WSL2-Linux-Kernel/include/uapi/linux/io_uring.h

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Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 20:46:33 +03:00
/* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */
/*
* Header file for the io_uring interface.
*
* Copyright (C) 2019 Jens Axboe
* Copyright (C) 2019 Christoph Hellwig
*/
#ifndef LINUX_IO_URING_H
#define LINUX_IO_URING_H
#include <linux/fs.h>
#include <linux/types.h>
/*
* IO submission data structure (Submission Queue Entry)
*/
struct io_uring_sqe {
__u8 opcode; /* type of operation for this sqe */
__u8 flags; /* IOSQE_ flags */
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 20:46:33 +03:00
__u16 ioprio; /* ioprio for the request */
__s32 fd; /* file descriptor to do IO on */
__u64 off; /* offset into file */
__u64 addr; /* pointer to buffer or iovecs */
__u32 len; /* buffer size or number of iovecs */
union {
__kernel_rwf_t rw_flags;
__u32 fsync_flags;
__u16 poll_events;
__u32 sync_range_flags;
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 20:46:33 +03:00
};
__u64 user_data; /* data to be passed back at completion time */
io_uring: add support for pre-mapped user IO buffers If we have fixed user buffers, we can map them into the kernel when we setup the io_uring. That avoids the need to do get_user_pages() for each and every IO. To utilize this feature, the application must call io_uring_register() after having setup an io_uring instance, passing in IORING_REGISTER_BUFFERS as the opcode. The argument must be a pointer to an iovec array, and the nr_args should contain how many iovecs the application wishes to map. If successful, these buffers are now mapped into the kernel, eligible for IO. To use these fixed buffers, the application must use the IORING_OP_READ_FIXED and IORING_OP_WRITE_FIXED opcodes, and then set sqe->index to the desired buffer index. sqe->addr..sqe->addr+seq->len must point to somewhere inside the indexed buffer. The application may register buffers throughout the lifetime of the io_uring instance. It can call io_uring_register() with IORING_UNREGISTER_BUFFERS as the opcode to unregister the current set of buffers, and then register a new set. The application need not unregister buffers explicitly before shutting down the io_uring instance. It's perfectly valid to setup a larger buffer, and then sometimes only use parts of it for an IO. As long as the range is within the originally mapped region, it will work just fine. For now, buffers must not be file backed. If file backed buffers are passed in, the registration will fail with -1/EOPNOTSUPP. This restriction may be relaxed in the future. RLIMIT_MEMLOCK is used to check how much memory we can pin. A somewhat arbitrary 1G per buffer size is also imposed. Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-09 19:16:05 +03:00
union {
__u16 buf_index; /* index into fixed buffers, if used */
__u64 __pad2[3];
};
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 20:46:33 +03:00
};
/*
* sqe->flags
*/
#define IOSQE_FIXED_FILE (1U << 0) /* use fixed fileset */
#define IOSQE_IO_DRAIN (1U << 1) /* issue after inflight IO */
/*
* io_uring_setup() flags
*/
#define IORING_SETUP_IOPOLL (1U << 0) /* io_context is polled */
#define IORING_SETUP_SQPOLL (1U << 1) /* SQ poll thread */
#define IORING_SETUP_SQ_AFF (1U << 2) /* sq_thread_cpu is valid */
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 20:46:33 +03:00
#define IORING_OP_NOP 0
#define IORING_OP_READV 1
#define IORING_OP_WRITEV 2
#define IORING_OP_FSYNC 3
io_uring: add support for pre-mapped user IO buffers If we have fixed user buffers, we can map them into the kernel when we setup the io_uring. That avoids the need to do get_user_pages() for each and every IO. To utilize this feature, the application must call io_uring_register() after having setup an io_uring instance, passing in IORING_REGISTER_BUFFERS as the opcode. The argument must be a pointer to an iovec array, and the nr_args should contain how many iovecs the application wishes to map. If successful, these buffers are now mapped into the kernel, eligible for IO. To use these fixed buffers, the application must use the IORING_OP_READ_FIXED and IORING_OP_WRITE_FIXED opcodes, and then set sqe->index to the desired buffer index. sqe->addr..sqe->addr+seq->len must point to somewhere inside the indexed buffer. The application may register buffers throughout the lifetime of the io_uring instance. It can call io_uring_register() with IORING_UNREGISTER_BUFFERS as the opcode to unregister the current set of buffers, and then register a new set. The application need not unregister buffers explicitly before shutting down the io_uring instance. It's perfectly valid to setup a larger buffer, and then sometimes only use parts of it for an IO. As long as the range is within the originally mapped region, it will work just fine. For now, buffers must not be file backed. If file backed buffers are passed in, the registration will fail with -1/EOPNOTSUPP. This restriction may be relaxed in the future. RLIMIT_MEMLOCK is used to check how much memory we can pin. A somewhat arbitrary 1G per buffer size is also imposed. Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-09 19:16:05 +03:00
#define IORING_OP_READ_FIXED 4
#define IORING_OP_WRITE_FIXED 5
#define IORING_OP_POLL_ADD 6
#define IORING_OP_POLL_REMOVE 7
#define IORING_OP_SYNC_FILE_RANGE 8
/*
* sqe->fsync_flags
*/
#define IORING_FSYNC_DATASYNC (1U << 0)
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 20:46:33 +03:00
/*
* IO completion data structure (Completion Queue Entry)
*/
struct io_uring_cqe {
__u64 user_data; /* sqe->data submission passed back */
__s32 res; /* result code for this event */
__u32 flags;
};
/*
* Magic offsets for the application to mmap the data it needs
*/
#define IORING_OFF_SQ_RING 0ULL
#define IORING_OFF_CQ_RING 0x8000000ULL
#define IORING_OFF_SQES 0x10000000ULL
/*
* Filled with the offset for mmap(2)
*/
struct io_sqring_offsets {
__u32 head;
__u32 tail;
__u32 ring_mask;
__u32 ring_entries;
__u32 flags;
__u32 dropped;
__u32 array;
__u32 resv1;
__u64 resv2;
};
/*
* sq_ring->flags
*/
#define IORING_SQ_NEED_WAKEUP (1U << 0) /* needs io_uring_enter wakeup */
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 20:46:33 +03:00
struct io_cqring_offsets {
__u32 head;
__u32 tail;
__u32 ring_mask;
__u32 ring_entries;
__u32 overflow;
__u32 cqes;
__u64 resv[2];
};
/*
* io_uring_enter(2) flags
*/
#define IORING_ENTER_GETEVENTS (1U << 0)
#define IORING_ENTER_SQ_WAKEUP (1U << 1)
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 20:46:33 +03:00
/*
* Passed in for io_uring_setup(2). Copied back with updated info on success
*/
struct io_uring_params {
__u32 sq_entries;
__u32 cq_entries;
__u32 flags;
__u32 sq_thread_cpu;
__u32 sq_thread_idle;
__u32 resv[5];
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 20:46:33 +03:00
struct io_sqring_offsets sq_off;
struct io_cqring_offsets cq_off;
};
io_uring: add support for pre-mapped user IO buffers If we have fixed user buffers, we can map them into the kernel when we setup the io_uring. That avoids the need to do get_user_pages() for each and every IO. To utilize this feature, the application must call io_uring_register() after having setup an io_uring instance, passing in IORING_REGISTER_BUFFERS as the opcode. The argument must be a pointer to an iovec array, and the nr_args should contain how many iovecs the application wishes to map. If successful, these buffers are now mapped into the kernel, eligible for IO. To use these fixed buffers, the application must use the IORING_OP_READ_FIXED and IORING_OP_WRITE_FIXED opcodes, and then set sqe->index to the desired buffer index. sqe->addr..sqe->addr+seq->len must point to somewhere inside the indexed buffer. The application may register buffers throughout the lifetime of the io_uring instance. It can call io_uring_register() with IORING_UNREGISTER_BUFFERS as the opcode to unregister the current set of buffers, and then register a new set. The application need not unregister buffers explicitly before shutting down the io_uring instance. It's perfectly valid to setup a larger buffer, and then sometimes only use parts of it for an IO. As long as the range is within the originally mapped region, it will work just fine. For now, buffers must not be file backed. If file backed buffers are passed in, the registration will fail with -1/EOPNOTSUPP. This restriction may be relaxed in the future. RLIMIT_MEMLOCK is used to check how much memory we can pin. A somewhat arbitrary 1G per buffer size is also imposed. Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-09 19:16:05 +03:00
/*
* io_uring_register(2) opcodes and arguments
*/
#define IORING_REGISTER_BUFFERS 0
#define IORING_UNREGISTER_BUFFERS 1
#define IORING_REGISTER_FILES 2
#define IORING_UNREGISTER_FILES 3
#define IORING_REGISTER_EVENTFD 4
#define IORING_UNREGISTER_EVENTFD 5
io_uring: add support for pre-mapped user IO buffers If we have fixed user buffers, we can map them into the kernel when we setup the io_uring. That avoids the need to do get_user_pages() for each and every IO. To utilize this feature, the application must call io_uring_register() after having setup an io_uring instance, passing in IORING_REGISTER_BUFFERS as the opcode. The argument must be a pointer to an iovec array, and the nr_args should contain how many iovecs the application wishes to map. If successful, these buffers are now mapped into the kernel, eligible for IO. To use these fixed buffers, the application must use the IORING_OP_READ_FIXED and IORING_OP_WRITE_FIXED opcodes, and then set sqe->index to the desired buffer index. sqe->addr..sqe->addr+seq->len must point to somewhere inside the indexed buffer. The application may register buffers throughout the lifetime of the io_uring instance. It can call io_uring_register() with IORING_UNREGISTER_BUFFERS as the opcode to unregister the current set of buffers, and then register a new set. The application need not unregister buffers explicitly before shutting down the io_uring instance. It's perfectly valid to setup a larger buffer, and then sometimes only use parts of it for an IO. As long as the range is within the originally mapped region, it will work just fine. For now, buffers must not be file backed. If file backed buffers are passed in, the registration will fail with -1/EOPNOTSUPP. This restriction may be relaxed in the future. RLIMIT_MEMLOCK is used to check how much memory we can pin. A somewhat arbitrary 1G per buffer size is also imposed. Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-09 19:16:05 +03:00
Add io_uring IO interface The submission queue (SQ) and completion queue (CQ) rings are shared between the application and the kernel. This eliminates the need to copy data back and forth to submit and complete IO. IO submissions use the io_uring_sqe data structure, and completions are generated in the form of io_uring_cqe data structures. The SQ ring is an index into the io_uring_sqe array, which makes it possible to submit a batch of IOs without them being contiguous in the ring. The CQ ring is always contiguous, as completion events are inherently unordered, and hence any io_uring_cqe entry can point back to an arbitrary submission. Two new system calls are added for this: io_uring_setup(entries, params) Sets up an io_uring instance for doing async IO. On success, returns a file descriptor that the application can mmap to gain access to the SQ ring, CQ ring, and io_uring_sqes. io_uring_enter(fd, to_submit, min_complete, flags, sigset, sigsetsize) Initiates IO against the rings mapped to this fd, or waits for them to complete, or both. The behavior is controlled by the parameters passed in. If 'to_submit' is non-zero, then we'll try and submit new IO. If IORING_ENTER_GETEVENTS is set, the kernel will wait for 'min_complete' events, if they aren't already available. It's valid to set IORING_ENTER_GETEVENTS and 'min_complete' == 0 at the same time, this allows the kernel to return already completed events without waiting for them. This is useful only for polling, as for IRQ driven IO, the application can just check the CQ ring without entering the kernel. With this setup, it's possible to do async IO with a single system call. Future developments will enable polled IO with this interface, and polled submission as well. The latter will enable an application to do IO without doing ANY system calls at all. For IRQ driven IO, an application only needs to enter the kernel for completions if it wants to wait for them to occur. Each io_uring is backed by a workqueue, to support buffered async IO as well. We will only punt to an async context if the command would need to wait for IO on the device side. Any data that can be accessed directly in the page cache is done inline. This avoids the slowness issue of usual threadpools, since cached data is accessed as quickly as a sync interface. Sample application: http://git.kernel.dk/cgit/fio/plain/t/io_uring.c Reviewed-by: Hannes Reinecke <hare@suse.com> Signed-off-by: Jens Axboe <axboe@kernel.dk>
2019-01-07 20:46:33 +03:00
#endif