livepatch: make klp_mutex proper part of API

klp_mutex is shared between core.c and transition.c, and as such would
rather be properly located in a header so that we don't have to play
'extern' games from .c sources.

This also silences sparse warning (wrongly) suggesting that klp_mutex
should be defined static.

Acked-by: Miroslav Benes <mbenes@suse.cz>
Acked-by: Josh Poimboeuf <jpoimboe@redhat.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
This commit is contained in:
Jiri Kosina 2017-03-08 14:27:05 +01:00
Родитель 3ec24776bf
Коммит 10517429b5
3 изменённых файлов: 8 добавлений и 2 удалений

Просмотреть файл

@ -31,6 +31,7 @@
#include <linux/moduleloader.h>
#include <linux/completion.h>
#include <asm/cacheflush.h>
#include "core.h"
#include "patch.h"
#include "transition.h"

6
kernel/livepatch/core.h Normal file
Просмотреть файл

@ -0,0 +1,6 @@
#ifndef _LIVEPATCH_CORE_H
#define _LIVEPATCH_CORE_H
extern struct mutex klp_mutex;
#endif /* _LIVEPATCH_CORE_H */

Просмотреть файл

@ -21,6 +21,7 @@
#include <linux/cpu.h>
#include <linux/stacktrace.h>
#include "core.h"
#include "patch.h"
#include "transition.h"
#include "../sched/sched.h"
@ -28,8 +29,6 @@
#define MAX_STACK_ENTRIES 100
#define STACK_ERR_BUF_SIZE 128
extern struct mutex klp_mutex;
struct klp_patch *klp_transition_patch;
static int klp_target_state = KLP_UNDEFINED;