livepatch: make klp_mutex proper part of API
klp_mutex is shared between core.c and transition.c, and as such would rather be properly located in a header so that we don't have to play 'extern' games from .c sources. This also silences sparse warning (wrongly) suggesting that klp_mutex should be defined static. Acked-by: Miroslav Benes <mbenes@suse.cz> Acked-by: Josh Poimboeuf <jpoimboe@redhat.com> Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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@ -31,6 +31,7 @@
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#include <linux/moduleloader.h>
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#include <linux/completion.h>
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#include <asm/cacheflush.h>
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#include "core.h"
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#include "patch.h"
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#include "transition.h"
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@ -0,0 +1,6 @@
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#ifndef _LIVEPATCH_CORE_H
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#define _LIVEPATCH_CORE_H
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extern struct mutex klp_mutex;
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#endif /* _LIVEPATCH_CORE_H */
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@ -21,6 +21,7 @@
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#include <linux/cpu.h>
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#include <linux/stacktrace.h>
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#include "core.h"
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#include "patch.h"
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#include "transition.h"
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#include "../sched/sched.h"
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@ -28,8 +29,6 @@
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#define MAX_STACK_ENTRIES 100
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#define STACK_ERR_BUF_SIZE 128
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extern struct mutex klp_mutex;
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struct klp_patch *klp_transition_patch;
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static int klp_target_state = KLP_UNDEFINED;
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