WSL2-Linux-Kernel/fs/gfs2/glock.h

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/* SPDX-License-Identifier: GPL-2.0-only */
/*
* Copyright (C) Sistina Software, Inc. 1997-2003 All rights reserved.
* Copyright (C) 2004-2006 Red Hat, Inc. All rights reserved.
*/
#ifndef __GLOCK_DOT_H__
#define __GLOCK_DOT_H__
#include <linux/sched.h>
#include <linux/parser.h>
#include "incore.h"
#include "util.h"
/* Options for hostdata parser */
enum {
Opt_jid,
Opt_id,
Opt_first,
Opt_nodir,
Opt_err,
};
/*
* lm_lockname types
*/
#define LM_TYPE_RESERVED 0x00
#define LM_TYPE_NONDISK 0x01
#define LM_TYPE_INODE 0x02
#define LM_TYPE_RGRP 0x03
#define LM_TYPE_META 0x04
#define LM_TYPE_IOPEN 0x05
#define LM_TYPE_FLOCK 0x06
#define LM_TYPE_PLOCK 0x07
#define LM_TYPE_QUOTA 0x08
#define LM_TYPE_JOURNAL 0x09
/*
* lm_lock() states
*
* SHARED is compatible with SHARED, not with DEFERRED or EX.
* DEFERRED is compatible with DEFERRED, not with SHARED or EX.
*/
#define LM_ST_UNLOCKED 0
#define LM_ST_EXCLUSIVE 1
#define LM_ST_DEFERRED 2
#define LM_ST_SHARED 3
/*
* lm_lock() flags
*
* LM_FLAG_TRY
* Don't wait to acquire the lock if it can't be granted immediately.
*
* LM_FLAG_TRY_1CB
* Send one blocking callback if TRY is set and the lock is not granted.
*
* LM_FLAG_NOEXP
* GFS sets this flag on lock requests it makes while doing journal recovery.
* These special requests should not be blocked due to the recovery like
* ordinary locks would be.
*
* LM_FLAG_ANY
* A SHARED request may also be granted in DEFERRED, or a DEFERRED request may
* also be granted in SHARED. The preferred state is whichever is compatible
* with other granted locks, or the specified state if no other locks exist.
*
* LM_FLAG_PRIORITY
* Override fairness considerations. Suppose a lock is held in a shared state
* and there is a pending request for the deferred state. A shared lock
* request with the priority flag would be allowed to bypass the deferred
* request and directly join the other shared lock. A shared lock request
* without the priority flag might be forced to wait until the deferred
* requested had acquired and released the lock.
*/
#define LM_FLAG_TRY 0x0001
#define LM_FLAG_TRY_1CB 0x0002
#define LM_FLAG_NOEXP 0x0004
#define LM_FLAG_ANY 0x0008
#define LM_FLAG_PRIORITY 0x0010
#define GL_ASYNC 0x0040
#define GL_EXACT 0x0080
#define GL_SKIP 0x0100
#define GL_NOCACHE 0x0400
/*
* lm_async_cb return flags
*
* LM_OUT_ST_MASK
* Masks the lower two bits of lock state in the returned value.
*
* LM_OUT_CANCELED
* The lock request was canceled.
*
*/
#define LM_OUT_ST_MASK 0x00000003
#define LM_OUT_CANCELED 0x00000008
#define LM_OUT_ERROR 0x00000004
/*
* lm_recovery_done() messages
*/
#define LM_RD_GAVEUP 308
#define LM_RD_SUCCESS 309
#define GLR_TRYFAILED 13
#define GL_GLOCK_MAX_HOLD (long)(HZ / 5)
#define GL_GLOCK_DFT_HOLD (long)(HZ / 5)
#define GL_GLOCK_MIN_HOLD (long)(10)
#define GL_GLOCK_HOLD_INCR (long)(HZ / 20)
#define GL_GLOCK_HOLD_DECR (long)(HZ / 40)
struct lm_lockops {
const char *lm_proto_name;
int (*lm_mount) (struct gfs2_sbd *sdp, const char *table);
void (*lm_first_done) (struct gfs2_sbd *sdp);
void (*lm_recovery_result) (struct gfs2_sbd *sdp, unsigned int jid,
unsigned int result);
void (*lm_unmount) (struct gfs2_sbd *sdp);
void (*lm_withdraw) (struct gfs2_sbd *sdp);
void (*lm_put_lock) (struct gfs2_glock *gl);
int (*lm_lock) (struct gfs2_glock *gl, unsigned int req_state,
unsigned int flags);
void (*lm_cancel) (struct gfs2_glock *gl);
const match_table_t *lm_tokens;
};
extern struct workqueue_struct *gfs2_delete_workqueue;
static inline struct gfs2_holder *gfs2_glock_is_locked_by_me(struct gfs2_glock *gl)
{
struct gfs2_holder *gh;
struct pid *pid;
/* Look in glock's list of holders for one with current task as owner */
spin_lock(&gl->gl_lockref.lock);
pid = task_pid(current);
list_for_each_entry(gh, &gl->gl_holders, gh_list) {
if (!test_bit(HIF_HOLDER, &gh->gh_iflags))
break;
if (gh->gh_owner_pid == pid)
goto out;
}
gh = NULL;
out:
spin_unlock(&gl->gl_lockref.lock);
return gh;
}
static inline int gfs2_glock_is_held_excl(struct gfs2_glock *gl)
{
return gl->gl_state == LM_ST_EXCLUSIVE;
}
static inline int gfs2_glock_is_held_dfrd(struct gfs2_glock *gl)
{
return gl->gl_state == LM_ST_DEFERRED;
}
static inline int gfs2_glock_is_held_shrd(struct gfs2_glock *gl)
{
return gl->gl_state == LM_ST_SHARED;
}
static inline struct address_space *gfs2_glock2aspace(struct gfs2_glock *gl)
{
if (gl->gl_ops->go_flags & GLOF_ASPACE)
return (struct address_space *)(gl + 1);
return NULL;
}
extern int gfs2_glock_get(struct gfs2_sbd *sdp, u64 number,
const struct gfs2_glock_operations *glops,
int create, struct gfs2_glock **glp);
extern void gfs2_glock_hold(struct gfs2_glock *gl);
extern void gfs2_glock_put(struct gfs2_glock *gl);
extern void gfs2_glock_queue_put(struct gfs2_glock *gl);
extern void gfs2_holder_init(struct gfs2_glock *gl, unsigned int state,
u16 flags, struct gfs2_holder *gh);
extern void gfs2_holder_reinit(unsigned int state, u16 flags,
struct gfs2_holder *gh);
extern void gfs2_holder_uninit(struct gfs2_holder *gh);
extern int gfs2_glock_nq(struct gfs2_holder *gh);
extern int gfs2_glock_poll(struct gfs2_holder *gh);
extern int gfs2_glock_wait(struct gfs2_holder *gh);
gfs2: Use async glocks for rename Because s_vfs_rename_mutex is not cluster-wide, multiple nodes can reverse the roles of which directories are "old" and which are "new" for the purposes of rename. This can cause deadlocks where two nodes end up waiting for each other. There can be several layers of directory dependencies across many nodes. This patch fixes the problem by acquiring all gfs2_rename's inode glocks asychronously and waiting for all glocks to be acquired. That way all inodes are locked regardless of the order. The timeout value for multiple asynchronous glocks is calculated to be the total of the individual wait times for each glock times two. Since gfs2_exchange is very similar to gfs2_rename, both functions are patched in the same way. A new async glock wait queue, sd_async_glock_wait, keeps a list of waiters for these events. If gfs2's holder_wake function detects an async holder, it wakes up any waiters for the event. The waiter only tests whether any of its requests are still pending. Since the glocks are sent to dlm asychronously, the wait function needs to check to see which glocks, if any, were granted. If a glock is granted by dlm (and therefore held), its minimum hold time is checked and adjusted as necessary, as other glock grants do. If the event times out, all glocks held thus far must be dequeued to resolve any existing deadlocks. Then, if there are any outstanding locking requests, we need to loop around and wait for dlm to respond to those requests too. After we release all requests, we return -ESTALE to the caller (vfs rename) which loops around and retries the request. Node1 Node2 --------- --------- 1. Enqueue A Enqueue B 2. Enqueue B Enqueue A 3. A granted 6. B granted 7. Wait for B 8. Wait for A 9. A times out (since Node 1 holds A) 10. Dequeue B (since it was granted) 11. Wait for all requests from DLM 12. B Granted (since Node2 released it in step 10) 13. Rename 14. Dequeue A 15. DLM Grants A 16. Dequeue A (due to the timeout and since we no longer have B held for our task). 17. Dequeue B 18. Return -ESTALE to vfs 19. VFS retries the operation, goto step 1. This release-all-locks / acquire-all-locks may slow rename / exchange down as both nodes struggle in the same way and do the same thing. However, this will only happen when there is contention for the same inodes, which ought to be rare. Signed-off-by: Bob Peterson <rpeterso@redhat.com> Signed-off-by: Andreas Gruenbacher <agruenba@redhat.com>
2019-08-30 20:31:02 +03:00
extern int gfs2_glock_async_wait(unsigned int num_gh, struct gfs2_holder *ghs);
extern void gfs2_glock_dq(struct gfs2_holder *gh);
extern void gfs2_glock_dq_wait(struct gfs2_holder *gh);
extern void gfs2_glock_dq_uninit(struct gfs2_holder *gh);
extern int gfs2_glock_nq_num(struct gfs2_sbd *sdp, u64 number,
const struct gfs2_glock_operations *glops,
unsigned int state, u16 flags,
struct gfs2_holder *gh);
extern int gfs2_glock_nq_m(unsigned int num_gh, struct gfs2_holder *ghs);
extern void gfs2_glock_dq_m(unsigned int num_gh, struct gfs2_holder *ghs);
extern void gfs2_dump_glock(struct seq_file *seq, struct gfs2_glock *gl,
bool fsid);
#define GLOCK_BUG_ON(gl,x) do { if (unlikely(x)) { \
gfs2_dump_glock(NULL, gl, true); \
BUG(); } } while(0)
extern __printf(2, 3)
void gfs2_print_dbg(struct seq_file *seq, const char *fmt, ...);
/**
* gfs2_glock_nq_init - initialize a holder and enqueue it on a glock
* @gl: the glock
* @state: the state we're requesting
* @flags: the modifier flags
* @gh: the holder structure
*
* Returns: 0, GLR_*, or errno
*/
static inline int gfs2_glock_nq_init(struct gfs2_glock *gl,
unsigned int state, u16 flags,
struct gfs2_holder *gh)
{
int error;
gfs2_holder_init(gl, state, flags, gh);
error = gfs2_glock_nq(gh);
if (error)
gfs2_holder_uninit(gh);
return error;
}
extern void gfs2_glock_cb(struct gfs2_glock *gl, unsigned int state);
extern void gfs2_glock_complete(struct gfs2_glock *gl, int ret);
extern void gfs2_gl_hash_clear(struct gfs2_sbd *sdp);
extern void gfs2_glock_finish_truncate(struct gfs2_inode *ip);
extern void gfs2_glock_thaw(struct gfs2_sbd *sdp);
extern void gfs2_glock_add_to_lru(struct gfs2_glock *gl);
extern void gfs2_glock_free(struct gfs2_glock *gl);
extern int __init gfs2_glock_init(void);
extern void gfs2_glock_exit(void);
extern void gfs2_create_debugfs_file(struct gfs2_sbd *sdp);
extern void gfs2_delete_debugfs_file(struct gfs2_sbd *sdp);
extern void gfs2_register_debugfs(void);
extern void gfs2_unregister_debugfs(void);
extern const struct lm_lockops gfs2_dlm_ops;
static inline void gfs2_holder_mark_uninitialized(struct gfs2_holder *gh)
{
gh->gh_gl = NULL;
}
static inline bool gfs2_holder_initialized(struct gfs2_holder *gh)
{
return gh->gh_gl;
}
gfs2: Use async glocks for rename Because s_vfs_rename_mutex is not cluster-wide, multiple nodes can reverse the roles of which directories are "old" and which are "new" for the purposes of rename. This can cause deadlocks where two nodes end up waiting for each other. There can be several layers of directory dependencies across many nodes. This patch fixes the problem by acquiring all gfs2_rename's inode glocks asychronously and waiting for all glocks to be acquired. That way all inodes are locked regardless of the order. The timeout value for multiple asynchronous glocks is calculated to be the total of the individual wait times for each glock times two. Since gfs2_exchange is very similar to gfs2_rename, both functions are patched in the same way. A new async glock wait queue, sd_async_glock_wait, keeps a list of waiters for these events. If gfs2's holder_wake function detects an async holder, it wakes up any waiters for the event. The waiter only tests whether any of its requests are still pending. Since the glocks are sent to dlm asychronously, the wait function needs to check to see which glocks, if any, were granted. If a glock is granted by dlm (and therefore held), its minimum hold time is checked and adjusted as necessary, as other glock grants do. If the event times out, all glocks held thus far must be dequeued to resolve any existing deadlocks. Then, if there are any outstanding locking requests, we need to loop around and wait for dlm to respond to those requests too. After we release all requests, we return -ESTALE to the caller (vfs rename) which loops around and retries the request. Node1 Node2 --------- --------- 1. Enqueue A Enqueue B 2. Enqueue B Enqueue A 3. A granted 6. B granted 7. Wait for B 8. Wait for A 9. A times out (since Node 1 holds A) 10. Dequeue B (since it was granted) 11. Wait for all requests from DLM 12. B Granted (since Node2 released it in step 10) 13. Rename 14. Dequeue A 15. DLM Grants A 16. Dequeue A (due to the timeout and since we no longer have B held for our task). 17. Dequeue B 18. Return -ESTALE to vfs 19. VFS retries the operation, goto step 1. This release-all-locks / acquire-all-locks may slow rename / exchange down as both nodes struggle in the same way and do the same thing. However, this will only happen when there is contention for the same inodes, which ought to be rare. Signed-off-by: Bob Peterson <rpeterso@redhat.com> Signed-off-by: Andreas Gruenbacher <agruenba@redhat.com>
2019-08-30 20:31:02 +03:00
static inline bool gfs2_holder_queued(struct gfs2_holder *gh)
{
return !list_empty(&gh->gh_list);
}
/**
* glock_set_object - set the gl_object field of a glock
* @gl: the glock
* @object: the object
*/
static inline void glock_set_object(struct gfs2_glock *gl, void *object)
{
spin_lock(&gl->gl_lockref.lock);
if (gfs2_assert_warn(gl->gl_name.ln_sbd, gl->gl_object == NULL))
gfs2_dump_glock(NULL, gl, true);
gl->gl_object = object;
spin_unlock(&gl->gl_lockref.lock);
}
/**
* glock_clear_object - clear the gl_object field of a glock
* @gl: the glock
* @object: the object
*
* I'd love to similarly add this:
* else if (gfs2_assert_warn(gl->gl_sbd, gl->gl_object == object))
* gfs2_dump_glock(NULL, gl, true);
* Unfortunately, that's not possible because as soon as gfs2_delete_inode
* frees the block in the rgrp, another process can reassign it for an I_NEW
* inode in gfs2_create_inode because that calls new_inode, not gfs2_iget.
* That means gfs2_delete_inode may subsequently try to call this function
* for a glock that's already pointing to a brand new inode. If we clear the
* new inode's gl_object, we'll introduce metadata corruption. Function
* gfs2_delete_inode calls clear_inode which calls gfs2_clear_inode which also
* tries to clear gl_object, so it's more than just gfs2_delete_inode.
*
*/
static inline void glock_clear_object(struct gfs2_glock *gl, void *object)
{
spin_lock(&gl->gl_lockref.lock);
if (gl->gl_object == object)
gl->gl_object = NULL;
spin_unlock(&gl->gl_lockref.lock);
}
#endif /* __GLOCK_DOT_H__ */