ALSA: ac97: replace open-coded, error-prone stuff with AC97 bit defines
Use AC97 macros (sometimes already existing, or newly added) instead of error-prone repetition of open-coded values. Signed-off-by: Andreas Mohr <andi@lisas.de> Signed-off-by: Takashi Iwai <tiwai@suse.de>
This commit is contained in:
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3347b26cab
Коммит
03c2d87a21
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@ -96,6 +96,10 @@
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#define AC97_FUNC_INFO 0x68 /* Function Information */
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#define AC97_SENSE_INFO 0x6a /* Sense Details */
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/* volume controls */
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#define AC97_MUTE_MASK_MONO 0x8000
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#define AC97_MUTE_MASK_STEREO 0x8080
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/* slot allocation */
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#define AC97_SLOT_TAG 0
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#define AC97_SLOT_CMD_ADDR 1
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@ -138,6 +142,7 @@
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#define AC97_BC_18BIT_ADC 0x0100 /* 18-bit ADC resolution */
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#define AC97_BC_20BIT_ADC 0x0200 /* 20-bit ADC resolution */
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#define AC97_BC_ADC_MASK 0x0300
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#define AC97_BC_3D_TECH_ID_MASK 0x7c00 /* Per-vendor ID of 3D enhancement */
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/* general purpose */
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#define AC97_GP_DRSS_MASK 0x0c00 /* double rate slot select */
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@ -590,9 +590,9 @@ static int snd_ac97_put_volsw(struct snd_kcontrol *kcontrol,
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snd_ac97_page_restore(ac97, page_save);
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#ifdef CONFIG_SND_AC97_POWER_SAVE
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/* check analog mixer power-down */
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if ((val_mask & 0x8000) &&
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if ((val_mask & AC97_PD_EAPD) &&
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(kcontrol->private_value & (1<<30))) {
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if (val & 0x8000)
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if (val & AC97_PD_EAPD)
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ac97->power_up &= ~(1 << (reg>>1));
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else
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ac97->power_up |= 1 << (reg>>1);
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@ -1035,20 +1035,20 @@ static int snd_ac97_dev_free(struct snd_device *device)
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static int snd_ac97_try_volume_mix(struct snd_ac97 * ac97, int reg)
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{
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unsigned short val, mask = 0x8000;
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unsigned short val, mask = AC97_MUTE_MASK_MONO;
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if (! snd_ac97_valid_reg(ac97, reg))
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return 0;
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switch (reg) {
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case AC97_MASTER_TONE:
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return ac97->caps & 0x04 ? 1 : 0;
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return ac97->caps & AC97_BC_BASS_TREBLE ? 1 : 0;
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case AC97_HEADPHONE:
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return ac97->caps & 0x10 ? 1 : 0;
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return ac97->caps & AC97_BC_HEADPHONE ? 1 : 0;
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case AC97_REC_GAIN_MIC:
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return ac97->caps & 0x01 ? 1 : 0;
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return ac97->caps & AC97_BC_DEDICATED_MIC ? 1 : 0;
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case AC97_3D_CONTROL:
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if (ac97->caps & 0x7c00) {
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if (ac97->caps & AC97_BC_3D_TECH_ID_MASK) {
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val = snd_ac97_read(ac97, reg);
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/* if nonzero - fixed and we can't set it */
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return val == 0;
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@ -1104,7 +1104,10 @@ static void check_volume_resolution(struct snd_ac97 *ac97, int reg, unsigned cha
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*lo_max = *hi_max = 0;
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for (i = 0 ; i < ARRAY_SIZE(cbit); i++) {
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unsigned short val;
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snd_ac97_write(ac97, reg, 0x8080 | cbit[i] | (cbit[i] << 8));
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snd_ac97_write(
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ac97, reg,
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AC97_MUTE_MASK_STEREO | cbit[i] | (cbit[i] << 8)
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);
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/* Do the read twice due to buffers on some ac97 codecs.
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* e.g. The STAC9704 returns exactly what you wrote to the register
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* if you read it immediately. This causes the detect routine to fail.
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@ -1139,14 +1142,14 @@ static void snd_ac97_change_volume_params2(struct snd_ac97 * ac97, int reg, int
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unsigned short val, val1;
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*max = 63;
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val = 0x8080 | (0x20 << shift);
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val = AC97_MUTE_MASK_STEREO | (0x20 << shift);
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snd_ac97_write(ac97, reg, val);
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val1 = snd_ac97_read(ac97, reg);
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if (val != val1) {
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*max = 31;
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}
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/* reset volume to zero */
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snd_ac97_write_cache(ac97, reg, 0x8080);
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snd_ac97_write_cache(ac97, reg, AC97_MUTE_MASK_STEREO);
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}
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static inline int printable(unsigned int x)
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@ -1183,16 +1186,16 @@ static int snd_ac97_cmute_new_stereo(struct snd_card *card, char *name, int reg,
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if (! snd_ac97_valid_reg(ac97, reg))
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return 0;
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mute_mask = 0x8000;
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mute_mask = AC97_MUTE_MASK_MONO;
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val = snd_ac97_read(ac97, reg);
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if (check_stereo || (ac97->flags & AC97_STEREO_MUTES)) {
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/* check whether both mute bits work */
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val1 = val | 0x8080;
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val1 = val | AC97_MUTE_MASK_STEREO;
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snd_ac97_write(ac97, reg, val1);
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if (val1 == snd_ac97_read(ac97, reg))
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mute_mask = 0x8080;
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mute_mask = AC97_MUTE_MASK_STEREO;
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}
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if (mute_mask == 0x8080) {
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if (mute_mask == AC97_MUTE_MASK_STEREO) {
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struct snd_kcontrol_new tmp = AC97_DOUBLE(name, reg, 15, 7, 1, 1);
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if (check_amix)
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tmp.private_value |= (1 << 30);
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@ -1268,9 +1271,11 @@ static int snd_ac97_cvol_new(struct snd_card *card, char *name, int reg, unsigne
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err = snd_ctl_add(card, kctl);
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if (err < 0)
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return err;
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snd_ac97_write_cache(ac97, reg,
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(snd_ac97_read(ac97, reg) & 0x8080) |
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lo_max | (hi_max << 8));
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snd_ac97_write_cache(
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ac97, reg,
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(snd_ac97_read(ac97, reg) & AC97_MUTE_MASK_STEREO)
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| lo_max | (hi_max << 8)
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);
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return 0;
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}
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@ -1332,7 +1337,7 @@ static int snd_ac97_mixer_build(struct snd_ac97 * ac97)
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return err;
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}
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ac97->regs[AC97_CENTER_LFE_MASTER] = 0x8080;
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ac97->regs[AC97_CENTER_LFE_MASTER] = AC97_MUTE_MASK_STEREO;
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/* build center controls */
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if ((snd_ac97_try_volume_mix(ac97, AC97_CENTER_LFE_MASTER))
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@ -1410,8 +1415,12 @@ static int snd_ac97_mixer_build(struct snd_ac97 * ac97)
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if ((err = snd_ctl_add(card, kctl = snd_ac97_cnew(&snd_ac97_controls_pc_beep[idx], ac97))) < 0)
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return err;
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set_tlv_db_scale(kctl, db_scale_4bit);
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snd_ac97_write_cache(ac97, AC97_PC_BEEP,
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snd_ac97_read(ac97, AC97_PC_BEEP) | 0x801e);
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snd_ac97_write_cache(
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ac97,
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AC97_PC_BEEP,
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(snd_ac97_read(ac97, AC97_PC_BEEP)
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| AC97_MUTE_MASK_MONO | 0x001e)
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);
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}
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/* build Phone controls */
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@ -1545,7 +1554,7 @@ static int snd_ac97_mixer_build(struct snd_ac97 * ac97)
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}
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/* build Simulated Stereo Enhancement control */
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if (ac97->caps & 0x0008) {
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if (ac97->caps & AC97_BC_SIM_STEREO) {
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if ((err = snd_ctl_add(card, snd_ac97_cnew(&snd_ac97_controls_general[AC97_GENERAL_STEREO_ENHANCEMENT], ac97))) < 0)
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return err;
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}
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@ -1557,7 +1566,7 @@ static int snd_ac97_mixer_build(struct snd_ac97 * ac97)
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}
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/* build Loudness control */
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if (ac97->caps & 0x0020) {
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if (ac97->caps & AC97_BC_LOUDNESS) {
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if ((err = snd_ctl_add(card, snd_ac97_cnew(&snd_ac97_controls_general[AC97_GENERAL_LOUDNESS], ac97))) < 0)
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return err;
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}
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@ -2542,8 +2551,8 @@ void snd_ac97_resume(struct snd_ac97 *ac97)
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schedule_timeout_uninterruptible(1);
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} while (time_after_eq(end_time, jiffies));
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/* FIXME: extra delay */
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ac97->bus->ops->write(ac97, AC97_MASTER, 0x8000);
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if (snd_ac97_read(ac97, AC97_MASTER) != 0x8000)
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ac97->bus->ops->write(ac97, AC97_MASTER, AC97_MUTE_MASK_MONO);
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if (snd_ac97_read(ac97, AC97_MASTER) != AC97_MUTE_MASK_MONO)
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msleep(250);
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} else {
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end_time = jiffies + msecs_to_jiffies(100);
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@ -2747,12 +2756,12 @@ static int master_mute_sw_put(struct snd_kcontrol *kcontrol, struct snd_ctl_elem
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int rshift = (kcontrol->private_value >> 12) & 0x0f;
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unsigned short mask;
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if (shift != rshift)
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mask = 0x8080;
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mask = AC97_MUTE_MASK_STEREO;
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else
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mask = 0x8000;
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snd_ac97_update_bits(ac97, AC97_POWERDOWN, 0x8000,
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mask = AC97_MUTE_MASK_MONO;
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snd_ac97_update_bits(ac97, AC97_POWERDOWN, AC97_PD_EAPD,
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(ac97->regs[AC97_MASTER] & mask) == mask ?
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0x8000 : 0);
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AC97_PD_EAPD : 0);
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}
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return err;
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}
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@ -2765,7 +2774,10 @@ static int tune_mute_led(struct snd_ac97 *ac97)
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return -ENOENT;
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msw->put = master_mute_sw_put;
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snd_ac97_remove_ctl(ac97, "External Amplifier", NULL);
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snd_ac97_update_bits(ac97, AC97_POWERDOWN, 0x8000, 0x8000); /* mute LED on */
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snd_ac97_update_bits(
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ac97, AC97_POWERDOWN,
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AC97_PD_EAPD, AC97_PD_EAPD /* mute LED on */
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);
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ac97->scaps |= AC97_SCAP_EAPD_LED;
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return 0;
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}
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@ -2780,12 +2792,12 @@ static int hp_master_mute_sw_put(struct snd_kcontrol *kcontrol,
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int rshift = (kcontrol->private_value >> 12) & 0x0f;
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unsigned short mask;
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if (shift != rshift)
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mask = 0x8080;
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mask = AC97_MUTE_MASK_STEREO;
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else
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mask = 0x8000;
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snd_ac97_update_bits(ac97, AC97_POWERDOWN, 0x8000,
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mask = AC97_MUTE_MASK_MONO;
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snd_ac97_update_bits(ac97, AC97_POWERDOWN, AC97_PD_EAPD,
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(ac97->regs[AC97_MASTER] & mask) == mask ?
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0x8000 : 0);
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AC97_PD_EAPD : 0);
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}
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return err;
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}
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@ -2801,7 +2813,10 @@ static int tune_hp_mute_led(struct snd_ac97 *ac97)
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snd_ac97_remove_ctl(ac97, "External Amplifier", NULL);
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snd_ac97_remove_ctl(ac97, "Headphone Playback", "Switch");
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snd_ac97_remove_ctl(ac97, "Headphone Playback", "Volume");
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snd_ac97_update_bits(ac97, AC97_POWERDOWN, 0x8000, 0x8000); /* mute LED on */
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snd_ac97_update_bits(
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ac97, AC97_POWERDOWN,
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AC97_PD_EAPD, AC97_PD_EAPD /* mute LED on */
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);
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return 0;
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}
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