2005-04-17 02:20:36 +04:00
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#ifndef _LINUX_WAIT_H
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#define _LINUX_WAIT_H
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#define WNOHANG 0x00000001
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#define WUNTRACED 0x00000002
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#define WSTOPPED WUNTRACED
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#define WEXITED 0x00000004
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#define WCONTINUED 0x00000008
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#define WNOWAIT 0x01000000 /* Don't reap, just poll status. */
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#define __WNOTHREAD 0x20000000 /* Don't wait on children of other threads in this group */
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#define __WALL 0x40000000 /* Wait on all children, regardless of type */
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#define __WCLONE 0x80000000 /* Wait only on non-SIGCHLD children */
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/* First argument to waitid: */
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#define P_ALL 0
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#define P_PID 1
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#define P_PGID 2
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#ifdef __KERNEL__
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#include <linux/list.h>
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#include <linux/stddef.h>
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#include <linux/spinlock.h>
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#include <asm/system.h>
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#include <asm/current.h>
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typedef struct __wait_queue wait_queue_t;
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typedef int (*wait_queue_func_t)(wait_queue_t *wait, unsigned mode, int sync, void *key);
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int default_wake_function(wait_queue_t *wait, unsigned mode, int sync, void *key);
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struct __wait_queue {
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unsigned int flags;
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#define WQ_FLAG_EXCLUSIVE 0x01
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2005-06-23 11:10:27 +04:00
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void *private;
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2005-04-17 02:20:36 +04:00
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wait_queue_func_t func;
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struct list_head task_list;
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};
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struct wait_bit_key {
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void *flags;
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int bit_nr;
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};
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struct wait_bit_queue {
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struct wait_bit_key key;
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wait_queue_t wait;
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};
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struct __wait_queue_head {
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spinlock_t lock;
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struct list_head task_list;
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};
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typedef struct __wait_queue_head wait_queue_head_t;
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2005-11-07 11:59:43 +03:00
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struct task_struct;
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2005-04-17 02:20:36 +04:00
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/*
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* Macros for declaration and initialisaton of the datatypes
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*/
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#define __WAITQUEUE_INITIALIZER(name, tsk) { \
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2005-06-23 11:10:27 +04:00
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.private = tsk, \
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2005-04-17 02:20:36 +04:00
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.func = default_wake_function, \
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.task_list = { NULL, NULL } }
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#define DECLARE_WAITQUEUE(name, tsk) \
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wait_queue_t name = __WAITQUEUE_INITIALIZER(name, tsk)
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#define __WAIT_QUEUE_HEAD_INITIALIZER(name) { \
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2006-07-03 11:24:34 +04:00
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.lock = __SPIN_LOCK_UNLOCKED(name.lock), \
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2005-04-17 02:20:36 +04:00
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.task_list = { &(name).task_list, &(name).task_list } }
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#define DECLARE_WAIT_QUEUE_HEAD(name) \
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wait_queue_head_t name = __WAIT_QUEUE_HEAD_INITIALIZER(name)
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#define __WAIT_BIT_KEY_INITIALIZER(word, bit) \
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{ .flags = word, .bit_nr = bit, }
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2006-07-10 15:45:32 +04:00
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extern void init_waitqueue_head(wait_queue_head_t *q);
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2005-04-17 02:20:36 +04:00
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2006-10-30 09:46:36 +03:00
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#ifdef CONFIG_LOCKDEP
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# define __WAIT_QUEUE_HEAD_INIT_ONSTACK(name) \
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({ init_waitqueue_head(&name); name; })
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# define DECLARE_WAIT_QUEUE_HEAD_ONSTACK(name) \
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wait_queue_head_t name = __WAIT_QUEUE_HEAD_INIT_ONSTACK(name)
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#else
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# define DECLARE_WAIT_QUEUE_HEAD_ONSTACK(name) DECLARE_WAIT_QUEUE_HEAD(name)
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#endif
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2005-04-17 02:20:36 +04:00
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static inline void init_waitqueue_entry(wait_queue_t *q, struct task_struct *p)
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{
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q->flags = 0;
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2005-06-23 11:10:27 +04:00
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q->private = p;
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2005-04-17 02:20:36 +04:00
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q->func = default_wake_function;
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}
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static inline void init_waitqueue_func_entry(wait_queue_t *q,
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wait_queue_func_t func)
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{
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q->flags = 0;
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2005-06-23 11:10:27 +04:00
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q->private = NULL;
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2005-04-17 02:20:36 +04:00
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q->func = func;
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}
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static inline int waitqueue_active(wait_queue_head_t *q)
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{
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return !list_empty(&q->task_list);
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}
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2008-02-14 02:03:15 +03:00
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extern void add_wait_queue(wait_queue_head_t *q, wait_queue_t *wait);
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extern void add_wait_queue_exclusive(wait_queue_head_t *q, wait_queue_t *wait);
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extern void remove_wait_queue(wait_queue_head_t *q, wait_queue_t *wait);
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2005-04-17 02:20:36 +04:00
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static inline void __add_wait_queue(wait_queue_head_t *head, wait_queue_t *new)
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{
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list_add(&new->task_list, &head->task_list);
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}
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/*
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* Used for wake-one threads:
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*/
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static inline void __add_wait_queue_tail(wait_queue_head_t *head,
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wait_queue_t *new)
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{
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list_add_tail(&new->task_list, &head->task_list);
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}
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static inline void __remove_wait_queue(wait_queue_head_t *head,
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wait_queue_t *old)
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{
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list_del(&old->task_list);
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}
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2008-02-14 02:03:15 +03:00
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void __wake_up(wait_queue_head_t *q, unsigned int mode, int nr, void *key);
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extern void __wake_up_locked(wait_queue_head_t *q, unsigned int mode);
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extern void __wake_up_sync(wait_queue_head_t *q, unsigned int mode, int nr);
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void __wake_up_bit(wait_queue_head_t *, void *, int);
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int __wait_on_bit(wait_queue_head_t *, struct wait_bit_queue *, int (*)(void *), unsigned);
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int __wait_on_bit_lock(wait_queue_head_t *, struct wait_bit_queue *, int (*)(void *), unsigned);
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void wake_up_bit(void *, int);
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int out_of_line_wait_on_bit(void *, int, int (*)(void *), unsigned);
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int out_of_line_wait_on_bit_lock(void *, int, int (*)(void *), unsigned);
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wait_queue_head_t *bit_waitqueue(void *, int);
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2005-04-17 02:20:36 +04:00
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2007-12-07 01:34:36 +03:00
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#define wake_up(x) __wake_up(x, TASK_NORMAL, 1, NULL)
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#define wake_up_nr(x, nr) __wake_up(x, TASK_NORMAL, nr, NULL)
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#define wake_up_all(x) __wake_up(x, TASK_NORMAL, 0, NULL)
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#define wake_up_locked(x) __wake_up_locked((x), TASK_NORMAL)
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2005-04-17 02:20:36 +04:00
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#define wake_up_interruptible(x) __wake_up(x, TASK_INTERRUPTIBLE, 1, NULL)
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#define wake_up_interruptible_nr(x, nr) __wake_up(x, TASK_INTERRUPTIBLE, nr, NULL)
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#define wake_up_interruptible_all(x) __wake_up(x, TASK_INTERRUPTIBLE, 0, NULL)
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2007-12-07 01:34:36 +03:00
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#define wake_up_interruptible_sync(x) __wake_up_sync((x), TASK_INTERRUPTIBLE, 1)
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2005-04-17 02:20:36 +04:00
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lockdep: annotate epoll
On Sat, 2008-01-05 at 13:35 -0800, Davide Libenzi wrote:
> I remember I talked with Arjan about this time ago. Basically, since 1)
> you can drop an epoll fd inside another epoll fd 2) callback-based wakeups
> are used, you can see a wake_up() from inside another wake_up(), but they
> will never refer to the same lock instance.
> Think about:
>
> dfd = socket(...);
> efd1 = epoll_create();
> efd2 = epoll_create();
> epoll_ctl(efd1, EPOLL_CTL_ADD, dfd, ...);
> epoll_ctl(efd2, EPOLL_CTL_ADD, efd1, ...);
>
> When a packet arrives to the device underneath "dfd", the net code will
> issue a wake_up() on its poll wake list. Epoll (efd1) has installed a
> callback wakeup entry on that queue, and the wake_up() performed by the
> "dfd" net code will end up in ep_poll_callback(). At this point epoll
> (efd1) notices that it may have some event ready, so it needs to wake up
> the waiters on its poll wait list (efd2). So it calls ep_poll_safewake()
> that ends up in another wake_up(), after having checked about the
> recursion constraints. That are, no more than EP_MAX_POLLWAKE_NESTS, to
> avoid stack blasting. Never hit the same queue, to avoid loops like:
>
> epoll_ctl(efd2, EPOLL_CTL_ADD, efd1, ...);
> epoll_ctl(efd3, EPOLL_CTL_ADD, efd2, ...);
> epoll_ctl(efd4, EPOLL_CTL_ADD, efd3, ...);
> epoll_ctl(efd1, EPOLL_CTL_ADD, efd4, ...);
>
> The code "if (tncur->wq == wq || ..." prevents re-entering the same
> queue/lock.
Since the epoll code is very careful to not nest same instance locks
allow the recursion.
Signed-off-by: Peter Zijlstra <a.p.zijlstra@chello.nl>
Tested-by: Stefan Richter <stefanr@s5r6.in-berlin.de>
Acked-by: Davide Libenzi <davidel@xmailserver.org>
Cc: <stable@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-02-05 09:27:20 +03:00
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#ifdef CONFIG_DEBUG_LOCK_ALLOC
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/*
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* macro to avoid include hell
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*/
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#define wake_up_nested(x, s) \
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do { \
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unsigned long flags; \
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\
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spin_lock_irqsave_nested(&(x)->lock, flags, (s)); \
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wake_up_locked(x); \
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spin_unlock_irqrestore(&(x)->lock, flags); \
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} while (0)
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#else
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#define wake_up_nested(x, s) wake_up(x)
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#endif
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2005-04-17 02:20:36 +04:00
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#define __wait_event(wq, condition) \
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do { \
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DEFINE_WAIT(__wait); \
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\
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for (;;) { \
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prepare_to_wait(&wq, &__wait, TASK_UNINTERRUPTIBLE); \
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if (condition) \
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break; \
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schedule(); \
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} \
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finish_wait(&wq, &__wait); \
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} while (0)
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/**
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* wait_event - sleep until a condition gets true
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* @wq: the waitqueue to wait on
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* @condition: a C expression for the event to wait for
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*
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* The process is put to sleep (TASK_UNINTERRUPTIBLE) until the
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* @condition evaluates to true. The @condition is checked each time
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* the waitqueue @wq is woken up.
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*
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* wake_up() has to be called after changing any variable that could
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* change the result of the wait condition.
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*/
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#define wait_event(wq, condition) \
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do { \
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if (condition) \
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break; \
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__wait_event(wq, condition); \
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} while (0)
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#define __wait_event_timeout(wq, condition, ret) \
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do { \
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DEFINE_WAIT(__wait); \
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\
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for (;;) { \
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prepare_to_wait(&wq, &__wait, TASK_UNINTERRUPTIBLE); \
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if (condition) \
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break; \
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ret = schedule_timeout(ret); \
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if (!ret) \
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break; \
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} \
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finish_wait(&wq, &__wait); \
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} while (0)
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/**
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* wait_event_timeout - sleep until a condition gets true or a timeout elapses
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* @wq: the waitqueue to wait on
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* @condition: a C expression for the event to wait for
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* @timeout: timeout, in jiffies
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*
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* The process is put to sleep (TASK_UNINTERRUPTIBLE) until the
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* @condition evaluates to true. The @condition is checked each time
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* the waitqueue @wq is woken up.
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*
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* wake_up() has to be called after changing any variable that could
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* change the result of the wait condition.
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*
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* The function returns 0 if the @timeout elapsed, and the remaining
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* jiffies if the condition evaluated to true before the timeout elapsed.
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*/
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#define wait_event_timeout(wq, condition, timeout) \
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({ \
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long __ret = timeout; \
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if (!(condition)) \
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__wait_event_timeout(wq, condition, __ret); \
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__ret; \
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})
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#define __wait_event_interruptible(wq, condition, ret) \
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do { \
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DEFINE_WAIT(__wait); \
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\
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for (;;) { \
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prepare_to_wait(&wq, &__wait, TASK_INTERRUPTIBLE); \
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if (condition) \
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break; \
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if (!signal_pending(current)) { \
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schedule(); \
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continue; \
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} \
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ret = -ERESTARTSYS; \
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break; \
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} \
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finish_wait(&wq, &__wait); \
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} while (0)
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/**
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* wait_event_interruptible - sleep until a condition gets true
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* @wq: the waitqueue to wait on
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* @condition: a C expression for the event to wait for
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*
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* The process is put to sleep (TASK_INTERRUPTIBLE) until the
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* @condition evaluates to true or a signal is received.
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* The @condition is checked each time the waitqueue @wq is woken up.
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*
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* wake_up() has to be called after changing any variable that could
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* change the result of the wait condition.
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*
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* The function will return -ERESTARTSYS if it was interrupted by a
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* signal and 0 if @condition evaluated to true.
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*/
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#define wait_event_interruptible(wq, condition) \
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({ \
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int __ret = 0; \
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if (!(condition)) \
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__wait_event_interruptible(wq, condition, __ret); \
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__ret; \
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})
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#define __wait_event_interruptible_timeout(wq, condition, ret) \
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do { \
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DEFINE_WAIT(__wait); \
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\
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for (;;) { \
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prepare_to_wait(&wq, &__wait, TASK_INTERRUPTIBLE); \
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if (condition) \
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break; \
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if (!signal_pending(current)) { \
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ret = schedule_timeout(ret); \
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if (!ret) \
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break; \
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continue; \
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} \
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ret = -ERESTARTSYS; \
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break; \
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} \
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finish_wait(&wq, &__wait); \
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} while (0)
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/**
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* wait_event_interruptible_timeout - sleep until a condition gets true or a timeout elapses
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* @wq: the waitqueue to wait on
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* @condition: a C expression for the event to wait for
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* @timeout: timeout, in jiffies
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*
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* The process is put to sleep (TASK_INTERRUPTIBLE) until the
|
|
|
|
* @condition evaluates to true or a signal is received.
|
|
|
|
* The @condition is checked each time the waitqueue @wq is woken up.
|
|
|
|
*
|
|
|
|
* wake_up() has to be called after changing any variable that could
|
|
|
|
* change the result of the wait condition.
|
|
|
|
*
|
|
|
|
* The function returns 0 if the @timeout elapsed, -ERESTARTSYS if it
|
|
|
|
* was interrupted by a signal, and the remaining jiffies otherwise
|
|
|
|
* if the condition evaluated to true before the timeout elapsed.
|
|
|
|
*/
|
|
|
|
#define wait_event_interruptible_timeout(wq, condition, timeout) \
|
|
|
|
({ \
|
|
|
|
long __ret = timeout; \
|
|
|
|
if (!(condition)) \
|
|
|
|
__wait_event_interruptible_timeout(wq, condition, __ret); \
|
|
|
|
__ret; \
|
|
|
|
})
|
|
|
|
|
|
|
|
#define __wait_event_interruptible_exclusive(wq, condition, ret) \
|
|
|
|
do { \
|
|
|
|
DEFINE_WAIT(__wait); \
|
|
|
|
\
|
|
|
|
for (;;) { \
|
|
|
|
prepare_to_wait_exclusive(&wq, &__wait, \
|
|
|
|
TASK_INTERRUPTIBLE); \
|
|
|
|
if (condition) \
|
|
|
|
break; \
|
|
|
|
if (!signal_pending(current)) { \
|
|
|
|
schedule(); \
|
|
|
|
continue; \
|
|
|
|
} \
|
|
|
|
ret = -ERESTARTSYS; \
|
|
|
|
break; \
|
|
|
|
} \
|
|
|
|
finish_wait(&wq, &__wait); \
|
|
|
|
} while (0)
|
|
|
|
|
|
|
|
#define wait_event_interruptible_exclusive(wq, condition) \
|
|
|
|
({ \
|
|
|
|
int __ret = 0; \
|
|
|
|
if (!(condition)) \
|
|
|
|
__wait_event_interruptible_exclusive(wq, condition, __ret);\
|
|
|
|
__ret; \
|
|
|
|
})
|
|
|
|
|
2007-12-06 20:00:00 +03:00
|
|
|
#define __wait_event_killable(wq, condition, ret) \
|
|
|
|
do { \
|
|
|
|
DEFINE_WAIT(__wait); \
|
|
|
|
\
|
|
|
|
for (;;) { \
|
|
|
|
prepare_to_wait(&wq, &__wait, TASK_KILLABLE); \
|
|
|
|
if (condition) \
|
|
|
|
break; \
|
|
|
|
if (!fatal_signal_pending(current)) { \
|
|
|
|
schedule(); \
|
|
|
|
continue; \
|
|
|
|
} \
|
|
|
|
ret = -ERESTARTSYS; \
|
|
|
|
break; \
|
|
|
|
} \
|
|
|
|
finish_wait(&wq, &__wait); \
|
|
|
|
} while (0)
|
|
|
|
|
|
|
|
/**
|
|
|
|
* wait_event_killable - sleep until a condition gets true
|
|
|
|
* @wq: the waitqueue to wait on
|
|
|
|
* @condition: a C expression for the event to wait for
|
|
|
|
*
|
|
|
|
* The process is put to sleep (TASK_KILLABLE) until the
|
|
|
|
* @condition evaluates to true or a signal is received.
|
|
|
|
* The @condition is checked each time the waitqueue @wq is woken up.
|
|
|
|
*
|
|
|
|
* wake_up() has to be called after changing any variable that could
|
|
|
|
* change the result of the wait condition.
|
|
|
|
*
|
|
|
|
* The function will return -ERESTARTSYS if it was interrupted by a
|
|
|
|
* signal and 0 if @condition evaluated to true.
|
|
|
|
*/
|
|
|
|
#define wait_event_killable(wq, condition) \
|
|
|
|
({ \
|
|
|
|
int __ret = 0; \
|
|
|
|
if (!(condition)) \
|
|
|
|
__wait_event_killable(wq, condition, __ret); \
|
|
|
|
__ret; \
|
|
|
|
})
|
|
|
|
|
2005-04-17 02:20:36 +04:00
|
|
|
/*
|
|
|
|
* Must be called with the spinlock in the wait_queue_head_t held.
|
|
|
|
*/
|
|
|
|
static inline void add_wait_queue_exclusive_locked(wait_queue_head_t *q,
|
|
|
|
wait_queue_t * wait)
|
|
|
|
{
|
|
|
|
wait->flags |= WQ_FLAG_EXCLUSIVE;
|
|
|
|
__add_wait_queue_tail(q, wait);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Must be called with the spinlock in the wait_queue_head_t held.
|
|
|
|
*/
|
|
|
|
static inline void remove_wait_queue_locked(wait_queue_head_t *q,
|
|
|
|
wait_queue_t * wait)
|
|
|
|
{
|
|
|
|
__remove_wait_queue(q, wait);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
* These are the old interfaces to sleep waiting for an event.
|
2007-07-09 20:52:01 +04:00
|
|
|
* They are racy. DO NOT use them, use the wait_event* interfaces above.
|
|
|
|
* We plan to remove these interfaces.
|
2005-04-17 02:20:36 +04:00
|
|
|
*/
|
2007-07-09 20:52:01 +04:00
|
|
|
extern void sleep_on(wait_queue_head_t *q);
|
|
|
|
extern long sleep_on_timeout(wait_queue_head_t *q,
|
|
|
|
signed long timeout);
|
|
|
|
extern void interruptible_sleep_on(wait_queue_head_t *q);
|
|
|
|
extern long interruptible_sleep_on_timeout(wait_queue_head_t *q,
|
|
|
|
signed long timeout);
|
2005-04-17 02:20:36 +04:00
|
|
|
|
|
|
|
/*
|
|
|
|
* Waitqueues which are removed from the waitqueue_head at wakeup time
|
|
|
|
*/
|
2008-02-14 02:03:15 +03:00
|
|
|
void prepare_to_wait(wait_queue_head_t *q, wait_queue_t *wait, int state);
|
|
|
|
void prepare_to_wait_exclusive(wait_queue_head_t *q, wait_queue_t *wait, int state);
|
|
|
|
void finish_wait(wait_queue_head_t *q, wait_queue_t *wait);
|
2005-04-17 02:20:36 +04:00
|
|
|
int autoremove_wake_function(wait_queue_t *wait, unsigned mode, int sync, void *key);
|
|
|
|
int wake_bit_function(wait_queue_t *wait, unsigned mode, int sync, void *key);
|
|
|
|
|
|
|
|
#define DEFINE_WAIT(name) \
|
|
|
|
wait_queue_t name = { \
|
2005-06-23 11:10:27 +04:00
|
|
|
.private = current, \
|
2005-04-17 02:20:36 +04:00
|
|
|
.func = autoremove_wake_function, \
|
2005-05-25 03:31:42 +04:00
|
|
|
.task_list = LIST_HEAD_INIT((name).task_list), \
|
2005-04-17 02:20:36 +04:00
|
|
|
}
|
|
|
|
|
|
|
|
#define DEFINE_WAIT_BIT(name, word, bit) \
|
|
|
|
struct wait_bit_queue name = { \
|
|
|
|
.key = __WAIT_BIT_KEY_INITIALIZER(word, bit), \
|
|
|
|
.wait = { \
|
2005-06-23 11:10:27 +04:00
|
|
|
.private = current, \
|
2005-04-17 02:20:36 +04:00
|
|
|
.func = wake_bit_function, \
|
|
|
|
.task_list = \
|
|
|
|
LIST_HEAD_INIT((name).wait.task_list), \
|
|
|
|
}, \
|
|
|
|
}
|
|
|
|
|
|
|
|
#define init_wait(wait) \
|
|
|
|
do { \
|
2005-06-23 11:10:27 +04:00
|
|
|
(wait)->private = current; \
|
2005-04-17 02:20:36 +04:00
|
|
|
(wait)->func = autoremove_wake_function; \
|
|
|
|
INIT_LIST_HEAD(&(wait)->task_list); \
|
|
|
|
} while (0)
|
|
|
|
|
|
|
|
/**
|
|
|
|
* wait_on_bit - wait for a bit to be cleared
|
|
|
|
* @word: the word being waited on, a kernel virtual address
|
|
|
|
* @bit: the bit of the word being waited on
|
|
|
|
* @action: the function used to sleep, which may take special actions
|
|
|
|
* @mode: the task state to sleep in
|
|
|
|
*
|
|
|
|
* There is a standard hashed waitqueue table for generic use. This
|
|
|
|
* is the part of the hashtable's accessor API that waits on a bit.
|
|
|
|
* For instance, if one were to have waiters on a bitflag, one would
|
|
|
|
* call wait_on_bit() in threads waiting for the bit to clear.
|
|
|
|
* One uses wait_on_bit() where one is waiting for the bit to clear,
|
|
|
|
* but has no intention of setting it.
|
|
|
|
*/
|
|
|
|
static inline int wait_on_bit(void *word, int bit,
|
|
|
|
int (*action)(void *), unsigned mode)
|
|
|
|
{
|
|
|
|
if (!test_bit(bit, word))
|
|
|
|
return 0;
|
|
|
|
return out_of_line_wait_on_bit(word, bit, action, mode);
|
|
|
|
}
|
|
|
|
|
|
|
|
/**
|
|
|
|
* wait_on_bit_lock - wait for a bit to be cleared, when wanting to set it
|
|
|
|
* @word: the word being waited on, a kernel virtual address
|
|
|
|
* @bit: the bit of the word being waited on
|
|
|
|
* @action: the function used to sleep, which may take special actions
|
|
|
|
* @mode: the task state to sleep in
|
|
|
|
*
|
|
|
|
* There is a standard hashed waitqueue table for generic use. This
|
|
|
|
* is the part of the hashtable's accessor API that waits on a bit
|
|
|
|
* when one intends to set it, for instance, trying to lock bitflags.
|
|
|
|
* For instance, if one were to have waiters trying to set bitflag
|
|
|
|
* and waiting for it to clear before setting it, one would call
|
|
|
|
* wait_on_bit() in threads waiting to be able to set the bit.
|
|
|
|
* One uses wait_on_bit_lock() where one is waiting for the bit to
|
|
|
|
* clear with the intention of setting it, and when done, clearing it.
|
|
|
|
*/
|
|
|
|
static inline int wait_on_bit_lock(void *word, int bit,
|
|
|
|
int (*action)(void *), unsigned mode)
|
|
|
|
{
|
|
|
|
if (!test_and_set_bit(bit, word))
|
|
|
|
return 0;
|
|
|
|
return out_of_line_wait_on_bit_lock(word, bit, action, mode);
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif /* __KERNEL__ */
|
|
|
|
|
|
|
|
#endif
|