WSL2-Linux-Kernel/drivers/ps3/ps3av.c

1062 строки
27 KiB
C
Исходник Обычный вид История

// SPDX-License-Identifier: GPL-2.0-only
/*
* PS3 AV backend support.
*
* Copyright (C) 2007 Sony Computer Entertainment Inc.
* Copyright 2007 Sony Corp.
*/
#include <linux/kernel.h>
#include <linux/module.h>
#include <linux/delay.h>
#include <linux/notifier.h>
#include <linux/ioctl.h>
#include <linux/fb.h>
include cleanup: Update gfp.h and slab.h includes to prepare for breaking implicit slab.h inclusion from percpu.h percpu.h is included by sched.h and module.h and thus ends up being included when building most .c files. percpu.h includes slab.h which in turn includes gfp.h making everything defined by the two files universally available and complicating inclusion dependencies. percpu.h -> slab.h dependency is about to be removed. Prepare for this change by updating users of gfp and slab facilities include those headers directly instead of assuming availability. As this conversion needs to touch large number of source files, the following script is used as the basis of conversion. http://userweb.kernel.org/~tj/misc/slabh-sweep.py The script does the followings. * Scan files for gfp and slab usages and update includes such that only the necessary includes are there. ie. if only gfp is used, gfp.h, if slab is used, slab.h. * When the script inserts a new include, it looks at the include blocks and try to put the new include such that its order conforms to its surrounding. It's put in the include block which contains core kernel includes, in the same order that the rest are ordered - alphabetical, Christmas tree, rev-Xmas-tree or at the end if there doesn't seem to be any matching order. * If the script can't find a place to put a new include (mostly because the file doesn't have fitting include block), it prints out an error message indicating which .h file needs to be added to the file. The conversion was done in the following steps. 1. The initial automatic conversion of all .c files updated slightly over 4000 files, deleting around 700 includes and adding ~480 gfp.h and ~3000 slab.h inclusions. The script emitted errors for ~400 files. 2. Each error was manually checked. Some didn't need the inclusion, some needed manual addition while adding it to implementation .h or embedding .c file was more appropriate for others. This step added inclusions to around 150 files. 3. The script was run again and the output was compared to the edits from #2 to make sure no file was left behind. 4. Several build tests were done and a couple of problems were fixed. e.g. lib/decompress_*.c used malloc/free() wrappers around slab APIs requiring slab.h to be added manually. 5. The script was run on all .h files but without automatically editing them as sprinkling gfp.h and slab.h inclusions around .h files could easily lead to inclusion dependency hell. Most gfp.h inclusion directives were ignored as stuff from gfp.h was usually wildly available and often used in preprocessor macros. Each slab.h inclusion directive was examined and added manually as necessary. 6. percpu.h was updated not to include slab.h. 7. Build test were done on the following configurations and failures were fixed. CONFIG_GCOV_KERNEL was turned off for all tests (as my distributed build env didn't work with gcov compiles) and a few more options had to be turned off depending on archs to make things build (like ipr on powerpc/64 which failed due to missing writeq). * x86 and x86_64 UP and SMP allmodconfig and a custom test config. * powerpc and powerpc64 SMP allmodconfig * sparc and sparc64 SMP allmodconfig * ia64 SMP allmodconfig * s390 SMP allmodconfig * alpha SMP allmodconfig * um on x86_64 SMP allmodconfig 8. percpu.h modifications were reverted so that it could be applied as a separate patch and serve as bisection point. Given the fact that I had only a couple of failures from tests on step 6, I'm fairly confident about the coverage of this conversion patch. If there is a breakage, it's likely to be something in one of the arch headers which should be easily discoverable easily on most builds of the specific arch. Signed-off-by: Tejun Heo <tj@kernel.org> Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org> Cc: Ingo Molnar <mingo@redhat.com> Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
2010-03-24 11:04:11 +03:00
#include <linux/slab.h>
#include <asm/firmware.h>
#include <asm/ps3av.h>
#include <asm/ps3.h>
#include "vuart.h"
#define BUFSIZE 4096 /* vuart buf size */
#define PS3AV_BUF_SIZE 512 /* max packet size */
static int safe_mode;
static int timeout = 5000; /* in msec ( 5 sec ) */
module_param(timeout, int, 0644);
static struct ps3av {
struct mutex mutex;
struct work_struct work;
struct completion done;
int open_count;
struct ps3_system_bus_device *dev;
int region;
struct ps3av_pkt_av_get_hw_conf av_hw_conf;
u32 av_port[PS3AV_AV_PORT_MAX + PS3AV_OPT_PORT_MAX];
u32 opt_port[PS3AV_OPT_PORT_MAX];
u32 head[PS3AV_HEAD_MAX];
u32 audio_port;
int ps3av_mode;
int ps3av_mode_old;
union {
struct ps3av_reply_hdr reply_hdr;
u8 raw[PS3AV_BUF_SIZE];
} recv_buf;
} *ps3av;
/* color space */
#define YUV444 PS3AV_CMD_VIDEO_CS_YUV444_8
#define RGB8 PS3AV_CMD_VIDEO_CS_RGB_8
/* format */
#define XRGB PS3AV_CMD_VIDEO_FMT_X8R8G8B8
/* aspect */
#define A_N PS3AV_CMD_AV_ASPECT_4_3
#define A_W PS3AV_CMD_AV_ASPECT_16_9
static const struct avset_video_mode {
u32 cs;
u32 fmt;
u32 vid;
u32 aspect;
u32 x;
u32 y;
} video_mode_table[] = {
{ 0, }, /* auto */
{YUV444, XRGB, PS3AV_CMD_VIDEO_VID_480I, A_N, 720, 480},
{YUV444, XRGB, PS3AV_CMD_VIDEO_VID_480P, A_N, 720, 480},
{YUV444, XRGB, PS3AV_CMD_VIDEO_VID_720P_60HZ, A_W, 1280, 720},
{YUV444, XRGB, PS3AV_CMD_VIDEO_VID_1080I_60HZ, A_W, 1920, 1080},
{YUV444, XRGB, PS3AV_CMD_VIDEO_VID_1080P_60HZ, A_W, 1920, 1080},
{YUV444, XRGB, PS3AV_CMD_VIDEO_VID_576I, A_N, 720, 576},
{YUV444, XRGB, PS3AV_CMD_VIDEO_VID_576P, A_N, 720, 576},
{YUV444, XRGB, PS3AV_CMD_VIDEO_VID_720P_50HZ, A_W, 1280, 720},
{YUV444, XRGB, PS3AV_CMD_VIDEO_VID_1080I_50HZ, A_W, 1920, 1080},
{YUV444, XRGB, PS3AV_CMD_VIDEO_VID_1080P_50HZ, A_W, 1920, 1080},
{ RGB8, XRGB, PS3AV_CMD_VIDEO_VID_WXGA, A_W, 1280, 768},
{ RGB8, XRGB, PS3AV_CMD_VIDEO_VID_SXGA, A_N, 1280, 1024},
{ RGB8, XRGB, PS3AV_CMD_VIDEO_VID_WUXGA, A_W, 1920, 1200},
};
/* supported CIDs */
static u32 cmd_table[] = {
/* init */
PS3AV_CID_AV_INIT,
PS3AV_CID_AV_FIN,
PS3AV_CID_VIDEO_INIT,
PS3AV_CID_AUDIO_INIT,
/* set */
PS3AV_CID_AV_ENABLE_EVENT,
PS3AV_CID_AV_DISABLE_EVENT,
PS3AV_CID_AV_VIDEO_CS,
PS3AV_CID_AV_VIDEO_MUTE,
PS3AV_CID_AV_VIDEO_DISABLE_SIG,
PS3AV_CID_AV_AUDIO_PARAM,
PS3AV_CID_AV_AUDIO_MUTE,
PS3AV_CID_AV_HDMI_MODE,
PS3AV_CID_AV_TV_MUTE,
PS3AV_CID_VIDEO_MODE,
PS3AV_CID_VIDEO_FORMAT,
PS3AV_CID_VIDEO_PITCH,
PS3AV_CID_AUDIO_MODE,
PS3AV_CID_AUDIO_MUTE,
PS3AV_CID_AUDIO_ACTIVE,
PS3AV_CID_AUDIO_INACTIVE,
PS3AV_CID_AVB_PARAM,
/* get */
PS3AV_CID_AV_GET_HW_CONF,
PS3AV_CID_AV_GET_MONITOR_INFO,
/* event */
PS3AV_CID_EVENT_UNPLUGGED,
PS3AV_CID_EVENT_PLUGGED,
PS3AV_CID_EVENT_HDCP_DONE,
PS3AV_CID_EVENT_HDCP_FAIL,
PS3AV_CID_EVENT_HDCP_AUTH,
PS3AV_CID_EVENT_HDCP_ERROR,
0
};
#define PS3AV_EVENT_CMD_MASK 0x10000000
#define PS3AV_EVENT_ID_MASK 0x0000ffff
#define PS3AV_CID_MASK 0xffffffff
#define PS3AV_REPLY_BIT 0x80000000
#define ps3av_event_get_port_id(cid) ((cid >> 16) & 0xff)
static u32 *ps3av_search_cmd_table(u32 cid, u32 mask)
{
u32 *table;
int i;
table = cmd_table;
for (i = 0;; table++, i++) {
if ((*table & mask) == (cid & mask))
break;
if (*table == 0)
return NULL;
}
return table;
}
static int ps3av_parse_event_packet(const struct ps3av_reply_hdr *hdr)
{
u32 *table;
if (hdr->cid & PS3AV_EVENT_CMD_MASK) {
table = ps3av_search_cmd_table(hdr->cid, PS3AV_EVENT_CMD_MASK);
if (table)
dev_dbg(&ps3av->dev->core,
"recv event packet cid:%08x port:0x%x size:%d\n",
hdr->cid, ps3av_event_get_port_id(hdr->cid),
hdr->size);
else
printk(KERN_ERR
"%s: failed event packet, cid:%08x size:%d\n",
__func__, hdr->cid, hdr->size);
return 1; /* receive event packet */
}
return 0;
}
#define POLLING_INTERVAL 25 /* in msec */
static int ps3av_vuart_write(struct ps3_system_bus_device *dev,
const void *buf, unsigned long size)
{
int error;
dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__);
error = ps3_vuart_write(dev, buf, size);
dev_dbg(&dev->core, " <- %s:%d\n", __func__, __LINE__);
return error ? error : size;
}
static int ps3av_vuart_read(struct ps3_system_bus_device *dev, void *buf,
unsigned long size, int timeout)
{
int error;
int loopcnt = 0;
dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__);
timeout = (timeout + POLLING_INTERVAL - 1) / POLLING_INTERVAL;
while (loopcnt++ <= timeout) {
error = ps3_vuart_read(dev, buf, size);
if (!error)
return size;
if (error != -EAGAIN) {
printk(KERN_ERR "%s: ps3_vuart_read failed %d\n",
__func__, error);
return error;
}
msleep(POLLING_INTERVAL);
}
return -EWOULDBLOCK;
}
static int ps3av_send_cmd_pkt(const struct ps3av_send_hdr *send_buf,
struct ps3av_reply_hdr *recv_buf, int write_len,
int read_len)
{
int res;
u32 cmd;
int event;
if (!ps3av)
return -ENODEV;
/* send pkt */
res = ps3av_vuart_write(ps3av->dev, send_buf, write_len);
if (res < 0) {
dev_dbg(&ps3av->dev->core,
"%s: ps3av_vuart_write() failed (result=%d)\n",
__func__, res);
return res;
}
/* recv pkt */
cmd = send_buf->cid;
do {
/* read header */
res = ps3av_vuart_read(ps3av->dev, recv_buf, PS3AV_HDR_SIZE,
timeout);
if (res != PS3AV_HDR_SIZE) {
dev_dbg(&ps3av->dev->core,
"%s: ps3av_vuart_read() failed (result=%d)\n",
__func__, res);
return res;
}
/* read body */
res = ps3av_vuart_read(ps3av->dev, &recv_buf->cid,
recv_buf->size, timeout);
if (res < 0) {
dev_dbg(&ps3av->dev->core,
"%s: ps3av_vuart_read() failed (result=%d)\n",
__func__, res);
return res;
}
res += PS3AV_HDR_SIZE; /* total len */
event = ps3av_parse_event_packet(recv_buf);
/* ret > 0 event packet */
} while (event);
if ((cmd | PS3AV_REPLY_BIT) != recv_buf->cid) {
dev_dbg(&ps3av->dev->core, "%s: reply err (result=%x)\n",
__func__, recv_buf->cid);
return -EINVAL;
}
return 0;
}
static int ps3av_process_reply_packet(struct ps3av_send_hdr *cmd_buf,
const struct ps3av_reply_hdr *recv_buf,
int user_buf_size)
{
int return_len;
if (recv_buf->version != PS3AV_VERSION) {
dev_dbg(&ps3av->dev->core, "reply_packet invalid version:%x\n",
recv_buf->version);
return -EFAULT;
}
return_len = recv_buf->size + PS3AV_HDR_SIZE;
if (return_len > user_buf_size)
return_len = user_buf_size;
memcpy(cmd_buf, recv_buf, return_len);
return 0; /* success */
}
void ps3av_set_hdr(u32 cid, u16 size, struct ps3av_send_hdr *hdr)
{
hdr->version = PS3AV_VERSION;
hdr->size = size - PS3AV_HDR_SIZE;
hdr->cid = cid;
}
int ps3av_do_pkt(u32 cid, u16 send_len, size_t usr_buf_size,
struct ps3av_send_hdr *buf)
{
int res = 0;
u32 *table;
BUG_ON(!ps3av);
mutex_lock(&ps3av->mutex);
table = ps3av_search_cmd_table(cid, PS3AV_CID_MASK);
BUG_ON(!table);
BUG_ON(send_len < PS3AV_HDR_SIZE);
BUG_ON(usr_buf_size < send_len);
BUG_ON(usr_buf_size > PS3AV_BUF_SIZE);
/* create header */
ps3av_set_hdr(cid, send_len, buf);
/* send packet via vuart */
res = ps3av_send_cmd_pkt(buf, &ps3av->recv_buf.reply_hdr, send_len,
usr_buf_size);
if (res < 0) {
printk(KERN_ERR
"%s: ps3av_send_cmd_pkt() failed (result=%d)\n",
__func__, res);
goto err;
}
/* process reply packet */
res = ps3av_process_reply_packet(buf, &ps3av->recv_buf.reply_hdr,
usr_buf_size);
if (res < 0) {
printk(KERN_ERR "%s: put_return_status() failed (result=%d)\n",
__func__, res);
goto err;
}
mutex_unlock(&ps3av->mutex);
return 0;
err:
mutex_unlock(&ps3av->mutex);
printk(KERN_ERR "%s: failed cid:%x res:%d\n", __func__, cid, res);
return res;
}
static int ps3av_set_av_video_mute(u32 mute)
{
int i, num_of_av_port, res;
num_of_av_port = ps3av->av_hw_conf.num_of_hdmi +
ps3av->av_hw_conf.num_of_avmulti;
/* video mute on */
for (i = 0; i < num_of_av_port; i++) {
res = ps3av_cmd_av_video_mute(1, &ps3av->av_port[i], mute);
if (res < 0)
return -1;
}
return 0;
}
static int ps3av_set_video_disable_sig(void)
{
int i, num_of_hdmi_port, num_of_av_port, res;
num_of_hdmi_port = ps3av->av_hw_conf.num_of_hdmi;
num_of_av_port = ps3av->av_hw_conf.num_of_hdmi +
ps3av->av_hw_conf.num_of_avmulti;
/* tv mute */
for (i = 0; i < num_of_hdmi_port; i++) {
res = ps3av_cmd_av_tv_mute(ps3av->av_port[i],
PS3AV_CMD_MUTE_ON);
if (res < 0)
return -1;
}
msleep(100);
/* video mute on */
for (i = 0; i < num_of_av_port; i++) {
res = ps3av_cmd_av_video_disable_sig(ps3av->av_port[i]);
if (res < 0)
return -1;
if (i < num_of_hdmi_port) {
res = ps3av_cmd_av_tv_mute(ps3av->av_port[i],
PS3AV_CMD_MUTE_OFF);
if (res < 0)
return -1;
}
}
msleep(300);
return 0;
}
static int ps3av_set_audio_mute(u32 mute)
{
int i, num_of_av_port, num_of_opt_port, res;
num_of_av_port = ps3av->av_hw_conf.num_of_hdmi +
ps3av->av_hw_conf.num_of_avmulti;
num_of_opt_port = ps3av->av_hw_conf.num_of_spdif;
for (i = 0; i < num_of_av_port; i++) {
res = ps3av_cmd_av_audio_mute(1, &ps3av->av_port[i], mute);
if (res < 0)
return -1;
}
for (i = 0; i < num_of_opt_port; i++) {
res = ps3av_cmd_audio_mute(1, &ps3av->opt_port[i], mute);
if (res < 0)
return -1;
}
return 0;
}
int ps3av_set_audio_mode(u32 ch, u32 fs, u32 word_bits, u32 format, u32 source)
{
struct ps3av_pkt_avb_param avb_param;
int i, num_of_audio, vid, res;
struct ps3av_pkt_audio_mode audio_mode;
u32 len = 0;
num_of_audio = ps3av->av_hw_conf.num_of_hdmi +
ps3av->av_hw_conf.num_of_avmulti +
ps3av->av_hw_conf.num_of_spdif;
avb_param.num_of_video_pkt = 0;
avb_param.num_of_audio_pkt = PS3AV_AVB_NUM_AUDIO; /* always 0 */
avb_param.num_of_av_video_pkt = 0;
avb_param.num_of_av_audio_pkt = ps3av->av_hw_conf.num_of_hdmi;
vid = video_mode_table[ps3av->ps3av_mode].vid;
/* audio mute */
ps3av_set_audio_mute(PS3AV_CMD_MUTE_ON);
/* audio inactive */
res = ps3av_cmd_audio_active(0, ps3av->audio_port);
if (res < 0)
dev_dbg(&ps3av->dev->core,
"ps3av_cmd_audio_active OFF failed\n");
/* audio_pkt */
for (i = 0; i < num_of_audio; i++) {
ps3av_cmd_set_audio_mode(&audio_mode, ps3av->av_port[i], ch,
fs, word_bits, format, source);
if (i < ps3av->av_hw_conf.num_of_hdmi) {
/* hdmi only */
len += ps3av_cmd_set_av_audio_param(&avb_param.buf[len],
ps3av->av_port[i],
&audio_mode, vid);
}
/* audio_mode pkt should be sent separately */
res = ps3av_cmd_audio_mode(&audio_mode);
if (res < 0)
dev_dbg(&ps3av->dev->core,
"ps3av_cmd_audio_mode failed, port:%x\n", i);
}
/* send command using avb pkt */
len += offsetof(struct ps3av_pkt_avb_param, buf);
res = ps3av_cmd_avb_param(&avb_param, len);
if (res < 0)
dev_dbg(&ps3av->dev->core, "ps3av_cmd_avb_param failed\n");
/* audio mute */
ps3av_set_audio_mute(PS3AV_CMD_MUTE_OFF);
/* audio active */
res = ps3av_cmd_audio_active(1, ps3av->audio_port);
if (res < 0)
dev_dbg(&ps3av->dev->core,
"ps3av_cmd_audio_active ON failed\n");
return 0;
}
EXPORT_SYMBOL_GPL(ps3av_set_audio_mode);
static int ps3av_set_videomode(void)
{
/* av video mute */
ps3av_set_av_video_mute(PS3AV_CMD_MUTE_ON);
/* wake up ps3avd to do the actual video mode setting */
schedule_work(&ps3av->work);
return 0;
}
static void ps3av_set_videomode_packet(u32 id)
{
struct ps3av_pkt_avb_param avb_param;
unsigned int i;
u32 len = 0, av_video_cs;
const struct avset_video_mode *video_mode;
int res;
video_mode = &video_mode_table[id & PS3AV_MODE_MASK];
avb_param.num_of_video_pkt = PS3AV_AVB_NUM_VIDEO; /* num of head */
avb_param.num_of_audio_pkt = 0;
avb_param.num_of_av_video_pkt = ps3av->av_hw_conf.num_of_hdmi +
ps3av->av_hw_conf.num_of_avmulti;
avb_param.num_of_av_audio_pkt = 0;
/* video_pkt */
for (i = 0; i < avb_param.num_of_video_pkt; i++)
len += ps3av_cmd_set_video_mode(&avb_param.buf[len],
ps3av->head[i], video_mode->vid,
video_mode->fmt, id);
/* av_video_pkt */
for (i = 0; i < avb_param.num_of_av_video_pkt; i++) {
if (id & PS3AV_MODE_DVI || id & PS3AV_MODE_RGB)
av_video_cs = RGB8;
else
av_video_cs = video_mode->cs;
#ifndef PS3AV_HDMI_YUV
if (ps3av->av_port[i] == PS3AV_CMD_AVPORT_HDMI_0 ||
ps3av->av_port[i] == PS3AV_CMD_AVPORT_HDMI_1)
av_video_cs = RGB8; /* use RGB for HDMI */
#endif
len += ps3av_cmd_set_av_video_cs(&avb_param.buf[len],
ps3av->av_port[i],
video_mode->vid, av_video_cs,
video_mode->aspect, id);
}
/* send command using avb pkt */
len += offsetof(struct ps3av_pkt_avb_param, buf);
res = ps3av_cmd_avb_param(&avb_param, len);
if (res == PS3AV_STATUS_NO_SYNC_HEAD)
printk(KERN_WARNING
"%s: Command failed. Please try your request again.\n",
__func__);
else if (res)
dev_dbg(&ps3av->dev->core, "ps3av_cmd_avb_param failed\n");
}
static void ps3av_set_videomode_cont(u32 id, u32 old_id)
{
static int vesa;
int res;
/* video signal off */
ps3av_set_video_disable_sig();
/*
* AV backend needs non-VESA mode setting at least one time
* when VESA mode is used.
*/
if (vesa == 0 && (id & PS3AV_MODE_MASK) >= PS3AV_MODE_WXGA) {
/* vesa mode */
ps3av_set_videomode_packet(PS3AV_MODE_480P);
}
vesa = 1;
/* Retail PS3 product doesn't support this */
if (id & PS3AV_MODE_HDCP_OFF) {
res = ps3av_cmd_av_hdmi_mode(PS3AV_CMD_AV_HDMI_HDCP_OFF);
if (res == PS3AV_STATUS_UNSUPPORTED_HDMI_MODE)
dev_dbg(&ps3av->dev->core, "Not supported\n");
else if (res)
dev_dbg(&ps3av->dev->core,
"ps3av_cmd_av_hdmi_mode failed\n");
} else if (old_id & PS3AV_MODE_HDCP_OFF) {
res = ps3av_cmd_av_hdmi_mode(PS3AV_CMD_AV_HDMI_MODE_NORMAL);
if (res < 0 && res != PS3AV_STATUS_UNSUPPORTED_HDMI_MODE)
dev_dbg(&ps3av->dev->core,
"ps3av_cmd_av_hdmi_mode failed\n");
}
ps3av_set_videomode_packet(id);
msleep(1500);
/* av video mute */
ps3av_set_av_video_mute(PS3AV_CMD_MUTE_OFF);
}
static void ps3avd(struct work_struct *work)
{
ps3av_set_videomode_cont(ps3av->ps3av_mode, ps3av->ps3av_mode_old);
complete(&ps3av->done);
}
#define SHIFT_50 0
#define SHIFT_60 4
#define SHIFT_VESA 8
static const struct {
unsigned mask:19;
unsigned id:4;
} ps3av_preferred_modes[] = {
{ PS3AV_RESBIT_WUXGA << SHIFT_VESA, PS3AV_MODE_WUXGA },
{ PS3AV_RESBIT_1920x1080P << SHIFT_60, PS3AV_MODE_1080P60 },
{ PS3AV_RESBIT_1920x1080P << SHIFT_50, PS3AV_MODE_1080P50 },
{ PS3AV_RESBIT_1920x1080I << SHIFT_60, PS3AV_MODE_1080I60 },
{ PS3AV_RESBIT_1920x1080I << SHIFT_50, PS3AV_MODE_1080I50 },
{ PS3AV_RESBIT_SXGA << SHIFT_VESA, PS3AV_MODE_SXGA },
{ PS3AV_RESBIT_WXGA << SHIFT_VESA, PS3AV_MODE_WXGA },
{ PS3AV_RESBIT_1280x720P << SHIFT_60, PS3AV_MODE_720P60 },
{ PS3AV_RESBIT_1280x720P << SHIFT_50, PS3AV_MODE_720P50 },
{ PS3AV_RESBIT_720x480P << SHIFT_60, PS3AV_MODE_480P },
{ PS3AV_RESBIT_720x576P << SHIFT_50, PS3AV_MODE_576P },
};
static enum ps3av_mode_num ps3av_resbit2id(u32 res_50, u32 res_60,
u32 res_vesa)
{
unsigned int i;
u32 res_all;
/*
* We mask off the resolution bits we care about and combine the
* results in one bitfield, so make sure there's no overlap
*/
BUILD_BUG_ON(PS3AV_RES_MASK_50 << SHIFT_50 &
PS3AV_RES_MASK_60 << SHIFT_60);
BUILD_BUG_ON(PS3AV_RES_MASK_50 << SHIFT_50 &
PS3AV_RES_MASK_VESA << SHIFT_VESA);
BUILD_BUG_ON(PS3AV_RES_MASK_60 << SHIFT_60 &
PS3AV_RES_MASK_VESA << SHIFT_VESA);
res_all = (res_50 & PS3AV_RES_MASK_50) << SHIFT_50 |
(res_60 & PS3AV_RES_MASK_60) << SHIFT_60 |
(res_vesa & PS3AV_RES_MASK_VESA) << SHIFT_VESA;
if (!res_all)
return 0;
for (i = 0; i < ARRAY_SIZE(ps3av_preferred_modes); i++)
if (res_all & ps3av_preferred_modes[i].mask)
return ps3av_preferred_modes[i].id;
return 0;
}
static enum ps3av_mode_num ps3av_hdmi_get_id(struct ps3av_info_monitor *info)
{
enum ps3av_mode_num id;
if (safe_mode)
return PS3AV_DEFAULT_HDMI_MODE_ID_REG_60;
/* check native resolution */
id = ps3av_resbit2id(info->res_50.native, info->res_60.native,
info->res_vesa.native);
if (id) {
pr_debug("%s: Using native mode %d\n", __func__, id);
return id;
}
/* check supported resolutions */
id = ps3av_resbit2id(info->res_50.res_bits, info->res_60.res_bits,
info->res_vesa.res_bits);
if (id) {
pr_debug("%s: Using supported mode %d\n", __func__, id);
return id;
}
if (ps3av->region & PS3AV_REGION_60)
id = PS3AV_DEFAULT_HDMI_MODE_ID_REG_60;
else
id = PS3AV_DEFAULT_HDMI_MODE_ID_REG_50;
pr_debug("%s: Using default mode %d\n", __func__, id);
return id;
}
static void ps3av_monitor_info_dump(
const struct ps3av_pkt_av_get_monitor_info *monitor_info)
{
const struct ps3av_info_monitor *info = &monitor_info->info;
const struct ps3av_info_audio *audio = info->audio;
char id[sizeof(info->monitor_id)*3+1];
int i;
pr_debug("Monitor Info: size %u\n", monitor_info->send_hdr.size);
pr_debug("avport: %02x\n", info->avport);
for (i = 0; i < sizeof(info->monitor_id); i++)
sprintf(&id[i*3], " %02x", info->monitor_id[i]);
pr_debug("monitor_id: %s\n", id);
pr_debug("monitor_type: %02x\n", info->monitor_type);
pr_debug("monitor_name: %.*s\n", (int)sizeof(info->monitor_name),
info->monitor_name);
/* resolution */
pr_debug("resolution_60: bits: %08x native: %08x\n",
info->res_60.res_bits, info->res_60.native);
pr_debug("resolution_50: bits: %08x native: %08x\n",
info->res_50.res_bits, info->res_50.native);
pr_debug("resolution_other: bits: %08x native: %08x\n",
info->res_other.res_bits, info->res_other.native);
pr_debug("resolution_vesa: bits: %08x native: %08x\n",
info->res_vesa.res_bits, info->res_vesa.native);
/* color space */
pr_debug("color space rgb: %02x\n", info->cs.rgb);
pr_debug("color space yuv444: %02x\n", info->cs.yuv444);
pr_debug("color space yuv422: %02x\n", info->cs.yuv422);
/* color info */
pr_debug("color info red: X %04x Y %04x\n", info->color.red_x,
info->color.red_y);
pr_debug("color info green: X %04x Y %04x\n", info->color.green_x,
info->color.green_y);
pr_debug("color info blue: X %04x Y %04x\n", info->color.blue_x,
info->color.blue_y);
pr_debug("color info white: X %04x Y %04x\n", info->color.white_x,
info->color.white_y);
pr_debug("color info gamma: %08x\n", info->color.gamma);
/* other info */
pr_debug("supported_AI: %02x\n", info->supported_ai);
pr_debug("speaker_info: %02x\n", info->speaker_info);
pr_debug("num of audio: %02x\n", info->num_of_audio_block);
/* audio block */
for (i = 0; i < info->num_of_audio_block; i++) {
pr_debug(
"audio[%d] type: %02x max_ch: %02x fs: %02x sbit: %02x\n",
i, audio->type, audio->max_num_of_ch, audio->fs,
audio->sbit);
audio++;
}
}
static const struct ps3av_monitor_quirk {
const char *monitor_name;
u32 clear_60;
} ps3av_monitor_quirks[] = {
{
.monitor_name = "DELL 2007WFP",
.clear_60 = PS3AV_RESBIT_1920x1080I
}, {
.monitor_name = "L226WTQ",
.clear_60 = PS3AV_RESBIT_1920x1080I |
PS3AV_RESBIT_1920x1080P
}, {
.monitor_name = "SyncMaster",
.clear_60 = PS3AV_RESBIT_1920x1080I
}
};
static void ps3av_fixup_monitor_info(struct ps3av_info_monitor *info)
{
unsigned int i;
const struct ps3av_monitor_quirk *quirk;
for (i = 0; i < ARRAY_SIZE(ps3av_monitor_quirks); i++) {
quirk = &ps3av_monitor_quirks[i];
if (!strncmp(info->monitor_name, quirk->monitor_name,
sizeof(info->monitor_name))) {
pr_info("%s: Applying quirk for %s\n", __func__,
quirk->monitor_name);
info->res_60.res_bits &= ~quirk->clear_60;
info->res_60.native &= ~quirk->clear_60;
break;
}
}
}
static int ps3av_auto_videomode(struct ps3av_pkt_av_get_hw_conf *av_hw_conf)
{
int i, res, id = 0, dvi = 0, rgb = 0;
struct ps3av_pkt_av_get_monitor_info monitor_info;
struct ps3av_info_monitor *info;
/* get mode id for hdmi */
for (i = 0; i < av_hw_conf->num_of_hdmi && !id; i++) {
res = ps3av_cmd_video_get_monitor_info(&monitor_info,
PS3AV_CMD_AVPORT_HDMI_0 +
i);
if (res < 0)
return -1;
ps3av_monitor_info_dump(&monitor_info);
info = &monitor_info.info;
ps3av_fixup_monitor_info(info);
switch (info->monitor_type) {
case PS3AV_MONITOR_TYPE_DVI:
dvi = PS3AV_MODE_DVI;
/* fall through */
case PS3AV_MONITOR_TYPE_HDMI:
id = ps3av_hdmi_get_id(info);
break;
}
}
if (!id) {
/* no HDMI interface or HDMI is off */
if (ps3av->region & PS3AV_REGION_60)
id = PS3AV_DEFAULT_AVMULTI_MODE_ID_REG_60;
else
id = PS3AV_DEFAULT_AVMULTI_MODE_ID_REG_50;
if (ps3av->region & PS3AV_REGION_RGB)
rgb = PS3AV_MODE_RGB;
pr_debug("%s: Using avmulti mode %d\n", __func__, id);
}
return id | dvi | rgb;
}
static int ps3av_get_hw_conf(struct ps3av *ps3av)
{
int i, j, k, res;
const struct ps3av_pkt_av_get_hw_conf *hw_conf;
/* get av_hw_conf */
res = ps3av_cmd_av_get_hw_conf(&ps3av->av_hw_conf);
if (res < 0)
return -1;
hw_conf = &ps3av->av_hw_conf;
pr_debug("av_h_conf: num of hdmi: %u\n", hw_conf->num_of_hdmi);
pr_debug("av_h_conf: num of avmulti: %u\n", hw_conf->num_of_avmulti);
pr_debug("av_h_conf: num of spdif: %u\n", hw_conf->num_of_spdif);
for (i = 0; i < PS3AV_HEAD_MAX; i++)
ps3av->head[i] = PS3AV_CMD_VIDEO_HEAD_A + i;
for (i = 0; i < PS3AV_OPT_PORT_MAX; i++)
ps3av->opt_port[i] = PS3AV_CMD_AVPORT_SPDIF_0 + i;
for (i = 0; i < hw_conf->num_of_hdmi; i++)
ps3av->av_port[i] = PS3AV_CMD_AVPORT_HDMI_0 + i;
for (j = 0; j < hw_conf->num_of_avmulti; j++)
ps3av->av_port[i + j] = PS3AV_CMD_AVPORT_AVMULTI_0 + j;
for (k = 0; k < hw_conf->num_of_spdif; k++)
ps3av->av_port[i + j + k] = PS3AV_CMD_AVPORT_SPDIF_0 + k;
/* set all audio port */
ps3av->audio_port = PS3AV_CMD_AUDIO_PORT_HDMI_0
| PS3AV_CMD_AUDIO_PORT_HDMI_1
| PS3AV_CMD_AUDIO_PORT_AVMULTI_0
| PS3AV_CMD_AUDIO_PORT_SPDIF_0 | PS3AV_CMD_AUDIO_PORT_SPDIF_1;
return 0;
}
/* set mode using id */
int ps3av_set_video_mode(int id)
{
int size;
u32 option;
size = ARRAY_SIZE(video_mode_table);
if ((id & PS3AV_MODE_MASK) > size - 1 || id < 0) {
dev_dbg(&ps3av->dev->core, "%s: error id :%d\n", __func__, id);
return -EINVAL;
}
/* auto mode */
option = id & ~PS3AV_MODE_MASK;
if ((id & PS3AV_MODE_MASK) == PS3AV_MODE_AUTO) {
id = ps3av_auto_videomode(&ps3av->av_hw_conf);
if (id < 1) {
printk(KERN_ERR "%s: invalid id :%d\n", __func__, id);
return -EINVAL;
}
id |= option;
}
/* set videomode */
wait_for_completion(&ps3av->done);
ps3av->ps3av_mode_old = ps3av->ps3av_mode;
ps3av->ps3av_mode = id;
if (ps3av_set_videomode())
ps3av->ps3av_mode = ps3av->ps3av_mode_old;
return 0;
}
EXPORT_SYMBOL_GPL(ps3av_set_video_mode);
int ps3av_get_auto_mode(void)
{
return ps3av_auto_videomode(&ps3av->av_hw_conf);
}
EXPORT_SYMBOL_GPL(ps3av_get_auto_mode);
int ps3av_get_mode(void)
{
return ps3av ? ps3av->ps3av_mode : 0;
}
EXPORT_SYMBOL_GPL(ps3av_get_mode);
/* get resolution by video_mode */
int ps3av_video_mode2res(u32 id, u32 *xres, u32 *yres)
{
int size;
id = id & PS3AV_MODE_MASK;
size = ARRAY_SIZE(video_mode_table);
if (id > size - 1 || id < 0) {
printk(KERN_ERR "%s: invalid mode %d\n", __func__, id);
return -EINVAL;
}
*xres = video_mode_table[id].x;
*yres = video_mode_table[id].y;
return 0;
}
EXPORT_SYMBOL_GPL(ps3av_video_mode2res);
/* mute */
int ps3av_video_mute(int mute)
{
return ps3av_set_av_video_mute(mute ? PS3AV_CMD_MUTE_ON
: PS3AV_CMD_MUTE_OFF);
}
EXPORT_SYMBOL_GPL(ps3av_video_mute);
/* mute analog output only */
int ps3av_audio_mute_analog(int mute)
{
int i, res;
for (i = 0; i < ps3av->av_hw_conf.num_of_avmulti; i++) {
res = ps3av_cmd_av_audio_mute(1,
&ps3av->av_port[i + ps3av->av_hw_conf.num_of_hdmi],
mute);
if (res < 0)
return -1;
}
return 0;
}
EXPORT_SYMBOL_GPL(ps3av_audio_mute_analog);
int ps3av_audio_mute(int mute)
{
return ps3av_set_audio_mute(mute ? PS3AV_CMD_MUTE_ON
: PS3AV_CMD_MUTE_OFF);
}
EXPORT_SYMBOL_GPL(ps3av_audio_mute);
static int ps3av_probe(struct ps3_system_bus_device *dev)
{
int res;
int id;
dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__);
dev_dbg(&dev->core, " timeout=%d\n", timeout);
if (ps3av) {
dev_err(&dev->core, "Only one ps3av device is supported\n");
return -EBUSY;
}
ps3av = kzalloc(sizeof(*ps3av), GFP_KERNEL);
if (!ps3av)
return -ENOMEM;
mutex_init(&ps3av->mutex);
ps3av->ps3av_mode = PS3AV_MODE_AUTO;
ps3av->dev = dev;
INIT_WORK(&ps3av->work, ps3avd);
init_completion(&ps3av->done);
complete(&ps3av->done);
switch (ps3_os_area_get_av_multi_out()) {
case PS3_PARAM_AV_MULTI_OUT_NTSC:
ps3av->region = PS3AV_REGION_60;
break;
case PS3_PARAM_AV_MULTI_OUT_PAL_YCBCR:
case PS3_PARAM_AV_MULTI_OUT_SECAM:
ps3av->region = PS3AV_REGION_50;
break;
case PS3_PARAM_AV_MULTI_OUT_PAL_RGB:
ps3av->region = PS3AV_REGION_50 | PS3AV_REGION_RGB;
break;
default:
ps3av->region = PS3AV_REGION_60;
break;
}
/* init avsetting modules */
res = ps3av_cmd_init();
if (res < 0)
printk(KERN_ERR "%s: ps3av_cmd_init failed %d\n", __func__,
res);
ps3av_get_hw_conf(ps3av);
#ifdef CONFIG_FB
if (fb_mode_option && !strcmp(fb_mode_option, "safe"))
safe_mode = 1;
#endif /* CONFIG_FB */
id = ps3av_auto_videomode(&ps3av->av_hw_conf);
if (id < 0) {
printk(KERN_ERR "%s: invalid id :%d\n", __func__, id);
res = -EINVAL;
goto fail;
}
safe_mode = 0;
mutex_lock(&ps3av->mutex);
ps3av->ps3av_mode = id;
mutex_unlock(&ps3av->mutex);
dev_dbg(&dev->core, " <- %s:%d\n", __func__, __LINE__);
return 0;
fail:
kfree(ps3av);
ps3av = NULL;
return res;
}
static int ps3av_remove(struct ps3_system_bus_device *dev)
{
dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__);
if (ps3av) {
ps3av_cmd_fin();
flush_work(&ps3av->work);
kfree(ps3av);
ps3av = NULL;
}
dev_dbg(&dev->core, " <- %s:%d\n", __func__, __LINE__);
return 0;
}
static void ps3av_shutdown(struct ps3_system_bus_device *dev)
{
dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__);
ps3av_remove(dev);
dev_dbg(&dev->core, " <- %s:%d\n", __func__, __LINE__);
}
static struct ps3_vuart_port_driver ps3av_driver = {
.core.match_id = PS3_MATCH_ID_AV_SETTINGS,
.core.core.name = "ps3_av",
.probe = ps3av_probe,
.remove = ps3av_remove,
.shutdown = ps3av_shutdown,
};
static int __init ps3av_module_init(void)
{
int error;
if (!firmware_has_feature(FW_FEATURE_PS3_LV1))
return -ENODEV;
pr_debug(" -> %s:%d\n", __func__, __LINE__);
error = ps3_vuart_port_driver_register(&ps3av_driver);
if (error) {
printk(KERN_ERR
"%s: ps3_vuart_port_driver_register failed %d\n",
__func__, error);
return error;
}
pr_debug(" <- %s:%d\n", __func__, __LINE__);
return error;
}
static void __exit ps3av_module_exit(void)
{
pr_debug(" -> %s:%d\n", __func__, __LINE__);
ps3_vuart_port_driver_unregister(&ps3av_driver);
pr_debug(" <- %s:%d\n", __func__, __LINE__);
}
subsys_initcall(ps3av_module_init);
module_exit(ps3av_module_exit);
MODULE_LICENSE("GPL v2");
MODULE_DESCRIPTION("PS3 AV Settings Driver");
MODULE_AUTHOR("Sony Computer Entertainment Inc.");
MODULE_ALIAS(PS3_MODULE_ALIAS_AV_SETTINGS);