use the IP for both ingress and egress, for TCP and UDP traffic. So TCP/UDP servers should be bound to that IP to accept incoming connections on it, and TCP/UDP clients should make outgoing connections from that IP. It should not require changing application code since it's often not possible. Currently it's solved by intercepting glibc wrappers around syscalls such as `bind(2)` and `connect(2)`. It's done by a shared library that is preloaded for every process in a cgroup so that whenever TCP/UDP server calls `bind(2)`, the library replaces IP in sockaddr before passing arguments to syscall. When application calls `connect(2)` the library transparently binds the local end of connection to that IP (`bind(2)` with `IP_BIND_ADDRESS_NO_PORT` to avoid performance penalty). Shared library approach is fragile though, e.g.: * some applications clear env vars (incl. `LD_PRELOAD`); * `/etc/ld.so.preload` doesn't help since some applications are linked with option `-z nodefaultlib`; * other applications don't use glibc and there is nothing to intercept. == The solution == The patch provides much more reliable in-kernel solution for the 1st part of the problem: binding TCP/UDP servers on desired IP. It does not depend on application environment and implementation details (whether glibc is used or not). It adds new eBPF program type `BPF_PROG_TYPE_CGROUP_SOCK_ADDR` and attach types `BPF_CGROUP_INET4_BIND` and `BPF_CGROUP_INET6_BIND` (similar to already existing `BPF_CGROUP_INET_SOCK_CREATE`). The new program type is intended to be used with sockets (`struct sock`) in a cgroup and provided by user `struct sockaddr`. Pointers to both of them are parts of the context passed to programs of newly added types. The new attach types provides hooks in `bind(2)` system call for both IPv4 and IPv6 so that one can write a program to override IP addresses and ports user program tries to bind to and apply such a program for whole cgroup. == Implementation notes == [1] Separate attach types for `AF_INET` and `AF_INET6` are added intentionally to prevent reading/writing to offsets that don't make sense for corresponding socket family. E.g. if user passes `sockaddr_in` it doesn't make sense to read from / write to `user_ip6[]` context fields. [2] The write access to `struct bpf_sock_addr_kern` is implemented using special field as an additional "register". There are just two registers in `sock_addr_convert_ctx_access`: `src` with value to write and `dst` with pointer to context that can't be changed not to break later instructions. But the fields, allowed to write to, are not available directly and to access them address of corresponding pointer has to be loaded first. To get additional register the 1st not used by `src` and `dst` one is taken, its content is saved to `bpf_sock_addr_kern.tmp_reg`, then the register is used to load address of pointer field, and finally the register's content is restored from the temporary field after writing `src` value. Signed-off-by: Andrey Ignatov <rdna@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-31 01:08:02 +03:00
bpf: BPF support for sock_ops Created a new BPF program type, BPF_PROG_TYPE_SOCK_OPS, and a corresponding struct that allows BPF programs of this type to access some of the socket's fields (such as IP addresses, ports, etc.). It uses the existing bpf cgroups infrastructure so the programs can be attached per cgroup with full inheritance support. The program will be called at appropriate times to set relevant connections parameters such as buffer sizes, SYN and SYN-ACK RTOs, etc., based on connection information such as IP addresses, port numbers, etc. Alghough there are already 3 mechanisms to set parameters (sysctls, route metrics and setsockopts), this new mechanism provides some distinct advantages. Unlike sysctls, it can set parameters per connection. In contrast to route metrics, it can also use port numbers and information provided by a user level program. In addition, it could set parameters probabilistically for evaluation purposes (i.e. do something different on 10% of the flows and compare results with the other 90% of the flows). Also, in cases where IPv6 addresses contain geographic information, the rules to make changes based on the distance (or RTT) between the hosts are much easier than route metric rules and can be global. Finally, unlike setsockopt, it oes not require application changes and it can be updated easily at any time. Although the bpf cgroup framework already contains a sock related program type (BPF_PROG_TYPE_CGROUP_SOCK), I created the new type (BPF_PROG_TYPE_SOCK_OPS) beccause the existing type expects to be called only once during the connections's lifetime. In contrast, the new program type will be called multiple times from different places in the network stack code. For example, before sending SYN and SYN-ACKs to set an appropriate timeout, when the connection is established to set congestion control, etc. As a result it has "op" field to specify the type of operation requested. The purpose of this new program type is to simplify setting connection parameters, such as buffer sizes, TCP's SYN RTO, etc. For example, it is easy to use facebook's internal IPv6 addresses to determine if both hosts of a connection are in the same datacenter. Therefore, it is easy to write a BPF program to choose a small SYN RTO value when both hosts are in the same datacenter. This patch only contains the framework to support the new BPF program type, following patches add the functionality to set various connection parameters. This patch defines a new BPF program type: BPF_PROG_TYPE_SOCKET_OPS and a new bpf syscall command to load a new program of this type: BPF_PROG_LOAD_SOCKET_OPS. Two new corresponding structs (one for the kernel one for the user/BPF program): /* kernel version */ struct bpf_sock_ops_kern { struct sock *sk; __u32 op; union { __u32 reply; __u32 replylong[4]; }; }; /* user version * Some fields are in network byte order reflecting the sock struct * Use the bpf_ntohl helper macro in samples/bpf/bpf_endian.h to * convert them to host byte order. */ struct bpf_sock_ops { __u32 op; union { __u32 reply; __u32 replylong[4]; }; __u32 family; __u32 remote_ip4; /* In network byte order */ __u32 local_ip4; /* In network byte order */ __u32 remote_ip6[4]; /* In network byte order */ __u32 local_ip6[4]; /* In network byte order */ __u32 remote_port; /* In network byte order */ __u32 local_port; /* In host byte horder */ }; Currently there are two types of ops. The first type expects the BPF program to return a value which is then used by the caller (or a negative value to indicate the operation is not supported). The second type expects state changes to be done by the BPF program, for example through a setsockopt BPF helper function, and they ignore the return value. The reply fields of the bpf_sockt_ops struct are there in case a bpf program needs to return a value larger than an integer. Signed-off-by: Lawrence Brakmo <brakmo@fb.com> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-07-01 06:02:40 +03:00
int __cgroup_bpf_run_filter_sock_ops(struct sock *sk,
struct bpf_sock_ops_kern *sock_ops,
enum bpf_attach_type type);
int __cgroup_bpf_check_dev_permission(short dev_type, u32 major, u32 minor,
short access, enum bpf_attach_type type);
int __cgroup_bpf_run_filter_sysctl(struct ctl_table_header *head,
struct ctl_table *table, int write,
char **buf, size_t *pcount, loff_t *ppos,
enum bpf_attach_type type);
bpf: implement getsockopt and setsockopt hooks Implement new BPF_PROG_TYPE_CGROUP_SOCKOPT program type and BPF_CGROUP_{G,S}ETSOCKOPT cgroup hooks. BPF_CGROUP_SETSOCKOPT can modify user setsockopt arguments before passing them down to the kernel or bypass kernel completely. BPF_CGROUP_GETSOCKOPT can can inspect/modify getsockopt arguments that kernel returns. Both hooks reuse existing PTR_TO_PACKET{,_END} infrastructure. The buffer memory is pre-allocated (because I don't think there is a precedent for working with __user memory from bpf). This might be slow to do for each {s,g}etsockopt call, that's why I've added __cgroup_bpf_prog_array_is_empty that exits early if there is nothing attached to a cgroup. Note, however, that there is a race between __cgroup_bpf_prog_array_is_empty and BPF_PROG_RUN_ARRAY where cgroup program layout might have changed; this should not be a problem because in general there is a race between multiple calls to {s,g}etsocktop and user adding/removing bpf progs from a cgroup. The return code of the BPF program is handled as follows: * 0: EPERM * 1: success, continue with next BPF program in the cgroup chain v9: * allow overwriting setsockopt arguments (Alexei Starovoitov): * use set_fs (same as kernel_setsockopt) * buffer is always kzalloc'd (no small on-stack buffer) v8: * use s32 for optlen (Andrii Nakryiko) v7: * return only 0 or 1 (Alexei Starovoitov) * always run all progs (Alexei Starovoitov) * use optval=0 as kernel bypass in setsockopt (Alexei Starovoitov) (decided to use optval=-1 instead, optval=0 might be a valid input) * call getsockopt hook after kernel handlers (Alexei Starovoitov) v6: * rework cgroup chaining; stop as soon as bpf program returns 0 or 2; see patch with the documentation for the details * drop Andrii's and Martin's Acked-by (not sure they are comfortable with the new state of things) v5: * skip copy_to_user() and put_user() when ret == 0 (Martin Lau) v4: * don't export bpf_sk_fullsock helper (Martin Lau) * size != sizeof(__u64) for uapi pointers (Martin Lau) * offsetof instead of bpf_ctx_range when checking ctx access (Martin Lau) v3: * typos in BPF_PROG_CGROUP_SOCKOPT_RUN_ARRAY comments (Andrii Nakryiko) * reverse christmas tree in BPF_PROG_CGROUP_SOCKOPT_RUN_ARRAY (Andrii Nakryiko) * use __bpf_md_ptr instead of __u32 for optval{,_end} (Martin Lau) * use BPF_FIELD_SIZEOF() for consistency (Martin Lau) * new CG_SOCKOPT_ACCESS macro to wrap repeated parts v2: * moved bpf_sockopt_kern fields around to remove a hole (Martin Lau) * aligned bpf_sockopt_kern->buf to 8 bytes (Martin Lau) * bpf_prog_array_is_empty instead of bpf_prog_array_length (Martin Lau) * added [0,2] return code check to verifier (Martin Lau) * dropped unused buf[64] from the stack (Martin Lau) * use PTR_TO_SOCKET for bpf_sockopt->sk (Martin Lau) * dropped bpf_target_off from ctx rewrites (Martin Lau) * use return code for kernel bypass (Martin Lau & Andrii Nakryiko) Cc: Andrii Nakryiko <andriin@fb.com> Cc: Martin Lau <kafai@fb.com> Signed-off-by: Stanislav Fomichev <sdf@google.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2019-06-27 23:38:47 +03:00
int __cgroup_bpf_run_filter_setsockopt(struct sock *sock, int *level,
int *optname, char __user *optval,
int *optlen, char **kernel_optval);
int __cgroup_bpf_run_filter_getsockopt(struct sock *sk, int level,
int optname, char __user *optval,
int __user *optlen, int max_optlen,
int retval);
static inline enum bpf_cgroup_storage_type cgroup_storage_type(
struct bpf_map *map)
{
if (map->map_type == BPF_MAP_TYPE_PERCPU_CGROUP_STORAGE)
return BPF_CGROUP_STORAGE_PERCPU;
return BPF_CGROUP_STORAGE_SHARED;
}
static inline void bpf_cgroup_storage_set(struct bpf_cgroup_storage
*storage[MAX_BPF_CGROUP_STORAGE_TYPE])
{
enum bpf_cgroup_storage_type stype;
for_each_cgroup_storage_type(stype)
this_cpu_write(bpf_cgroup_storage[stype], storage[stype]);
}
bpf: Make cgroup storages shared between programs on the same cgroup This change comes in several parts: One, the restriction that the CGROUP_STORAGE map can only be used by one program is removed. This results in the removal of the field 'aux' in struct bpf_cgroup_storage_map, and removal of relevant code associated with the field, and removal of now-noop functions bpf_free_cgroup_storage and bpf_cgroup_storage_release. Second, we permit a key of type u64 as the key to the map. Providing such a key type indicates that the map should ignore attach type when comparing map keys. However, for simplicity newly linked storage will still have the attach type at link time in its key struct. cgroup_storage_check_btf is adapted to accept u64 as the type of the key. Third, because the storages are now shared, the storages cannot be unconditionally freed on program detach. There could be two ways to solve this issue: * A. Reference count the usage of the storages, and free when the last program is detached. * B. Free only when the storage is impossible to be referred to again, i.e. when either the cgroup_bpf it is attached to, or the map itself, is freed. Option A has the side effect that, when the user detach and reattach a program, whether the program gets a fresh storage depends on whether there is another program attached using that storage. This could trigger races if the user is multi-threaded, and since nondeterminism in data races is evil, go with option B. The both the map and the cgroup_bpf now tracks their associated storages, and the storage unlink and free are removed from cgroup_bpf_detach and added to cgroup_bpf_release and cgroup_storage_map_free. The latter also new holds the cgroup_mutex to prevent any races with the former. Fourth, on attach, we reuse the old storage if the key already exists in the map, via cgroup_storage_lookup. If the storage does not exist yet, we create a new one, and publish it at the last step in the attach process. This does not create a race condition because for the whole attach the cgroup_mutex is held. We keep track of an array of new storages that was allocated and if the process fails only the new storages would get freed. Signed-off-by: YiFei Zhu <zhuyifei@google.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Link: https://lore.kernel.org/bpf/d5401c6106728a00890401190db40020a1f84ff1.1595565795.git.zhuyifei@google.com
2020-07-24 07:47:43 +03:00
struct bpf_cgroup_storage *
cgroup_storage_lookup(struct bpf_cgroup_storage_map *map,
void *key, bool locked);
struct bpf_cgroup_storage *bpf_cgroup_storage_alloc(struct bpf_prog *prog,
enum bpf_cgroup_storage_type stype);
void bpf_cgroup_storage_free(struct bpf_cgroup_storage *storage);
void bpf_cgroup_storage_link(struct bpf_cgroup_storage *storage,
struct cgroup *cgroup,
enum bpf_attach_type type);
void bpf_cgroup_storage_unlink(struct bpf_cgroup_storage *storage);
int bpf_cgroup_storage_assign(struct bpf_prog_aux *aux, struct bpf_map *map);
int bpf_percpu_cgroup_storage_copy(struct bpf_map *map, void *key, void *value);
int bpf_percpu_cgroup_storage_update(struct bpf_map *map, void *key,
void *value, u64 flags);
/* Wrappers for __cgroup_bpf_run_filter_skb() guarded by cgroup_bpf_enabled. */
#define BPF_CGROUP_RUN_PROG_INET_INGRESS(sk, skb) \
({ \
int __ret = 0; \
if (cgroup_bpf_enabled) \
__ret = __cgroup_bpf_run_filter_skb(sk, skb, \
BPF_CGROUP_INET_INGRESS); \
\
__ret; \
})
#define BPF_CGROUP_RUN_PROG_INET_EGRESS(sk, skb) \
({ \
int __ret = 0; \
if (cgroup_bpf_enabled && sk && sk == skb->sk) { \
typeof(sk) __sk = sk_to_full_sk(sk); \
if (sk_fullsock(__sk)) \
__ret = __cgroup_bpf_run_filter_skb(__sk, skb, \
BPF_CGROUP_INET_EGRESS); \
} \
__ret; \
})
bpf: Post-hooks for sys_bind "Post-hooks" are hooks that are called right before returning from sys_bind. At this time IP and port are already allocated and no further changes to `struct sock` can happen before returning from sys_bind but BPF program has a chance to inspect the socket and change sys_bind result. Specifically it can e.g. inspect what port was allocated and if it doesn't satisfy some policy, BPF program can force sys_bind to fail and return EPERM to user. Another example of usage is recording the IP:port pair to some map to use it in later calls to sys_connect. E.g. if some TCP server inside cgroup was bound to some IP:port_n, it can be recorded to a map. And later when some TCP client inside same cgroup is trying to connect to 127.0.0.1:port_n, BPF hook for sys_connect can override the destination and connect application to IP:port_n instead of 127.0.0.1:port_n. That helps forcing all applications inside a cgroup to use desired IP and not break those applications if they e.g. use localhost to communicate between each other. == Implementation details == Post-hooks are implemented as two new attach types `BPF_CGROUP_INET4_POST_BIND` and `BPF_CGROUP_INET6_POST_BIND` for existing prog type `BPF_PROG_TYPE_CGROUP_SOCK`. Separate attach types for IPv4 and IPv6 are introduced to avoid access to IPv6 field in `struct sock` from `inet_bind()` and to IPv4 field from `inet6_bind()` since those fields might not make sense in such cases. Signed-off-by: Andrey Ignatov <rdna@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-31 01:08:07 +03:00
#define BPF_CGROUP_RUN_SK_PROG(sk, type) \
({ \
int __ret = 0; \
if (cgroup_bpf_enabled) { \
bpf: Post-hooks for sys_bind "Post-hooks" are hooks that are called right before returning from sys_bind. At this time IP and port are already allocated and no further changes to `struct sock` can happen before returning from sys_bind but BPF program has a chance to inspect the socket and change sys_bind result. Specifically it can e.g. inspect what port was allocated and if it doesn't satisfy some policy, BPF program can force sys_bind to fail and return EPERM to user. Another example of usage is recording the IP:port pair to some map to use it in later calls to sys_connect. E.g. if some TCP server inside cgroup was bound to some IP:port_n, it can be recorded to a map. And later when some TCP client inside same cgroup is trying to connect to 127.0.0.1:port_n, BPF hook for sys_connect can override the destination and connect application to IP:port_n instead of 127.0.0.1:port_n. That helps forcing all applications inside a cgroup to use desired IP and not break those applications if they e.g. use localhost to communicate between each other. == Implementation details == Post-hooks are implemented as two new attach types `BPF_CGROUP_INET4_POST_BIND` and `BPF_CGROUP_INET6_POST_BIND` for existing prog type `BPF_PROG_TYPE_CGROUP_SOCK`. Separate attach types for IPv4 and IPv6 are introduced to avoid access to IPv6 field in `struct sock` from `inet_bind()` and to IPv4 field from `inet6_bind()` since those fields might not make sense in such cases. Signed-off-by: Andrey Ignatov <rdna@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-31 01:08:07 +03:00
__ret = __cgroup_bpf_run_filter_sk(sk, type); \
} \
__ret; \
})
bpf: Post-hooks for sys_bind "Post-hooks" are hooks that are called right before returning from sys_bind. At this time IP and port are already allocated and no further changes to `struct sock` can happen before returning from sys_bind but BPF program has a chance to inspect the socket and change sys_bind result. Specifically it can e.g. inspect what port was allocated and if it doesn't satisfy some policy, BPF program can force sys_bind to fail and return EPERM to user. Another example of usage is recording the IP:port pair to some map to use it in later calls to sys_connect. E.g. if some TCP server inside cgroup was bound to some IP:port_n, it can be recorded to a map. And later when some TCP client inside same cgroup is trying to connect to 127.0.0.1:port_n, BPF hook for sys_connect can override the destination and connect application to IP:port_n instead of 127.0.0.1:port_n. That helps forcing all applications inside a cgroup to use desired IP and not break those applications if they e.g. use localhost to communicate between each other. == Implementation details == Post-hooks are implemented as two new attach types `BPF_CGROUP_INET4_POST_BIND` and `BPF_CGROUP_INET6_POST_BIND` for existing prog type `BPF_PROG_TYPE_CGROUP_SOCK`. Separate attach types for IPv4 and IPv6 are introduced to avoid access to IPv6 field in `struct sock` from `inet_bind()` and to IPv4 field from `inet6_bind()` since those fields might not make sense in such cases. Signed-off-by: Andrey Ignatov <rdna@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-31 01:08:07 +03:00
#define BPF_CGROUP_RUN_PROG_INET_SOCK(sk) \
BPF_CGROUP_RUN_SK_PROG(sk, BPF_CGROUP_INET_SOCK_CREATE)
#define BPF_CGROUP_RUN_PROG_INET_SOCK_RELEASE(sk) \
BPF_CGROUP_RUN_SK_PROG(sk, BPF_CGROUP_INET_SOCK_RELEASE)
bpf: Post-hooks for sys_bind "Post-hooks" are hooks that are called right before returning from sys_bind. At this time IP and port are already allocated and no further changes to `struct sock` can happen before returning from sys_bind but BPF program has a chance to inspect the socket and change sys_bind result. Specifically it can e.g. inspect what port was allocated and if it doesn't satisfy some policy, BPF program can force sys_bind to fail and return EPERM to user. Another example of usage is recording the IP:port pair to some map to use it in later calls to sys_connect. E.g. if some TCP server inside cgroup was bound to some IP:port_n, it can be recorded to a map. And later when some TCP client inside same cgroup is trying to connect to 127.0.0.1:port_n, BPF hook for sys_connect can override the destination and connect application to IP:port_n instead of 127.0.0.1:port_n. That helps forcing all applications inside a cgroup to use desired IP and not break those applications if they e.g. use localhost to communicate between each other. == Implementation details == Post-hooks are implemented as two new attach types `BPF_CGROUP_INET4_POST_BIND` and `BPF_CGROUP_INET6_POST_BIND` for existing prog type `BPF_PROG_TYPE_CGROUP_SOCK`. Separate attach types for IPv4 and IPv6 are introduced to avoid access to IPv6 field in `struct sock` from `inet_bind()` and to IPv4 field from `inet6_bind()` since those fields might not make sense in such cases. Signed-off-by: Andrey Ignatov <rdna@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-31 01:08:07 +03:00
#define BPF_CGROUP_RUN_PROG_INET4_POST_BIND(sk) \
BPF_CGROUP_RUN_SK_PROG(sk, BPF_CGROUP_INET4_POST_BIND)
#define BPF_CGROUP_RUN_PROG_INET6_POST_BIND(sk) \
BPF_CGROUP_RUN_SK_PROG(sk, BPF_CGROUP_INET6_POST_BIND)
bpf: Hooks for sys_bind == The problem == There is a use-case when all processes inside a cgroup should use one single IP address on a host that has multiple IP configured. Those processes should use the IP for both ingress and egress, for TCP and UDP traffic. So TCP/UDP servers should be bound to that IP to accept incoming connections on it, and TCP/UDP clients should make outgoing connections from that IP. It should not require changing application code since it's often not possible. Currently it's solved by intercepting glibc wrappers around syscalls such as `bind(2)` and `connect(2)`. It's done by a shared library that is preloaded for every process in a cgroup so that whenever TCP/UDP server calls `bind(2)`, the library replaces IP in sockaddr before passing arguments to syscall. When application calls `connect(2)` the library transparently binds the local end of connection to that IP (`bind(2)` with `IP_BIND_ADDRESS_NO_PORT` to avoid performance penalty). Shared library approach is fragile though, e.g.: * some applications clear env vars (incl. `LD_PRELOAD`); * `/etc/ld.so.preload` doesn't help since some applications are linked with option `-z nodefaultlib`; * other applications don't use glibc and there is nothing to intercept. == The solution == The patch provides much more reliable in-kernel solution for the 1st part of the problem: binding TCP/UDP servers on desired IP. It does not depend on application environment and implementation details (whether glibc is used or not). It adds new eBPF program type `BPF_PROG_TYPE_CGROUP_SOCK_ADDR` and attach types `BPF_CGROUP_INET4_BIND` and `BPF_CGROUP_INET6_BIND` (similar to already existing `BPF_CGROUP_INET_SOCK_CREATE`). The new program type is intended to be used with sockets (`struct sock`) in a cgroup and provided by user `struct sockaddr`. Pointers to both of them are parts of the context passed to programs of newly added types. The new attach types provides hooks in `bind(2)` system call for both IPv4 and IPv6 so that one can write a program to override IP addresses and ports user program tries to bind to and apply such a program for whole cgroup. == Implementation notes == [1] Separate attach types for `AF_INET` and `AF_INET6` are added intentionally to prevent reading/writing to offsets that don't make sense for corresponding socket family. E.g. if user passes `sockaddr_in` it doesn't make sense to read from / write to `user_ip6[]` context fields. [2] The write access to `struct bpf_sock_addr_kern` is implemented using special field as an additional "register". There are just two registers in `sock_addr_convert_ctx_access`: `src` with value to write and `dst` with pointer to context that can't be changed not to break later instructions. But the fields, allowed to write to, are not available directly and to access them address of corresponding pointer has to be loaded first. To get additional register the 1st not used by `src` and `dst` one is taken, its content is saved to `bpf_sock_addr_kern.tmp_reg`, then the register is used to load address of pointer field, and finally the register's content is restored from the temporary field after writing `src` value. Signed-off-by: Andrey Ignatov <rdna@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-31 01:08:02 +03:00
#define BPF_CGROUP_RUN_SA_PROG(sk, uaddr, type) \
({ \
int __ret = 0; \
if (cgroup_bpf_enabled) \
bpf: Hooks for sys_sendmsg In addition to already existing BPF hooks for sys_bind and sys_connect, the patch provides new hooks for sys_sendmsg. It leverages existing BPF program type `BPF_PROG_TYPE_CGROUP_SOCK_ADDR` that provides access to socket itlself (properties like family, type, protocol) and user-passed `struct sockaddr *` so that BPF program can override destination IP and port for system calls such as sendto(2) or sendmsg(2) and/or assign source IP to the socket. The hooks are implemented as two new attach types: `BPF_CGROUP_UDP4_SENDMSG` and `BPF_CGROUP_UDP6_SENDMSG` for UDPv4 and UDPv6 correspondingly. UDPv4 and UDPv6 separate attach types for same reason as sys_bind and sys_connect hooks, i.e. to prevent reading from / writing to e.g. user_ip6 fields when user passes sockaddr_in since it'd be out-of-bound. The difference with already existing hooks is sys_sendmsg are implemented only for unconnected UDP. For TCP it doesn't make sense to change user-provided `struct sockaddr *` at sendto(2)/sendmsg(2) time since socket either was already connected and has source/destination set or wasn't connected and call to sendto(2)/sendmsg(2) would lead to ENOTCONN anyway. Connected UDP is already handled by sys_connect hooks that can override source/destination at connect time and use fast-path later, i.e. these hooks don't affect UDP fast-path. Rewriting source IP is implemented differently than that in sys_connect hooks. When sys_sendmsg is used with unconnected UDP it doesn't work to just bind socket to desired local IP address since source IP can be set on per-packet basis by using ancillary data (cmsg(3)). So no matter if socket is bound or not, source IP has to be rewritten on every call to sys_sendmsg. To do so two new fields are added to UAPI `struct bpf_sock_addr`; * `msg_src_ip4` to set source IPv4 for UDPv4; * `msg_src_ip6` to set source IPv6 for UDPv6. Signed-off-by: Andrey Ignatov <rdna@fb.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Martin KaFai Lau <kafai@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-05-25 18:55:23 +03:00
__ret = __cgroup_bpf_run_filter_sock_addr(sk, uaddr, type, \
NULL); \
bpf: Hooks for sys_bind == The problem == There is a use-case when all processes inside a cgroup should use one single IP address on a host that has multiple IP configured. Those processes should use the IP for both ingress and egress, for TCP and UDP traffic. So TCP/UDP servers should be bound to that IP to accept incoming connections on it, and TCP/UDP clients should make outgoing connections from that IP. It should not require changing application code since it's often not possible. Currently it's solved by intercepting glibc wrappers around syscalls such as `bind(2)` and `connect(2)`. It's done by a shared library that is preloaded for every process in a cgroup so that whenever TCP/UDP server calls `bind(2)`, the library replaces IP in sockaddr before passing arguments to syscall. When application calls `connect(2)` the library transparently binds the local end of connection to that IP (`bind(2)` with `IP_BIND_ADDRESS_NO_PORT` to avoid performance penalty). Shared library approach is fragile though, e.g.: * some applications clear env vars (incl. `LD_PRELOAD`); * `/etc/ld.so.preload` doesn't help since some applications are linked with option `-z nodefaultlib`; * other applications don't use glibc and there is nothing to intercept. == The solution == The patch provides much more reliable in-kernel solution for the 1st part of the problem: binding TCP/UDP servers on desired IP. It does not depend on application environment and implementation details (whether glibc is used or not). It adds new eBPF program type `BPF_PROG_TYPE_CGROUP_SOCK_ADDR` and attach types `BPF_CGROUP_INET4_BIND` and `BPF_CGROUP_INET6_BIND` (similar to already existing `BPF_CGROUP_INET_SOCK_CREATE`). The new program type is intended to be used with sockets (`struct sock`) in a cgroup and provided by user `struct sockaddr`. Pointers to both of them are parts of the context passed to programs of newly added types. The new attach types provides hooks in `bind(2)` system call for both IPv4 and IPv6 so that one can write a program to override IP addresses and ports user program tries to bind to and apply such a program for whole cgroup. == Implementation notes == [1] Separate attach types for `AF_INET` and `AF_INET6` are added intentionally to prevent reading/writing to offsets that don't make sense for corresponding socket family. E.g. if user passes `sockaddr_in` it doesn't make sense to read from / write to `user_ip6[]` context fields. [2] The write access to `struct bpf_sock_addr_kern` is implemented using special field as an additional "register". There are just two registers in `sock_addr_convert_ctx_access`: `src` with value to write and `dst` with pointer to context that can't be changed not to break later instructions. But the fields, allowed to write to, are not available directly and to access them address of corresponding pointer has to be loaded first. To get additional register the 1st not used by `src` and `dst` one is taken, its content is saved to `bpf_sock_addr_kern.tmp_reg`, then the register is used to load address of pointer field, and finally the register's content is restored from the temporary field after writing `src` value. Signed-off-by: Andrey Ignatov <rdna@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-31 01:08:02 +03:00
__ret; \
})
bpf: Hooks for sys_sendmsg In addition to already existing BPF hooks for sys_bind and sys_connect, the patch provides new hooks for sys_sendmsg. It leverages existing BPF program type `BPF_PROG_TYPE_CGROUP_SOCK_ADDR` that provides access to socket itlself (properties like family, type, protocol) and user-passed `struct sockaddr *` so that BPF program can override destination IP and port for system calls such as sendto(2) or sendmsg(2) and/or assign source IP to the socket. The hooks are implemented as two new attach types: `BPF_CGROUP_UDP4_SENDMSG` and `BPF_CGROUP_UDP6_SENDMSG` for UDPv4 and UDPv6 correspondingly. UDPv4 and UDPv6 separate attach types for same reason as sys_bind and sys_connect hooks, i.e. to prevent reading from / writing to e.g. user_ip6 fields when user passes sockaddr_in since it'd be out-of-bound. The difference with already existing hooks is sys_sendmsg are implemented only for unconnected UDP. For TCP it doesn't make sense to change user-provided `struct sockaddr *` at sendto(2)/sendmsg(2) time since socket either was already connected and has source/destination set or wasn't connected and call to sendto(2)/sendmsg(2) would lead to ENOTCONN anyway. Connected UDP is already handled by sys_connect hooks that can override source/destination at connect time and use fast-path later, i.e. these hooks don't affect UDP fast-path. Rewriting source IP is implemented differently than that in sys_connect hooks. When sys_sendmsg is used with unconnected UDP it doesn't work to just bind socket to desired local IP address since source IP can be set on per-packet basis by using ancillary data (cmsg(3)). So no matter if socket is bound or not, source IP has to be rewritten on every call to sys_sendmsg. To do so two new fields are added to UAPI `struct bpf_sock_addr`; * `msg_src_ip4` to set source IPv4 for UDPv4; * `msg_src_ip6` to set source IPv6 for UDPv6. Signed-off-by: Andrey Ignatov <rdna@fb.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Martin KaFai Lau <kafai@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-05-25 18:55:23 +03:00
#define BPF_CGROUP_RUN_SA_PROG_LOCK(sk, uaddr, type, t_ctx) \
bpf: Hooks for sys_connect == The problem == See description of the problem in the initial patch of this patch set. == The solution == The patch provides much more reliable in-kernel solution for the 2nd part of the problem: making outgoing connecttion from desired IP. It adds new attach types `BPF_CGROUP_INET4_CONNECT` and `BPF_CGROUP_INET6_CONNECT` for program type `BPF_PROG_TYPE_CGROUP_SOCK_ADDR` that can be used to override both source and destination of a connection at connect(2) time. Local end of connection can be bound to desired IP using newly introduced BPF-helper `bpf_bind()`. It allows to bind to only IP though, and doesn't support binding to port, i.e. leverages `IP_BIND_ADDRESS_NO_PORT` socket option. There are two reasons for this: * looking for a free port is expensive and can affect performance significantly; * there is no use-case for port. As for remote end (`struct sockaddr *` passed by user), both parts of it can be overridden, remote IP and remote port. It's useful if an application inside cgroup wants to connect to another application inside same cgroup or to itself, but knows nothing about IP assigned to the cgroup. Support is added for IPv4 and IPv6, for TCP and UDP. IPv4 and IPv6 have separate attach types for same reason as sys_bind hooks, i.e. to prevent reading from / writing to e.g. user_ip6 fields when user passes sockaddr_in since it'd be out-of-bound. == Implementation notes == The patch introduces new field in `struct proto`: `pre_connect` that is a pointer to a function with same signature as `connect` but is called before it. The reason is in some cases BPF hooks should be called way before control is passed to `sk->sk_prot->connect`. Specifically `inet_dgram_connect` autobinds socket before calling `sk->sk_prot->connect` and there is no way to call `bpf_bind()` from hooks from e.g. `ip4_datagram_connect` or `ip6_datagram_connect` since it'd cause double-bind. On the other hand `proto.pre_connect` provides a flexible way to add BPF hooks for connect only for necessary `proto` and call them at desired time before `connect`. Since `bpf_bind()` is allowed to bind only to IP and autobind in `inet_dgram_connect` binds only port there is no chance of double-bind. bpf_bind() sets `force_bind_address_no_port` to bind to only IP despite of value of `bind_address_no_port` socket field. bpf_bind() sets `with_lock` to `false` when calling to __inet_bind() and __inet6_bind() since all call-sites, where bpf_bind() is called, already hold socket lock. Signed-off-by: Andrey Ignatov <rdna@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-31 01:08:05 +03:00
({ \
int __ret = 0; \
if (cgroup_bpf_enabled) { \
lock_sock(sk); \
bpf: Hooks for sys_sendmsg In addition to already existing BPF hooks for sys_bind and sys_connect, the patch provides new hooks for sys_sendmsg. It leverages existing BPF program type `BPF_PROG_TYPE_CGROUP_SOCK_ADDR` that provides access to socket itlself (properties like family, type, protocol) and user-passed `struct sockaddr *` so that BPF program can override destination IP and port for system calls such as sendto(2) or sendmsg(2) and/or assign source IP to the socket. The hooks are implemented as two new attach types: `BPF_CGROUP_UDP4_SENDMSG` and `BPF_CGROUP_UDP6_SENDMSG` for UDPv4 and UDPv6 correspondingly. UDPv4 and UDPv6 separate attach types for same reason as sys_bind and sys_connect hooks, i.e. to prevent reading from / writing to e.g. user_ip6 fields when user passes sockaddr_in since it'd be out-of-bound. The difference with already existing hooks is sys_sendmsg are implemented only for unconnected UDP. For TCP it doesn't make sense to change user-provided `struct sockaddr *` at sendto(2)/sendmsg(2) time since socket either was already connected and has source/destination set or wasn't connected and call to sendto(2)/sendmsg(2) would lead to ENOTCONN anyway. Connected UDP is already handled by sys_connect hooks that can override source/destination at connect time and use fast-path later, i.e. these hooks don't affect UDP fast-path. Rewriting source IP is implemented differently than that in sys_connect hooks. When sys_sendmsg is used with unconnected UDP it doesn't work to just bind socket to desired local IP address since source IP can be set on per-packet basis by using ancillary data (cmsg(3)). So no matter if socket is bound or not, source IP has to be rewritten on every call to sys_sendmsg. To do so two new fields are added to UAPI `struct bpf_sock_addr`; * `msg_src_ip4` to set source IPv4 for UDPv4; * `msg_src_ip6` to set source IPv6 for UDPv6. Signed-off-by: Andrey Ignatov <rdna@fb.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Martin KaFai Lau <kafai@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-05-25 18:55:23 +03:00
__ret = __cgroup_bpf_run_filter_sock_addr(sk, uaddr, type, \
t_ctx); \
bpf: Hooks for sys_connect == The problem == See description of the problem in the initial patch of this patch set. == The solution == The patch provides much more reliable in-kernel solution for the 2nd part of the problem: making outgoing connecttion from desired IP. It adds new attach types `BPF_CGROUP_INET4_CONNECT` and `BPF_CGROUP_INET6_CONNECT` for program type `BPF_PROG_TYPE_CGROUP_SOCK_ADDR` that can be used to override both source and destination of a connection at connect(2) time. Local end of connection can be bound to desired IP using newly introduced BPF-helper `bpf_bind()`. It allows to bind to only IP though, and doesn't support binding to port, i.e. leverages `IP_BIND_ADDRESS_NO_PORT` socket option. There are two reasons for this: * looking for a free port is expensive and can affect performance significantly; * there is no use-case for port. As for remote end (`struct sockaddr *` passed by user), both parts of it can be overridden, remote IP and remote port. It's useful if an application inside cgroup wants to connect to another application inside same cgroup or to itself, but knows nothing about IP assigned to the cgroup. Support is added for IPv4 and IPv6, for TCP and UDP. IPv4 and IPv6 have separate attach types for same reason as sys_bind hooks, i.e. to prevent reading from / writing to e.g. user_ip6 fields when user passes sockaddr_in since it'd be out-of-bound. == Implementation notes == The patch introduces new field in `struct proto`: `pre_connect` that is a pointer to a function with same signature as `connect` but is called before it. The reason is in some cases BPF hooks should be called way before control is passed to `sk->sk_prot->connect`. Specifically `inet_dgram_connect` autobinds socket before calling `sk->sk_prot->connect` and there is no way to call `bpf_bind()` from hooks from e.g. `ip4_datagram_connect` or `ip6_datagram_connect` since it'd cause double-bind. On the other hand `proto.pre_connect` provides a flexible way to add BPF hooks for connect only for necessary `proto` and call them at desired time before `connect`. Since `bpf_bind()` is allowed to bind only to IP and autobind in `inet_dgram_connect` binds only port there is no chance of double-bind. bpf_bind() sets `force_bind_address_no_port` to bind to only IP despite of value of `bind_address_no_port` socket field. bpf_bind() sets `with_lock` to `false` when calling to __inet_bind() and __inet6_bind() since all call-sites, where bpf_bind() is called, already hold socket lock. Signed-off-by: Andrey Ignatov <rdna@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-31 01:08:05 +03:00
release_sock(sk); \
} \
__ret; \
})
#define BPF_CGROUP_RUN_PROG_INET4_BIND_LOCK(sk, uaddr) \
BPF_CGROUP_RUN_SA_PROG_LOCK(sk, uaddr, BPF_CGROUP_INET4_BIND, NULL)
bpf: Hooks for sys_bind == The problem == There is a use-case when all processes inside a cgroup should use one single IP address on a host that has multiple IP configured. Those processes should use the IP for both ingress and egress, for TCP and UDP traffic. So TCP/UDP servers should be bound to that IP to accept incoming connections on it, and TCP/UDP clients should make outgoing connections from that IP. It should not require changing application code since it's often not possible. Currently it's solved by intercepting glibc wrappers around syscalls such as `bind(2)` and `connect(2)`. It's done by a shared library that is preloaded for every process in a cgroup so that whenever TCP/UDP server calls `bind(2)`, the library replaces IP in sockaddr before passing arguments to syscall. When application calls `connect(2)` the library transparently binds the local end of connection to that IP (`bind(2)` with `IP_BIND_ADDRESS_NO_PORT` to avoid performance penalty). Shared library approach is fragile though, e.g.: * some applications clear env vars (incl. `LD_PRELOAD`); * `/etc/ld.so.preload` doesn't help since some applications are linked with option `-z nodefaultlib`; * other applications don't use glibc and there is nothing to intercept. == The solution == The patch provides much more reliable in-kernel solution for the 1st part of the problem: binding TCP/UDP servers on desired IP. It does not depend on application environment and implementation details (whether glibc is used or not). It adds new eBPF program type `BPF_PROG_TYPE_CGROUP_SOCK_ADDR` and attach types `BPF_CGROUP_INET4_BIND` and `BPF_CGROUP_INET6_BIND` (similar to already existing `BPF_CGROUP_INET_SOCK_CREATE`). The new program type is intended to be used with sockets (`struct sock`) in a cgroup and provided by user `struct sockaddr`. Pointers to both of them are parts of the context passed to programs of newly added types. The new attach types provides hooks in `bind(2)` system call for both IPv4 and IPv6 so that one can write a program to override IP addresses and ports user program tries to bind to and apply such a program for whole cgroup. == Implementation notes == [1] Separate attach types for `AF_INET` and `AF_INET6` are added intentionally to prevent reading/writing to offsets that don't make sense for corresponding socket family. E.g. if user passes `sockaddr_in` it doesn't make sense to read from / write to `user_ip6[]` context fields. [2] The write access to `struct bpf_sock_addr_kern` is implemented using special field as an additional "register". There are just two registers in `sock_addr_convert_ctx_access`: `src` with value to write and `dst` with pointer to context that can't be changed not to break later instructions. But the fields, allowed to write to, are not available directly and to access them address of corresponding pointer has to be loaded first. To get additional register the 1st not used by `src` and `dst` one is taken, its content is saved to `bpf_sock_addr_kern.tmp_reg`, then the register is used to load address of pointer field, and finally the register's content is restored from the temporary field after writing `src` value. Signed-off-by: Andrey Ignatov <rdna@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-31 01:08:02 +03:00
#define BPF_CGROUP_RUN_PROG_INET6_BIND_LOCK(sk, uaddr) \
BPF_CGROUP_RUN_SA_PROG_LOCK(sk, uaddr, BPF_CGROUP_INET6_BIND, NULL)
bpf: Hooks for sys_bind == The problem == There is a use-case when all processes inside a cgroup should use one single IP address on a host that has multiple IP configured. Those processes should use the IP for both ingress and egress, for TCP and UDP traffic. So TCP/UDP servers should be bound to that IP to accept incoming connections on it, and TCP/UDP clients should make outgoing connections from that IP. It should not require changing application code since it's often not possible. Currently it's solved by intercepting glibc wrappers around syscalls such as `bind(2)` and `connect(2)`. It's done by a shared library that is preloaded for every process in a cgroup so that whenever TCP/UDP server calls `bind(2)`, the library replaces IP in sockaddr before passing arguments to syscall. When application calls `connect(2)` the library transparently binds the local end of connection to that IP (`bind(2)` with `IP_BIND_ADDRESS_NO_PORT` to avoid performance penalty). Shared library approach is fragile though, e.g.: * some applications clear env vars (incl. `LD_PRELOAD`); * `/etc/ld.so.preload` doesn't help since some applications are linked with option `-z nodefaultlib`; * other applications don't use glibc and there is nothing to intercept. == The solution == The patch provides much more reliable in-kernel solution for the 1st part of the problem: binding TCP/UDP servers on desired IP. It does not depend on application environment and implementation details (whether glibc is used or not). It adds new eBPF program type `BPF_PROG_TYPE_CGROUP_SOCK_ADDR` and attach types `BPF_CGROUP_INET4_BIND` and `BPF_CGROUP_INET6_BIND` (similar to already existing `BPF_CGROUP_INET_SOCK_CREATE`). The new program type is intended to be used with sockets (`struct sock`) in a cgroup and provided by user `struct sockaddr`. Pointers to both of them are parts of the context passed to programs of newly added types. The new attach types provides hooks in `bind(2)` system call for both IPv4 and IPv6 so that one can write a program to override IP addresses and ports user program tries to bind to and apply such a program for whole cgroup. == Implementation notes == [1] Separate attach types for `AF_INET` and `AF_INET6` are added intentionally to prevent reading/writing to offsets that don't make sense for corresponding socket family. E.g. if user passes `sockaddr_in` it doesn't make sense to read from / write to `user_ip6[]` context fields. [2] The write access to `struct bpf_sock_addr_kern` is implemented using special field as an additional "register". There are just two registers in `sock_addr_convert_ctx_access`: `src` with value to write and `dst` with pointer to context that can't be changed not to break later instructions. But the fields, allowed to write to, are not available directly and to access them address of corresponding pointer has to be loaded first. To get additional register the 1st not used by `src` and `dst` one is taken, its content is saved to `bpf_sock_addr_kern.tmp_reg`, then the register is used to load address of pointer field, and finally the register's content is restored from the temporary field after writing `src` value. Signed-off-by: Andrey Ignatov <rdna@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-31 01:08:02 +03:00
bpf: Hooks for sys_connect == The problem == See description of the problem in the initial patch of this patch set. == The solution == The patch provides much more reliable in-kernel solution for the 2nd part of the problem: making outgoing connecttion from desired IP. It adds new attach types `BPF_CGROUP_INET4_CONNECT` and `BPF_CGROUP_INET6_CONNECT` for program type `BPF_PROG_TYPE_CGROUP_SOCK_ADDR` that can be used to override both source and destination of a connection at connect(2) time. Local end of connection can be bound to desired IP using newly introduced BPF-helper `bpf_bind()`. It allows to bind to only IP though, and doesn't support binding to port, i.e. leverages `IP_BIND_ADDRESS_NO_PORT` socket option. There are two reasons for this: * looking for a free port is expensive and can affect performance significantly; * there is no use-case for port. As for remote end (`struct sockaddr *` passed by user), both parts of it can be overridden, remote IP and remote port. It's useful if an application inside cgroup wants to connect to another application inside same cgroup or to itself, but knows nothing about IP assigned to the cgroup. Support is added for IPv4 and IPv6, for TCP and UDP. IPv4 and IPv6 have separate attach types for same reason as sys_bind hooks, i.e. to prevent reading from / writing to e.g. user_ip6 fields when user passes sockaddr_in since it'd be out-of-bound. == Implementation notes == The patch introduces new field in `struct proto`: `pre_connect` that is a pointer to a function with same signature as `connect` but is called before it. The reason is in some cases BPF hooks should be called way before control is passed to `sk->sk_prot->connect`. Specifically `inet_dgram_connect` autobinds socket before calling `sk->sk_prot->connect` and there is no way to call `bpf_bind()` from hooks from e.g. `ip4_datagram_connect` or `ip6_datagram_connect` since it'd cause double-bind. On the other hand `proto.pre_connect` provides a flexible way to add BPF hooks for connect only for necessary `proto` and call them at desired time before `connect`. Since `bpf_bind()` is allowed to bind only to IP and autobind in `inet_dgram_connect` binds only port there is no chance of double-bind. bpf_bind() sets `force_bind_address_no_port` to bind to only IP despite of value of `bind_address_no_port` socket field. bpf_bind() sets `with_lock` to `false` when calling to __inet_bind() and __inet6_bind() since all call-sites, where bpf_bind() is called, already hold socket lock. Signed-off-by: Andrey Ignatov <rdna@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-31 01:08:05 +03:00
#define BPF_CGROUP_PRE_CONNECT_ENABLED(sk) (cgroup_bpf_enabled && \
sk->sk_prot->pre_connect)
#define BPF_CGROUP_RUN_PROG_INET4_CONNECT(sk, uaddr) \
BPF_CGROUP_RUN_SA_PROG(sk, uaddr, BPF_CGROUP_INET4_CONNECT)
#define BPF_CGROUP_RUN_PROG_INET6_CONNECT(sk, uaddr) \
BPF_CGROUP_RUN_SA_PROG(sk, uaddr, BPF_CGROUP_INET6_CONNECT)
#define BPF_CGROUP_RUN_PROG_INET4_CONNECT_LOCK(sk, uaddr) \
bpf: Hooks for sys_sendmsg In addition to already existing BPF hooks for sys_bind and sys_connect, the patch provides new hooks for sys_sendmsg. It leverages existing BPF program type `BPF_PROG_TYPE_CGROUP_SOCK_ADDR` that provides access to socket itlself (properties like family, type, protocol) and user-passed `struct sockaddr *` so that BPF program can override destination IP and port for system calls such as sendto(2) or sendmsg(2) and/or assign source IP to the socket. The hooks are implemented as two new attach types: `BPF_CGROUP_UDP4_SENDMSG` and `BPF_CGROUP_UDP6_SENDMSG` for UDPv4 and UDPv6 correspondingly. UDPv4 and UDPv6 separate attach types for same reason as sys_bind and sys_connect hooks, i.e. to prevent reading from / writing to e.g. user_ip6 fields when user passes sockaddr_in since it'd be out-of-bound. The difference with already existing hooks is sys_sendmsg are implemented only for unconnected UDP. For TCP it doesn't make sense to change user-provided `struct sockaddr *` at sendto(2)/sendmsg(2) time since socket either was already connected and has source/destination set or wasn't connected and call to sendto(2)/sendmsg(2) would lead to ENOTCONN anyway. Connected UDP is already handled by sys_connect hooks that can override source/destination at connect time and use fast-path later, i.e. these hooks don't affect UDP fast-path. Rewriting source IP is implemented differently than that in sys_connect hooks. When sys_sendmsg is used with unconnected UDP it doesn't work to just bind socket to desired local IP address since source IP can be set on per-packet basis by using ancillary data (cmsg(3)). So no matter if socket is bound or not, source IP has to be rewritten on every call to sys_sendmsg. To do so two new fields are added to UAPI `struct bpf_sock_addr`; * `msg_src_ip4` to set source IPv4 for UDPv4; * `msg_src_ip6` to set source IPv6 for UDPv6. Signed-off-by: Andrey Ignatov <rdna@fb.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Martin KaFai Lau <kafai@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-05-25 18:55:23 +03:00
BPF_CGROUP_RUN_SA_PROG_LOCK(sk, uaddr, BPF_CGROUP_INET4_CONNECT, NULL)
bpf: Hooks for sys_connect == The problem == See description of the problem in the initial patch of this patch set. == The solution == The patch provides much more reliable in-kernel solution for the 2nd part of the problem: making outgoing connecttion from desired IP. It adds new attach types `BPF_CGROUP_INET4_CONNECT` and `BPF_CGROUP_INET6_CONNECT` for program type `BPF_PROG_TYPE_CGROUP_SOCK_ADDR` that can be used to override both source and destination of a connection at connect(2) time. Local end of connection can be bound to desired IP using newly introduced BPF-helper `bpf_bind()`. It allows to bind to only IP though, and doesn't support binding to port, i.e. leverages `IP_BIND_ADDRESS_NO_PORT` socket option. There are two reasons for this: * looking for a free port is expensive and can affect performance significantly; * there is no use-case for port. As for remote end (`struct sockaddr *` passed by user), both parts of it can be overridden, remote IP and remote port. It's useful if an application inside cgroup wants to connect to another application inside same cgroup or to itself, but knows nothing about IP assigned to the cgroup. Support is added for IPv4 and IPv6, for TCP and UDP. IPv4 and IPv6 have separate attach types for same reason as sys_bind hooks, i.e. to prevent reading from / writing to e.g. user_ip6 fields when user passes sockaddr_in since it'd be out-of-bound. == Implementation notes == The patch introduces new field in `struct proto`: `pre_connect` that is a pointer to a function with same signature as `connect` but is called before it. The reason is in some cases BPF hooks should be called way before control is passed to `sk->sk_prot->connect`. Specifically `inet_dgram_connect` autobinds socket before calling `sk->sk_prot->connect` and there is no way to call `bpf_bind()` from hooks from e.g. `ip4_datagram_connect` or `ip6_datagram_connect` since it'd cause double-bind. On the other hand `proto.pre_connect` provides a flexible way to add BPF hooks for connect only for necessary `proto` and call them at desired time before `connect`. Since `bpf_bind()` is allowed to bind only to IP and autobind in `inet_dgram_connect` binds only port there is no chance of double-bind. bpf_bind() sets `force_bind_address_no_port` to bind to only IP despite of value of `bind_address_no_port` socket field. bpf_bind() sets `with_lock` to `false` when calling to __inet_bind() and __inet6_bind() since all call-sites, where bpf_bind() is called, already hold socket lock. Signed-off-by: Andrey Ignatov <rdna@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-31 01:08:05 +03:00
#define BPF_CGROUP_RUN_PROG_INET6_CONNECT_LOCK(sk, uaddr) \
bpf: Hooks for sys_sendmsg In addition to already existing BPF hooks for sys_bind and sys_connect, the patch provides new hooks for sys_sendmsg. It leverages existing BPF program type `BPF_PROG_TYPE_CGROUP_SOCK_ADDR` that provides access to socket itlself (properties like family, type, protocol) and user-passed `struct sockaddr *` so that BPF program can override destination IP and port for system calls such as sendto(2) or sendmsg(2) and/or assign source IP to the socket. The hooks are implemented as two new attach types: `BPF_CGROUP_UDP4_SENDMSG` and `BPF_CGROUP_UDP6_SENDMSG` for UDPv4 and UDPv6 correspondingly. UDPv4 and UDPv6 separate attach types for same reason as sys_bind and sys_connect hooks, i.e. to prevent reading from / writing to e.g. user_ip6 fields when user passes sockaddr_in since it'd be out-of-bound. The difference with already existing hooks is sys_sendmsg are implemented only for unconnected UDP. For TCP it doesn't make sense to change user-provided `struct sockaddr *` at sendto(2)/sendmsg(2) time since socket either was already connected and has source/destination set or wasn't connected and call to sendto(2)/sendmsg(2) would lead to ENOTCONN anyway. Connected UDP is already handled by sys_connect hooks that can override source/destination at connect time and use fast-path later, i.e. these hooks don't affect UDP fast-path. Rewriting source IP is implemented differently than that in sys_connect hooks. When sys_sendmsg is used with unconnected UDP it doesn't work to just bind socket to desired local IP address since source IP can be set on per-packet basis by using ancillary data (cmsg(3)). So no matter if socket is bound or not, source IP has to be rewritten on every call to sys_sendmsg. To do so two new fields are added to UAPI `struct bpf_sock_addr`; * `msg_src_ip4` to set source IPv4 for UDPv4; * `msg_src_ip6` to set source IPv6 for UDPv6. Signed-off-by: Andrey Ignatov <rdna@fb.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Martin KaFai Lau <kafai@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-05-25 18:55:23 +03:00
BPF_CGROUP_RUN_SA_PROG_LOCK(sk, uaddr, BPF_CGROUP_INET6_CONNECT, NULL)
#define BPF_CGROUP_RUN_PROG_UDP4_SENDMSG_LOCK(sk, uaddr, t_ctx) \
BPF_CGROUP_RUN_SA_PROG_LOCK(sk, uaddr, BPF_CGROUP_UDP4_SENDMSG, t_ctx)
#define BPF_CGROUP_RUN_PROG_UDP6_SENDMSG_LOCK(sk, uaddr, t_ctx) \
BPF_CGROUP_RUN_SA_PROG_LOCK(sk, uaddr, BPF_CGROUP_UDP6_SENDMSG, t_ctx)
bpf: Hooks for sys_connect == The problem == See description of the problem in the initial patch of this patch set. == The solution == The patch provides much more reliable in-kernel solution for the 2nd part of the problem: making outgoing connecttion from desired IP. It adds new attach types `BPF_CGROUP_INET4_CONNECT` and `BPF_CGROUP_INET6_CONNECT` for program type `BPF_PROG_TYPE_CGROUP_SOCK_ADDR` that can be used to override both source and destination of a connection at connect(2) time. Local end of connection can be bound to desired IP using newly introduced BPF-helper `bpf_bind()`. It allows to bind to only IP though, and doesn't support binding to port, i.e. leverages `IP_BIND_ADDRESS_NO_PORT` socket option. There are two reasons for this: * looking for a free port is expensive and can affect performance significantly; * there is no use-case for port. As for remote end (`struct sockaddr *` passed by user), both parts of it can be overridden, remote IP and remote port. It's useful if an application inside cgroup wants to connect to another application inside same cgroup or to itself, but knows nothing about IP assigned to the cgroup. Support is added for IPv4 and IPv6, for TCP and UDP. IPv4 and IPv6 have separate attach types for same reason as sys_bind hooks, i.e. to prevent reading from / writing to e.g. user_ip6 fields when user passes sockaddr_in since it'd be out-of-bound. == Implementation notes == The patch introduces new field in `struct proto`: `pre_connect` that is a pointer to a function with same signature as `connect` but is called before it. The reason is in some cases BPF hooks should be called way before control is passed to `sk->sk_prot->connect`. Specifically `inet_dgram_connect` autobinds socket before calling `sk->sk_prot->connect` and there is no way to call `bpf_bind()` from hooks from e.g. `ip4_datagram_connect` or `ip6_datagram_connect` since it'd cause double-bind. On the other hand `proto.pre_connect` provides a flexible way to add BPF hooks for connect only for necessary `proto` and call them at desired time before `connect`. Since `bpf_bind()` is allowed to bind only to IP and autobind in `inet_dgram_connect` binds only port there is no chance of double-bind. bpf_bind() sets `force_bind_address_no_port` to bind to only IP despite of value of `bind_address_no_port` socket field. bpf_bind() sets `with_lock` to `false` when calling to __inet_bind() and __inet6_bind() since all call-sites, where bpf_bind() is called, already hold socket lock. Signed-off-by: Andrey Ignatov <rdna@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-31 01:08:05 +03:00
bpf: fix unconnected udp hooks Intention of cgroup bind/connect/sendmsg BPF hooks is to act transparently to applications as also stated in original motivation in 7828f20e3779 ("Merge branch 'bpf-cgroup-bind-connect'"). When recently integrating the latter two hooks into Cilium to enable host based load-balancing with Kubernetes, I ran into the issue that pods couldn't start up as DNS got broken. Kubernetes typically sets up DNS as a service and is thus subject to load-balancing. Upon further debugging, it turns out that the cgroupv2 sendmsg BPF hooks API is currently insufficient and thus not usable as-is for standard applications shipped with most distros. To break down the issue we ran into with a simple example: # cat /etc/resolv.conf nameserver 147.75.207.207 nameserver 147.75.207.208 For the purpose of a simple test, we set up above IPs as service IPs and transparently redirect traffic to a different DNS backend server for that node: # cilium service list ID Frontend Backend 1 147.75.207.207:53 1 => 8.8.8.8:53 2 147.75.207.208:53 1 => 8.8.8.8:53 The attached BPF program is basically selecting one of the backends if the service IP/port matches on the cgroup hook. DNS breaks here, because the hooks are not transparent enough to applications which have built-in msg_name address checks: # nslookup 1.1.1.1 ;; reply from unexpected source: 8.8.8.8#53, expected 147.75.207.207#53 ;; reply from unexpected source: 8.8.8.8#53, expected 147.75.207.208#53 ;; reply from unexpected source: 8.8.8.8#53, expected 147.75.207.207#53 [...] ;; connection timed out; no servers could be reached # dig 1.1.1.1 ;; reply from unexpected source: 8.8.8.8#53, expected 147.75.207.207#53 ;; reply from unexpected source: 8.8.8.8#53, expected 147.75.207.208#53 ;; reply from unexpected source: 8.8.8.8#53, expected 147.75.207.207#53 [...] ; <<>> DiG 9.11.3-1ubuntu1.7-Ubuntu <<>> 1.1.1.1 ;; global options: +cmd ;; connection timed out; no servers could be reached For comparison, if none of the service IPs is used, and we tell nslookup to use 8.8.8.8 directly it works just fine, of course: # nslookup 1.1.1.1 8.8.8.8 1.1.1.1.in-addr.arpa name = one.one.one.one. In order to fix this and thus act more transparent to the application, this needs reverse translation on recvmsg() side. A minimal fix for this API is to add similar recvmsg() hooks behind the BPF cgroups static key such that the program can track state and replace the current sockaddr_in{,6} with the original service IP. From BPF side, this basically tracks the service tuple plus socket cookie in an LRU map where the reverse NAT can then be retrieved via map value as one example. Side-note: the BPF cgroups static key should be converted to a per-hook static key in future. Same example after this fix: # cilium service list ID Frontend Backend 1 147.75.207.207:53 1 => 8.8.8.8:53 2 147.75.207.208:53 1 => 8.8.8.8:53 Lookups work fine now: # nslookup 1.1.1.1 1.1.1.1.in-addr.arpa name = one.one.one.one. Authoritative answers can be found from: # dig 1.1.1.1 ; <<>> DiG 9.11.3-1ubuntu1.7-Ubuntu <<>> 1.1.1.1 ;; global options: +cmd ;; Got answer: ;; ->>HEADER<<- opcode: QUERY, status: NXDOMAIN, id: 51550 ;; flags: qr rd ra ad; QUERY: 1, ANSWER: 0, AUTHORITY: 1, ADDITIONAL: 1 ;; OPT PSEUDOSECTION: ; EDNS: version: 0, flags:; udp: 512 ;; QUESTION SECTION: ;1.1.1.1. IN A ;; AUTHORITY SECTION: . 23426 IN SOA a.root-servers.net. nstld.verisign-grs.com. 2019052001 1800 900 604800 86400 ;; Query time: 17 msec ;; SERVER: 147.75.207.207#53(147.75.207.207) ;; WHEN: Tue May 21 12:59:38 UTC 2019 ;; MSG SIZE rcvd: 111 And from an actual packet level it shows that we're using the back end server when talking via 147.75.207.20{7,8} front end: # tcpdump -i any udp [...] 12:59:52.698732 IP foo.42011 > google-public-dns-a.google.com.domain: 18803+ PTR? 1.1.1.1.in-addr.arpa. (38) 12:59:52.698735 IP foo.42011 > google-public-dns-a.google.com.domain: 18803+ PTR? 1.1.1.1.in-addr.arpa. (38) 12:59:52.701208 IP google-public-dns-a.google.com.domain > foo.42011: 18803 1/0/0 PTR one.one.one.one. (67) 12:59:52.701208 IP google-public-dns-a.google.com.domain > foo.42011: 18803 1/0/0 PTR one.one.one.one. (67) [...] In order to be flexible and to have same semantics as in sendmsg BPF programs, we only allow return codes in [1,1] range. In the sendmsg case the program is called if msg->msg_name is present which can be the case in both, connected and unconnected UDP. The former only relies on the sockaddr_in{,6} passed via connect(2) if passed msg->msg_name was NULL. Therefore, on recvmsg side, we act in similar way to call into the BPF program whenever a non-NULL msg->msg_name was passed independent of sk->sk_state being TCP_ESTABLISHED or not. Note that for TCP case, the msg->msg_name is ignored in the regular recvmsg path and therefore not relevant. For the case of ip{,v6}_recv_error() paths, picked up via MSG_ERRQUEUE, the hook is not called. This is intentional as it aligns with the same semantics as in case of TCP cgroup BPF hooks right now. This might be better addressed in future through a different bpf_attach_type such that this case can be distinguished from the regular recvmsg paths, for example. Fixes: 1cedee13d25a ("bpf: Hooks for sys_sendmsg") Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Andrey Ignatov <rdna@fb.com> Acked-by: Martin KaFai Lau <kafai@fb.com> Acked-by: Martynas Pumputis <m@lambda.lt> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2019-06-07 02:48:57 +03:00
#define BPF_CGROUP_RUN_PROG_UDP4_RECVMSG_LOCK(sk, uaddr) \
BPF_CGROUP_RUN_SA_PROG_LOCK(sk, uaddr, BPF_CGROUP_UDP4_RECVMSG, NULL)
#define BPF_CGROUP_RUN_PROG_UDP6_RECVMSG_LOCK(sk, uaddr) \
BPF_CGROUP_RUN_SA_PROG_LOCK(sk, uaddr, BPF_CGROUP_UDP6_RECVMSG, NULL)
bpf: tcp: Allow bpf prog to write and parse TCP header option [ Note: The TCP changes here is mainly to implement the bpf pieces into the bpf_skops_*() functions introduced in the earlier patches. ] The earlier effort in BPF-TCP-CC allows the TCP Congestion Control algorithm to be written in BPF. It opens up opportunities to allow a faster turnaround time in testing/releasing new congestion control ideas to production environment. The same flexibility can be extended to writing TCP header option. It is not uncommon that people want to test new TCP header option to improve the TCP performance. Another use case is for data-center that has a more controlled environment and has more flexibility in putting header options for internal only use. For example, we want to test the idea in putting maximum delay ACK in TCP header option which is similar to a draft RFC proposal [1]. This patch introduces the necessary BPF API and use them in the TCP stack to allow BPF_PROG_TYPE_SOCK_OPS program to parse and write TCP header options. It currently supports most of the TCP packet except RST. Supported TCP header option: ─────────────────────────── This patch allows the bpf-prog to write any option kind. Different bpf-progs can write its own option by calling the new helper bpf_store_hdr_opt(). The helper will ensure there is no duplicated option in the header. By allowing bpf-prog to write any option kind, this gives a lot of flexibility to the bpf-prog. Different bpf-prog can write its own option kind. It could also allow the bpf-prog to support a recently standardized option on an older kernel. Sockops Callback Flags: ────────────────────── The bpf program will only be called to parse/write tcp header option if the following newly added callback flags are enabled in tp->bpf_sock_ops_cb_flags: BPF_SOCK_OPS_PARSE_UNKNOWN_HDR_OPT_CB_FLAG BPF_SOCK_OPS_PARSE_ALL_HDR_OPT_CB_FLAG BPF_SOCK_OPS_WRITE_HDR_OPT_CB_FLAG A few words on the PARSE CB flags. When the above PARSE CB flags are turned on, the bpf-prog will be called on packets received at a sk that has at least reached the ESTABLISHED state. The parsing of the SYN-SYNACK-ACK will be discussed in the "3 Way HandShake" section. The default is off for all of the above new CB flags, i.e. the bpf prog will not be called to parse or write bpf hdr option. There are details comment on these new cb flags in the UAPI bpf.h. sock_ops->skb_data and bpf_load_hdr_opt() ───────────────────────────────────────── sock_ops->skb_data and sock_ops->skb_data_end covers the whole TCP header and its options. They are read only. The new bpf_load_hdr_opt() helps to read a particular option "kind" from the skb_data. Please refer to the comment in UAPI bpf.h. It has details on what skb_data contains under different sock_ops->op. 3 Way HandShake ─────────────── The bpf-prog can learn if it is sending SYN or SYNACK by reading the sock_ops->skb_tcp_flags. * Passive side When writing SYNACK (i.e. sock_ops->op == BPF_SOCK_OPS_WRITE_HDR_OPT_CB), the received SYN skb will be available to the bpf prog. The bpf prog can use the SYN skb (which may carry the header option sent from the remote bpf prog) to decide what bpf header option should be written to the outgoing SYNACK skb. The SYN packet can be obtained by getsockopt(TCP_BPF_SYN*). More on this later. Also, the bpf prog can learn if it is in syncookie mode (by checking sock_ops->args[0] == BPF_WRITE_HDR_TCP_SYNACK_COOKIE). The bpf prog can store the received SYN pkt by using the existing bpf_setsockopt(TCP_SAVE_SYN). The example in a later patch does it. [ Note that the fullsock here is a listen sk, bpf_sk_storage is not very useful here since the listen sk will be shared by many concurrent connection requests. Extending bpf_sk_storage support to request_sock will add weight to the minisock and it is not necessary better than storing the whole ~100 bytes SYN pkt. ] When the connection is established, the bpf prog will be called in the existing PASSIVE_ESTABLISHED_CB callback. At that time, the bpf prog can get the header option from the saved syn and then apply the needed operation to the newly established socket. The later patch will use the max delay ack specified in the SYN header and set the RTO of this newly established connection as an example. The received ACK (that concludes the 3WHS) will also be available to the bpf prog during PASSIVE_ESTABLISHED_CB through the sock_ops->skb_data. It could be useful in syncookie scenario. More on this later. There is an existing getsockopt "TCP_SAVED_SYN" to return the whole saved syn pkt which includes the IP[46] header and the TCP header. A few "TCP_BPF_SYN*" getsockopt has been added to allow specifying where to start getting from, e.g. starting from TCP header, or from IP[46] header. The new getsockopt(TCP_BPF_SYN*) will also know where it can get the SYN's packet from: - (a) the just received syn (available when the bpf prog is writing SYNACK) and it is the only way to get SYN during syncookie mode. or - (b) the saved syn (available in PASSIVE_ESTABLISHED_CB and also other existing CB). The bpf prog does not need to know where the SYN pkt is coming from. The getsockopt(TCP_BPF_SYN*) will hide this details. Similarly, a flags "BPF_LOAD_HDR_OPT_TCP_SYN" is also added to bpf_load_hdr_opt() to read a particular header option from the SYN packet. * Fastopen Fastopen should work the same as the regular non fastopen case. This is a test in a later patch. * Syncookie For syncookie, the later example patch asks the active side's bpf prog to resend the header options in ACK. The server can use bpf_load_hdr_opt() to look at the options in this received ACK during PASSIVE_ESTABLISHED_CB. * Active side The bpf prog will get a chance to write the bpf header option in the SYN packet during WRITE_HDR_OPT_CB. The received SYNACK pkt will also be available to the bpf prog during the existing ACTIVE_ESTABLISHED_CB callback through the sock_ops->skb_data and bpf_load_hdr_opt(). * Turn off header CB flags after 3WHS If the bpf prog does not need to write/parse header options beyond the 3WHS, the bpf prog can clear the bpf_sock_ops_cb_flags to avoid being called for header options. Or the bpf-prog can select to leave the UNKNOWN_HDR_OPT_CB_FLAG on so that the kernel will only call it when there is option that the kernel cannot handle. [1]: draft-wang-tcpm-low-latency-opt-00 https://tools.ietf.org/html/draft-wang-tcpm-low-latency-opt-00 Signed-off-by: Martin KaFai Lau <kafai@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Link: https://lore.kernel.org/bpf/20200820190104.2885895-1-kafai@fb.com
2020-08-20 22:01:04 +03:00
/* The SOCK_OPS"_SK" macro should be used when sock_ops->sk is not a
* fullsock and its parent fullsock cannot be traced by
* sk_to_full_sk().
*
* e.g. sock_ops->sk is a request_sock and it is under syncookie mode.
* Its listener-sk is not attached to the rsk_listener.
* In this case, the caller holds the listener-sk (unlocked),
* set its sock_ops->sk to req_sk, and call this SOCK_OPS"_SK" with
* the listener-sk such that the cgroup-bpf-progs of the
* listener-sk will be run.
*
* Regardless of syncookie mode or not,
* calling bpf_setsockopt on listener-sk will not make sense anyway,
* so passing 'sock_ops->sk == req_sk' to the bpf prog is appropriate here.
*/
#define BPF_CGROUP_RUN_PROG_SOCK_OPS_SK(sock_ops, sk) \
({ \
int __ret = 0; \
if (cgroup_bpf_enabled) \
__ret = __cgroup_bpf_run_filter_sock_ops(sk, \
sock_ops, \
BPF_CGROUP_SOCK_OPS); \
__ret; \
})
bpf: BPF support for sock_ops Created a new BPF program type, BPF_PROG_TYPE_SOCK_OPS, and a corresponding struct that allows BPF programs of this type to access some of the socket's fields (such as IP addresses, ports, etc.). It uses the existing bpf cgroups infrastructure so the programs can be attached per cgroup with full inheritance support. The program will be called at appropriate times to set relevant connections parameters such as buffer sizes, SYN and SYN-ACK RTOs, etc., based on connection information such as IP addresses, port numbers, etc. Alghough there are already 3 mechanisms to set parameters (sysctls, route metrics and setsockopts), this new mechanism provides some distinct advantages. Unlike sysctls, it can set parameters per connection. In contrast to route metrics, it can also use port numbers and information provided by a user level program. In addition, it could set parameters probabilistically for evaluation purposes (i.e. do something different on 10% of the flows and compare results with the other 90% of the flows). Also, in cases where IPv6 addresses contain geographic information, the rules to make changes based on the distance (or RTT) between the hosts are much easier than route metric rules and can be global. Finally, unlike setsockopt, it oes not require application changes and it can be updated easily at any time. Although the bpf cgroup framework already contains a sock related program type (BPF_PROG_TYPE_CGROUP_SOCK), I created the new type (BPF_PROG_TYPE_SOCK_OPS) beccause the existing type expects to be called only once during the connections's lifetime. In contrast, the new program type will be called multiple times from different places in the network stack code. For example, before sending SYN and SYN-ACKs to set an appropriate timeout, when the connection is established to set congestion control, etc. As a result it has "op" field to specify the type of operation requested. The purpose of this new program type is to simplify setting connection parameters, such as buffer sizes, TCP's SYN RTO, etc. For example, it is easy to use facebook's internal IPv6 addresses to determine if both hosts of a connection are in the same datacenter. Therefore, it is easy to write a BPF program to choose a small SYN RTO value when both hosts are in the same datacenter. This patch only contains the framework to support the new BPF program type, following patches add the functionality to set various connection parameters. This patch defines a new BPF program type: BPF_PROG_TYPE_SOCKET_OPS and a new bpf syscall command to load a new program of this type: BPF_PROG_LOAD_SOCKET_OPS. Two new corresponding structs (one for the kernel one for the user/BPF program): /* kernel version */ struct bpf_sock_ops_kern { struct sock *sk; __u32 op; union { __u32 reply; __u32 replylong[4]; }; }; /* user version * Some fields are in network byte order reflecting the sock struct * Use the bpf_ntohl helper macro in samples/bpf/bpf_endian.h to * convert them to host byte order. */ struct bpf_sock_ops { __u32 op; union { __u32 reply; __u32 replylong[4]; }; __u32 family; __u32 remote_ip4; /* In network byte order */ __u32 local_ip4; /* In network byte order */ __u32 remote_ip6[4]; /* In network byte order */ __u32 local_ip6[4]; /* In network byte order */ __u32 remote_port; /* In network byte order */ __u32 local_port; /* In host byte horder */ }; Currently there are two types of ops. The first type expects the BPF program to return a value which is then used by the caller (or a negative value to indicate the operation is not supported). The second type expects state changes to be done by the BPF program, for example through a setsockopt BPF helper function, and they ignore the return value. The reply fields of the bpf_sockt_ops struct are there in case a bpf program needs to return a value larger than an integer. Signed-off-by: Lawrence Brakmo <brakmo@fb.com> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-07-01 06:02:40 +03:00
#define BPF_CGROUP_RUN_PROG_SOCK_OPS(sock_ops) \
({ \
int __ret = 0; \
if (cgroup_bpf_enabled && (sock_ops)->sk) { \
typeof(sk) __sk = sk_to_full_sk((sock_ops)->sk); \
if (__sk && sk_fullsock(__sk)) \
bpf: BPF support for sock_ops Created a new BPF program type, BPF_PROG_TYPE_SOCK_OPS, and a corresponding struct that allows BPF programs of this type to access some of the socket's fields (such as IP addresses, ports, etc.). It uses the existing bpf cgroups infrastructure so the programs can be attached per cgroup with full inheritance support. The program will be called at appropriate times to set relevant connections parameters such as buffer sizes, SYN and SYN-ACK RTOs, etc., based on connection information such as IP addresses, port numbers, etc. Alghough there are already 3 mechanisms to set parameters (sysctls, route metrics and setsockopts), this new mechanism provides some distinct advantages. Unlike sysctls, it can set parameters per connection. In contrast to route metrics, it can also use port numbers and information provided by a user level program. In addition, it could set parameters probabilistically for evaluation purposes (i.e. do something different on 10% of the flows and compare results with the other 90% of the flows). Also, in cases where IPv6 addresses contain geographic information, the rules to make changes based on the distance (or RTT) between the hosts are much easier than route metric rules and can be global. Finally, unlike setsockopt, it oes not require application changes and it can be updated easily at any time. Although the bpf cgroup framework already contains a sock related program type (BPF_PROG_TYPE_CGROUP_SOCK), I created the new type (BPF_PROG_TYPE_SOCK_OPS) beccause the existing type expects to be called only once during the connections's lifetime. In contrast, the new program type will be called multiple times from different places in the network stack code. For example, before sending SYN and SYN-ACKs to set an appropriate timeout, when the connection is established to set congestion control, etc. As a result it has "op" field to specify the type of operation requested. The purpose of this new program type is to simplify setting connection parameters, such as buffer sizes, TCP's SYN RTO, etc. For example, it is easy to use facebook's internal IPv6 addresses to determine if both hosts of a connection are in the same datacenter. Therefore, it is easy to write a BPF program to choose a small SYN RTO value when both hosts are in the same datacenter. This patch only contains the framework to support the new BPF program type, following patches add the functionality to set various connection parameters. This patch defines a new BPF program type: BPF_PROG_TYPE_SOCKET_OPS and a new bpf syscall command to load a new program of this type: BPF_PROG_LOAD_SOCKET_OPS. Two new corresponding structs (one for the kernel one for the user/BPF program): /* kernel version */ struct bpf_sock_ops_kern { struct sock *sk; __u32 op; union { __u32 reply; __u32 replylong[4]; }; }; /* user version * Some fields are in network byte order reflecting the sock struct * Use the bpf_ntohl helper macro in samples/bpf/bpf_endian.h to * convert them to host byte order. */ struct bpf_sock_ops { __u32 op; union { __u32 reply; __u32 replylong[4]; }; __u32 family; __u32 remote_ip4; /* In network byte order */ __u32 local_ip4; /* In network byte order */ __u32 remote_ip6[4]; /* In network byte order */ __u32 local_ip6[4]; /* In network byte order */ __u32 remote_port; /* In network byte order */ __u32 local_port; /* In host byte horder */ }; Currently there are two types of ops. The first type expects the BPF program to return a value which is then used by the caller (or a negative value to indicate the operation is not supported). The second type expects state changes to be done by the BPF program, for example through a setsockopt BPF helper function, and they ignore the return value. The reply fields of the bpf_sockt_ops struct are there in case a bpf program needs to return a value larger than an integer. Signed-off-by: Lawrence Brakmo <brakmo@fb.com> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-07-01 06:02:40 +03:00
__ret = __cgroup_bpf_run_filter_sock_ops(__sk, \
sock_ops, \
BPF_CGROUP_SOCK_OPS); \
} \
__ret; \
})
#define BPF_CGROUP_RUN_PROG_DEVICE_CGROUP(type, major, minor, access) \
({ \
int __ret = 0; \
if (cgroup_bpf_enabled) \
__ret = __cgroup_bpf_check_dev_permission(type, major, minor, \
access, \
BPF_CGROUP_DEVICE); \
\
__ret; \
})
#define BPF_CGROUP_RUN_PROG_SYSCTL(head, table, write, buf, count, pos) \
({ \
int __ret = 0; \
if (cgroup_bpf_enabled) \
__ret = __cgroup_bpf_run_filter_sysctl(head, table, write, \
buf, count, pos, \
BPF_CGROUP_SYSCTL); \
__ret; \
})
bpf: implement getsockopt and setsockopt hooks Implement new BPF_PROG_TYPE_CGROUP_SOCKOPT program type and BPF_CGROUP_{G,S}ETSOCKOPT cgroup hooks. BPF_CGROUP_SETSOCKOPT can modify user setsockopt arguments before passing them down to the kernel or bypass kernel completely. BPF_CGROUP_GETSOCKOPT can can inspect/modify getsockopt arguments that kernel returns. Both hooks reuse existing PTR_TO_PACKET{,_END} infrastructure. The buffer memory is pre-allocated (because I don't think there is a precedent for working with __user memory from bpf). This might be slow to do for each {s,g}etsockopt call, that's why I've added __cgroup_bpf_prog_array_is_empty that exits early if there is nothing attached to a cgroup. Note, however, that there is a race between __cgroup_bpf_prog_array_is_empty and BPF_PROG_RUN_ARRAY where cgroup program layout might have changed; this should not be a problem because in general there is a race between multiple calls to {s,g}etsocktop and user adding/removing bpf progs from a cgroup. The return code of the BPF program is handled as follows: * 0: EPERM * 1: success, continue with next BPF program in the cgroup chain v9: * allow overwriting setsockopt arguments (Alexei Starovoitov): * use set_fs (same as kernel_setsockopt) * buffer is always kzalloc'd (no small on-stack buffer) v8: * use s32 for optlen (Andrii Nakryiko) v7: * return only 0 or 1 (Alexei Starovoitov) * always run all progs (Alexei Starovoitov) * use optval=0 as kernel bypass in setsockopt (Alexei Starovoitov) (decided to use optval=-1 instead, optval=0 might be a valid input) * call getsockopt hook after kernel handlers (Alexei Starovoitov) v6: * rework cgroup chaining; stop as soon as bpf program returns 0 or 2; see patch with the documentation for the details * drop Andrii's and Martin's Acked-by (not sure they are comfortable with the new state of things) v5: * skip copy_to_user() and put_user() when ret == 0 (Martin Lau) v4: * don't export bpf_sk_fullsock helper (Martin Lau) * size != sizeof(__u64) for uapi pointers (Martin Lau) * offsetof instead of bpf_ctx_range when checking ctx access (Martin Lau) v3: * typos in BPF_PROG_CGROUP_SOCKOPT_RUN_ARRAY comments (Andrii Nakryiko) * reverse christmas tree in BPF_PROG_CGROUP_SOCKOPT_RUN_ARRAY (Andrii Nakryiko) * use __bpf_md_ptr instead of __u32 for optval{,_end} (Martin Lau) * use BPF_FIELD_SIZEOF() for consistency (Martin Lau) * new CG_SOCKOPT_ACCESS macro to wrap repeated parts v2: * moved bpf_sockopt_kern fields around to remove a hole (Martin Lau) * aligned bpf_sockopt_kern->buf to 8 bytes (Martin Lau) * bpf_prog_array_is_empty instead of bpf_prog_array_length (Martin Lau) * added [0,2] return code check to verifier (Martin Lau) * dropped unused buf[64] from the stack (Martin Lau) * use PTR_TO_SOCKET for bpf_sockopt->sk (Martin Lau) * dropped bpf_target_off from ctx rewrites (Martin Lau) * use return code for kernel bypass (Martin Lau & Andrii Nakryiko) Cc: Andrii Nakryiko <andriin@fb.com> Cc: Martin Lau <kafai@fb.com> Signed-off-by: Stanislav Fomichev <sdf@google.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2019-06-27 23:38:47 +03:00
#define BPF_CGROUP_RUN_PROG_SETSOCKOPT(sock, level, optname, optval, optlen, \
kernel_optval) \
({ \
int __ret = 0; \
if (cgroup_bpf_enabled) \
__ret = __cgroup_bpf_run_filter_setsockopt(sock, level, \
optname, optval, \
optlen, \
kernel_optval); \
__ret; \
})
#define BPF_CGROUP_GETSOCKOPT_MAX_OPTLEN(optlen) \
({ \
int __ret = 0; \
if (cgroup_bpf_enabled) \
get_user(__ret, optlen); \
__ret; \
})
#define BPF_CGROUP_RUN_PROG_GETSOCKOPT(sock, level, optname, optval, optlen, \
max_optlen, retval) \
({ \
int __ret = retval; \
if (cgroup_bpf_enabled) \
__ret = __cgroup_bpf_run_filter_getsockopt(sock, level, \
optname, optval, \
optlen, max_optlen, \
retval); \
__ret; \
})
int cgroup_bpf_prog_attach(const union bpf_attr *attr,
enum bpf_prog_type ptype, struct bpf_prog *prog);
int cgroup_bpf_prog_detach(const union bpf_attr *attr,
enum bpf_prog_type ptype);
bpf: Implement bpf_link-based cgroup BPF program attachment Implement new sub-command to attach cgroup BPF programs and return FD-based bpf_link back on success. bpf_link, once attached to cgroup, cannot be replaced, except by owner having its FD. Cgroup bpf_link supports only BPF_F_ALLOW_MULTI semantics. Both link-based and prog-based BPF_F_ALLOW_MULTI attachments can be freely intermixed. To prevent bpf_cgroup_link from keeping cgroup alive past the point when no BPF program can be executed, implement auto-detachment of link. When cgroup_bpf_release() is called, all attached bpf_links are forced to release cgroup refcounts, but they leave bpf_link otherwise active and allocated, as well as still owning underlying bpf_prog. This is because user-space might still have FDs open and active, so bpf_link as a user-referenced object can't be freed yet. Once last active FD is closed, bpf_link will be freed and underlying bpf_prog refcount will be dropped. But cgroup refcount won't be touched, because cgroup is released already. The inherent race between bpf_cgroup_link release (from closing last FD) and cgroup_bpf_release() is resolved by both operations taking cgroup_mutex. So the only additional check required is when bpf_cgroup_link attempts to detach itself from cgroup. At that time we need to check whether there is still cgroup associated with that link. And if not, exit with success, because bpf_cgroup_link was already successfully detached. Signed-off-by: Andrii Nakryiko <andriin@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Roman Gushchin <guro@fb.com> Link: https://lore.kernel.org/bpf/20200330030001.2312810-2-andriin@fb.com
2020-03-30 05:59:58 +03:00
int cgroup_bpf_link_attach(const union bpf_attr *attr, struct bpf_prog *prog);
int cgroup_bpf_prog_query(const union bpf_attr *attr,
union bpf_attr __user *uattr);
#else
struct bpf_prog;
struct cgroup_bpf {};
bpf: multi program support for cgroup+bpf introduce BPF_F_ALLOW_MULTI flag that can be used to attach multiple bpf programs to a cgroup. The difference between three possible flags for BPF_PROG_ATTACH command: - NONE(default): No further bpf programs allowed in the subtree. - BPF_F_ALLOW_OVERRIDE: If a sub-cgroup installs some bpf program, the program in this cgroup yields to sub-cgroup program. - BPF_F_ALLOW_MULTI: If a sub-cgroup installs some bpf program, that cgroup program gets run in addition to the program in this cgroup. NONE and BPF_F_ALLOW_OVERRIDE existed before. This patch doesn't change their behavior. It only clarifies the semantics in relation to new flag. Only one program is allowed to be attached to a cgroup with NONE or BPF_F_ALLOW_OVERRIDE flag. Multiple programs are allowed to be attached to a cgroup with BPF_F_ALLOW_MULTI flag. They are executed in FIFO order (those that were attached first, run first) The programs of sub-cgroup are executed first, then programs of this cgroup and then programs of parent cgroup. All eligible programs are executed regardless of return code from earlier programs. To allow efficient execution of multiple programs attached to a cgroup and to avoid penalizing cgroups without any programs attached introduce 'struct bpf_prog_array' which is RCU protected array of pointers to bpf programs. Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Martin KaFai Lau <kafai@fb.com> for cgroup bits Acked-by: Tejun Heo <tj@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-10-03 08:50:21 +03:00
static inline int cgroup_bpf_inherit(struct cgroup *cgrp) { return 0; }
bpf: decouple the lifetime of cgroup_bpf from cgroup itself Currently the lifetime of bpf programs attached to a cgroup is bound to the lifetime of the cgroup itself. It means that if a user forgets (or intentionally avoids) to detach a bpf program before removing the cgroup, it will stay attached up to the release of the cgroup. Since the cgroup can stay in the dying state (the state between being rmdir()'ed and being released) for a very long time, it leads to a waste of memory. Also, it blocks a possibility to implement the memcg-based memory accounting for bpf objects, because a circular reference dependency will occur. Charged memory pages are pinning the corresponding memory cgroup, and if the memory cgroup is pinning the attached bpf program, nothing will be ever released. A dying cgroup can not contain any processes, so the only chance for an attached bpf program to be executed is a live socket associated with the cgroup. So in order to release all bpf data early, let's count associated sockets using a new percpu refcounter. On cgroup removal the counter is transitioned to the atomic mode, and as soon as it reaches 0, all bpf programs are detached. Because cgroup_bpf_release() can block, it can't be called from the percpu ref counter callback directly, so instead an asynchronous work is scheduled. The reference counter is not socket specific, and can be used for any other types of programs, which can be executed from a cgroup-bpf hook outside of the process context, had such a need arise in the future. Signed-off-by: Roman Gushchin <guro@fb.com> Cc: jolsa@redhat.com Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2019-05-25 19:37:39 +03:00
static inline void cgroup_bpf_offline(struct cgroup *cgrp) {}
static inline int cgroup_bpf_prog_attach(const union bpf_attr *attr,
enum bpf_prog_type ptype,
struct bpf_prog *prog)
{
return -EINVAL;
}
static inline int cgroup_bpf_prog_detach(const union bpf_attr *attr,
enum bpf_prog_type ptype)
{
return -EINVAL;
}
bpf: Implement bpf_link-based cgroup BPF program attachment Implement new sub-command to attach cgroup BPF programs and return FD-based bpf_link back on success. bpf_link, once attached to cgroup, cannot be replaced, except by owner having its FD. Cgroup bpf_link supports only BPF_F_ALLOW_MULTI semantics. Both link-based and prog-based BPF_F_ALLOW_MULTI attachments can be freely intermixed. To prevent bpf_cgroup_link from keeping cgroup alive past the point when no BPF program can be executed, implement auto-detachment of link. When cgroup_bpf_release() is called, all attached bpf_links are forced to release cgroup refcounts, but they leave bpf_link otherwise active and allocated, as well as still owning underlying bpf_prog. This is because user-space might still have FDs open and active, so bpf_link as a user-referenced object can't be freed yet. Once last active FD is closed, bpf_link will be freed and underlying bpf_prog refcount will be dropped. But cgroup refcount won't be touched, because cgroup is released already. The inherent race between bpf_cgroup_link release (from closing last FD) and cgroup_bpf_release() is resolved by both operations taking cgroup_mutex. So the only additional check required is when bpf_cgroup_link attempts to detach itself from cgroup. At that time we need to check whether there is still cgroup associated with that link. And if not, exit with success, because bpf_cgroup_link was already successfully detached. Signed-off-by: Andrii Nakryiko <andriin@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Roman Gushchin <guro@fb.com> Link: https://lore.kernel.org/bpf/20200330030001.2312810-2-andriin@fb.com
2020-03-30 05:59:58 +03:00
static inline int cgroup_bpf_link_attach(const union bpf_attr *attr,
struct bpf_prog *prog)
{
return -EINVAL;
}
static inline int cgroup_bpf_prog_query(const union bpf_attr *attr,
union bpf_attr __user *uattr)
{
return -EINVAL;
}
static inline void bpf_cgroup_storage_set(
struct bpf_cgroup_storage *storage[MAX_BPF_CGROUP_STORAGE_TYPE]) {}
static inline int bpf_cgroup_storage_assign(struct bpf_prog_aux *aux,
struct bpf_map *map) { return 0; }
static inline struct bpf_cgroup_storage *bpf_cgroup_storage_alloc(
struct bpf_prog *prog, enum bpf_cgroup_storage_type stype) { return NULL; }
static inline void bpf_cgroup_storage_free(
struct bpf_cgroup_storage *storage) {}
static inline int bpf_percpu_cgroup_storage_copy(struct bpf_map *map, void *key,
void *value) {
return 0;
}
static inline int bpf_percpu_cgroup_storage_update(struct bpf_map *map,
void *key, void *value, u64 flags) {
return 0;
}
#define cgroup_bpf_enabled (0)
bpf: Add get{peer, sock}name attach types for sock_addr As stated in 983695fa6765 ("bpf: fix unconnected udp hooks"), the objective for the existing cgroup connect/sendmsg/recvmsg/bind BPF hooks is to be transparent to applications. In Cilium we make use of these hooks [0] in order to enable E-W load balancing for existing Kubernetes service types for all Cilium managed nodes in the cluster. Those backends can be local or remote. The main advantage of this approach is that it operates as close as possible to the socket, and therefore allows to avoid packet-based NAT given in connect/sendmsg/recvmsg hooks we only need to xlate sock addresses. This also allows to expose NodePort services on loopback addresses in the host namespace, for example. As another advantage, this also efficiently blocks bind requests for applications in the host namespace for exposed ports. However, one missing item is that we also need to perform reverse xlation for inet{,6}_getname() hooks such that we can return the service IP/port tuple back to the application instead of the remote peer address. The vast majority of applications does not bother about getpeername(), but in a few occasions we've seen breakage when validating the peer's address since it returns unexpectedly the backend tuple instead of the service one. Therefore, this trivial patch allows to customise and adds a getpeername() as well as getsockname() BPF cgroup hook for both IPv4 and IPv6 in order to address this situation. Simple example: # ./cilium/cilium service list ID Frontend Service Type Backend 1 1.2.3.4:80 ClusterIP 1 => 10.0.0.10:80 Before; curl's verbose output example, no getpeername() reverse xlation: # curl --verbose 1.2.3.4 * Rebuilt URL to: 1.2.3.4/ * Trying 1.2.3.4... * TCP_NODELAY set * Connected to 1.2.3.4 (10.0.0.10) port 80 (#0) > GET / HTTP/1.1 > Host: 1.2.3.4 > User-Agent: curl/7.58.0 > Accept: */* [...] After; with getpeername() reverse xlation: # curl --verbose 1.2.3.4 * Rebuilt URL to: 1.2.3.4/ * Trying 1.2.3.4... * TCP_NODELAY set * Connected to 1.2.3.4 (1.2.3.4) port 80 (#0) > GET / HTTP/1.1 > Host: 1.2.3.4 > User-Agent: curl/7.58.0 > Accept: */* [...] Originally, I had both under a BPF_CGROUP_INET{4,6}_GETNAME type and exposed peer to the context similar as in inet{,6}_getname() fashion, but API-wise this is suboptimal as it always enforces programs having to test for ctx->peer which can easily be missed, hence BPF_CGROUP_INET{4,6}_GET{PEER,SOCK}NAME split. Similarly, the checked return code is on tnum_range(1, 1), but if a use case comes up in future, it can easily be changed to return an error code instead. Helper and ctx member access is the same as with connect/sendmsg/etc hooks. [0] https://github.com/cilium/cilium/blob/master/bpf/bpf_sock.c Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Andrii Nakryiko <andriin@fb.com> Acked-by: Andrey Ignatov <rdna@fb.com> Link: https://lore.kernel.org/bpf/61a479d759b2482ae3efb45546490bacd796a220.1589841594.git.daniel@iogearbox.net
2020-05-19 01:45:45 +03:00
#define BPF_CGROUP_RUN_SA_PROG_LOCK(sk, uaddr, type, t_ctx) ({ 0; })
bpf: Hooks for sys_connect == The problem == See description of the problem in the initial patch of this patch set. == The solution == The patch provides much more reliable in-kernel solution for the 2nd part of the problem: making outgoing connecttion from desired IP. It adds new attach types `BPF_CGROUP_INET4_CONNECT` and `BPF_CGROUP_INET6_CONNECT` for program type `BPF_PROG_TYPE_CGROUP_SOCK_ADDR` that can be used to override both source and destination of a connection at connect(2) time. Local end of connection can be bound to desired IP using newly introduced BPF-helper `bpf_bind()`. It allows to bind to only IP though, and doesn't support binding to port, i.e. leverages `IP_BIND_ADDRESS_NO_PORT` socket option. There are two reasons for this: * looking for a free port is expensive and can affect performance significantly; * there is no use-case for port. As for remote end (`struct sockaddr *` passed by user), both parts of it can be overridden, remote IP and remote port. It's useful if an application inside cgroup wants to connect to another application inside same cgroup or to itself, but knows nothing about IP assigned to the cgroup. Support is added for IPv4 and IPv6, for TCP and UDP. IPv4 and IPv6 have separate attach types for same reason as sys_bind hooks, i.e. to prevent reading from / writing to e.g. user_ip6 fields when user passes sockaddr_in since it'd be out-of-bound. == Implementation notes == The patch introduces new field in `struct proto`: `pre_connect` that is a pointer to a function with same signature as `connect` but is called before it. The reason is in some cases BPF hooks should be called way before control is passed to `sk->sk_prot->connect`. Specifically `inet_dgram_connect` autobinds socket before calling `sk->sk_prot->connect` and there is no way to call `bpf_bind()` from hooks from e.g. `ip4_datagram_connect` or `ip6_datagram_connect` since it'd cause double-bind. On the other hand `proto.pre_connect` provides a flexible way to add BPF hooks for connect only for necessary `proto` and call them at desired time before `connect`. Since `bpf_bind()` is allowed to bind only to IP and autobind in `inet_dgram_connect` binds only port there is no chance of double-bind. bpf_bind() sets `force_bind_address_no_port` to bind to only IP despite of value of `bind_address_no_port` socket field. bpf_bind() sets `with_lock` to `false` when calling to __inet_bind() and __inet6_bind() since all call-sites, where bpf_bind() is called, already hold socket lock. Signed-off-by: Andrey Ignatov <rdna@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-31 01:08:05 +03:00
#define BPF_CGROUP_PRE_CONNECT_ENABLED(sk) (0)
#define BPF_CGROUP_RUN_PROG_INET_INGRESS(sk,skb) ({ 0; })
#define BPF_CGROUP_RUN_PROG_INET_EGRESS(sk,skb) ({ 0; })
#define BPF_CGROUP_RUN_PROG_INET_SOCK(sk) ({ 0; })
#define BPF_CGROUP_RUN_PROG_INET_SOCK_RELEASE(sk) ({ 0; })
#define BPF_CGROUP_RUN_PROG_INET4_BIND_LOCK(sk, uaddr) ({ 0; })
#define BPF_CGROUP_RUN_PROG_INET6_BIND_LOCK(sk, uaddr) ({ 0; })
bpf: Post-hooks for sys_bind "Post-hooks" are hooks that are called right before returning from sys_bind. At this time IP and port are already allocated and no further changes to `struct sock` can happen before returning from sys_bind but BPF program has a chance to inspect the socket and change sys_bind result. Specifically it can e.g. inspect what port was allocated and if it doesn't satisfy some policy, BPF program can force sys_bind to fail and return EPERM to user. Another example of usage is recording the IP:port pair to some map to use it in later calls to sys_connect. E.g. if some TCP server inside cgroup was bound to some IP:port_n, it can be recorded to a map. And later when some TCP client inside same cgroup is trying to connect to 127.0.0.1:port_n, BPF hook for sys_connect can override the destination and connect application to IP:port_n instead of 127.0.0.1:port_n. That helps forcing all applications inside a cgroup to use desired IP and not break those applications if they e.g. use localhost to communicate between each other. == Implementation details == Post-hooks are implemented as two new attach types `BPF_CGROUP_INET4_POST_BIND` and `BPF_CGROUP_INET6_POST_BIND` for existing prog type `BPF_PROG_TYPE_CGROUP_SOCK`. Separate attach types for IPv4 and IPv6 are introduced to avoid access to IPv6 field in `struct sock` from `inet_bind()` and to IPv4 field from `inet6_bind()` since those fields might not make sense in such cases. Signed-off-by: Andrey Ignatov <rdna@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-31 01:08:07 +03:00
#define BPF_CGROUP_RUN_PROG_INET4_POST_BIND(sk) ({ 0; })
#define BPF_CGROUP_RUN_PROG_INET6_POST_BIND(sk) ({ 0; })
bpf: Hooks for sys_connect == The problem == See description of the problem in the initial patch of this patch set. == The solution == The patch provides much more reliable in-kernel solution for the 2nd part of the problem: making outgoing connecttion from desired IP. It adds new attach types `BPF_CGROUP_INET4_CONNECT` and `BPF_CGROUP_INET6_CONNECT` for program type `BPF_PROG_TYPE_CGROUP_SOCK_ADDR` that can be used to override both source and destination of a connection at connect(2) time. Local end of connection can be bound to desired IP using newly introduced BPF-helper `bpf_bind()`. It allows to bind to only IP though, and doesn't support binding to port, i.e. leverages `IP_BIND_ADDRESS_NO_PORT` socket option. There are two reasons for this: * looking for a free port is expensive and can affect performance significantly; * there is no use-case for port. As for remote end (`struct sockaddr *` passed by user), both parts of it can be overridden, remote IP and remote port. It's useful if an application inside cgroup wants to connect to another application inside same cgroup or to itself, but knows nothing about IP assigned to the cgroup. Support is added for IPv4 and IPv6, for TCP and UDP. IPv4 and IPv6 have separate attach types for same reason as sys_bind hooks, i.e. to prevent reading from / writing to e.g. user_ip6 fields when user passes sockaddr_in since it'd be out-of-bound. == Implementation notes == The patch introduces new field in `struct proto`: `pre_connect` that is a pointer to a function with same signature as `connect` but is called before it. The reason is in some cases BPF hooks should be called way before control is passed to `sk->sk_prot->connect`. Specifically `inet_dgram_connect` autobinds socket before calling `sk->sk_prot->connect` and there is no way to call `bpf_bind()` from hooks from e.g. `ip4_datagram_connect` or `ip6_datagram_connect` since it'd cause double-bind. On the other hand `proto.pre_connect` provides a flexible way to add BPF hooks for connect only for necessary `proto` and call them at desired time before `connect`. Since `bpf_bind()` is allowed to bind only to IP and autobind in `inet_dgram_connect` binds only port there is no chance of double-bind. bpf_bind() sets `force_bind_address_no_port` to bind to only IP despite of value of `bind_address_no_port` socket field. bpf_bind() sets `with_lock` to `false` when calling to __inet_bind() and __inet6_bind() since all call-sites, where bpf_bind() is called, already hold socket lock. Signed-off-by: Andrey Ignatov <rdna@fb.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-03-31 01:08:05 +03:00
#define BPF_CGROUP_RUN_PROG_INET4_CONNECT(sk, uaddr) ({ 0; })
#define BPF_CGROUP_RUN_PROG_INET4_CONNECT_LOCK(sk, uaddr) ({ 0; })
#define BPF_CGROUP_RUN_PROG_INET6_CONNECT(sk, uaddr) ({ 0; })
#define BPF_CGROUP_RUN_PROG_INET6_CONNECT_LOCK(sk, uaddr) ({ 0; })
bpf: Hooks for sys_sendmsg In addition to already existing BPF hooks for sys_bind and sys_connect, the patch provides new hooks for sys_sendmsg. It leverages existing BPF program type `BPF_PROG_TYPE_CGROUP_SOCK_ADDR` that provides access to socket itlself (properties like family, type, protocol) and user-passed `struct sockaddr *` so that BPF program can override destination IP and port for system calls such as sendto(2) or sendmsg(2) and/or assign source IP to the socket. The hooks are implemented as two new attach types: `BPF_CGROUP_UDP4_SENDMSG` and `BPF_CGROUP_UDP6_SENDMSG` for UDPv4 and UDPv6 correspondingly. UDPv4 and UDPv6 separate attach types for same reason as sys_bind and sys_connect hooks, i.e. to prevent reading from / writing to e.g. user_ip6 fields when user passes sockaddr_in since it'd be out-of-bound. The difference with already existing hooks is sys_sendmsg are implemented only for unconnected UDP. For TCP it doesn't make sense to change user-provided `struct sockaddr *` at sendto(2)/sendmsg(2) time since socket either was already connected and has source/destination set or wasn't connected and call to sendto(2)/sendmsg(2) would lead to ENOTCONN anyway. Connected UDP is already handled by sys_connect hooks that can override source/destination at connect time and use fast-path later, i.e. these hooks don't affect UDP fast-path. Rewriting source IP is implemented differently than that in sys_connect hooks. When sys_sendmsg is used with unconnected UDP it doesn't work to just bind socket to desired local IP address since source IP can be set on per-packet basis by using ancillary data (cmsg(3)). So no matter if socket is bound or not, source IP has to be rewritten on every call to sys_sendmsg. To do so two new fields are added to UAPI `struct bpf_sock_addr`; * `msg_src_ip4` to set source IPv4 for UDPv4; * `msg_src_ip6` to set source IPv6 for UDPv6. Signed-off-by: Andrey Ignatov <rdna@fb.com> Acked-by: Alexei Starovoitov <ast@kernel.org> Acked-by: Martin KaFai Lau <kafai@fb.com> Signed-off-by: Daniel Borkmann <daniel@iogearbox.net>
2018-05-25 18:55:23 +03:00
#define BPF_CGROUP_RUN_PROG_UDP4_SENDMSG_LOCK(sk, uaddr, t_ctx) ({ 0; })
#define BPF_CGROUP_RUN_PROG_UDP6_SENDMSG_LOCK(sk, uaddr, t_ctx) ({ 0; })
bpf: fix unconnected udp hooks Intention of cgroup bind/connect/sendmsg BPF hooks is to act transparently to applications as also stated in original motivation in 7828f20e3779 ("Merge branch 'bpf-cgroup-bind-connect'"). When recently integrating the latter two hooks into Cilium to enable host based load-balancing with Kubernetes, I ran into the issue that pods couldn't start up as DNS got broken. Kubernetes typically sets up DNS as a service and is thus subject to load-balancing. Upon further debugging, it turns out that the cgroupv2 sendmsg BPF hooks API is currently insufficient and thus not usable as-is for standard applications shipped with most distros. To break down the issue we ran into with a simple example: # cat /etc/resolv.conf nameserver 147.75.207.207 nameserver 147.75.207.208 For the purpose of a simple test, we set up above IPs as service IPs and transparently redirect traffic to a different DNS backend server for that node: # cilium service list ID Frontend Backend 1 147.75.207.207:53 1 => 8.8.8.8:53 2 147.75.207.208:53 1 => 8.8.8.8:53 The attached BPF program is basically selecting one of the backends if the service IP/port matches on the cgroup hook. DNS breaks here, because the hooks are not transparent enough to applications which have built-in msg_name address checks: # nslookup 1.1.1.1 ;; reply from unexpected source: 8.8.8.8#53, expected 147.75.207.207#53 ;; reply from unexpected source: 8.8.8.8#53, expected 147.75.207.208#53 ;; reply from unexpected source: 8.8.8.8#53, expected 147.75.207.207#53 [...] ;; connection timed out; no servers could be reached # dig 1.1.1.1 ;; reply from unexpected source: 8.8.8.8#53, expected 147.75.207.207#53 ;; reply from unexpected source: 8.8.8.8#53, expected 147.75.207.208#53 ;; reply from unexpected source: 8.8.8.8#53, expected 147.75.207.207#53 [...] ; <<>> DiG 9.11.3-1ubuntu1.7-Ubuntu <<>> 1.1.1.1 ;; global options: +cmd ;; connection timed out; no servers could be reached For comparison, if none of the service IPs is used, and we tell nslookup to use 8.8.8.8 directly it works just fine, of course: # nslookup 1.1.1.1 8.8.8.8 1.1.1.1.in-addr.arpa name = one.one.one.one. In order to fix this and thus act more transparent to the application, this needs reverse translation on recvmsg() side. A minimal fix for this API is to add similar recvmsg() hooks behind the BPF cgroups static key such that the program can track state and replace the current sockaddr_in{,6} with the original service IP. From BPF side, this basically tracks the service tuple plus socket cookie in an LRU map where the reverse NAT can then be retrieved via map value as one example. Side-note: the BPF cgroups static key should be converted to a per-hook static key in future. Same example after this fix: # cilium service list ID Frontend Backend 1 147.75.207.207:53 1 => 8.8.8.8:53 2 147.75.207.208:53 1 => 8.8.8.8:53 Lookups work fine now: # nslookup 1.1.1.1 1.1.1.1.in-addr.arpa name = one.one.one.one. Authoritative answers can be found from: # dig 1.1.1.1 ; <<>> DiG 9.11.3-1ubuntu1.7-Ubuntu <<>> 1.1.1.1 ;; global options: +cmd ;; Got answer: ;; ->>HEADER<<- opcode: QUERY, status: NXDOMAIN, id: 51550 ;; flags: qr rd ra ad; QUERY: 1, ANSWER: 0, AUTHORITY: 1, ADDITIONAL: 1 ;; OPT PSEUDOSECTION: ; EDNS: version: 0, flags:; udp: 512 ;; QUESTION SECTION: ;1.1.1.1. IN A ;; AUTHORITY SECTION: . 23426 IN SOA a.root-servers.net. nstld.verisign-grs.com. 2019052001 1800 900 604800 86400 ;; Query time: 17 msec ;; SERVER: 147.75.207.207#53(147.75.207.207) ;; WHEN: Tue May 21 12:59:38 UTC 2019 ;; MSG SIZE rcvd: 111 And from an actual packet level it shows that we're using the back end server when talking via 147.75.207.20{7,8} front end: # tcpdump -i any udp [...] 12:59:52.698732 IP foo.42011 > google-public-dns-a.google.com.domain: 18803+ PTR? 1.1.1.1.in-addr.arpa. (38) 12:59:52.698735 IP foo.42011 > google-public-dns-a.google.com.domain: 18803+ PTR? 1.1.1.1.in-addr.arpa. (38) 12:59:52.701208 IP google-public-dns-a.google.com.domain > foo.42011: 18803 1/0/0 PTR one.one.one.one. (67) 12:59:52.701208 IP google-public-dns-a.google.com.domain > foo.42011: 18803 1/0/0 PTR one.one.one.one. (67) [...] In order to be flexible and to have same semantics as in sendmsg BPF programs, we only allow return codes in [1,1] range. In the sendmsg case the program is called if msg->msg_name is present which can be the case in both, connected and unconnected UDP. The former only relies on the sockaddr_in{,6} passed via connect(2) if passed msg->msg_name was NULL. Therefore, on recvmsg side, we act in similar way to call into the BPF program whenever a non-NULL msg->msg_name was passed independent of sk->sk_state being TCP_ESTABLISHED or not. Note that for TCP case, the msg->msg_name is ignored in the regular recvmsg path and therefore not relevant. For the case of ip{,v6}_recv_error() paths, picked up via MSG_ERRQUEUE, the hook is not called. This is intentional as it aligns with the same semantics as in case of TCP cgroup BPF hooks right now. This might be better addressed in future through a different bpf_attach_type such that this case can be distinguished from the regular recvmsg paths, for example. Fixes: 1cedee13d25a ("bpf: Hooks for sys_sendmsg") Signed-off-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Andrey Ignatov <rdna@fb.com> Acked-by: Martin KaFai Lau <kafai@fb.com> Acked-by: Martynas Pumputis <m@lambda.lt> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2019-06-07 02:48:57 +03:00
#define BPF_CGROUP_RUN_PROG_UDP4_RECVMSG_LOCK(sk, uaddr) ({ 0; })
#define BPF_CGROUP_RUN_PROG_UDP6_RECVMSG_LOCK(sk, uaddr) ({ 0; })
bpf: BPF support for sock_ops Created a new BPF program type, BPF_PROG_TYPE_SOCK_OPS, and a corresponding struct that allows BPF programs of this type to access some of the socket's fields (such as IP addresses, ports, etc.). It uses the existing bpf cgroups infrastructure so the programs can be attached per cgroup with full inheritance support. The program will be called at appropriate times to set relevant connections parameters such as buffer sizes, SYN and SYN-ACK RTOs, etc., based on connection information such as IP addresses, port numbers, etc. Alghough there are already 3 mechanisms to set parameters (sysctls, route metrics and setsockopts), this new mechanism provides some distinct advantages. Unlike sysctls, it can set parameters per connection. In contrast to route metrics, it can also use port numbers and information provided by a user level program. In addition, it could set parameters probabilistically for evaluation purposes (i.e. do something different on 10% of the flows and compare results with the other 90% of the flows). Also, in cases where IPv6 addresses contain geographic information, the rules to make changes based on the distance (or RTT) between the hosts are much easier than route metric rules and can be global. Finally, unlike setsockopt, it oes not require application changes and it can be updated easily at any time. Although the bpf cgroup framework already contains a sock related program type (BPF_PROG_TYPE_CGROUP_SOCK), I created the new type (BPF_PROG_TYPE_SOCK_OPS) beccause the existing type expects to be called only once during the connections's lifetime. In contrast, the new program type will be called multiple times from different places in the network stack code. For example, before sending SYN and SYN-ACKs to set an appropriate timeout, when the connection is established to set congestion control, etc. As a result it has "op" field to specify the type of operation requested. The purpose of this new program type is to simplify setting connection parameters, such as buffer sizes, TCP's SYN RTO, etc. For example, it is easy to use facebook's internal IPv6 addresses to determine if both hosts of a connection are in the same datacenter. Therefore, it is easy to write a BPF program to choose a small SYN RTO value when both hosts are in the same datacenter. This patch only contains the framework to support the new BPF program type, following patches add the functionality to set various connection parameters. This patch defines a new BPF program type: BPF_PROG_TYPE_SOCKET_OPS and a new bpf syscall command to load a new program of this type: BPF_PROG_LOAD_SOCKET_OPS. Two new corresponding structs (one for the kernel one for the user/BPF program): /* kernel version */ struct bpf_sock_ops_kern { struct sock *sk; __u32 op; union { __u32 reply; __u32 replylong[4]; }; }; /* user version * Some fields are in network byte order reflecting the sock struct * Use the bpf_ntohl helper macro in samples/bpf/bpf_endian.h to * convert them to host byte order. */ struct bpf_sock_ops { __u32 op; union { __u32 reply; __u32 replylong[4]; }; __u32 family; __u32 remote_ip4; /* In network byte order */ __u32 local_ip4; /* In network byte order */ __u32 remote_ip6[4]; /* In network byte order */ __u32 local_ip6[4]; /* In network byte order */ __u32 remote_port; /* In network byte order */ __u32 local_port; /* In host byte horder */ }; Currently there are two types of ops. The first type expects the BPF program to return a value which is then used by the caller (or a negative value to indicate the operation is not supported). The second type expects state changes to be done by the BPF program, for example through a setsockopt BPF helper function, and they ignore the return value. The reply fields of the bpf_sockt_ops struct are there in case a bpf program needs to return a value larger than an integer. Signed-off-by: Lawrence Brakmo <brakmo@fb.com> Acked-by: Daniel Borkmann <daniel@iogearbox.net> Acked-by: Alexei Starovoitov <ast@kernel.org> Signed-off-by: David S. Miller <davem@davemloft.net>
2017-07-01 06:02:40 +03:00
#define BPF_CGROUP_RUN_PROG_SOCK_OPS(sock_ops) ({ 0; })
#define BPF_CGROUP_RUN_PROG_DEVICE_CGROUP(type,major,minor,access) ({ 0; })
#define BPF_CGROUP_RUN_PROG_SYSCTL(head,table,write,buf,count,pos) ({ 0; })
bpf: implement getsockopt and setsockopt hooks Implement new BPF_PROG_TYPE_CGROUP_SOCKOPT program type and BPF_CGROUP_{G,S}ETSOCKOPT cgroup hooks. BPF_CGROUP_SETSOCKOPT can modify user setsockopt arguments before passing them down to the kernel or bypass kernel completely. BPF_CGROUP_GETSOCKOPT can can inspect/modify getsockopt arguments that kernel returns. Both hooks reuse existing PTR_TO_PACKET{,_END} infrastructure. The buffer memory is pre-allocated (because I don't think there is a precedent for working with __user memory from bpf). This might be slow to do for each {s,g}etsockopt call, that's why I've added __cgroup_bpf_prog_array_is_empty that exits early if there is nothing attached to a cgroup. Note, however, that there is a race between __cgroup_bpf_prog_array_is_empty and BPF_PROG_RUN_ARRAY where cgroup program layout might have changed; this should not be a problem because in general there is a race between multiple calls to {s,g}etsocktop and user adding/removing bpf progs from a cgroup. The return code of the BPF program is handled as follows: * 0: EPERM * 1: success, continue with next BPF program in the cgroup chain v9: * allow overwriting setsockopt arguments (Alexei Starovoitov): * use set_fs (same as kernel_setsockopt) * buffer is always kzalloc'd (no small on-stack buffer) v8: * use s32 for optlen (Andrii Nakryiko) v7: * return only 0 or 1 (Alexei Starovoitov) * always run all progs (Alexei Starovoitov) * use optval=0 as kernel bypass in setsockopt (Alexei Starovoitov) (decided to use optval=-1 instead, optval=0 might be a valid input) * call getsockopt hook after kernel handlers (Alexei Starovoitov) v6: * rework cgroup chaining; stop as soon as bpf program returns 0 or 2; see patch with the documentation for the details * drop Andrii's and Martin's Acked-by (not sure they are comfortable with the new state of things) v5: * skip copy_to_user() and put_user() when ret == 0 (Martin Lau) v4: * don't export bpf_sk_fullsock helper (Martin Lau) * size != sizeof(__u64) for uapi pointers (Martin Lau) * offsetof instead of bpf_ctx_range when checking ctx access (Martin Lau) v3: * typos in BPF_PROG_CGROUP_SOCKOPT_RUN_ARRAY comments (Andrii Nakryiko) * reverse christmas tree in BPF_PROG_CGROUP_SOCKOPT_RUN_ARRAY (Andrii Nakryiko) * use __bpf_md_ptr instead of __u32 for optval{,_end} (Martin Lau) * use BPF_FIELD_SIZEOF() for consistency (Martin Lau) * new CG_SOCKOPT_ACCESS macro to wrap repeated parts v2: * moved bpf_sockopt_kern fields around to remove a hole (Martin Lau) * aligned bpf_sockopt_kern->buf to 8 bytes (Martin Lau) * bpf_prog_array_is_empty instead of bpf_prog_array_length (Martin Lau) * added [0,2] return code check to verifier (Martin Lau) * dropped unused buf[64] from the stack (Martin Lau) * use PTR_TO_SOCKET for bpf_sockopt->sk (Martin Lau) * dropped bpf_target_off from ctx rewrites (Martin Lau) * use return code for kernel bypass (Martin Lau & Andrii Nakryiko) Cc: Andrii Nakryiko <andriin@fb.com> Cc: Martin Lau <kafai@fb.com> Signed-off-by: Stanislav Fomichev <sdf@google.com> Signed-off-by: Alexei Starovoitov <ast@kernel.org>
2019-06-27 23:38:47 +03:00
#define BPF_CGROUP_GETSOCKOPT_MAX_OPTLEN(optlen) ({ 0; })
#define BPF_CGROUP_RUN_PROG_GETSOCKOPT(sock, level, optname, optval, \
optlen, max_optlen, retval) ({ retval; })
#define BPF_CGROUP_RUN_PROG_SETSOCKOPT(sock, level, optname, optval, optlen, \
kernel_optval) ({ 0; })
#define for_each_cgroup_storage_type(stype) for (; false; )
#endif /* CONFIG_CGROUP_BPF */
#endif /* _BPF_CGROUP_H */