WSL2-Linux-Kernel/arch/powerpc/boot/gamecube.c

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// SPDX-License-Identifier: GPL-2.0-or-later
/*
* arch/powerpc/boot/gamecube.c
*
* Nintendo GameCube bootwrapper support
* Copyright (C) 2004-2009 The GameCube Linux Team
* Copyright (C) 2008,2009 Albert Herranz
*/
#include <stddef.h>
#include "stdio.h"
#include "types.h"
#include "io.h"
#include "ops.h"
#include "ugecon.h"
BSS_STACK(8192);
void platform_init(unsigned long r3, unsigned long r4, unsigned long r5)
{
u32 heapsize = 16*1024*1024 - (u32)_end;
simple_alloc_init(_end, heapsize, 32, 64);
fdt_init(_dtb_start);
if (ug_probe())
console_ops.write = ug_console_write;
}