WSL2-Linux-Kernel/net/batman-adv/send.c

669 строки
19 KiB
C
Исходник Обычный вид История

/*
* Copyright (C) 2007-2011 B.A.T.M.A.N. contributors:
*
* Marek Lindner, Simon Wunderlich
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of version 2 of the GNU General Public
* License as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA
*
*/
#include "main.h"
#include "send.h"
#include "routing.h"
#include "translation-table.h"
#include "soft-interface.h"
#include "hard-interface.h"
#include "vis.h"
#include "aggregation.h"
#include "gateway_common.h"
#include "originator.h"
static void send_outstanding_bcast_packet(struct work_struct *work);
/* apply hop penalty for a normal link */
static uint8_t hop_penalty(uint8_t tq, const struct bat_priv *bat_priv)
{
int hop_penalty = atomic_read(&bat_priv->hop_penalty);
return (tq * (TQ_MAX_VALUE - hop_penalty)) / (TQ_MAX_VALUE);
}
/* when do we schedule our own packet to be sent */
static unsigned long own_send_time(const struct bat_priv *bat_priv)
{
return jiffies + msecs_to_jiffies(
atomic_read(&bat_priv->orig_interval) -
JITTER + (random32() % 2*JITTER));
}
/* when do we schedule a forwarded packet to be sent */
static unsigned long forward_send_time(void)
{
return jiffies + msecs_to_jiffies(random32() % (JITTER/2));
}
/* send out an already prepared packet to the given address via the
* specified batman interface */
int send_skb_packet(struct sk_buff *skb, struct hard_iface *hard_iface,
const uint8_t *dst_addr)
{
struct ethhdr *ethhdr;
if (hard_iface->if_status != IF_ACTIVE)
goto send_skb_err;
if (unlikely(!hard_iface->net_dev))
goto send_skb_err;
if (!(hard_iface->net_dev->flags & IFF_UP)) {
pr_warning("Interface %s is not up - can't send packet via "
"that interface!\n", hard_iface->net_dev->name);
goto send_skb_err;
}
/* push to the ethernet header. */
if (my_skb_head_push(skb, sizeof(*ethhdr)) < 0)
goto send_skb_err;
skb_reset_mac_header(skb);
ethhdr = (struct ethhdr *) skb_mac_header(skb);
memcpy(ethhdr->h_source, hard_iface->net_dev->dev_addr, ETH_ALEN);
memcpy(ethhdr->h_dest, dst_addr, ETH_ALEN);
ethhdr->h_proto = __constant_htons(ETH_P_BATMAN);
skb_set_network_header(skb, ETH_HLEN);
skb->priority = TC_PRIO_CONTROL;
skb->protocol = __constant_htons(ETH_P_BATMAN);
skb->dev = hard_iface->net_dev;
/* dev_queue_xmit() returns a negative result on error. However on
* congestion and traffic shaping, it drops and returns NET_XMIT_DROP
* (which is > 0). This will not be treated as an error. */
return dev_queue_xmit(skb);
send_skb_err:
kfree_skb(skb);
return NET_XMIT_DROP;
}
/* Send a packet to a given interface */
static void send_packet_to_if(struct forw_packet *forw_packet,
struct hard_iface *hard_iface)
{
struct bat_priv *bat_priv = netdev_priv(hard_iface->soft_iface);
char *fwd_str;
uint8_t packet_num;
int16_t buff_pos;
struct batman_packet *batman_packet;
struct sk_buff *skb;
if (hard_iface->if_status != IF_ACTIVE)
return;
packet_num = 0;
buff_pos = 0;
batman_packet = (struct batman_packet *)forw_packet->skb->data;
/* adjust all flags and log packets */
while (aggregated_packet(buff_pos,
forw_packet->packet_len,
batman-adv: improved client announcement mechanism The client announcement mechanism informs every mesh node in the network of any connected non-mesh client, in order to find the path towards that client from any given point in the mesh. The old implementation was based on the simple idea of appending a data buffer to each OGM containing all the client MAC addresses the node is serving. All other nodes can populate their global translation tables (table which links client MAC addresses to node addresses) using this MAC address buffer and linking it to the node's address contained in the OGM. A node that wants to contact a client has to lookup the node the client is connected to and its address in the global translation table. It is easy to understand that this implementation suffers from several issues: - big overhead (each and every OGM contains the entire list of connected clients) - high latencies for client route updates due to long OGM trip time and OGM losses The new implementation addresses these issues by appending client changes (new client joined or a client left) to the OGM instead of filling it with all the client addresses each time. In this way nodes can modify their global tables by means of "updates", thus reducing the overhead within the OGMs. To keep the entire network in sync each node maintains a translation table version number (ttvn) and a translation table checksum. These values are spread with the OGM to allow all the network participants to determine whether or not they need to update their translation table information. When a translation table lookup is performed in order to send a packet to a client attached to another node, the destination's ttvn is added to the payload packet. Forwarding nodes can compare the packet's ttvn with their destination's ttvn (this node could have a fresher information than the source) and re-route the packet if necessary. This greatly reduces the packet loss of clients roaming from one AP to the next. Signed-off-by: Antonio Quartulli <ordex@autistici.org> Signed-off-by: Marek Lindner <lindner_marek@yahoo.de> Signed-off-by: Sven Eckelmann <sven@narfation.org>
2011-04-27 16:27:44 +04:00
batman_packet->tt_num_changes)) {
/* we might have aggregated direct link packets with an
* ordinary base packet */
if ((forw_packet->direct_link_flags & (1 << packet_num)) &&
(forw_packet->if_incoming == hard_iface))
batman_packet->flags |= DIRECTLINK;
else
batman_packet->flags &= ~DIRECTLINK;
fwd_str = (packet_num > 0 ? "Forwarding" : (forw_packet->own ?
"Sending own" :
"Forwarding"));
bat_dbg(DBG_BATMAN, bat_priv,
"%s %spacket (originator %pM, seqno %d, TQ %d, TTL %d,"
batman-adv: improved client announcement mechanism The client announcement mechanism informs every mesh node in the network of any connected non-mesh client, in order to find the path towards that client from any given point in the mesh. The old implementation was based on the simple idea of appending a data buffer to each OGM containing all the client MAC addresses the node is serving. All other nodes can populate their global translation tables (table which links client MAC addresses to node addresses) using this MAC address buffer and linking it to the node's address contained in the OGM. A node that wants to contact a client has to lookup the node the client is connected to and its address in the global translation table. It is easy to understand that this implementation suffers from several issues: - big overhead (each and every OGM contains the entire list of connected clients) - high latencies for client route updates due to long OGM trip time and OGM losses The new implementation addresses these issues by appending client changes (new client joined or a client left) to the OGM instead of filling it with all the client addresses each time. In this way nodes can modify their global tables by means of "updates", thus reducing the overhead within the OGMs. To keep the entire network in sync each node maintains a translation table version number (ttvn) and a translation table checksum. These values are spread with the OGM to allow all the network participants to determine whether or not they need to update their translation table information. When a translation table lookup is performed in order to send a packet to a client attached to another node, the destination's ttvn is added to the payload packet. Forwarding nodes can compare the packet's ttvn with their destination's ttvn (this node could have a fresher information than the source) and re-route the packet if necessary. This greatly reduces the packet loss of clients roaming from one AP to the next. Signed-off-by: Antonio Quartulli <ordex@autistici.org> Signed-off-by: Marek Lindner <lindner_marek@yahoo.de> Signed-off-by: Sven Eckelmann <sven@narfation.org>
2011-04-27 16:27:44 +04:00
" IDF %s, hvn %d) on interface %s [%pM]\n",
fwd_str, (packet_num > 0 ? "aggregated " : ""),
batman_packet->orig, ntohl(batman_packet->seqno),
batman_packet->tq, batman_packet->ttl,
(batman_packet->flags & DIRECTLINK ?
"on" : "off"),
batman-adv: improved client announcement mechanism The client announcement mechanism informs every mesh node in the network of any connected non-mesh client, in order to find the path towards that client from any given point in the mesh. The old implementation was based on the simple idea of appending a data buffer to each OGM containing all the client MAC addresses the node is serving. All other nodes can populate their global translation tables (table which links client MAC addresses to node addresses) using this MAC address buffer and linking it to the node's address contained in the OGM. A node that wants to contact a client has to lookup the node the client is connected to and its address in the global translation table. It is easy to understand that this implementation suffers from several issues: - big overhead (each and every OGM contains the entire list of connected clients) - high latencies for client route updates due to long OGM trip time and OGM losses The new implementation addresses these issues by appending client changes (new client joined or a client left) to the OGM instead of filling it with all the client addresses each time. In this way nodes can modify their global tables by means of "updates", thus reducing the overhead within the OGMs. To keep the entire network in sync each node maintains a translation table version number (ttvn) and a translation table checksum. These values are spread with the OGM to allow all the network participants to determine whether or not they need to update their translation table information. When a translation table lookup is performed in order to send a packet to a client attached to another node, the destination's ttvn is added to the payload packet. Forwarding nodes can compare the packet's ttvn with their destination's ttvn (this node could have a fresher information than the source) and re-route the packet if necessary. This greatly reduces the packet loss of clients roaming from one AP to the next. Signed-off-by: Antonio Quartulli <ordex@autistici.org> Signed-off-by: Marek Lindner <lindner_marek@yahoo.de> Signed-off-by: Sven Eckelmann <sven@narfation.org>
2011-04-27 16:27:44 +04:00
batman_packet->ttvn, hard_iface->net_dev->name,
hard_iface->net_dev->dev_addr);
buff_pos += sizeof(*batman_packet) +
batman-adv: improved client announcement mechanism The client announcement mechanism informs every mesh node in the network of any connected non-mesh client, in order to find the path towards that client from any given point in the mesh. The old implementation was based on the simple idea of appending a data buffer to each OGM containing all the client MAC addresses the node is serving. All other nodes can populate their global translation tables (table which links client MAC addresses to node addresses) using this MAC address buffer and linking it to the node's address contained in the OGM. A node that wants to contact a client has to lookup the node the client is connected to and its address in the global translation table. It is easy to understand that this implementation suffers from several issues: - big overhead (each and every OGM contains the entire list of connected clients) - high latencies for client route updates due to long OGM trip time and OGM losses The new implementation addresses these issues by appending client changes (new client joined or a client left) to the OGM instead of filling it with all the client addresses each time. In this way nodes can modify their global tables by means of "updates", thus reducing the overhead within the OGMs. To keep the entire network in sync each node maintains a translation table version number (ttvn) and a translation table checksum. These values are spread with the OGM to allow all the network participants to determine whether or not they need to update their translation table information. When a translation table lookup is performed in order to send a packet to a client attached to another node, the destination's ttvn is added to the payload packet. Forwarding nodes can compare the packet's ttvn with their destination's ttvn (this node could have a fresher information than the source) and re-route the packet if necessary. This greatly reduces the packet loss of clients roaming from one AP to the next. Signed-off-by: Antonio Quartulli <ordex@autistici.org> Signed-off-by: Marek Lindner <lindner_marek@yahoo.de> Signed-off-by: Sven Eckelmann <sven@narfation.org>
2011-04-27 16:27:44 +04:00
tt_len(batman_packet->tt_num_changes);
packet_num++;
batman_packet = (struct batman_packet *)
(forw_packet->skb->data + buff_pos);
}
/* create clone because function is called more than once */
skb = skb_clone(forw_packet->skb, GFP_ATOMIC);
if (skb)
send_skb_packet(skb, hard_iface, broadcast_addr);
}
/* send a batman packet */
static void send_packet(struct forw_packet *forw_packet)
{
struct hard_iface *hard_iface;
struct net_device *soft_iface;
struct bat_priv *bat_priv;
struct hard_iface *primary_if = NULL;
struct batman_packet *batman_packet =
(struct batman_packet *)(forw_packet->skb->data);
int directlink = (batman_packet->flags & DIRECTLINK ? 1 : 0);
if (!forw_packet->if_incoming) {
pr_err("Error - can't forward packet: incoming iface not "
"specified\n");
goto out;
}
soft_iface = forw_packet->if_incoming->soft_iface;
bat_priv = netdev_priv(soft_iface);
if (forw_packet->if_incoming->if_status != IF_ACTIVE)
goto out;
primary_if = primary_if_get_selected(bat_priv);
if (!primary_if)
goto out;
/* multihomed peer assumed */
/* non-primary OGMs are only broadcasted on their interface */
if ((directlink && (batman_packet->ttl == 1)) ||
(forw_packet->own && (forw_packet->if_incoming != primary_if))) {
/* FIXME: what about aggregated packets ? */
bat_dbg(DBG_BATMAN, bat_priv,
"%s packet (originator %pM, seqno %d, TTL %d) "
"on interface %s [%pM]\n",
(forw_packet->own ? "Sending own" : "Forwarding"),
batman_packet->orig, ntohl(batman_packet->seqno),
batman_packet->ttl,
forw_packet->if_incoming->net_dev->name,
forw_packet->if_incoming->net_dev->dev_addr);
/* skb is only used once and than forw_packet is free'd */
send_skb_packet(forw_packet->skb, forw_packet->if_incoming,
broadcast_addr);
forw_packet->skb = NULL;
goto out;
}
/* broadcast on every interface */
rcu_read_lock();
list_for_each_entry_rcu(hard_iface, &hardif_list, list) {
if (hard_iface->soft_iface != soft_iface)
continue;
send_packet_to_if(forw_packet, hard_iface);
}
rcu_read_unlock();
out:
if (primary_if)
hardif_free_ref(primary_if);
}
batman-adv: improved client announcement mechanism The client announcement mechanism informs every mesh node in the network of any connected non-mesh client, in order to find the path towards that client from any given point in the mesh. The old implementation was based on the simple idea of appending a data buffer to each OGM containing all the client MAC addresses the node is serving. All other nodes can populate their global translation tables (table which links client MAC addresses to node addresses) using this MAC address buffer and linking it to the node's address contained in the OGM. A node that wants to contact a client has to lookup the node the client is connected to and its address in the global translation table. It is easy to understand that this implementation suffers from several issues: - big overhead (each and every OGM contains the entire list of connected clients) - high latencies for client route updates due to long OGM trip time and OGM losses The new implementation addresses these issues by appending client changes (new client joined or a client left) to the OGM instead of filling it with all the client addresses each time. In this way nodes can modify their global tables by means of "updates", thus reducing the overhead within the OGMs. To keep the entire network in sync each node maintains a translation table version number (ttvn) and a translation table checksum. These values are spread with the OGM to allow all the network participants to determine whether or not they need to update their translation table information. When a translation table lookup is performed in order to send a packet to a client attached to another node, the destination's ttvn is added to the payload packet. Forwarding nodes can compare the packet's ttvn with their destination's ttvn (this node could have a fresher information than the source) and re-route the packet if necessary. This greatly reduces the packet loss of clients roaming from one AP to the next. Signed-off-by: Antonio Quartulli <ordex@autistici.org> Signed-off-by: Marek Lindner <lindner_marek@yahoo.de> Signed-off-by: Sven Eckelmann <sven@narfation.org>
2011-04-27 16:27:44 +04:00
static void realloc_packet_buffer(struct hard_iface *hard_iface,
int new_len)
{
unsigned char *new_buff;
struct batman_packet *batman_packet;
new_buff = kmalloc(new_len, GFP_ATOMIC);
/* keep old buffer if kmalloc should fail */
if (new_buff) {
memcpy(new_buff, hard_iface->packet_buff,
sizeof(*batman_packet));
kfree(hard_iface->packet_buff);
hard_iface->packet_buff = new_buff;
hard_iface->packet_len = new_len;
}
}
batman-adv: improved client announcement mechanism The client announcement mechanism informs every mesh node in the network of any connected non-mesh client, in order to find the path towards that client from any given point in the mesh. The old implementation was based on the simple idea of appending a data buffer to each OGM containing all the client MAC addresses the node is serving. All other nodes can populate their global translation tables (table which links client MAC addresses to node addresses) using this MAC address buffer and linking it to the node's address contained in the OGM. A node that wants to contact a client has to lookup the node the client is connected to and its address in the global translation table. It is easy to understand that this implementation suffers from several issues: - big overhead (each and every OGM contains the entire list of connected clients) - high latencies for client route updates due to long OGM trip time and OGM losses The new implementation addresses these issues by appending client changes (new client joined or a client left) to the OGM instead of filling it with all the client addresses each time. In this way nodes can modify their global tables by means of "updates", thus reducing the overhead within the OGMs. To keep the entire network in sync each node maintains a translation table version number (ttvn) and a translation table checksum. These values are spread with the OGM to allow all the network participants to determine whether or not they need to update their translation table information. When a translation table lookup is performed in order to send a packet to a client attached to another node, the destination's ttvn is added to the payload packet. Forwarding nodes can compare the packet's ttvn with their destination's ttvn (this node could have a fresher information than the source) and re-route the packet if necessary. This greatly reduces the packet loss of clients roaming from one AP to the next. Signed-off-by: Antonio Quartulli <ordex@autistici.org> Signed-off-by: Marek Lindner <lindner_marek@yahoo.de> Signed-off-by: Sven Eckelmann <sven@narfation.org>
2011-04-27 16:27:44 +04:00
/* when calling this function (hard_iface == primary_if) has to be true */
static void prepare_packet_buffer(struct bat_priv *bat_priv,
struct hard_iface *hard_iface)
{
int new_len;
struct batman_packet *batman_packet;
new_len = BAT_PACKET_LEN +
tt_len((uint8_t)atomic_read(&bat_priv->tt_local_changes));
/* if we have too many changes for one packet don't send any
* and wait for the tt table request which will be fragmented */
if (new_len > hard_iface->soft_iface->mtu)
new_len = BAT_PACKET_LEN;
realloc_packet_buffer(hard_iface, new_len);
batman_packet = (struct batman_packet *)hard_iface->packet_buff;
atomic_set(&bat_priv->tt_crc, tt_local_crc(bat_priv));
/* reset the sending counter */
atomic_set(&bat_priv->tt_ogm_append_cnt, TT_OGM_APPEND_MAX);
batman_packet->tt_num_changes = tt_changes_fill_buffer(bat_priv,
hard_iface->packet_buff + BAT_PACKET_LEN,
hard_iface->packet_len - BAT_PACKET_LEN);
}
static void reset_packet_buffer(struct bat_priv *bat_priv,
struct hard_iface *hard_iface)
{
struct batman_packet *batman_packet;
realloc_packet_buffer(hard_iface, BAT_PACKET_LEN);
batman_packet = (struct batman_packet *)hard_iface->packet_buff;
batman_packet->tt_num_changes = 0;
}
void schedule_own_packet(struct hard_iface *hard_iface)
{
struct bat_priv *bat_priv = netdev_priv(hard_iface->soft_iface);
struct hard_iface *primary_if;
unsigned long send_time;
struct batman_packet *batman_packet;
int vis_server;
if ((hard_iface->if_status == IF_NOT_IN_USE) ||
(hard_iface->if_status == IF_TO_BE_REMOVED))
return;
vis_server = atomic_read(&bat_priv->vis_mode);
primary_if = primary_if_get_selected(bat_priv);
/**
* the interface gets activated here to avoid race conditions between
* the moment of activating the interface in
* hardif_activate_interface() where the originator mac is set and
* outdated packets (especially uninitialized mac addresses) in the
* packet queue
*/
if (hard_iface->if_status == IF_TO_BE_ACTIVATED)
hard_iface->if_status = IF_ACTIVE;
batman-adv: improved client announcement mechanism The client announcement mechanism informs every mesh node in the network of any connected non-mesh client, in order to find the path towards that client from any given point in the mesh. The old implementation was based on the simple idea of appending a data buffer to each OGM containing all the client MAC addresses the node is serving. All other nodes can populate their global translation tables (table which links client MAC addresses to node addresses) using this MAC address buffer and linking it to the node's address contained in the OGM. A node that wants to contact a client has to lookup the node the client is connected to and its address in the global translation table. It is easy to understand that this implementation suffers from several issues: - big overhead (each and every OGM contains the entire list of connected clients) - high latencies for client route updates due to long OGM trip time and OGM losses The new implementation addresses these issues by appending client changes (new client joined or a client left) to the OGM instead of filling it with all the client addresses each time. In this way nodes can modify their global tables by means of "updates", thus reducing the overhead within the OGMs. To keep the entire network in sync each node maintains a translation table version number (ttvn) and a translation table checksum. These values are spread with the OGM to allow all the network participants to determine whether or not they need to update their translation table information. When a translation table lookup is performed in order to send a packet to a client attached to another node, the destination's ttvn is added to the payload packet. Forwarding nodes can compare the packet's ttvn with their destination's ttvn (this node could have a fresher information than the source) and re-route the packet if necessary. This greatly reduces the packet loss of clients roaming from one AP to the next. Signed-off-by: Antonio Quartulli <ordex@autistici.org> Signed-off-by: Marek Lindner <lindner_marek@yahoo.de> Signed-off-by: Sven Eckelmann <sven@narfation.org>
2011-04-27 16:27:44 +04:00
if (hard_iface == primary_if) {
/* if at least one change happened */
if (atomic_read(&bat_priv->tt_local_changes) > 0) {
prepare_packet_buffer(bat_priv, hard_iface);
/* Increment the TTVN only once per OGM interval */
atomic_inc(&bat_priv->ttvn);
bat_priv->tt_poss_change = false;
batman-adv: improved client announcement mechanism The client announcement mechanism informs every mesh node in the network of any connected non-mesh client, in order to find the path towards that client from any given point in the mesh. The old implementation was based on the simple idea of appending a data buffer to each OGM containing all the client MAC addresses the node is serving. All other nodes can populate their global translation tables (table which links client MAC addresses to node addresses) using this MAC address buffer and linking it to the node's address contained in the OGM. A node that wants to contact a client has to lookup the node the client is connected to and its address in the global translation table. It is easy to understand that this implementation suffers from several issues: - big overhead (each and every OGM contains the entire list of connected clients) - high latencies for client route updates due to long OGM trip time and OGM losses The new implementation addresses these issues by appending client changes (new client joined or a client left) to the OGM instead of filling it with all the client addresses each time. In this way nodes can modify their global tables by means of "updates", thus reducing the overhead within the OGMs. To keep the entire network in sync each node maintains a translation table version number (ttvn) and a translation table checksum. These values are spread with the OGM to allow all the network participants to determine whether or not they need to update their translation table information. When a translation table lookup is performed in order to send a packet to a client attached to another node, the destination's ttvn is added to the payload packet. Forwarding nodes can compare the packet's ttvn with their destination's ttvn (this node could have a fresher information than the source) and re-route the packet if necessary. This greatly reduces the packet loss of clients roaming from one AP to the next. Signed-off-by: Antonio Quartulli <ordex@autistici.org> Signed-off-by: Marek Lindner <lindner_marek@yahoo.de> Signed-off-by: Sven Eckelmann <sven@narfation.org>
2011-04-27 16:27:44 +04:00
}
/* if the changes have been sent enough times */
if (!atomic_dec_not_zero(&bat_priv->tt_ogm_append_cnt))
reset_packet_buffer(bat_priv, hard_iface);
}
/**
* NOTE: packet_buff might just have been re-allocated in
batman-adv: improved client announcement mechanism The client announcement mechanism informs every mesh node in the network of any connected non-mesh client, in order to find the path towards that client from any given point in the mesh. The old implementation was based on the simple idea of appending a data buffer to each OGM containing all the client MAC addresses the node is serving. All other nodes can populate their global translation tables (table which links client MAC addresses to node addresses) using this MAC address buffer and linking it to the node's address contained in the OGM. A node that wants to contact a client has to lookup the node the client is connected to and its address in the global translation table. It is easy to understand that this implementation suffers from several issues: - big overhead (each and every OGM contains the entire list of connected clients) - high latencies for client route updates due to long OGM trip time and OGM losses The new implementation addresses these issues by appending client changes (new client joined or a client left) to the OGM instead of filling it with all the client addresses each time. In this way nodes can modify their global tables by means of "updates", thus reducing the overhead within the OGMs. To keep the entire network in sync each node maintains a translation table version number (ttvn) and a translation table checksum. These values are spread with the OGM to allow all the network participants to determine whether or not they need to update their translation table information. When a translation table lookup is performed in order to send a packet to a client attached to another node, the destination's ttvn is added to the payload packet. Forwarding nodes can compare the packet's ttvn with their destination's ttvn (this node could have a fresher information than the source) and re-route the packet if necessary. This greatly reduces the packet loss of clients roaming from one AP to the next. Signed-off-by: Antonio Quartulli <ordex@autistici.org> Signed-off-by: Marek Lindner <lindner_marek@yahoo.de> Signed-off-by: Sven Eckelmann <sven@narfation.org>
2011-04-27 16:27:44 +04:00
* prepare_packet_buffer() or in reset_packet_buffer()
*/
batman_packet = (struct batman_packet *)hard_iface->packet_buff;
/* change sequence number to network order */
batman_packet->seqno =
htonl((uint32_t)atomic_read(&hard_iface->seqno));
batman-adv: improved client announcement mechanism The client announcement mechanism informs every mesh node in the network of any connected non-mesh client, in order to find the path towards that client from any given point in the mesh. The old implementation was based on the simple idea of appending a data buffer to each OGM containing all the client MAC addresses the node is serving. All other nodes can populate their global translation tables (table which links client MAC addresses to node addresses) using this MAC address buffer and linking it to the node's address contained in the OGM. A node that wants to contact a client has to lookup the node the client is connected to and its address in the global translation table. It is easy to understand that this implementation suffers from several issues: - big overhead (each and every OGM contains the entire list of connected clients) - high latencies for client route updates due to long OGM trip time and OGM losses The new implementation addresses these issues by appending client changes (new client joined or a client left) to the OGM instead of filling it with all the client addresses each time. In this way nodes can modify their global tables by means of "updates", thus reducing the overhead within the OGMs. To keep the entire network in sync each node maintains a translation table version number (ttvn) and a translation table checksum. These values are spread with the OGM to allow all the network participants to determine whether or not they need to update their translation table information. When a translation table lookup is performed in order to send a packet to a client attached to another node, the destination's ttvn is added to the payload packet. Forwarding nodes can compare the packet's ttvn with their destination's ttvn (this node could have a fresher information than the source) and re-route the packet if necessary. This greatly reduces the packet loss of clients roaming from one AP to the next. Signed-off-by: Antonio Quartulli <ordex@autistici.org> Signed-off-by: Marek Lindner <lindner_marek@yahoo.de> Signed-off-by: Sven Eckelmann <sven@narfation.org>
2011-04-27 16:27:44 +04:00
batman_packet->ttvn = atomic_read(&bat_priv->ttvn);
batman_packet->tt_crc = htons((uint16_t)atomic_read(&bat_priv->tt_crc));
if (vis_server == VIS_TYPE_SERVER_SYNC)
batman_packet->flags |= VIS_SERVER;
else
batman_packet->flags &= ~VIS_SERVER;
if ((hard_iface == primary_if) &&
(atomic_read(&bat_priv->gw_mode) == GW_MODE_SERVER))
batman_packet->gw_flags =
(uint8_t)atomic_read(&bat_priv->gw_bandwidth);
else
batman_packet->gw_flags = NO_FLAGS;
atomic_inc(&hard_iface->seqno);
slide_own_bcast_window(hard_iface);
send_time = own_send_time(bat_priv);
add_bat_packet_to_list(bat_priv,
hard_iface->packet_buff,
hard_iface->packet_len,
hard_iface, 1, send_time);
if (primary_if)
hardif_free_ref(primary_if);
}
void schedule_forward_packet(struct orig_node *orig_node,
const struct ethhdr *ethhdr,
struct batman_packet *batman_packet,
batman-adv: improved client announcement mechanism The client announcement mechanism informs every mesh node in the network of any connected non-mesh client, in order to find the path towards that client from any given point in the mesh. The old implementation was based on the simple idea of appending a data buffer to each OGM containing all the client MAC addresses the node is serving. All other nodes can populate their global translation tables (table which links client MAC addresses to node addresses) using this MAC address buffer and linking it to the node's address contained in the OGM. A node that wants to contact a client has to lookup the node the client is connected to and its address in the global translation table. It is easy to understand that this implementation suffers from several issues: - big overhead (each and every OGM contains the entire list of connected clients) - high latencies for client route updates due to long OGM trip time and OGM losses The new implementation addresses these issues by appending client changes (new client joined or a client left) to the OGM instead of filling it with all the client addresses each time. In this way nodes can modify their global tables by means of "updates", thus reducing the overhead within the OGMs. To keep the entire network in sync each node maintains a translation table version number (ttvn) and a translation table checksum. These values are spread with the OGM to allow all the network participants to determine whether or not they need to update their translation table information. When a translation table lookup is performed in order to send a packet to a client attached to another node, the destination's ttvn is added to the payload packet. Forwarding nodes can compare the packet's ttvn with their destination's ttvn (this node could have a fresher information than the source) and re-route the packet if necessary. This greatly reduces the packet loss of clients roaming from one AP to the next. Signed-off-by: Antonio Quartulli <ordex@autistici.org> Signed-off-by: Marek Lindner <lindner_marek@yahoo.de> Signed-off-by: Sven Eckelmann <sven@narfation.org>
2011-04-27 16:27:44 +04:00
int directlink,
struct hard_iface *if_incoming)
{
struct bat_priv *bat_priv = netdev_priv(if_incoming->soft_iface);
struct neigh_node *router;
uint8_t in_tq, in_ttl, tq_avg = 0;
unsigned long send_time;
batman-adv: improved client announcement mechanism The client announcement mechanism informs every mesh node in the network of any connected non-mesh client, in order to find the path towards that client from any given point in the mesh. The old implementation was based on the simple idea of appending a data buffer to each OGM containing all the client MAC addresses the node is serving. All other nodes can populate their global translation tables (table which links client MAC addresses to node addresses) using this MAC address buffer and linking it to the node's address contained in the OGM. A node that wants to contact a client has to lookup the node the client is connected to and its address in the global translation table. It is easy to understand that this implementation suffers from several issues: - big overhead (each and every OGM contains the entire list of connected clients) - high latencies for client route updates due to long OGM trip time and OGM losses The new implementation addresses these issues by appending client changes (new client joined or a client left) to the OGM instead of filling it with all the client addresses each time. In this way nodes can modify their global tables by means of "updates", thus reducing the overhead within the OGMs. To keep the entire network in sync each node maintains a translation table version number (ttvn) and a translation table checksum. These values are spread with the OGM to allow all the network participants to determine whether or not they need to update their translation table information. When a translation table lookup is performed in order to send a packet to a client attached to another node, the destination's ttvn is added to the payload packet. Forwarding nodes can compare the packet's ttvn with their destination's ttvn (this node could have a fresher information than the source) and re-route the packet if necessary. This greatly reduces the packet loss of clients roaming from one AP to the next. Signed-off-by: Antonio Quartulli <ordex@autistici.org> Signed-off-by: Marek Lindner <lindner_marek@yahoo.de> Signed-off-by: Sven Eckelmann <sven@narfation.org>
2011-04-27 16:27:44 +04:00
uint8_t tt_num_changes;
if (batman_packet->ttl <= 1) {
bat_dbg(DBG_BATMAN, bat_priv, "ttl exceeded\n");
return;
}
router = orig_node_get_router(orig_node);
in_tq = batman_packet->tq;
in_ttl = batman_packet->ttl;
batman-adv: improved client announcement mechanism The client announcement mechanism informs every mesh node in the network of any connected non-mesh client, in order to find the path towards that client from any given point in the mesh. The old implementation was based on the simple idea of appending a data buffer to each OGM containing all the client MAC addresses the node is serving. All other nodes can populate their global translation tables (table which links client MAC addresses to node addresses) using this MAC address buffer and linking it to the node's address contained in the OGM. A node that wants to contact a client has to lookup the node the client is connected to and its address in the global translation table. It is easy to understand that this implementation suffers from several issues: - big overhead (each and every OGM contains the entire list of connected clients) - high latencies for client route updates due to long OGM trip time and OGM losses The new implementation addresses these issues by appending client changes (new client joined or a client left) to the OGM instead of filling it with all the client addresses each time. In this way nodes can modify their global tables by means of "updates", thus reducing the overhead within the OGMs. To keep the entire network in sync each node maintains a translation table version number (ttvn) and a translation table checksum. These values are spread with the OGM to allow all the network participants to determine whether or not they need to update their translation table information. When a translation table lookup is performed in order to send a packet to a client attached to another node, the destination's ttvn is added to the payload packet. Forwarding nodes can compare the packet's ttvn with their destination's ttvn (this node could have a fresher information than the source) and re-route the packet if necessary. This greatly reduces the packet loss of clients roaming from one AP to the next. Signed-off-by: Antonio Quartulli <ordex@autistici.org> Signed-off-by: Marek Lindner <lindner_marek@yahoo.de> Signed-off-by: Sven Eckelmann <sven@narfation.org>
2011-04-27 16:27:44 +04:00
tt_num_changes = batman_packet->tt_num_changes;
batman_packet->ttl--;
memcpy(batman_packet->prev_sender, ethhdr->h_source, ETH_ALEN);
/* rebroadcast tq of our best ranking neighbor to ensure the rebroadcast
* of our best tq value */
if (router && router->tq_avg != 0) {
/* rebroadcast ogm of best ranking neighbor as is */
if (!compare_eth(router->addr, ethhdr->h_source)) {
batman_packet->tq = router->tq_avg;
if (router->last_ttl)
batman_packet->ttl = router->last_ttl - 1;
}
tq_avg = router->tq_avg;
}
if (router)
neigh_node_free_ref(router);
/* apply hop penalty */
batman_packet->tq = hop_penalty(batman_packet->tq, bat_priv);
bat_dbg(DBG_BATMAN, bat_priv,
"Forwarding packet: tq_orig: %i, tq_avg: %i, "
"tq_forw: %i, ttl_orig: %i, ttl_forw: %i\n",
in_tq, tq_avg, batman_packet->tq, in_ttl - 1,
batman_packet->ttl);
batman_packet->seqno = htonl(batman_packet->seqno);
batman-adv: improved client announcement mechanism The client announcement mechanism informs every mesh node in the network of any connected non-mesh client, in order to find the path towards that client from any given point in the mesh. The old implementation was based on the simple idea of appending a data buffer to each OGM containing all the client MAC addresses the node is serving. All other nodes can populate their global translation tables (table which links client MAC addresses to node addresses) using this MAC address buffer and linking it to the node's address contained in the OGM. A node that wants to contact a client has to lookup the node the client is connected to and its address in the global translation table. It is easy to understand that this implementation suffers from several issues: - big overhead (each and every OGM contains the entire list of connected clients) - high latencies for client route updates due to long OGM trip time and OGM losses The new implementation addresses these issues by appending client changes (new client joined or a client left) to the OGM instead of filling it with all the client addresses each time. In this way nodes can modify their global tables by means of "updates", thus reducing the overhead within the OGMs. To keep the entire network in sync each node maintains a translation table version number (ttvn) and a translation table checksum. These values are spread with the OGM to allow all the network participants to determine whether or not they need to update their translation table information. When a translation table lookup is performed in order to send a packet to a client attached to another node, the destination's ttvn is added to the payload packet. Forwarding nodes can compare the packet's ttvn with their destination's ttvn (this node could have a fresher information than the source) and re-route the packet if necessary. This greatly reduces the packet loss of clients roaming from one AP to the next. Signed-off-by: Antonio Quartulli <ordex@autistici.org> Signed-off-by: Marek Lindner <lindner_marek@yahoo.de> Signed-off-by: Sven Eckelmann <sven@narfation.org>
2011-04-27 16:27:44 +04:00
batman_packet->tt_crc = htons(batman_packet->tt_crc);
/* switch of primaries first hop flag when forwarding */
batman_packet->flags &= ~PRIMARIES_FIRST_HOP;
if (directlink)
batman_packet->flags |= DIRECTLINK;
else
batman_packet->flags &= ~DIRECTLINK;
send_time = forward_send_time();
add_bat_packet_to_list(bat_priv,
(unsigned char *)batman_packet,
batman-adv: improved client announcement mechanism The client announcement mechanism informs every mesh node in the network of any connected non-mesh client, in order to find the path towards that client from any given point in the mesh. The old implementation was based on the simple idea of appending a data buffer to each OGM containing all the client MAC addresses the node is serving. All other nodes can populate their global translation tables (table which links client MAC addresses to node addresses) using this MAC address buffer and linking it to the node's address contained in the OGM. A node that wants to contact a client has to lookup the node the client is connected to and its address in the global translation table. It is easy to understand that this implementation suffers from several issues: - big overhead (each and every OGM contains the entire list of connected clients) - high latencies for client route updates due to long OGM trip time and OGM losses The new implementation addresses these issues by appending client changes (new client joined or a client left) to the OGM instead of filling it with all the client addresses each time. In this way nodes can modify their global tables by means of "updates", thus reducing the overhead within the OGMs. To keep the entire network in sync each node maintains a translation table version number (ttvn) and a translation table checksum. These values are spread with the OGM to allow all the network participants to determine whether or not they need to update their translation table information. When a translation table lookup is performed in order to send a packet to a client attached to another node, the destination's ttvn is added to the payload packet. Forwarding nodes can compare the packet's ttvn with their destination's ttvn (this node could have a fresher information than the source) and re-route the packet if necessary. This greatly reduces the packet loss of clients roaming from one AP to the next. Signed-off-by: Antonio Quartulli <ordex@autistici.org> Signed-off-by: Marek Lindner <lindner_marek@yahoo.de> Signed-off-by: Sven Eckelmann <sven@narfation.org>
2011-04-27 16:27:44 +04:00
sizeof(*batman_packet) + tt_len(tt_num_changes),
if_incoming, 0, send_time);
}
static void forw_packet_free(struct forw_packet *forw_packet)
{
if (forw_packet->skb)
kfree_skb(forw_packet->skb);
if (forw_packet->if_incoming)
hardif_free_ref(forw_packet->if_incoming);
kfree(forw_packet);
}
static void _add_bcast_packet_to_list(struct bat_priv *bat_priv,
struct forw_packet *forw_packet,
unsigned long send_time)
{
INIT_HLIST_NODE(&forw_packet->list);
/* add new packet to packet list */
spin_lock_bh(&bat_priv->forw_bcast_list_lock);
hlist_add_head(&forw_packet->list, &bat_priv->forw_bcast_list);
spin_unlock_bh(&bat_priv->forw_bcast_list_lock);
/* start timer for this packet */
INIT_DELAYED_WORK(&forw_packet->delayed_work,
send_outstanding_bcast_packet);
queue_delayed_work(bat_event_workqueue, &forw_packet->delayed_work,
send_time);
}
/* add a broadcast packet to the queue and setup timers. broadcast packets
* are sent multiple times to increase probability for beeing received.
*
* This function returns NETDEV_TX_OK on success and NETDEV_TX_BUSY on
* errors.
*
* The skb is not consumed, so the caller should make sure that the
* skb is freed. */
int add_bcast_packet_to_list(struct bat_priv *bat_priv,
const struct sk_buff *skb, unsigned long delay)
{
struct hard_iface *primary_if = NULL;
struct forw_packet *forw_packet;
struct bcast_packet *bcast_packet;
struct sk_buff *newskb;
if (!atomic_dec_not_zero(&bat_priv->bcast_queue_left)) {
bat_dbg(DBG_BATMAN, bat_priv, "bcast packet queue full\n");
goto out;
}
primary_if = primary_if_get_selected(bat_priv);
if (!primary_if)
goto out_and_inc;
forw_packet = kmalloc(sizeof(*forw_packet), GFP_ATOMIC);
if (!forw_packet)
goto out_and_inc;
newskb = skb_copy(skb, GFP_ATOMIC);
if (!newskb)
goto packet_free;
/* as we have a copy now, it is safe to decrease the TTL */
bcast_packet = (struct bcast_packet *)newskb->data;
bcast_packet->ttl--;
skb_reset_mac_header(newskb);
forw_packet->skb = newskb;
forw_packet->if_incoming = primary_if;
/* how often did we send the bcast packet ? */
forw_packet->num_packets = 0;
_add_bcast_packet_to_list(bat_priv, forw_packet, delay);
return NETDEV_TX_OK;
packet_free:
kfree(forw_packet);
out_and_inc:
atomic_inc(&bat_priv->bcast_queue_left);
out:
if (primary_if)
hardif_free_ref(primary_if);
return NETDEV_TX_BUSY;
}
static void send_outstanding_bcast_packet(struct work_struct *work)
{
struct hard_iface *hard_iface;
struct delayed_work *delayed_work =
container_of(work, struct delayed_work, work);
struct forw_packet *forw_packet =
container_of(delayed_work, struct forw_packet, delayed_work);
struct sk_buff *skb1;
struct net_device *soft_iface = forw_packet->if_incoming->soft_iface;
struct bat_priv *bat_priv = netdev_priv(soft_iface);
spin_lock_bh(&bat_priv->forw_bcast_list_lock);
hlist_del(&forw_packet->list);
spin_unlock_bh(&bat_priv->forw_bcast_list_lock);
if (atomic_read(&bat_priv->mesh_state) == MESH_DEACTIVATING)
goto out;
/* rebroadcast packet */
rcu_read_lock();
list_for_each_entry_rcu(hard_iface, &hardif_list, list) {
if (hard_iface->soft_iface != soft_iface)
continue;
/* send a copy of the saved skb */
skb1 = skb_clone(forw_packet->skb, GFP_ATOMIC);
if (skb1)
send_skb_packet(skb1, hard_iface, broadcast_addr);
}
rcu_read_unlock();
forw_packet->num_packets++;
/* if we still have some more bcasts to send */
if (forw_packet->num_packets < 3) {
_add_bcast_packet_to_list(bat_priv, forw_packet,
((5 * HZ) / 1000));
return;
}
out:
forw_packet_free(forw_packet);
atomic_inc(&bat_priv->bcast_queue_left);
}
void send_outstanding_bat_packet(struct work_struct *work)
{
struct delayed_work *delayed_work =
container_of(work, struct delayed_work, work);
struct forw_packet *forw_packet =
container_of(delayed_work, struct forw_packet, delayed_work);
struct bat_priv *bat_priv;
bat_priv = netdev_priv(forw_packet->if_incoming->soft_iface);
spin_lock_bh(&bat_priv->forw_bat_list_lock);
hlist_del(&forw_packet->list);
spin_unlock_bh(&bat_priv->forw_bat_list_lock);
if (atomic_read(&bat_priv->mesh_state) == MESH_DEACTIVATING)
goto out;
send_packet(forw_packet);
/**
* we have to have at least one packet in the queue
* to determine the queues wake up time unless we are
* shutting down
*/
if (forw_packet->own)
schedule_own_packet(forw_packet->if_incoming);
out:
/* don't count own packet */
if (!forw_packet->own)
atomic_inc(&bat_priv->batman_queue_left);
forw_packet_free(forw_packet);
}
void purge_outstanding_packets(struct bat_priv *bat_priv,
const struct hard_iface *hard_iface)
{
struct forw_packet *forw_packet;
struct hlist_node *tmp_node, *safe_tmp_node;
bool pending;
if (hard_iface)
bat_dbg(DBG_BATMAN, bat_priv,
"purge_outstanding_packets(): %s\n",
hard_iface->net_dev->name);
else
bat_dbg(DBG_BATMAN, bat_priv,
"purge_outstanding_packets()\n");
/* free bcast list */
spin_lock_bh(&bat_priv->forw_bcast_list_lock);
hlist_for_each_entry_safe(forw_packet, tmp_node, safe_tmp_node,
&bat_priv->forw_bcast_list, list) {
/**
* if purge_outstanding_packets() was called with an argmument
* we delete only packets belonging to the given interface
*/
if ((hard_iface) &&
(forw_packet->if_incoming != hard_iface))
continue;
spin_unlock_bh(&bat_priv->forw_bcast_list_lock);
/**
* send_outstanding_bcast_packet() will lock the list to
* delete the item from the list
*/
pending = cancel_delayed_work_sync(&forw_packet->delayed_work);
spin_lock_bh(&bat_priv->forw_bcast_list_lock);
if (pending) {
hlist_del(&forw_packet->list);
forw_packet_free(forw_packet);
}
}
spin_unlock_bh(&bat_priv->forw_bcast_list_lock);
/* free batman packet list */
spin_lock_bh(&bat_priv->forw_bat_list_lock);
hlist_for_each_entry_safe(forw_packet, tmp_node, safe_tmp_node,
&bat_priv->forw_bat_list, list) {
/**
* if purge_outstanding_packets() was called with an argmument
* we delete only packets belonging to the given interface
*/
if ((hard_iface) &&
(forw_packet->if_incoming != hard_iface))
continue;
spin_unlock_bh(&bat_priv->forw_bat_list_lock);
/**
* send_outstanding_bat_packet() will lock the list to
* delete the item from the list
*/
pending = cancel_delayed_work_sync(&forw_packet->delayed_work);
spin_lock_bh(&bat_priv->forw_bat_list_lock);
if (pending) {
hlist_del(&forw_packet->list);
forw_packet_free(forw_packet);
}
}
spin_unlock_bh(&bat_priv->forw_bat_list_lock);
}