drm/msm/a6xx: Skip crashdumper state if GPU needs_hw_init
I am seeing some crash logs which imply that we are trying to use crashdumper hw to read back GPU state when the GPU isn't initialized. This doesn't go well (for example, GPU could be in 32b address mode and ignoring the upper bits of buffer that it is trying to dump state to). I'm not *quite* sure how we get into this state in the first place, but lets not make a bad situation worse by triggering iova fault crashes. While we're at it, also add the information about whether the GPU is initialized to the devcore dump to make this easier to see in the logs (which makes the WARN_ON() redundant and even harmful because it fills up the small bit of dmesg we get with the crash report). Signed-off-by: Rob Clark <robdclark@chromium.org> Link: https://lore.kernel.org/r/20211209193118.1163248-1-robdclark@gmail.com Signed-off-by: Rob Clark <robdclark@chromium.org>
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08c4aa3ee2
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@ -49,6 +49,8 @@ struct a6xx_gpu_state {
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s32 hfi_queue_history[2][HFI_HISTORY_SZ];
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struct list_head objs;
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bool gpu_initialized;
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};
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static inline int CRASHDUMP_WRITE(u64 *in, u32 reg, u32 val)
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@ -1001,7 +1003,8 @@ struct msm_gpu_state *a6xx_gpu_state_get(struct msm_gpu *gpu)
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* write out GPU state, so we need to skip this when the SMMU is
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* stalled in response to an iova fault
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*/
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if (!stalled && !a6xx_crashdumper_init(gpu, &_dumper)) {
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if (!stalled && !gpu->needs_hw_init &&
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!a6xx_crashdumper_init(gpu, &_dumper)) {
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dumper = &_dumper;
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}
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@ -1018,6 +1021,8 @@ struct msm_gpu_state *a6xx_gpu_state_get(struct msm_gpu *gpu)
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if (snapshot_debugbus)
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a6xx_get_debugbus(gpu, a6xx_state);
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a6xx_state->gpu_initialized = !gpu->needs_hw_init;
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return &a6xx_state->base;
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}
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@ -1246,6 +1251,8 @@ void a6xx_show(struct msm_gpu *gpu, struct msm_gpu_state *state,
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if (IS_ERR_OR_NULL(state))
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return;
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drm_printf(p, "gpu-initialized: %d\n", a6xx_state->gpu_initialized);
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adreno_show(gpu, state, p);
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drm_puts(p, "gmu-log:\n");
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@ -504,7 +504,6 @@ int adreno_gpu_state_get(struct msm_gpu *gpu, struct msm_gpu_state *state)
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struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
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int i, count = 0;
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WARN_ON(gpu->needs_hw_init);
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WARN_ON(!mutex_is_locked(&gpu->lock));
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kref_init(&state->ref);
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