WSL2-Linux-Kernel/include/net/udp_tunnel.h

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License cleanup: add SPDX GPL-2.0 license identifier to files with no license Many source files in the tree are missing licensing information, which makes it harder for compliance tools to determine the correct license. By default all files without license information are under the default license of the kernel, which is GPL version 2. Update the files which contain no license information with the 'GPL-2.0' SPDX license identifier. The SPDX identifier is a legally binding shorthand, which can be used instead of the full boiler plate text. This patch is based on work done by Thomas Gleixner and Kate Stewart and Philippe Ombredanne. How this work was done: Patches were generated and checked against linux-4.14-rc6 for a subset of the use cases: - file had no licensing information it it. - file was a */uapi/* one with no licensing information in it, - file was a */uapi/* one with existing licensing information, Further patches will be generated in subsequent months to fix up cases where non-standard license headers were used, and references to license had to be inferred by heuristics based on keywords. The analysis to determine which SPDX License Identifier to be applied to a file was done in a spreadsheet of side by side results from of the output of two independent scanners (ScanCode & Windriver) producing SPDX tag:value files created by Philippe Ombredanne. Philippe prepared the base worksheet, and did an initial spot review of a few 1000 files. The 4.13 kernel was the starting point of the analysis with 60,537 files assessed. Kate Stewart did a file by file comparison of the scanner results in the spreadsheet to determine which SPDX license identifier(s) to be applied to the file. She confirmed any determination that was not immediately clear with lawyers working with the Linux Foundation. Criteria used to select files for SPDX license identifier tagging was: - Files considered eligible had to be source code files. - Make and config files were included as candidates if they contained >5 lines of source - File already had some variant of a license header in it (even if <5 lines). All documentation files were explicitly excluded. The following heuristics were used to determine which SPDX license identifiers to apply. - when both scanners couldn't find any license traces, file was considered to have no license information in it, and the top level COPYING file license applied. For non */uapi/* files that summary was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 11139 and resulted in the first patch in this series. If that file was a */uapi/* path one, it was "GPL-2.0 WITH Linux-syscall-note" otherwise it was "GPL-2.0". Results of that was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 WITH Linux-syscall-note 930 and resulted in the second patch in this series. - if a file had some form of licensing information in it, and was one of the */uapi/* ones, it was denoted with the Linux-syscall-note if any GPL family license was found in the file or had no licensing in it (per prior point). Results summary: SPDX license identifier # files ---------------------------------------------------|------ GPL-2.0 WITH Linux-syscall-note 270 GPL-2.0+ WITH Linux-syscall-note 169 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause) 21 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause) 17 LGPL-2.1+ WITH Linux-syscall-note 15 GPL-1.0+ WITH Linux-syscall-note 14 ((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) 5 LGPL-2.0+ WITH Linux-syscall-note 4 LGPL-2.1 WITH Linux-syscall-note 3 ((GPL-2.0 WITH Linux-syscall-note) OR MIT) 3 ((GPL-2.0 WITH Linux-syscall-note) AND MIT) 1 and that resulted in the third patch in this series. - when the two scanners agreed on the detected license(s), that became the concluded license(s). - when there was disagreement between the two scanners (one detected a license but the other didn't, or they both detected different licenses) a manual inspection of the file occurred. - In most cases a manual inspection of the information in the file resulted in a clear resolution of the license that should apply (and which scanner probably needed to revisit its heuristics). - When it was not immediately clear, the license identifier was confirmed with lawyers working with the Linux Foundation. - If there was any question as to the appropriate license identifier, the file was flagged for further research and to be revisited later in time. In total, over 70 hours of logged manual review was done on the spreadsheet to determine the SPDX license identifiers to apply to the source files by Kate, Philippe, Thomas and, in some cases, confirmation by lawyers working with the Linux Foundation. Kate also obtained a third independent scan of the 4.13 code base from FOSSology, and compared selected files where the other two scanners disagreed against that SPDX file, to see if there was new insights. The Windriver scanner is based on an older version of FOSSology in part, so they are related. Thomas did random spot checks in about 500 files from the spreadsheets for the uapi headers and agreed with SPDX license identifier in the files he inspected. For the non-uapi files Thomas did random spot checks in about 15000 files. In initial set of patches against 4.14-rc6, 3 files were found to have copy/paste license identifier errors, and have been fixed to reflect the correct identifier. Additionally Philippe spent 10 hours this week doing a detailed manual inspection and review of the 12,461 patched files from the initial patch version early this week with: - a full scancode scan run, collecting the matched texts, detected license ids and scores - reviewing anything where there was a license detected (about 500+ files) to ensure that the applied SPDX license was correct - reviewing anything where there was no detection but the patch license was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied SPDX license was correct This produced a worksheet with 20 files needing minor correction. This worksheet was then exported into 3 different .csv files for the different types of files to be modified. These .csv files were then reviewed by Greg. Thomas wrote a script to parse the csv files and add the proper SPDX tag to the file, in the format that the file expected. This script was further refined by Greg based on the output to detect more types of files automatically and to distinguish between header and source .c files (which need different comment types.) Finally Greg ran the script using the .csv files to generate the patches. Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org> Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2017-11-01 17:07:57 +03:00
/* SPDX-License-Identifier: GPL-2.0 */
#ifndef __NET_UDP_TUNNEL_H
#define __NET_UDP_TUNNEL_H
#include <net/ip_tunnels.h>
#include <net/udp.h>
#if IS_ENABLED(CONFIG_IPV6)
#include <net/ipv6.h>
#include <net/ipv6_stubs.h>
#endif
struct udp_port_cfg {
u8 family;
/* Used only for kernel-created sockets */
union {
struct in_addr local_ip;
#if IS_ENABLED(CONFIG_IPV6)
struct in6_addr local_ip6;
#endif
};
union {
struct in_addr peer_ip;
#if IS_ENABLED(CONFIG_IPV6)
struct in6_addr peer_ip6;
#endif
};
__be16 local_udp_port;
__be16 peer_udp_port;
int bind_ifindex;
unsigned int use_udp_checksums:1,
use_udp6_tx_checksums:1,
use_udp6_rx_checksums:1,
ipv6_v6only:1;
};
int udp_sock_create4(struct net *net, struct udp_port_cfg *cfg,
struct socket **sockp);
#if IS_ENABLED(CONFIG_IPV6)
int udp_sock_create6(struct net *net, struct udp_port_cfg *cfg,
struct socket **sockp);
#else
static inline int udp_sock_create6(struct net *net, struct udp_port_cfg *cfg,
struct socket **sockp)
{
return 0;
}
#endif
static inline int udp_sock_create(struct net *net,
struct udp_port_cfg *cfg,
struct socket **sockp)
{
if (cfg->family == AF_INET)
return udp_sock_create4(net, cfg, sockp);
if (cfg->family == AF_INET6)
return udp_sock_create6(net, cfg, sockp);
return -EPFNOSUPPORT;
}
typedef int (*udp_tunnel_encap_rcv_t)(struct sock *sk, struct sk_buff *skb);
udp: Handle ICMP errors for tunnels with same destination port on both endpoints For both IPv4 and IPv6, if we can't match errors to a socket, try tunnels before ignoring them. Look up a socket with the original source and destination ports as found in the UDP packet inside the ICMP payload, this will work for tunnels that force the same destination port for both endpoints, i.e. VXLAN and GENEVE. Actually, lwtunnels could break this assumption if they are configured by an external control plane to have different destination ports on the endpoints: in this case, we won't be able to trace ICMP messages back to them. For IPv6 redirect messages, call ip6_redirect() directly with the output interface argument set to the interface we received the packet from (as it's the very interface we should build the exception on), otherwise the new nexthop will be rejected. There's no such need for IPv4. Tunnels can now export an encap_err_lookup() operation that indicates a match. Pass the packet to the lookup function, and if the tunnel driver reports a matching association, continue with regular ICMP error handling. v2: - Added newline between network and transport header sets in __udp{4,6}_lib_err_encap() (David Miller) - Removed redundant skb_reset_network_header(skb); in __udp4_lib_err_encap() - Removed redundant reassignment of iph in __udp4_lib_err_encap() (Sabrina Dubroca) - Edited comment to __udp{4,6}_lib_err_encap() to reflect the fact this won't work with lwtunnels configured to use asymmetric ports. By the way, it's VXLAN, not VxLAN (Jiri Benc) Signed-off-by: Stefano Brivio <sbrivio@redhat.com> Reviewed-by: Sabrina Dubroca <sd@queasysnail.net> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-11-08 14:19:14 +03:00
typedef int (*udp_tunnel_encap_err_lookup_t)(struct sock *sk,
struct sk_buff *skb);
typedef void (*udp_tunnel_encap_destroy_t)(struct sock *sk);
typedef struct sk_buff *(*udp_tunnel_gro_receive_t)(struct sock *sk,
struct list_head *head,
struct sk_buff *skb);
typedef int (*udp_tunnel_gro_complete_t)(struct sock *sk, struct sk_buff *skb,
int nhoff);
struct udp_tunnel_sock_cfg {
void *sk_user_data; /* user data used by encap_rcv call back */
/* Used for setting up udp_sock fields, see udp.h for details */
__u8 encap_type;
udp_tunnel_encap_rcv_t encap_rcv;
udp: Handle ICMP errors for tunnels with same destination port on both endpoints For both IPv4 and IPv6, if we can't match errors to a socket, try tunnels before ignoring them. Look up a socket with the original source and destination ports as found in the UDP packet inside the ICMP payload, this will work for tunnels that force the same destination port for both endpoints, i.e. VXLAN and GENEVE. Actually, lwtunnels could break this assumption if they are configured by an external control plane to have different destination ports on the endpoints: in this case, we won't be able to trace ICMP messages back to them. For IPv6 redirect messages, call ip6_redirect() directly with the output interface argument set to the interface we received the packet from (as it's the very interface we should build the exception on), otherwise the new nexthop will be rejected. There's no such need for IPv4. Tunnels can now export an encap_err_lookup() operation that indicates a match. Pass the packet to the lookup function, and if the tunnel driver reports a matching association, continue with regular ICMP error handling. v2: - Added newline between network and transport header sets in __udp{4,6}_lib_err_encap() (David Miller) - Removed redundant skb_reset_network_header(skb); in __udp4_lib_err_encap() - Removed redundant reassignment of iph in __udp4_lib_err_encap() (Sabrina Dubroca) - Edited comment to __udp{4,6}_lib_err_encap() to reflect the fact this won't work with lwtunnels configured to use asymmetric ports. By the way, it's VXLAN, not VxLAN (Jiri Benc) Signed-off-by: Stefano Brivio <sbrivio@redhat.com> Reviewed-by: Sabrina Dubroca <sd@queasysnail.net> Signed-off-by: David S. Miller <davem@davemloft.net>
2018-11-08 14:19:14 +03:00
udp_tunnel_encap_err_lookup_t encap_err_lookup;
udp_tunnel_encap_destroy_t encap_destroy;
udp_tunnel_gro_receive_t gro_receive;
udp_tunnel_gro_complete_t gro_complete;
};
/* Setup the given (UDP) sock to receive UDP encapsulated packets */
void setup_udp_tunnel_sock(struct net *net, struct socket *sock,
struct udp_tunnel_sock_cfg *sock_cfg);
/* -- List of parsable UDP tunnel types --
*
* Adding to this list will result in serious debate. The main issue is
* that this list is essentially a list of workarounds for either poorly
* designed tunnels, or poorly designed device offloads.
*
* The parsing supported via these types should really be used for Rx
* traffic only as the network stack will have already inserted offsets for
* the location of the headers in the skb. In addition any ports that are
* pushed should be kept within the namespace without leaking to other
* devices such as VFs or other ports on the same device.
*
* It is strongly encouraged to use CHECKSUM_COMPLETE for Rx to avoid the
* need to use this for Rx checksum offload. It should not be necessary to
* call this function to perform Tx offloads on outgoing traffic.
*/
enum udp_parsable_tunnel_type {
UDP_TUNNEL_TYPE_VXLAN = BIT(0), /* RFC 7348 */
UDP_TUNNEL_TYPE_GENEVE = BIT(1), /* draft-ietf-nvo3-geneve */
UDP_TUNNEL_TYPE_VXLAN_GPE = BIT(2), /* draft-ietf-nvo3-vxlan-gpe */
};
struct udp_tunnel_info {
unsigned short type;
sa_family_t sa_family;
__be16 port;
u8 hw_priv;
};
/* Notify network devices of offloadable types */
void udp_tunnel_push_rx_port(struct net_device *dev, struct socket *sock,
unsigned short type);
void udp_tunnel_drop_rx_port(struct net_device *dev, struct socket *sock,
unsigned short type);
void udp_tunnel_notify_add_rx_port(struct socket *sock, unsigned short type);
void udp_tunnel_notify_del_rx_port(struct socket *sock, unsigned short type);
static inline void udp_tunnel_get_rx_info(struct net_device *dev)
{
ASSERT_RTNL();
call_netdevice_notifiers(NETDEV_UDP_TUNNEL_PUSH_INFO, dev);
}
static inline void udp_tunnel_drop_rx_info(struct net_device *dev)
{
ASSERT_RTNL();
call_netdevice_notifiers(NETDEV_UDP_TUNNEL_DROP_INFO, dev);
}
/* Transmit the skb using UDP encapsulation. */
void udp_tunnel_xmit_skb(struct rtable *rt, struct sock *sk, struct sk_buff *skb,
__be32 src, __be32 dst, __u8 tos, __u8 ttl,
__be16 df, __be16 src_port, __be16 dst_port,
bool xnet, bool nocheck);
int udp_tunnel6_xmit_skb(struct dst_entry *dst, struct sock *sk,
struct sk_buff *skb,
struct net_device *dev, struct in6_addr *saddr,
struct in6_addr *daddr,
__u8 prio, __u8 ttl, __be32 label,
__be16 src_port, __be16 dst_port, bool nocheck);
void udp_tunnel_sock_release(struct socket *sock);
struct metadata_dst *udp_tun_rx_dst(struct sk_buff *skb, unsigned short family,
__be16 flags, __be64 tunnel_id,
int md_size);
#ifdef CONFIG_INET
static inline int udp_tunnel_handle_offloads(struct sk_buff *skb, bool udp_csum)
{
int type = udp_csum ? SKB_GSO_UDP_TUNNEL_CSUM : SKB_GSO_UDP_TUNNEL;
return iptunnel_handle_offloads(skb, type);
}
#endif
static inline void udp_tunnel_encap_enable(struct socket *sock)
{
struct udp_sock *up = udp_sk(sock->sk);
if (up->encap_enabled)
return;
up->encap_enabled = 1;
#if IS_ENABLED(CONFIG_IPV6)
if (sock->sk->sk_family == PF_INET6)
ipv6_stub->udpv6_encap_enable();
else
#endif
udp_encap_enable();
}
#define UDP_TUNNEL_NIC_MAX_TABLES 4
enum udp_tunnel_nic_info_flags {
/* Device callbacks may sleep */
UDP_TUNNEL_NIC_INFO_MAY_SLEEP = BIT(0),
/* Device only supports offloads when it's open, all ports
* will be removed before close and re-added after open.
*/
UDP_TUNNEL_NIC_INFO_OPEN_ONLY = BIT(1),
/* Device supports only IPv4 tunnels */
UDP_TUNNEL_NIC_INFO_IPV4_ONLY = BIT(2),
};
/**
* struct udp_tunnel_nic_info - driver UDP tunnel offload information
* @set_port: callback for adding a new port
* @unset_port: callback for removing a port
* @sync_table: callback for syncing the entire port table at once
* @flags: device flags from enum udp_tunnel_nic_info_flags
* @tables: UDP port tables this device has
* @tables.n_entries: number of entries in this table
* @tables.tunnel_types: types of tunnels this table accepts
*
* Drivers are expected to provide either @set_port and @unset_port callbacks
* or the @sync_table callback. Callbacks are invoked with rtnl lock held.
*
* Known limitations:
* - UDP tunnel port notifications are fundamentally best-effort -
* it is likely the driver will both see skbs which use a UDP tunnel port,
* while not being a tunneled skb, and tunnel skbs from other ports -
* drivers should only use these ports for non-critical RX-side offloads,
* e.g. the checksum offload;
* - none of the devices care about the socket family at present, so we don't
* track it. Please extend this code if you care.
*/
struct udp_tunnel_nic_info {
/* one-by-one */
int (*set_port)(struct net_device *dev,
unsigned int table, unsigned int entry,
struct udp_tunnel_info *ti);
int (*unset_port)(struct net_device *dev,
unsigned int table, unsigned int entry,
struct udp_tunnel_info *ti);
/* all at once */
int (*sync_table)(struct net_device *dev, unsigned int table);
unsigned int flags;
struct udp_tunnel_nic_table_info {
unsigned int n_entries;
unsigned int tunnel_types;
} tables[UDP_TUNNEL_NIC_MAX_TABLES];
};
/* UDP tunnel module dependencies
*
* Tunnel drivers are expected to have a hard dependency on the udp_tunnel
* module. NIC drivers are not, they just attach their
* struct udp_tunnel_nic_info to the netdev and wait for callbacks to come.
* Loading a tunnel driver will cause the udp_tunnel module to be loaded
* and only then will all the required state structures be allocated.
* Since we want a weak dependency from the drivers and the core to udp_tunnel
* we call things through the following stubs.
*/
struct udp_tunnel_nic_ops {
void (*get_port)(struct net_device *dev, unsigned int table,
unsigned int idx, struct udp_tunnel_info *ti);
void (*set_port_priv)(struct net_device *dev, unsigned int table,
unsigned int idx, u8 priv);
void (*add_port)(struct net_device *dev, struct udp_tunnel_info *ti);
void (*del_port)(struct net_device *dev, struct udp_tunnel_info *ti);
void (*reset_ntf)(struct net_device *dev);
};
#ifdef CONFIG_INET
extern const struct udp_tunnel_nic_ops *udp_tunnel_nic_ops;
#else
#define udp_tunnel_nic_ops ((struct udp_tunnel_nic_ops *)NULL)
#endif
static inline void
udp_tunnel_nic_get_port(struct net_device *dev, unsigned int table,
unsigned int idx, struct udp_tunnel_info *ti)
{
/* This helper is used from .sync_table, we indicate empty entries
* by zero'ed @ti. Drivers which need to know the details of a port
* when it gets deleted should use the .set_port / .unset_port
* callbacks.
* Zero out here, otherwise !CONFIG_INET causes uninitilized warnings.
*/
memset(ti, 0, sizeof(*ti));
if (udp_tunnel_nic_ops)
udp_tunnel_nic_ops->get_port(dev, table, idx, ti);
}
static inline void
udp_tunnel_nic_set_port_priv(struct net_device *dev, unsigned int table,
unsigned int idx, u8 priv)
{
if (udp_tunnel_nic_ops)
udp_tunnel_nic_ops->set_port_priv(dev, table, idx, priv);
}
static inline void
udp_tunnel_nic_add_port(struct net_device *dev, struct udp_tunnel_info *ti)
{
if (udp_tunnel_nic_ops)
udp_tunnel_nic_ops->add_port(dev, ti);
}
static inline void
udp_tunnel_nic_del_port(struct net_device *dev, struct udp_tunnel_info *ti)
{
if (udp_tunnel_nic_ops)
udp_tunnel_nic_ops->del_port(dev, ti);
}
/**
* udp_tunnel_nic_reset_ntf() - device-originating reset notification
* @dev: network interface device structure
*
* Called by the driver to inform the core that the entire UDP tunnel port
* state has been lost, usually due to device reset. Core will assume device
* forgot all the ports and issue .set_port and .sync_table callbacks as
* necessary.
*
* This function must be called with rtnl lock held, and will issue all
* the callbacks before returning.
*/
static inline void udp_tunnel_nic_reset_ntf(struct net_device *dev)
{
if (udp_tunnel_nic_ops)
udp_tunnel_nic_ops->reset_ntf(dev);
}
#endif