video: ARM CLCD: support pads connected in reverse order
There are CLCDs connected with the pads in BGR rather than RGB order. It really doesn't matter since the CLCD has a flag and a bit to switch the position of the RGB and BGR components. This is needed to put something logical into the arm,pl11x,tft-r0g0b0-pads property of the device tree on the Nomadik which will then be <16 8 0>. Cc: Pawel Moll <pawel.moll@arm.com> Cc: Rob Herring <robh@kernel.org> Cc: Russell King <linux@arm.linux.org.uk> Signed-off-by: Linus Walleij <linus.walleij@linaro.org> Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
This commit is contained in:
Родитель
af29897f10
Коммит
03d14c36af
|
@ -675,6 +675,7 @@ static int clcdfb_of_init_tft_panel(struct clcd_fb *fb, u32 r0, u32 g0, u32 b0)
|
|||
} panels[] = {
|
||||
{ 0x110, 1, 7, 13, CLCD_CAP_5551 },
|
||||
{ 0x110, 0, 8, 16, CLCD_CAP_888 },
|
||||
{ 0x110, 16, 8, 0, CLCD_CAP_888 },
|
||||
{ 0x111, 4, 14, 20, CLCD_CAP_444 },
|
||||
{ 0x111, 3, 11, 19, CLCD_CAP_444 | CLCD_CAP_5551 },
|
||||
{ 0x111, 3, 10, 19, CLCD_CAP_444 | CLCD_CAP_5551 |
|
||||
|
@ -702,6 +703,13 @@ static int clcdfb_of_init_tft_panel(struct clcd_fb *fb, u32 r0, u32 g0, u32 b0)
|
|||
fb->panel->caps = panels[i].caps;
|
||||
}
|
||||
|
||||
/*
|
||||
* If we actually physically connected the R lines to B and
|
||||
* vice versa
|
||||
*/
|
||||
if (r0 != 0 && b0 == 0)
|
||||
fb->panel->bgr_connection = true;
|
||||
|
||||
return fb->panel->caps ? 0 : -EINVAL;
|
||||
}
|
||||
|
||||
|
|
|
@ -108,6 +108,12 @@ struct clcd_panel {
|
|||
grayscale:1;
|
||||
unsigned int connector;
|
||||
struct backlight_device *backlight;
|
||||
/*
|
||||
* If the B/R lines are switched between the CLCD
|
||||
* and the panel we need to know this and not try to
|
||||
* compensate with the BGR bit in the control register.
|
||||
*/
|
||||
bool bgr_connection;
|
||||
};
|
||||
|
||||
struct clcd_regs {
|
||||
|
@ -234,16 +240,22 @@ static inline void clcdfb_decode(struct clcd_fb *fb, struct clcd_regs *regs)
|
|||
if (var->grayscale)
|
||||
val |= CNTL_LCDBW;
|
||||
|
||||
if (fb->panel->caps && fb->board->caps &&
|
||||
var->bits_per_pixel >= 16) {
|
||||
if (fb->panel->caps && fb->board->caps && var->bits_per_pixel >= 16) {
|
||||
/*
|
||||
* if board and panel supply capabilities, we can support
|
||||
* changing BGR/RGB depending on supplied parameters
|
||||
* changing BGR/RGB depending on supplied parameters. Here
|
||||
* we switch to what the framebuffer is providing if need
|
||||
* be, so if the framebuffer is BGR but the display connection
|
||||
* is RGB (first case) we switch it around. Vice versa mutatis
|
||||
* mutandis if the framebuffer is RGB but the display connection
|
||||
* is BGR, we flip it around.
|
||||
*/
|
||||
if (var->red.offset == 0)
|
||||
val &= ~CNTL_BGR;
|
||||
else
|
||||
val |= CNTL_BGR;
|
||||
if (fb->panel->bgr_connection)
|
||||
val ^= CNTL_BGR;
|
||||
}
|
||||
|
||||
switch (var->bits_per_pixel) {
|
||||
|
|
Загрузка…
Ссылка в новой задаче