WSL2-Linux-Kernel/include/linux/delay.h

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License cleanup: add SPDX GPL-2.0 license identifier to files with no license Many source files in the tree are missing licensing information, which makes it harder for compliance tools to determine the correct license. By default all files without license information are under the default license of the kernel, which is GPL version 2. Update the files which contain no license information with the 'GPL-2.0' SPDX license identifier. The SPDX identifier is a legally binding shorthand, which can be used instead of the full boiler plate text. This patch is based on work done by Thomas Gleixner and Kate Stewart and Philippe Ombredanne. How this work was done: Patches were generated and checked against linux-4.14-rc6 for a subset of the use cases: - file had no licensing information it it. - file was a */uapi/* one with no licensing information in it, - file was a */uapi/* one with existing licensing information, Further patches will be generated in subsequent months to fix up cases where non-standard license headers were used, and references to license had to be inferred by heuristics based on keywords. The analysis to determine which SPDX License Identifier to be applied to a file was done in a spreadsheet of side by side results from of the output of two independent scanners (ScanCode & Windriver) producing SPDX tag:value files created by Philippe Ombredanne. Philippe prepared the base worksheet, and did an initial spot review of a few 1000 files. The 4.13 kernel was the starting point of the analysis with 60,537 files assessed. Kate Stewart did a file by file comparison of the scanner results in the spreadsheet to determine which SPDX license identifier(s) to be applied to the file. She confirmed any determination that was not immediately clear with lawyers working with the Linux Foundation. Criteria used to select files for SPDX license identifier tagging was: - Files considered eligible had to be source code files. - Make and config files were included as candidates if they contained >5 lines of source - File already had some variant of a license header in it (even if <5 lines). All documentation files were explicitly excluded. The following heuristics were used to determine which SPDX license identifiers to apply. - when both scanners couldn't find any license traces, file was considered to have no license information in it, and the top level COPYING file license applied. For non */uapi/* files that summary was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 11139 and resulted in the first patch in this series. If that file was a */uapi/* path one, it was "GPL-2.0 WITH Linux-syscall-note" otherwise it was "GPL-2.0". Results of that was: SPDX license identifier # files ---------------------------------------------------|------- GPL-2.0 WITH Linux-syscall-note 930 and resulted in the second patch in this series. - if a file had some form of licensing information in it, and was one of the */uapi/* ones, it was denoted with the Linux-syscall-note if any GPL family license was found in the file or had no licensing in it (per prior point). Results summary: SPDX license identifier # files ---------------------------------------------------|------ GPL-2.0 WITH Linux-syscall-note 270 GPL-2.0+ WITH Linux-syscall-note 169 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-2-Clause) 21 ((GPL-2.0 WITH Linux-syscall-note) OR BSD-3-Clause) 17 LGPL-2.1+ WITH Linux-syscall-note 15 GPL-1.0+ WITH Linux-syscall-note 14 ((GPL-2.0+ WITH Linux-syscall-note) OR BSD-3-Clause) 5 LGPL-2.0+ WITH Linux-syscall-note 4 LGPL-2.1 WITH Linux-syscall-note 3 ((GPL-2.0 WITH Linux-syscall-note) OR MIT) 3 ((GPL-2.0 WITH Linux-syscall-note) AND MIT) 1 and that resulted in the third patch in this series. - when the two scanners agreed on the detected license(s), that became the concluded license(s). - when there was disagreement between the two scanners (one detected a license but the other didn't, or they both detected different licenses) a manual inspection of the file occurred. - In most cases a manual inspection of the information in the file resulted in a clear resolution of the license that should apply (and which scanner probably needed to revisit its heuristics). - When it was not immediately clear, the license identifier was confirmed with lawyers working with the Linux Foundation. - If there was any question as to the appropriate license identifier, the file was flagged for further research and to be revisited later in time. In total, over 70 hours of logged manual review was done on the spreadsheet to determine the SPDX license identifiers to apply to the source files by Kate, Philippe, Thomas and, in some cases, confirmation by lawyers working with the Linux Foundation. Kate also obtained a third independent scan of the 4.13 code base from FOSSology, and compared selected files where the other two scanners disagreed against that SPDX file, to see if there was new insights. The Windriver scanner is based on an older version of FOSSology in part, so they are related. Thomas did random spot checks in about 500 files from the spreadsheets for the uapi headers and agreed with SPDX license identifier in the files he inspected. For the non-uapi files Thomas did random spot checks in about 15000 files. In initial set of patches against 4.14-rc6, 3 files were found to have copy/paste license identifier errors, and have been fixed to reflect the correct identifier. Additionally Philippe spent 10 hours this week doing a detailed manual inspection and review of the 12,461 patched files from the initial patch version early this week with: - a full scancode scan run, collecting the matched texts, detected license ids and scores - reviewing anything where there was a license detected (about 500+ files) to ensure that the applied SPDX license was correct - reviewing anything where there was no detection but the patch license was not GPL-2.0 WITH Linux-syscall-note to ensure that the applied SPDX license was correct This produced a worksheet with 20 files needing minor correction. This worksheet was then exported into 3 different .csv files for the different types of files to be modified. These .csv files were then reviewed by Greg. Thomas wrote a script to parse the csv files and add the proper SPDX tag to the file, in the format that the file expected. This script was further refined by Greg based on the output to detect more types of files automatically and to distinguish between header and source .c files (which need different comment types.) Finally Greg ran the script using the .csv files to generate the patches. Reviewed-by: Kate Stewart <kstewart@linuxfoundation.org> Reviewed-by: Philippe Ombredanne <pombredanne@nexb.com> Reviewed-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
2017-11-01 17:07:57 +03:00
/* SPDX-License-Identifier: GPL-2.0 */
#ifndef _LINUX_DELAY_H
#define _LINUX_DELAY_H
/*
* Copyright (C) 1993 Linus Torvalds
*
* Delay routines, using a pre-computed "loops_per_jiffy" value.
*
* Please note that ndelay(), udelay() and mdelay() may return early for
* several reasons:
* 1. computed loops_per_jiffy too low (due to the time taken to
* execute the timer interrupt.)
* 2. cache behaviour affecting the time it takes to execute the
* loop function.
* 3. CPU clock rate changes.
*
* Please see this thread:
* http://lists.openwall.net/linux-kernel/2011/01/09/56
*/
#include <linux/kernel.h>
extern unsigned long loops_per_jiffy;
#include <asm/delay.h>
/*
* Using udelay() for intervals greater than a few milliseconds can
* risk overflow for high loops_per_jiffy (high bogomips) machines. The
* mdelay() provides a wrapper to prevent this. For delays greater
* than MAX_UDELAY_MS milliseconds, the wrapper is used. Architecture
* specific values can be defined in asm-???/delay.h as an override.
* The 2nd mdelay() definition ensures GCC will optimize away the
* while loop for the common cases where n <= MAX_UDELAY_MS -- Paul G.
*/
#ifndef MAX_UDELAY_MS
#define MAX_UDELAY_MS 5
#endif
#ifndef mdelay
#define mdelay(n) (\
(__builtin_constant_p(n) && (n)<=MAX_UDELAY_MS) ? udelay((n)*1000) : \
({unsigned long __ms=(n); while (__ms--) udelay(1000);}))
#endif
#ifndef ndelay
static inline void ndelay(unsigned long x)
{
udelay(DIV_ROUND_UP(x, 1000));
}
#define ndelay(x) ndelay(x)
#endif
extern unsigned long lpj_fine;
void calibrate_delay(void);
void __attribute__((weak)) calibration_delay_done(void);
void msleep(unsigned int msecs);
unsigned long msleep_interruptible(unsigned int msecs);
timer: Added usleep_range timer usleep_range is a finer precision implementations of msleep and is designed to be a drop-in replacement for udelay where a precise sleep / busy-wait is unnecessary. Since an easy interface to hrtimers could lead to an undesired proliferation of interrupts, we provide only a "range" API, forcing the caller to think about an acceptable tolerance on both ends and hopefully avoiding introducing another interrupt. INTRO As discussed here ( http://lkml.org/lkml/2007/8/3/250 ), msleep(1) is not precise enough for many drivers (yes, sleep precision is an unfair notion, but consistently sleeping for ~an order of magnitude greater than requested is worth fixing). This patch adds a usleep API so that udelay does not have to be used. Obviously not every udelay can be replaced (those in atomic contexts or being used for simple bitbanging come to mind), but there are many, many examples of mydriver_write(...) /* Wait for hardware to latch */ udelay(100) in various drivers where a busy-wait loop is neither beneficial nor necessary, but msleep simply does not provide enough precision and people are using a busy-wait loop instead. CONCERNS FROM THE RFC Why is udelay a problem / necessary? Most callers of udelay are in device/ driver initialization code, which is serial... As I see it, there is only benefit to sleeping over a delay; the notion of "refactoring" areas that use udelay was presented, but I see usleep as the refactoring. Consider i2c, if the bus is busy, you need to wait a bit (say 100us) before trying again, your current options are: * udelay(100) * msleep(1) <-- As noted above, actually as high as ~20ms on some platforms, so not really an option * Manually set up an hrtimer to try again in 100us (which is what usleep does anyway...) People choose the udelay route because it is EASY; we need to provide a better easy route. Device / driver / boot code is *currently* serial, but every few months someone makes noise about parallelizing boot, and IMHO, a little forward-thinking now is one less thing to worry about if/when that ever happens udelay's could be preempted Sure, but if udelay plans on looping 1000 times, and it gets preempted on loop 200, whenever it's scheduled again, it is going to do the next 800 loops. Is the interruptible case needed? Probably not, but I see usleep as a very logical parallel to msleep, so it made sense to include the "full" API. Processors are getting faster (albeit not as quickly as they are becoming more parallel), so if someone wanted to be interruptible for a few usecs, why not let them? If this is a contentious point, I'm happy to remove it. OTHER THOUGHTS I believe there is also value in exposing the usleep_range option; it gives the scheduler a lot more flexibility and allows the programmer to express his intent much more clearly; it's something I would hope future driver writers will take advantage of. To get the results in the NUMBERS section below, I literally s/udelay/usleep the kernel tree; I had to go in and undo the changes to the USB drivers, but everything else booted successfully; I find that extremely telling in and of itself -- many people are using a delay API where a sleep will suit them just fine. SOME ATTEMPTS AT NUMBERS It turns out that calculating quantifiable benefit on this is challenging, so instead I will simply present the current state of things, and I hope this to be sufficient: How many udelay calls are there in 2.6.35-rc5? udealy(ARG) >= | COUNT 1000 | 319 500 | 414 100 | 1146 20 | 1832 I am working on Android, so that is my focus for this. The following table is a modified usleep that simply printk's the amount of time requested to sleep; these tests were run on a kernel with udelay >= 20 --> usleep "boot" is power-on to lock screen "power collapse" is when the power button is pushed and the device suspends "resume" is when the power button is pushed and the lock screen is displayed (no touchscreen events or anything, just turning on the display) "use device" is from the unlock swipe to clicking around a bit; there is no sd card in this phone, so fail loading music, video, camera ACTION | TOTAL NUMBER OF USLEEP CALLS | NET TIME (us) boot | 22 | 1250 power-collapse | 9 | 1200 resume | 5 | 500 use device | 59 | 7700 The most interesting category to me is the "use device" field; 7700us of busy-wait time that could be put towards better responsiveness, or at the least less power usage. Signed-off-by: Patrick Pannuto <ppannuto@codeaurora.org> Cc: apw@canonical.com Cc: corbet@lwn.net Cc: arjan@linux.intel.com Cc: Randy Dunlap <rdunlap@xenotime.net> Cc: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Thomas Gleixner <tglx@linutronix.de>
2010-08-03 02:01:04 +04:00
void usleep_range(unsigned long min, unsigned long max);
static inline void ssleep(unsigned int seconds)
{
msleep(seconds * 1000);
}
/* see Documentation/timers/timers-howto.rst for the thresholds */
static inline void fsleep(unsigned long usecs)
{
if (usecs <= 10)
udelay(usecs);
else if (usecs <= 20000)
usleep_range(usecs, 2 * usecs);
else
msleep(DIV_ROUND_UP(usecs, 1000));
}
#endif /* defined(_LINUX_DELAY_H) */