2009-09-26 03:07:19 +04:00
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/*
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lru_cache.c
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This file is part of DRBD by Philipp Reisner and Lars Ellenberg.
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Copyright (C) 2003-2008, LINBIT Information Technologies GmbH.
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Copyright (C) 2003-2008, Philipp Reisner <philipp.reisner@linbit.com>.
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Copyright (C) 2003-2008, Lars Ellenberg <lars.ellenberg@linbit.com>.
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drbd is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2, or (at your option)
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any later version.
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drbd is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with drbd; see the file COPYING. If not, write to
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the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef LRU_CACHE_H
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#define LRU_CACHE_H
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#include <linux/list.h>
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#include <linux/slab.h>
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#include <linux/bitops.h>
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#include <linux/string.h> /* for memset */
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#include <linux/seq_file.h>
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/*
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This header file (and its .c file; kernel-doc of functions see there)
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define a helper framework to easily keep track of index:label associations,
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and changes to an "active set" of objects, as well as pending transactions,
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to persistently record those changes.
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We use an LRU policy if it is necessary to "cool down" a region currently in
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the active set before we can "heat" a previously unused region.
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Because of this later property, it is called "lru_cache".
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As it actually Tracks Objects in an Active SeT, we could also call it
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toast (incidentally that is what may happen to the data on the
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backend storage uppon next resync, if we don't get it right).
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What for?
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We replicate IO (more or less synchronously) to local and remote disk.
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For crash recovery after replication node failure,
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we need to resync all regions that have been target of in-flight WRITE IO
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(in use, or "hot", regions), as we don't know wether or not those WRITEs have
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made it to stable storage.
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To avoid a "full resync", we need to persistently track these regions.
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This is known as "write intent log", and can be implemented as on-disk
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(coarse or fine grained) bitmap, or other meta data.
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To avoid the overhead of frequent extra writes to this meta data area,
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usually the condition is softened to regions that _may_ have been target of
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in-flight WRITE IO, e.g. by only lazily clearing the on-disk write-intent
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bitmap, trading frequency of meta data transactions against amount of
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tree-wide: Assorted spelling fixes
In particular, several occurances of funny versions of 'success',
'unknown', 'therefore', 'acknowledge', 'argument', 'achieve', 'address',
'beginning', 'desirable', 'separate' and 'necessary' are fixed.
Signed-off-by: Daniel Mack <daniel@caiaq.de>
Cc: Joe Perches <joe@perches.com>
Cc: Junio C Hamano <gitster@pobox.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
2010-02-03 03:01:28 +03:00
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(possibly unnecessary) resync traffic.
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2009-09-26 03:07:19 +04:00
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If we set a hard limit on the area that may be "hot" at any given time, we
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limit the amount of resync traffic needed for crash recovery.
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For recovery after replication link failure,
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we need to resync all blocks that have been changed on the other replica
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in the mean time, or, if both replica have been changed independently [*],
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all blocks that have been changed on either replica in the mean time.
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[*] usually as a result of a cluster split-brain and insufficient protection.
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but there are valid use cases to do this on purpose.
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Tracking those blocks can be implemented as "dirty bitmap".
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Having it fine-grained reduces the amount of resync traffic.
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It should also be persistent, to allow for reboots (or crashes)
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while the replication link is down.
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There are various possible implementations for persistently storing
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write intent log information, three of which are mentioned here.
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"Chunk dirtying"
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The on-disk "dirty bitmap" may be re-used as "write-intent" bitmap as well.
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To reduce the frequency of bitmap updates for write-intent log purposes,
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one could dirty "chunks" (of some size) at a time of the (fine grained)
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on-disk bitmap, while keeping the in-memory "dirty" bitmap as clean as
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possible, flushing it to disk again when a previously "hot" (and on-disk
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dirtied as full chunk) area "cools down" again (no IO in flight anymore,
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and none expected in the near future either).
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"Explicit (coarse) write intent bitmap"
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An other implementation could chose a (probably coarse) explicit bitmap,
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for write-intent log purposes, additionally to the fine grained dirty bitmap.
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"Activity log"
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Yet an other implementation may keep track of the hot regions, by starting
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with an empty set, and writing down a journal of region numbers that have
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become "hot", or have "cooled down" again.
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To be able to use a ring buffer for this journal of changes to the active
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set, we not only record the actual changes to that set, but also record the
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not changing members of the set in a round robin fashion. To do so, we use a
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fixed (but configurable) number of slots which we can identify by index, and
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associate region numbers (labels) with these indices.
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For each transaction recording a change to the active set, we record the
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change itself (index: -old_label, +new_label), and which index is associated
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with which label (index: current_label) within a certain sliding window that
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is moved further over the available indices with each such transaction.
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Thus, for crash recovery, if the ringbuffer is sufficiently large, we can
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accurately reconstruct the active set.
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Sufficiently large depends only on maximum number of active objects, and the
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size of the sliding window recording "index: current_label" associations within
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each transaction.
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This is what we call the "activity log".
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Currently we need one activity log transaction per single label change, which
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does not give much benefit over the "dirty chunks of bitmap" approach, other
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than potentially less seeks.
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We plan to change the transaction format to support multiple changes per
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transaction, which then would reduce several (disjoint, "random") updates to
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the bitmap into one transaction to the activity log ring buffer.
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*/
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/* this defines an element in a tracked set
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* .colision is for hash table lookup.
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* When we process a new IO request, we know its sector, thus can deduce the
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* region number (label) easily. To do the label -> object lookup without a
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* full list walk, we use a simple hash table.
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*
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* .list is on one of three lists:
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* in_use: currently in use (refcnt > 0, lc_number != LC_FREE)
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* lru: unused but ready to be reused or recycled
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* (ts_refcnt == 0, lc_number != LC_FREE),
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* free: unused but ready to be recycled
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* (ts_refcnt == 0, lc_number == LC_FREE),
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*
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* an element is said to be "in the active set",
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* if either on "in_use" or "lru", i.e. lc_number != LC_FREE.
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*
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* DRBD currently (May 2009) only uses 61 elements on the resync lru_cache
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* (total memory usage 2 pages), and up to 3833 elements on the act_log
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* lru_cache, totalling ~215 kB for 64bit architechture, ~53 pages.
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*
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* We usually do not actually free these objects again, but only "recycle"
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* them, as the change "index: -old_label, +LC_FREE" would need a transaction
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* as well. Which also means that using a kmem_cache to allocate the objects
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* from wastes some resources.
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* But it avoids high order page allocations in kmalloc.
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*/
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struct lc_element {
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struct hlist_node colision;
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struct list_head list; /* LRU list or free list */
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unsigned refcnt;
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/* back "pointer" into ts_cache->element[index],
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* for paranoia, and for "ts_element_to_index" */
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unsigned lc_index;
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/* if we want to track a larger set of objects,
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* it needs to become arch independend u64 */
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unsigned lc_number;
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/* special label when on free list */
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#define LC_FREE (~0U)
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};
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struct lru_cache {
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/* the least recently used item is kept at lru->prev */
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struct list_head lru;
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struct list_head free;
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struct list_head in_use;
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/* the pre-created kmem cache to allocate the objects from */
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struct kmem_cache *lc_cache;
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/* size of tracked objects, used to memset(,0,) them in lc_reset */
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size_t element_size;
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/* offset of struct lc_element member in the tracked object */
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size_t element_off;
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/* number of elements (indices) */
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unsigned int nr_elements;
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/* Arbitrary limit on maximum tracked objects. Practical limit is much
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* lower due to allocation failures, probably. For typical use cases,
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* nr_elements should be a few thousand at most.
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* This also limits the maximum value of ts_element.ts_index, allowing the
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* 8 high bits of .ts_index to be overloaded with flags in the future. */
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#define LC_MAX_ACTIVE (1<<24)
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/* statistics */
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unsigned used; /* number of lelements currently on in_use list */
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unsigned long hits, misses, starving, dirty, changed;
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/* see below: flag-bits for lru_cache */
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unsigned long flags;
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/* when changing the label of an index element */
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unsigned int new_number;
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/* for paranoia when changing the label of an index element */
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struct lc_element *changing_element;
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void *lc_private;
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const char *name;
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/* nr_elements there */
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struct hlist_head *lc_slot;
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struct lc_element **lc_element;
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};
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/* flag-bits for lru_cache */
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enum {
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/* debugging aid, to catch concurrent access early.
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* user needs to guarantee exclusive access by proper locking! */
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__LC_PARANOIA,
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/* if we need to change the set, but currently there is a changing
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* transaction pending, we are "dirty", and must deferr further
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* changing requests */
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__LC_DIRTY,
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/* if we need to change the set, but currently there is no free nor
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* unused element available, we are "starving", and must not give out
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* further references, to guarantee that eventually some refcnt will
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* drop to zero and we will be able to make progress again, changing
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* the set, writing the transaction.
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* if the statistics say we are frequently starving,
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* nr_elements is too small. */
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__LC_STARVING,
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};
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#define LC_PARANOIA (1<<__LC_PARANOIA)
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#define LC_DIRTY (1<<__LC_DIRTY)
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#define LC_STARVING (1<<__LC_STARVING)
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extern struct lru_cache *lc_create(const char *name, struct kmem_cache *cache,
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unsigned e_count, size_t e_size, size_t e_off);
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extern void lc_reset(struct lru_cache *lc);
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extern void lc_destroy(struct lru_cache *lc);
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extern void lc_set(struct lru_cache *lc, unsigned int enr, int index);
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extern void lc_del(struct lru_cache *lc, struct lc_element *element);
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extern struct lc_element *lc_try_get(struct lru_cache *lc, unsigned int enr);
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extern struct lc_element *lc_find(struct lru_cache *lc, unsigned int enr);
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extern struct lc_element *lc_get(struct lru_cache *lc, unsigned int enr);
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extern unsigned int lc_put(struct lru_cache *lc, struct lc_element *e);
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extern void lc_changed(struct lru_cache *lc, struct lc_element *e);
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struct seq_file;
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extern size_t lc_seq_printf_stats(struct seq_file *seq, struct lru_cache *lc);
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extern void lc_seq_dump_details(struct seq_file *seq, struct lru_cache *lc, char *utext,
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void (*detail) (struct seq_file *, struct lc_element *));
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/**
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* lc_try_lock - can be used to stop lc_get() from changing the tracked set
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* @lc: the lru cache to operate on
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*
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* Note that the reference counts and order on the active and lru lists may
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* still change. Returns true if we aquired the lock.
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*/
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static inline int lc_try_lock(struct lru_cache *lc)
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{
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return !test_and_set_bit(__LC_DIRTY, &lc->flags);
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}
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/**
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* lc_unlock - unlock @lc, allow lc_get() to change the set again
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* @lc: the lru cache to operate on
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*/
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static inline void lc_unlock(struct lru_cache *lc)
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{
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clear_bit(__LC_DIRTY, &lc->flags);
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smp_mb__after_clear_bit();
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}
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static inline int lc_is_used(struct lru_cache *lc, unsigned int enr)
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{
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struct lc_element *e = lc_find(lc, enr);
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return e && e->refcnt;
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}
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#define lc_entry(ptr, type, member) \
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container_of(ptr, type, member)
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extern struct lc_element *lc_element_by_index(struct lru_cache *lc, unsigned i);
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extern unsigned int lc_index_of(struct lru_cache *lc, struct lc_element *e);
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#endif
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