net: Handle CHECKSUM_COMPLETE more adequately in pskb_trim_rcsum().
Currently pskb_trim_rcsum() just balks on CHECKSUM_COMPLETE packets and remarks them as CHECKSUM_NONE, forcing a software checksum validation later. We have all of the mechanics available to fixup the skb->csum value, even for complicated fragmented packets, via the helpers skb_checksum() and csum_sub(). So just use them. Based upon a suggestion by Herbert Xu. Signed-off-by: David S. Miller <davem@davemloft.net>
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@ -2263,24 +2263,6 @@ static inline void skb_postpull_rcsum(struct sk_buff *skb,
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unsigned char *skb_pull_rcsum(struct sk_buff *skb, unsigned int len);
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/**
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* pskb_trim_rcsum - trim received skb and update checksum
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* @skb: buffer to trim
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* @len: new length
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*
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* This is exactly the same as pskb_trim except that it ensures the
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* checksum of received packets are still valid after the operation.
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*/
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static inline int pskb_trim_rcsum(struct sk_buff *skb, unsigned int len)
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{
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if (likely(len >= skb->len))
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return 0;
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if (skb->ip_summed == CHECKSUM_COMPLETE)
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skb->ip_summed = CHECKSUM_NONE;
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return __pskb_trim(skb, len);
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}
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#define skb_queue_walk(queue, skb) \
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for (skb = (queue)->next; \
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skb != (struct sk_buff *)(queue); \
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@ -2378,6 +2360,27 @@ __wsum __skb_checksum(const struct sk_buff *skb, int offset, int len,
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__wsum skb_checksum(const struct sk_buff *skb, int offset, int len,
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__wsum csum);
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/**
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* pskb_trim_rcsum - trim received skb and update checksum
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* @skb: buffer to trim
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* @len: new length
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*
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* This is exactly the same as pskb_trim except that it ensures the
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* checksum of received packets are still valid after the operation.
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*/
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static inline int pskb_trim_rcsum(struct sk_buff *skb, unsigned int len)
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{
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if (likely(len >= skb->len))
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return 0;
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if (skb->ip_summed == CHECKSUM_COMPLETE) {
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__wsum adj = skb_checksum(skb, len, skb->len - len, 0);
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skb->csum = csum_sub(skb->csum, adj);
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}
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return __pskb_trim(skb, len);
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}
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static inline void *skb_header_pointer(const struct sk_buff *skb, int offset,
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int len, void *buffer)
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{
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