271 строка
12 KiB
Plaintext
271 строка
12 KiB
Plaintext
|
This document provides options for those wishing to keep their
|
||
|
memory-ordering lives simple, as is necessary for those whose domain
|
||
|
is complex. After all, there are bugs other than memory-ordering bugs,
|
||
|
and the time spent gaining memory-ordering knowledge is not available
|
||
|
for gaining domain knowledge. Furthermore Linux-kernel memory model
|
||
|
(LKMM) is quite complex, with subtle differences in code often having
|
||
|
dramatic effects on correctness.
|
||
|
|
||
|
The options near the beginning of this list are quite simple. The idea
|
||
|
is not that kernel hackers don't already know about them, but rather
|
||
|
that they might need the occasional reminder.
|
||
|
|
||
|
Please note that this is a generic guide, and that specific subsystems
|
||
|
will often have special requirements or idioms. For example, developers
|
||
|
of MMIO-based device drivers will often need to use mb(), rmb(), and
|
||
|
wmb(), and therefore might find smp_mb(), smp_rmb(), and smp_wmb()
|
||
|
to be more natural than smp_load_acquire() and smp_store_release().
|
||
|
On the other hand, those coming in from other environments will likely
|
||
|
be more familiar with these last two.
|
||
|
|
||
|
|
||
|
Single-threaded code
|
||
|
====================
|
||
|
|
||
|
In single-threaded code, there is no reordering, at least assuming
|
||
|
that your toolchain and hardware are working correctly. In addition,
|
||
|
it is generally a mistake to assume your code will only run in a single
|
||
|
threaded context as the kernel can enter the same code path on multiple
|
||
|
CPUs at the same time. One important exception is a function that makes
|
||
|
no external data references.
|
||
|
|
||
|
In the general case, you will need to take explicit steps to ensure that
|
||
|
your code really is executed within a single thread that does not access
|
||
|
shared variables. A simple way to achieve this is to define a global lock
|
||
|
that you acquire at the beginning of your code and release at the end,
|
||
|
taking care to ensure that all references to your code's shared data are
|
||
|
also carried out under that same lock. Because only one thread can hold
|
||
|
this lock at a given time, your code will be executed single-threaded.
|
||
|
This approach is called "code locking".
|
||
|
|
||
|
Code locking can severely limit both performance and scalability, so it
|
||
|
should be used with caution, and only on code paths that execute rarely.
|
||
|
After all, a huge amount of effort was required to remove the Linux
|
||
|
kernel's old "Big Kernel Lock", so let's please be very careful about
|
||
|
adding new "little kernel locks".
|
||
|
|
||
|
One of the advantages of locking is that, in happy contrast with the
|
||
|
year 1981, almost all kernel developers are very familiar with locking.
|
||
|
The Linux kernel's lockdep (CONFIG_PROVE_LOCKING=y) is very helpful with
|
||
|
the formerly feared deadlock scenarios.
|
||
|
|
||
|
Please use the standard locking primitives provided by the kernel rather
|
||
|
than rolling your own. For one thing, the standard primitives interact
|
||
|
properly with lockdep. For another thing, these primitives have been
|
||
|
tuned to deal better with high contention. And for one final thing, it is
|
||
|
surprisingly hard to correctly code production-quality lock acquisition
|
||
|
and release functions. After all, even simple non-production-quality
|
||
|
locking functions must carefully prevent both the CPU and the compiler
|
||
|
from moving code in either direction across the locking function.
|
||
|
|
||
|
Despite the scalability limitations of single-threaded code, RCU
|
||
|
takes this approach for much of its grace-period processing and also
|
||
|
for early-boot operation. The reason RCU is able to scale despite
|
||
|
single-threaded grace-period processing is use of batching, where all
|
||
|
updates that accumulated during one grace period are handled by the
|
||
|
next one. In other words, slowing down grace-period processing makes
|
||
|
it more efficient. Nor is RCU unique: Similar batching optimizations
|
||
|
are used in many I/O operations.
|
||
|
|
||
|
|
||
|
Packaged code
|
||
|
=============
|
||
|
|
||
|
Even if performance and scalability concerns prevent your code from
|
||
|
being completely single-threaded, it is often possible to use library
|
||
|
functions that handle the concurrency nearly or entirely on their own.
|
||
|
This approach delegates any LKMM worries to the library maintainer.
|
||
|
|
||
|
In the kernel, what is the "library"? Quite a bit. It includes the
|
||
|
contents of the lib/ directory, much of the include/linux/ directory along
|
||
|
with a lot of other heavily used APIs. But heavily used examples include
|
||
|
the list macros (for example, include/linux/{,rcu}list.h), workqueues,
|
||
|
smp_call_function(), and the various hash tables and search trees.
|
||
|
|
||
|
|
||
|
Data locking
|
||
|
============
|
||
|
|
||
|
With code locking, we use single-threaded code execution to guarantee
|
||
|
serialized access to the data that the code is accessing. However,
|
||
|
we can also achieve this by instead associating the lock with specific
|
||
|
instances of the data structures. This creates a "critical section"
|
||
|
in the code execution that will execute as though it is single threaded.
|
||
|
By placing all the accesses and modifications to a shared data structure
|
||
|
inside a critical section, we ensure that the execution context that
|
||
|
holds the lock has exclusive access to the shared data.
|
||
|
|
||
|
The poster boy for this approach is the hash table, where placing a lock
|
||
|
in each hash bucket allows operations on different buckets to proceed
|
||
|
concurrently. This works because the buckets do not overlap with each
|
||
|
other, so that an operation on one bucket does not interfere with any
|
||
|
other bucket.
|
||
|
|
||
|
As the number of buckets increases, data locking scales naturally.
|
||
|
In particular, if the amount of data increases with the number of CPUs,
|
||
|
increasing the number of buckets as the number of CPUs increase results
|
||
|
in a naturally scalable data structure.
|
||
|
|
||
|
|
||
|
Per-CPU processing
|
||
|
==================
|
||
|
|
||
|
Partitioning processing and data over CPUs allows each CPU to take
|
||
|
a single-threaded approach while providing excellent performance and
|
||
|
scalability. Of course, there is no free lunch: The dark side of this
|
||
|
excellence is substantially increased memory footprint.
|
||
|
|
||
|
In addition, it is sometimes necessary to occasionally update some global
|
||
|
view of this processing and data, in which case something like locking
|
||
|
must be used to protect this global view. This is the approach taken
|
||
|
by the percpu_counter infrastructure. In many cases, there are already
|
||
|
generic/library variants of commonly used per-cpu constructs available.
|
||
|
Please use them rather than rolling your own.
|
||
|
|
||
|
RCU uses DEFINE_PER_CPU*() declaration to create a number of per-CPU
|
||
|
data sets. For example, each CPU does private quiescent-state processing
|
||
|
within its instance of the per-CPU rcu_data structure, and then uses data
|
||
|
locking to report quiescent states up the grace-period combining tree.
|
||
|
|
||
|
|
||
|
Packaged primitives: Sequence locking
|
||
|
=====================================
|
||
|
|
||
|
Lockless programming is considered by many to be more difficult than
|
||
|
lock-based programming, but there are a few lockless design patterns that
|
||
|
have been built out into an API. One of these APIs is sequence locking.
|
||
|
Although this APIs can be used in extremely complex ways, there are simple
|
||
|
and effective ways of using it that avoid the need to pay attention to
|
||
|
memory ordering.
|
||
|
|
||
|
The basic keep-things-simple rule for sequence locking is "do not write
|
||
|
in read-side code". Yes, you can do writes from within sequence-locking
|
||
|
readers, but it won't be so simple. For example, such writes will be
|
||
|
lockless and should be idempotent.
|
||
|
|
||
|
For more sophisticated use cases, LKMM can guide you, including use
|
||
|
cases involving combining sequence locking with other synchronization
|
||
|
primitives. (LKMM does not yet know about sequence locking, so it is
|
||
|
currently necessary to open-code it in your litmus tests.)
|
||
|
|
||
|
Additional information may be found in include/linux/seqlock.h.
|
||
|
|
||
|
Packaged primitives: RCU
|
||
|
========================
|
||
|
|
||
|
Another lockless design pattern that has been baked into an API
|
||
|
is RCU. The Linux kernel makes sophisticated use of RCU, but the
|
||
|
keep-things-simple rules for RCU are "do not write in read-side code"
|
||
|
and "do not update anything that is visible to and accessed by readers",
|
||
|
and "protect updates with locking".
|
||
|
|
||
|
These rules are illustrated by the functions foo_update_a() and
|
||
|
foo_get_a() shown in Documentation/RCU/whatisRCU.rst. Additional
|
||
|
RCU usage patterns maybe found in Documentation/RCU and in the
|
||
|
source code.
|
||
|
|
||
|
|
||
|
Packaged primitives: Atomic operations
|
||
|
======================================
|
||
|
|
||
|
Back in the day, the Linux kernel had three types of atomic operations:
|
||
|
|
||
|
1. Initialization and read-out, such as atomic_set() and atomic_read().
|
||
|
|
||
|
2. Operations that did not return a value and provided no ordering,
|
||
|
such as atomic_inc() and atomic_dec().
|
||
|
|
||
|
3. Operations that returned a value and provided full ordering, such as
|
||
|
atomic_add_return() and atomic_dec_and_test(). Note that some
|
||
|
value-returning operations provide full ordering only conditionally.
|
||
|
For example, cmpxchg() provides ordering only upon success.
|
||
|
|
||
|
More recent kernels have operations that return a value but do not
|
||
|
provide full ordering. These are flagged with either a _relaxed()
|
||
|
suffix (providing no ordering), or an _acquire() or _release() suffix
|
||
|
(providing limited ordering).
|
||
|
|
||
|
Additional information may be found in these files:
|
||
|
|
||
|
Documentation/atomic_t.txt
|
||
|
Documentation/atomic_bitops.txt
|
||
|
Documentation/core-api/refcount-vs-atomic.rst
|
||
|
|
||
|
Reading code using these primitives is often also quite helpful.
|
||
|
|
||
|
|
||
|
Lockless, fully ordered
|
||
|
=======================
|
||
|
|
||
|
When using locking, there often comes a time when it is necessary
|
||
|
to access some variable or another without holding the data lock
|
||
|
that serializes access to that variable.
|
||
|
|
||
|
If you want to keep things simple, use the initialization and read-out
|
||
|
operations from the previous section only when there are no racing
|
||
|
accesses. Otherwise, use only fully ordered operations when accessing
|
||
|
or modifying the variable. This approach guarantees that code prior
|
||
|
to a given access to that variable will be seen by all CPUs has having
|
||
|
happened before any code following any later access to that same variable.
|
||
|
|
||
|
Please note that per-CPU functions are not atomic operations and
|
||
|
hence they do not provide any ordering guarantees at all.
|
||
|
|
||
|
If the lockless accesses are frequently executed reads that are used
|
||
|
only for heuristics, or if they are frequently executed writes that
|
||
|
are used only for statistics, please see the next section.
|
||
|
|
||
|
|
||
|
Lockless statistics and heuristics
|
||
|
==================================
|
||
|
|
||
|
Unordered primitives such as atomic_read(), atomic_set(), READ_ONCE(), and
|
||
|
WRITE_ONCE() can safely be used in some cases. These primitives provide
|
||
|
no ordering, but they do prevent the compiler from carrying out a number
|
||
|
of destructive optimizations (for which please see the next section).
|
||
|
One example use for these primitives is statistics, such as per-CPU
|
||
|
counters exemplified by the rt_cache_stat structure's routing-cache
|
||
|
statistics counters. Another example use case is heuristics, such as
|
||
|
the jiffies_till_first_fqs and jiffies_till_next_fqs kernel parameters
|
||
|
controlling how often RCU scans for idle CPUs.
|
||
|
|
||
|
But be careful. "Unordered" really does mean "unordered". It is all
|
||
|
too easy to assume ordering, and this assumption must be avoided when
|
||
|
using these primitives.
|
||
|
|
||
|
|
||
|
Don't let the compiler trip you up
|
||
|
==================================
|
||
|
|
||
|
It can be quite tempting to use plain C-language accesses for lockless
|
||
|
loads from and stores to shared variables. Although this is both
|
||
|
possible and quite common in the Linux kernel, it does require a
|
||
|
surprising amount of analysis, care, and knowledge about the compiler.
|
||
|
Yes, some decades ago it was not unfair to consider a C compiler to be
|
||
|
an assembler with added syntax and better portability, but the advent of
|
||
|
sophisticated optimizing compilers mean that those days are long gone.
|
||
|
Today's optimizing compilers can profoundly rewrite your code during the
|
||
|
translation process, and have long been ready, willing, and able to do so.
|
||
|
|
||
|
Therefore, if you really need to use C-language assignments instead of
|
||
|
READ_ONCE(), WRITE_ONCE(), and so on, you will need to have a very good
|
||
|
understanding of both the C standard and your compiler. Here are some
|
||
|
introductory references and some tooling to start you on this noble quest:
|
||
|
|
||
|
Who's afraid of a big bad optimizing compiler?
|
||
|
https://lwn.net/Articles/793253/
|
||
|
Calibrating your fear of big bad optimizing compilers
|
||
|
https://lwn.net/Articles/799218/
|
||
|
Concurrency bugs should fear the big bad data-race detector (part 1)
|
||
|
https://lwn.net/Articles/816850/
|
||
|
Concurrency bugs should fear the big bad data-race detector (part 2)
|
||
|
https://lwn.net/Articles/816854/
|
||
|
|
||
|
|
||
|
More complex use cases
|
||
|
======================
|
||
|
|
||
|
If the alternatives above do not do what you need, please look at the
|
||
|
recipes-pairs.txt file to peel off the next layer of the memory-ordering
|
||
|
onion.
|